Edge

Fighting talk

Two months in to 2020 and news of the next generation of consoles is tantalisingly thin on the ground. By this time of year in 2013, we’d already had our first look at PS4; as we send to press, at least, Sony is still saying nothing of substance about PS5, and it appears nothing is imminent (though rumours of an imminent Wired cover continue to circulate). Microsoft is similarly keeping its powder dry until, current betting suggests, the week of GDC. Both companies are getting much better at keeping secrets – the bulk of the developers with whom we’ve had quiet words of late are also in the dark – and there’s an element of brinksmanship at play, each side wary of giving the other an advantage by showing its hand first.

One of the defining moments of the battle for hearts, minds and wallets ahead of the launch of Xbox One and PS4 was Microsoft’s terribly botched handling of the used-game issue. In the run-up to the console’s proper unveiling in May 2013, rumours had swirled that Xbox One games would be single-use, shutting down the secondhand market – great for publishers who had spent the 360 era increasingly fretful about the roaring trade in preowned games, but terrible for punters. Sony’s response at E3 the following month was an instant classic: a

You’re reading a preview, subscribe to read more.

More from Edge

Edge27 min read
Coming In To Land
Six and a half years have passed since we previously talked with Derek Yu and Jon Perry about UFO 50, and to play 35 of the 50 games planned for this ludicrously ambitious collection. At the time, we concluded: “There’s still plenty of work to be don
Edge2 min read
Play
Doronko Wanko PC Bandai Namco’s New Employee Training Project is a scheme wherein the publisher’s incoming staff are encouraged to work on smaller titles to hone their skills before being moved onto larger projects. Three games from this year’s progr
Edge5 min read
Rise Of The Ronin
Developer Team Ninja, Koei Tecmo Publisher SIE Format PS5 Release Out now According to Koei Tecmo, the planning phase of Rise Of The Ronin’s development began before the release of Nioh, way back in 2017. Its lengthy development time speaks to the gr

Related Books & Audiobooks