3D World

Goodbye 2020, hello 2021

If 2020 has taught us anything, it’s that we shouldn’t get too comfortable with what we expect to happen in the future. It was the year that turned the whole world on its head – both socially and economically – and it brought about big changes in the tech sector that look set to stay. So while we might know better now than to expect every predicted trend to be set in stone, we’ve nevertheless pulled together what we think 2021 might mean for immersive tech.x

VIRTUAL EVENTS ARE HERE TO STAY

2020 saw an almost overnight transition to

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Sam Passmore
Sam Passmore is creative director at Fire Without Smoke. His team loves games so much, they built a creative studio specifically to deliver the best content possible for the industry, from trailers to in-game cinematics and beyond. Recent projects wo
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Conventions
When producing content for a procedural system, conventions – especially naming conventions – are paramount When dealing with many assets, textures, intermediate files, postprocessed results and the like, there is no way to orchestrate everything wit
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Approach At Vrbn Solutions
I’d say our internal approach to content creation is a bit unorthodox, but designed so very deliberately. We’re focusing on artistic control and architectural consistency. Therefore, internally, we’re not focusing on just one specific procedural work