Hostage Run
Written by Andrew Klavan
Narrated by Andrew Kanies
4.5/5
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About this audiobook
RICK DIAL IS FACED WITH AN IMPOSSIBLE CHOICE: SAVE THE LIFE OF HIS BEST FRIEND MOLLY . . . OR SAVE THE FREE WORLD.
Rick Dial’s career as a superstar quarterback ended when a car accident left him unable to walk. But his uncanny gaming ability caught the attention of a secret government organization trying to stop a high-tech terrorist attack on America. He’s been to the fantastical cyber world called the MindWar Realm . . . and returned to Real Life victorious.
But the stakes have just gone up. Another attack is imminent, and Rick is the only one who can stop it. How can he, though, when terrorists have kidnapped his best friend Molly and are threatening to kill her if Rick returns to the Realm?
As Molly uses every resource of mind and body to outwit her brutal captors, Rick races against time inside a nightmare video game where a fate worse than death may be waiting for him.
Hundreds of miles apart, both will have to test the power of their faith and the strength of their spirits. They’re being forced to a moment of sacrifice . . . one that could cost them everything.
Andrew Klavan
Andrew Klavan is an award-winning writer, screenwriter, and media commentator. An internationally bestselling novelist and two-time Edgar Award-winner, Klavan is also a contributing editor to City Journal, the magazine of the Manhattan Institute, and the host of a popular podcast on DailyWire.com, The Andrew Klavan Show. His essays and op-eds on politics, religion, movies, and literature have appeared in the Wall Street Journal, the New York Times, the Washington Post, the LA Times, and elsewhere.
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Related to Hostage Run
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MindWar: A Novel Rating: 4 out of 5 stars4/5Hostage Run Rating: 4 out of 5 stars4/5Game Over Rating: 4 out of 5 stars4/5
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Reviews for Hostage Run
8 ratings1 review
- Rating: 4 out of 5 stars4/5This is the second book in Andrew Klavan's newest trilogy, The Mindwar Trilogy.Rick Dial's girlfriend, Molly, is swiftly kidnapped by Kudodar's men as insurance Rick will not return to the MindWar Realm. Kudodar plans to use a fleet of stolen drones via the MindWar to reek havoc on an American city of his choice--all with a single thought. Rick must take out Kudodar's new outpost in order to stop the attack while the Traveller's bodyguard, Victor One, is tasked to bring Molly home safe and without harm.As in the last book, I'm really not a fan of the Realm. Klavan's a terrorist writer, so the chapters dealing with RL terrorists and RL situations are always more appealing than Minecraft meets Zelda--even if a terrorist is running the game. That being said, I, a faithful follower of all bookworm rules, found myself tempted to skip the Rick chapters and read only the Molly and Victor One chapters.Rick is a hot-headed, video game dork who lives in his room fantasizing over his glory days in his football career. Obviously, the games have died down some now that he's dealing with the living Realm game, but he continues to think with his burned out mind and seems to have only a handful of thoughts and emotions: Love and Anger; thoughts of Molly (and/or Mariel), football, video games, his father's betrayal. Oh yes, and the thoughts of the girls are maddeningly overpowering compared to everything else.Actually, most of the characters in this book are equally likable. Mars doesn't care if Rick lives or dies; just get the job done. Miss Ferris has no emotion at all (we're repeatedly reminded of this). Juliet Seven has a total of two actions in this book. The Traveller is likable, but only has a small scene. Etc. etc.Granted, The Girl (AKA Molly in this Klavan book) is unlike the usual Klavan girlfriends. Although she's the pretty damsel in distress pawn from the first chapter, this girl is actually capable of acting more than just a love interest for the protagonist. In fact, her chapters are the most exciting. Unlike screaming girls who do nothing but flirt and cheer on the Klavan hero (*cough cough* Beth from Homelanders), Molly is actually capable of carrying her own weight. She can fight her captors and take out a few deadly drones along the way. She's cool!But not as cool as...ahem...the totally boss government soldier who equals SEAL Team 6 on the epicness scale, Victor One. Not to mention, the ONLY "good guy govie guy" in the series *silent fist pump for awesome.* He's that good-looking AMERICAN special ops killer who's totally on your side. Like, he's totally and patriotically AMERICAN it gets me all ready to grill hotdogs and watch fireworks. He's got cool guns and knows how to use them like an AMERICAN. DID I MENTION HOW AMERICAN HE WAS???? Okay, breathe. The way Klavan writes him is totally likable. He still works for the government, so Rick has to obey any and all orders 'cuz he's in charge. He's a totally boss killer who can shoot three terrorists dead in two seconds. Yet, when he doesn't have to, he's completely laid back and calm--not a guy who wants to tackle shoplifters and pin them into the blacktop with their arm behind their back. He doesn't use his army powers in normal situations. =Cool. And, on top of that, he totally gets the job of saving the girl. Ahem. *favorite chapters*So in summary, the Realm chapters aren't near as cool as the real world chapters, even though each kind of chapter has the potential to heavily affect the other kind. Characters are a little rough around the edges, but Klavan supplies a few perfect characters to keep you turning the pages. Yes, I'll read the third and final book (I mean, c'mon, it's ANDREW KLAVAN!) and see where it takes me.Things to Watch Out For:Romance: two characters kiss brieflyLanguage: "hellish"-2 (35, 322); it's implied a Christian character is thinking swear words; "fool"-1 (60); H-2 (60, 208); "butt"-2 (255, 302)Violence: teen girl is kidnapped; character kills video game creatures, which spurt blood; character stabs another character in the throat with a three-inch nail; generic video game violence; video game character is sliced in half but there's no gore; man is shot in the head and gore is described to cover his face, but he survives; girl is shot in the arm; gunfights that kill multiple characters; a large computer villain gets its eye shot out, which is described in detail; a character is shot in the chestDrugs: mention of vodka; character uses cigaret lighter to start a fireNudity: noneOther: an evil man was raised Christian, yet never lost his faith. He believes he'll fact eternal judgement based on his works; a villain calls himself GodAges 14 and up