Anda di halaman 1dari 777

[23:46:43.535 [23:46:45.304 [23:46:47.462 [23:46:48.923 [23:46:48.923 [23:46:48.923 [23:46:49.005 [23:46:49.006 [23:46:49.064 [23:46:49.626 [23:46:49.626 [23:46:49.626 [23:46:49.812 [23:46:49.812 [23:46:49.

813 [23:46:49.813 [23:46:49.814 [23:46:49.843 [23:46:49.843 [23:46:49.843 [23:46:49.843 [23:46:49.843 [23:46:49.845 [23:46:49.845 [23:46:50.001 [23:46:50.002 [23:46:50.002 [23:46:50.076 [23:46:50.077 [23:46:50.188 [23:46:50.227 [23:46:50.227 [23:46:50.227 [23:46:50.227 [23:46:50.227 [23:46:50.227 [23:46:50.228 [23:46:50.228 [23:46:50.228 [23:46:50.228 [23:46:50.229 [23:46:50.229 [23:46:50.231 [23:46:50.231 [23:46:50.232 [23:46:50.232 [23:46:50.232 [23:46:50.232 [23:46:50.232 [23:46:50.232 [23:46:50.232 [23:46:50.232 [23:46:50.233 [23:46:50.233 [23:46:50.686 [23:46:51.270 [23:46:51.271 [23:46:52.109 g [23:46:54.879

N] N] N] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] D] N] V] D]

Starting Buddy Wing v1.0.934.325 Logging in... Login Success! First CPU: AMD Phenom(tm) II X6 1100T Processor OS Version: Windows NT 6.1.7601 Service Pack 1 App Path: C:\Buddywing\Buddywing.exe Current build number: 938309 Loading client.gom.. Loaded client.gom! Took 521ms to get the nodes list. There are 74486 nodes. DomList has 74713/98317 _BaseClient handled. utlStaticDefinitions handled. strOracle handled. chrOracle handled. qstOracle handled. spnOracle handled. ablOracle handled. cnvOracle handled. ctlOracle handled. _InputHandler handled. mapOracle handled. scSpaceCombatOracle handled. gmOracle handled. Debug Draw Oracle added. dbgDrawOracle handled. ablTrainerOracle handled. prfOracle handled. guiApiGfx handled. Adding input layer ctlInputCamera - 3B9E476B sysInputLayer handled. Adding input layer ctlInputMouse - 3B9E4778 sysInputLayer handled. Adding input layer ctlInputMovement - 3B9E477C sysInputLayer handled. Adding input layer ctlInputVehicle - 3B9E4791 sysInputLayer handled. Adding input layer ctlInputTargetting - 3B9E479D sysInputLayer handled. Adding input layer ctlInputGame - 3B9E47BF sysInputLayer handled. Adding input layer ctlInputUI - 3B9E4806 sysInputLayer handled. Adding input layer ctlInputConvo - 3B9E4836 sysInputLayer handled. Adding input layer ctlInputCharacterSelection - 3B9E4848 sysInputLayer handled. Adding input layer ctlInputCreditsScreen - 3B9E484E sysInputLayer handled. Adding input layer ctlInputUtility - 3B9E4850 sysInputLayer handled. Adding input layer ctlInputLoadingScreen - 3B9E485B sysInputLayer handled. Took 1059ms to process the node list User is a Warrior Routine Path: Routines Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializin

D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineMana

ger.Reload !THROTTLED! [23:46:54.879 D] Routines were reloaded. New routine list: [23:46:54.880 D] DefaultCombat v1.0.934.325 [23:46:54.880 D] WingIt - All In One v0.1.776.217 [23:46:54.886 N] [DefaultCombat] Level: 26 [23:46:54.886 N] [DefaultCombat] Class: Warrior [23:46:54.960 N] [DefaultCombat] Advanced Class: Marauder (Annihilation) [23:46:55.029 N] [DefaultCombat] Building method list [23:46:55.030 N] [DefaultCombat] Added 203 methods [23:46:55.032 N] [DefaultCombat] MarauderAnnihilationOutOfCombat is a match! [23:46:55.032 N] [DefaultCombat] Using MarauderAnnihilationOutOfCombat for OutOf Combat (Priority: 0) [23:46:55.110 N] [DefaultCombat] MarauderAnnihilationCombat is a match! [23:46:55.110 N] [DefaultCombat] Using MarauderAnnihilationCombat for Combat (Pr iority: 0) [23:46:55.194 N] [DefaultCombat] MarauderAnnihilationPull is a match! [23:46:55.194 N] [DefaultCombat] Using MarauderAnnihilationPull for Pull (Priori ty: 0) [23:46:55.195 N] Chose DefaultCombat as your combat routine. [23:46:55.195 N] [DefaultCombat] Level: 26 [23:46:55.195 N] [DefaultCombat] Class: Warrior [23:46:55.277 N] [DefaultCombat] Advanced Class: Marauder (Annihilation) [23:46:55.360 N] [DefaultCombat] MarauderAnnihilationOutOfCombat is a match! [23:46:55.360 N] [DefaultCombat] Using MarauderAnnihilationOutOfCombat for OutOf Combat (Priority: 0) [23:46:55.427 N] [DefaultCombat] MarauderAnnihilationCombat is a match! [23:46:55.427 N] [DefaultCombat] Using MarauderAnnihilationCombat for Combat (Pr iority: 0) [23:46:55.510 N] [DefaultCombat] MarauderAnnihilationPull is a match! [23:46:55.511 N] [DefaultCombat] Using MarauderAnnihilationPull for Pull (Priori ty: 0) [23:46:55.515 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initia lizing [23:46:56.099 D] Initializing Auto-Equip [23:46:56.587 D] Initializing Use Lockboxes [23:46:56.602 D] There are 2 plugins. [23:46:56.824 N] Current bot set to Combat Bot [23:46:56.827 N] Loaded profile [23:46:56.859 N] Sell quality set to Premium. [23:46:56.864 N] Buddy Wing: The Old Robot is ready! [23:47:02.163 N] [WingIt] Level: 26 [23:47:02.163 N] [WingIt] Class: Warrior [23:47:02.232 N] [WingIt] Advanced Class: Marauder ( Annihilation ) [23:47:02.315 N] [WingIt] Talent build: 17 Annihilation | 0 Carnage | 0 Rage [23:47:02.418 N] [WingIt] Building method list [23:47:02.422 N] [WingIt] Added 231 methods [23:47:02.424 N] [WingIt] Using MarauderAnnihilation_SentinelWatchman_Pull [23:47:02.499 N] [WingIt] Using MarauderAnnihilation_SentinelWatchman_Combat [23:47:02.583 N] [WingIt] Using MarauderAnnihilation_SentinelWatchman_OutOfComba t [23:47:02.587 N] [WingIt] LazyRaider keybindings: MovementToggle: PageDown (*all* movement--questing, combat, looting, and uns tuck) CombatToggle: PageUp BurnPhaseToggle: End (uses all available cooldowns in combat) [23:47:02.587 N] [WingIt] LazyRaider[Move(PageDown): ENABLED, Combat(PageUp): E NABLED, Burn(End): disabled] [23:47:02.590 N] [WingIt] WingIt Subversion revision: 702 [23:48:09.444 D] Start/Stop Button Clicked! [23:48:09.445 D] BotMain.Start() called

[23:48:09.446 D] Forcing profile reload. -- Temporary fix for behavior cache iss ues during start/stop. [23:48:09.665 N] Current bot set to Combat Bot [23:48:09.666 N] Loaded profile [23:48:09.666 D] Starting bot Combat Bot [23:48:09.692 D] Added new hook [RoutineCombat] c1609e7a-f93c-45a8-a178-aa886a0d 07d0 [23:48:09.698 D] Added new hook [HotspotPoi] 4665bb75-cf07-4e53-9ebf-0f7e22b9fc2 3 [23:48:09.701 D] Added new hook [SellVendorPoi] 778140fc-c4de-464b-88a8-29421fe8 f107 [23:48:09.703 D] Added new hook [SetLootPoi] dd31ce5a-e78a-4d42-bc26-b2cce6aa662 e [23:48:09.703 D] Added new hook [SetCombatPoi] 4a419fd1-79c5-4da3-b9b9-656726541 c44 [23:48:09.703 D] Added new hook [SetVendorPoi] 1a599bfc-0e1b-496e-8510-63b7f0c58 10f [23:48:09.703 D] Added new hook [SetHotspotPoi] c44d23b4-4466-4a66-9612-94ff9af2 10c5 [23:48:09.703 D] Added new hook [SelectPoiType] c2dc912a-8643-40e9-8b07-a86d8dd0 43ca [23:48:09.717 D] Added new hook [Combat_OOC] bea63171-3558-48e9-a8de-d9e7ce29923 6 [23:48:09.717 D] Added new hook [Combat_Pull] 2a2c4dfa-11a9-4cc9-9975-e9b1202a1f 7d [23:48:09.717 D] Added new hook [Combat_Combat] c1609e7a-f93c-45a8-a178-aa886a0d 07d0 [23:48:09.718 D] Replaced hook [TreeStart] 85f2da29-419f-4d69-8e19-60e439fcc55d [23:48:09.719 N] [WingIt] LazyRaider[Move(PageDown): ENABLED, Combat(PageUp): E NABLED, Burn(End): disabled] [23:48:09.719 D] Spooling up bot thread. [23:48:09.720 D] Bot thread started. [23:48:09.870 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [23:48:09.923 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [23:48:09.940 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [23:48:09.954 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [23:48:09.968 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315 [23:48:09.982 D] [AutoEquip] Currently equiped EquipHumanLeg slot's score is: 270 [23:48:09.996 D] [AutoEquip] Currently equiped EquipHumanWrist slot's score i s: 255 [23:48:10.003 D] [AutoEquip] Currently equiped EquipHumanMainHand slot's scor e is: 1260 [23:48:10.010 D] [AutoEquip] Currently equiped EquipHumanOffHand slot's score is: 1152 [23:48:10.010 D] [AutoEquip] Currently equiped EquipHumanShield slot's score is: -1 [23:48:10.010 D] [AutoEquip] Currently equiped EquipHumanRanged slot's score is: -1 [23:48:10.010 D] [AutoEquip] Currently equiped EquipHumanRangedPrimary slot's score is: -1 [23:48:10.010 D] [AutoEquip] Currently equiped EquipHumanRangedSecondary slot 's score is: -1 [23:48:10.010 D] [AutoEquip] Currently equiped EquipHumanRangedTertiary slot' s score is: -1

[23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidChest slot's score i s: -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidLeg slot's score is: -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidFeet slot's score is : -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidHand slot's score is : -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidGyro slot's score is : -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidLower slot's score i s: -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidUpper slot's score i s: -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidOutfit slot's score is: -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [23:48:10.010 N] [AutoEquip] Equipping companion! [23:48:10.010 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [23:48:10.016 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [23:48:10.016 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [23:48:10.016 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [23:48:13.072 N] Casting Force Charge [23:48:14.468 N] Casting Deadly Saber [23:48:15.776 N] Casting Force Choke [23:48:16.310 D] Hotkey pressed: Toggle Movement [23:48:16.310 N] [WingIt] LazyRaider: Pull Distance set to 1 meters [23:48:16.310 N] [WingIt] LazyRaider[Move(PageDown): disabled, Combat(PageUp): ENABLED, Burn(End): disabled] [23:48:17.316 N] Casting Battering Assault [23:48:17.682 N] Casting Disruption [23:48:18.560 D] Combat: Set POI to Kill. [23:48:18.561 D] [POI Set] Type: Kill [23:48:18.562 N] Killing Sentry Droid with 83.33079% health at 2.36 meters [23:48:18.908 N] Casting Ravage [23:48:22.740 N] Casting Vicious Slash [23:48:24.334 N] Casting Cloak of Pain [23:48:25.001 N] Casting Vicious Slash [23:48:25.908 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [23:48:25.950 D] Combat: Set POI to Kill. [23:48:25.950 D] [POI Set] Type: Kill [23:48:25.951 N] Killing Droid Guardian with 46.24636% health at 6.59 meters

[23:48:27.007 N] [23:48:27.381 N] [23:48:27.936 N] [23:48:28.553 D] [23:48:29.520 N] [23:48:31.706 V] rying on! [23:48:32.358 D] [23:48:32.358 D] [23:48:32.360 N] [23:48:33.624 N] [23:48:34.384 V] rying on! [23:48:35.893 D] [23:48:35.894 N] [23:48:35.894 D] [23:48:36.094 D] [23:48:38.579 V] [23:48:38.579 V] [23:48:38.602 D] : 435 [23:48:38.614 D] s: 285 [23:48:38.619 D] : 375 [23:48:38.621 D] : 300 [23:48:38.625 D] s: 315 [23:48:38.628 D] 270 [23:48:38.631 D] s: 255 [23:48:38.634 D] e is: 1260 [23:48:38.637 D] is: 1152 [23:48:38.637 D] is: -1 [23:48:38.637 D] is: -1 [23:48:38.637 D] score is: -1 [23:48:38.637 D] 's score is: -1 [23:48:38.637 D] s score is: -1 [23:48:38.637 N] [23:48:38.637 D] s: -1 [23:48:38.637 N] [23:48:38.637 D] -1 [23:48:38.637 N] [23:48:38.637 D] : -1 [23:48:38.637 N] [23:48:38.637 D] : -1 [23:48:38.637 N]

Casting Deadly Saber Casting Disruption Casting Assault [POI Set] Type: Kill Casting Assault [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car Combat: Set POI to Kill. [POI Set] Type: Kill Killing Droid Guardian with 17.0828% health at 11.19 meters Casting Battering Assault [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car Can't mount . Reason: ConditionFailed Moving to Sentry Droid at 2.629311 meters. [POI Set] Type: Loot Can't mount . Reason: ConditionFailed Blacklisting 1C6DEA2E56 for 00:01:00 [Poi.Clear] Reason: Done Looting. [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Currently equiped EquipHumanOffHand slot's score Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion!

[23:48:38.637 : -1 [23:48:38.637 [23:48:38.637 s: -1 [23:48:38.637 [23:48:38.637 s: -1 [23:48:38.637 [23:48:38.637 is: -1 [23:48:38.637 [23:48:38.637 is: -1 [23:48:38.637 [23:48:38.637 is: -1 [23:48:38.637 [23:48:38.637 is: -1 [23:48:38.640 315 [23:48:38.640 is: -1 [23:48:38.640 s: -1 [23:48:38.844 [23:48:38.860 [23:48:39.045 [23:48:41.764 [23:48:42.188 [23:48:42.969 [23:48:42.969 [23:48:42.970 [23:48:43.066 [23:48:43.465 [23:48:44.251 [23:48:44.992 [23:48:46.518 rying on! [23:48:46.553 [23:48:46.553 [23:48:46.554 [23:48:47.774 [23:48:49.561 [23:48:54.596 : 435 [23:48:54.608 s: 285 [23:48:54.613 : 375 [23:48:54.616 : 300 [23:48:54.619 s: 315 [23:48:54.622 270 [23:48:54.625 s: 255 [23:48:54.628

D] [AutoEquip]

Currently equiped EquipDroidGyro slot's score is

N] [AutoEquip] Equipping companion! D] [AutoEquip] Currently equiped EquipDroidLower slot's score i N] [AutoEquip] Equipping companion! D] [AutoEquip] Currently equiped EquipDroidUpper slot's score i N] [AutoEquip] Equipping companion! D] [AutoEquip] Currently equiped EquipDroidOutfit slot's score N] [AutoEquip] Equipping companion! D] [AutoEquip] Currently equiped EquipDroidSensor slot's score N] [AutoEquip] Equipping companion! D] [AutoEquip] Currently equiped EquipDroidShield slot's score N] [AutoEquip] Equipping companion! D] [AutoEquip] Currently equiped EquipDroidUtility slot's score D] [AutoEquip] D] [AutoEquip] D] [AutoEquip] D] D] D] N] N] D] D] N] N] N] N] N] V] D] D] N] N] N] D] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Can't mount . Reason: ConditionFailed [POI Set] Type: Hotspot Can't mount . Reason: ConditionFailed Casting Force Charge Casting Deadly Saber Combat: Set POI to Kill. [POI Set] Type: Kill Killing Droid Guardian with 82.76469% health at 2.16 meters Casting Disruption Casting Rupture Casting Berserk Casting Assault [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car Combat: Set POI to Kill. [POI Set] Type: Kill Killing Service Droid with 100% health at 7.35 meters Casting Vicious Slash Casting Ravage [AutoEquip] Currently equiped EquipHumanBelt slot's score is Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor

D] [AutoEquip] D] [AutoEquip] D] [AutoEquip] D] [AutoEquip] D] [AutoEquip] D] [AutoEquip] D] [AutoEquip]

e is: 1260 [23:48:54.632 D] is: 1152 [23:48:54.632 D] is: -1 [23:48:54.632 D] is: -1 [23:48:54.632 D] score is: -1 [23:48:54.632 D] 's score is: -1 [23:48:54.632 D] s score is: -1 [23:48:54.632 N] [23:48:54.632 D] s: -1 [23:48:54.632 N] [23:48:54.632 D] -1 [23:48:54.632 N] [23:48:54.632 D] : -1 [23:48:54.632 N] [23:48:54.632 D] : -1 [23:48:54.632 N] [23:48:54.632 D] : -1 [23:48:54.632 N] [23:48:54.632 D] s: -1 [23:48:54.632 N] [23:48:54.632 D] s: -1 [23:48:54.632 N] [23:48:54.632 D] is: -1 [23:48:54.632 N] [23:48:54.632 D] is: -1 [23:48:54.632 N] [23:48:54.632 D] is: -1 [23:48:54.632 N] [23:48:54.632 D] is: -1 [23:48:54.635 D] 315 [23:48:54.635 D] is: -1 [23:48:54.635 D] s: -1 [23:48:54.957 V] rying on! [23:48:55.225 D] [23:48:55.225 D] [23:48:55.475 D] [23:49:53.274 D] [23:49:53.275 D] at ..()

[AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip]

Currently equiped EquipHumanOffHand slot's score Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

[Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car Can't mount . Reason: ConditionFailed [POI Set] Type: Hotspot Can't mount . Reason: ConditionFailed Object reference not set to an instance of an object. at Buddy.Swtor.Objects.TorObject.()

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [23:49:53.438 D] Can't mount . Reason: ConditionFailed [23:53:46.430 D] [HLL] Dictionary contains 4611686247717970257 key already. Valu e: . [23:53:46.629 D] Can't mount . Reason: ConditionFailed [23:57:48.261 D] Object reference not set to an instance of an object. [23:57:48.261 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [23:57:48.427 D] Can't mount . Reason: ConditionFailed [00:03:37.296 N] Casting Force Charge [00:03:38.542 N] Casting Deadly Saber [00:03:39.004 N] Casting Battering Assault [00:03:39.339 N] Casting Disruption [00:03:40.305 D] Combat: Set POI to Kill. [00:03:40.305 D] [POI Set] Type: Kill [00:03:40.306 N] Killing Service Droid with 58.62147% health at 2.14 meters [00:03:40.589 N] Casting Rupture [00:03:42.164 N] Casting Vicious Slash [00:03:42.907 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:03:43.039 D] Object reference not set to an instance of an object. [00:03:43.040 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__6(Object obfuscateWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:03:43.078 D] Combat: Set POI to Kill. [00:03:43.078 D] [POI Set] Type: Kill [00:03:43.079 N] Killing Droid Guardian with 100% health at 3.61 meters [00:03:43.829 N] Casting Vicious Slash [00:03:44.587 D] [POI Set] Type: Kill [00:03:45.492 N] Casting Force Choke [00:03:49.223 N] Casting Disruption [00:03:51.197 N] Casting Deadly Saber [00:03:52.124 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:03:52.174 D] Combat: Set POI to Kill. [00:03:52.174 D] [POI Set] Type: Kill [00:03:52.175 N] Killing Droid Guardian with 40.55088% health at 8.62 meters [00:03:53.196 N] Casting Vicious Slash [00:03:53.952 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:03:55.611 N] Casting Predation [00:03:56.618 D] Can't mount . Reason: ConditionFailed [00:03:56.618 D] [POI Set] Type: Hotspot [00:03:56.763 N] Casting Force Charge [00:03:57.905 N] Casting Disruption [00:03:58.630 N] Casting Rupture [00:03:59.234 D] Combat: Set POI to Kill. [00:03:59.234 D] [POI Set] Type: Kill [00:03:59.235 N] Killing Droid Guardian with 53.56547% health at 2 meters [00:04:00.328 N] Casting Ravage [00:04:01.518 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:04:01.615 D] Combat: Set POI to Kill. [00:04:01.615 D] [POI Set] Type: Kill [00:04:01.616 N] Killing Droid Guardian with 100% health at 1.83 meters [00:04:01.955 N] Casting Battering Assault [00:04:03.754 N] Casting Vicious Slash [00:04:03.965 D] Hotkey pressed: Toggle Combat [00:04:03.965 N] [WingIt] LazyRaider[Move(PageDown): disabled, Combat(PageUp):

disabled, Burn(End): disabled] [00:04:03.990 N] Casting Deadly Saber [00:04:04.147 N] [WingIt] Combat Disabled via Lazyraider (PageUp to re-enable) [00:04:09.913 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:04:09.963 D] Combat: Set POI to Kill. [00:04:09.963 D] [POI Set] Type: Kill [00:04:09.964 N] Killing Service Droid with 100% health at 1.75 meters [00:04:10.077 N] [WingIt] Combat Disabled via Lazyraider (PageUp to re-enable) [00:04:18.111 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:04:19.346 D] Can't mount . Reason: ConditionFailed [00:04:19.346 D] [POI Set] Type: Hotspot [00:04:19.529 D] Can't mount . Reason: ConditionFailed [00:04:38.857 D] Hotkey pressed: Toggle Combat [00:04:38.857 N] [WingIt] LazyRaider[Move(PageDown): disabled, Combat(PageUp): ENABLED, Burn(End): disabled] [00:04:39.063 D] Can't mount . Reason: ConditionFailed [00:04:46.195 N] Casting Force Charge [00:04:46.502 N] Casting Deadly Saber [00:04:46.839 D] [HLL] Dictionary contains 12 key already. Value: . [00:04:47.375 D] Combat: Set POI to Kill. [00:04:47.375 D] [POI Set] Type: Kill [00:04:47.376 N] Killing Droid Guardian with 85.52112% health at 3.35 meters [00:04:47.490 N] Casting Disruption [00:04:48.037 N] Casting Rupture [00:04:49.609 N] Casting Assault [00:04:51.297 N] Casting Vicious Slash [00:04:51.850 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:04:52.169 D] Object reference not set to an instance of an object. [00:04:52.170 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context)

at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:04:52.209 D] Combat: Set POI to Kill. [00:04:52.209 D] [POI Set] Type: Kill [00:04:52.210 N] Killing Droid Guardian with 100% health at 6.66 meters [00:04:53.543 N] Casting Vicious Slash [00:04:56.070 N] Casting Disruption [00:04:56.928 N] Casting Force Choke [00:04:59.452 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:04:59.485 D] Combat: Set POI to Kill. [00:04:59.485 D] [POI Set] Type: Kill [00:04:59.486 N] Killing Service Droid with 50.9291% health at 3.31 meters [00:04:59.838 N] Casting Battering Assault [00:05:00.493 N] Casting Deadly Saber [00:05:00.935 N] Casting Berserk [00:05:01.599 N] Casting Ravage [00:05:02.674 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:05:02.704 D] Combat: Set POI to Kill. [00:05:02.704 D] [POI Set] Type: Kill [00:05:02.705 N] Killing Droid Guardian with 46.02816% health at 8.16 meters [00:05:05.622 D] Object reference not set to an instance of an object. [00:05:05.622 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__6(Object obfuscateWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:05:06.383 N] Casting Assault [00:05:06.696 N] Casting Disruption [00:05:07.029 D] Object reference not set to an instance of an object. [00:05:07.030 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:05:08.619 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:05:08.795 D] Can't mount . Reason: ConditionFailed [00:05:08.795 D] [POI Set] Type: Hotspot [00:05:08.941 D] Can't mount . Reason: ConditionFailed [00:05:10.657 N] Casting Force Charge [00:05:12.018 D] Combat: Set POI to Kill. [00:05:12.177 N] Casting Disruption [00:05:12.680 N] Casting Rupture [00:05:12.879 N] Casting Deadly Saber [00:05:13.899 D] Combat: Set POI to Kill. [00:05:13.899 D] [POI Set] Type: Kill [00:05:13.900 N] Killing Sentry Droid with 79.68591% health at 3.95 meters [00:05:14.413 N] Casting Vicious Slash [00:05:17.650 N] Casting Assault [00:05:21.347 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:05:21.537 D] Can't mount . Reason: ConditionFailed [00:05:21.538 D] [POI Set] Type: Hotspot [00:05:21.730 D] Can't mount . Reason: ConditionFailed

[00:05:23.281 N] Casting Force Charge [00:05:23.550 D] [HLL] Dictionary contains 12 key already. Value: . [00:05:24.491 D] Combat: Set POI to Kill. [00:05:24.650 N] Casting Disruption [00:05:25.126 N] Casting Vicious Slash [00:05:25.305 N] Casting Deadly Saber [00:05:26.056 D] Combat: Set POI to Kill. [00:05:26.057 D] [POI Set] Type: Kill [00:05:26.058 N] Killing Droid Guardian with 52.23758% health at 1.56 meters [00:05:26.853 N] Casting Assault [00:05:29.619 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:05:29.872 D] Object reference not set to an instance of an object. [00:05:29.872 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:05:29.903 D] Combat: Set POI to Kill. [00:05:29.903 D] [POI Set] Type: Kill [00:05:29.904 N] Killing Sentry Droid with 92.86386% health at 10.9 meters [00:05:31.785 D] Object reference not set to an instance of an object. [00:05:31.786 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:05:33.144 N] Casting Battering Assault [00:05:33.393 N] Casting Disruption [00:05:34.709 N] Casting Rupture [00:05:36.293 N] Casting Vicious Slash [00:05:37.594 N] Casting Deadly Saber [00:05:38.209 N] Casting Ravage [00:05:40.516 N] Casting Assault [00:05:40.704 N] Casting Cloak of Pain [00:05:41.930 N] Casting Disruption [00:05:44.134 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:05:44.316 D] Can't mount . Reason: ConditionFailed [00:05:44.316 D] [POI Set] Type: Hotspot [00:05:44.499 D] Can't mount . Reason: ConditionFailed [00:05:58.362 N] Casting Force Charge [00:05:58.628 N] Casting Deadly Saber [00:05:58.927 D] [HLL] Dictionary contains 9 key already. Value: . [00:05:59.120 N] Casting Berserk [00:06:00.029 D] Combat: Set POI to Kill. [00:06:00.029 D] [POI Set] Type: Kill [00:06:00.030 N] Killing M4-3B Security Droid with 98.56258% health at 6.5 meter s [00:06:00.413 N] Casting Rupture [00:06:00.690 N] Casting Disruption [00:06:02.217 N] Casting Vicious Slash [00:06:03.739 N] Casting Assault [00:06:05.288 N] Casting Vicious Slash [00:06:06.985 N] Casting Assault [00:06:08.520 N] Casting Ravage [00:06:11.238 N] Casting Deadly Saber [00:06:11.789 N] Casting Disruption [00:06:12.330 N] Casting Vicious Slash [00:06:15.430 N] Casting Force Choke

[00:06:19.337 N] Casting Vicious Slash [00:06:20.095 N] Casting Disruption [00:06:21.263 N] Casting Vicious Slash [00:06:22.997 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:06:25.299 D] Can't mount . Reason: ConditionFailed [00:06:25.301 N] Moving to M4-3B Security Droid at 4.350012 meters. [00:06:25.301 D] [POI Set] Type: Loot [00:06:25.487 D] Can't mount . Reason: ConditionFailed [00:06:25.733 V] [Poi.Clear] Reason: POI is no longer valid for looting. [00:06:25.933 D] Can't mount . Reason: ConditionFailed [00:06:25.933 D] [POI Set] Type: Hotspot [00:06:26.155 D] Can't mount . Reason: ConditionFailed [00:06:27.088 N] Casting Force Charge [00:06:28.019 N] Casting Deadly Saber [00:06:28.363 N] Casting Berserk [00:06:28.791 N] Casting Battering Assault [00:06:29.068 N] Casting Disruption [00:06:29.837 D] Combat: Set POI to Kill. [00:06:29.837 D] [POI Set] Type: Kill [00:06:29.838 N] Killing Sentry Droid with 81.566% health at 2.05 meters [00:06:30.317 N] Casting Assault [00:06:32.079 N] Casting Rupture [00:06:32.355 D] Object reference not set to an instance of an object. [00:06:32.355 D] at Buddy.Swtor.Objects.Containers.TorContainer`1.( ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.Swtor.Objects.TorCharacter.GetDebuff(String buffName) at Buddy.Swtor.Objects.TorCharacter.HasDebuff(String buffName) at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<MarauderAnnihilatio n_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context)

at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:06:32.943 D] [HLL] Dictionary contains 83 key already. Value: 0.12 [00:06:33.691 N] Casting Vicious Slash [00:06:36.448 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:06:38.348 D] Can't mount . Reason: ConditionFailed [00:06:38.350 N] Moving to Sentry Droid at 3.917854 meters. [00:06:38.350 D] [POI Set] Type: Loot [00:06:38.510 D] Can't mount . Reason: ConditionFailed [00:06:38.544 V] [Poi.Clear] Reason: POI is no longer valid for looting. [00:06:38.726 D] Can't mount . Reason: ConditionFailed [00:06:38.726 D] [POI Set] Type: Hotspot [00:06:38.893 D] Can't mount . Reason: ConditionFailed [00:07:09.005 N] Casting Force Charge [00:07:10.022 N] Casting Deadly Saber [00:07:10.529 N] Casting Disruption [00:07:10.723 N] Casting Battering Assault [00:07:11.287 D] Combat: Set POI to Kill. [00:07:11.287 D] [POI Set] Type: Kill [00:07:11.288 N] Killing Droid Guardian with 59.27818% health at 2 meters [00:07:12.438 N] Casting Rupture [00:07:14.164 N] Casting Vicious Slash [00:07:14.708 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:07:15.008 D] Object reference not set to an instance of an object. [00:07:15.008 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:07:15.040 D] Combat: Set POI to Kill. [00:07:15.041 D] [POI Set] Type: Kill [00:07:15.041 N] Killing Service Droid with 100% health at 9.55 meters [00:07:16.881 N] Casting Vicious Slash [00:07:18.734 N] Casting Force Choke [00:07:22.787 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:07:23.001 D] Can't mount . Reason: ConditionFailed [00:07:23.001 D] [POI Set] Type: Hotspot [00:07:23.230 D] Can't mount . Reason: ConditionFailed [00:07:25.216 N] Casting Force Charge [00:07:26.233 N] Casting Deadly Saber [00:07:26.783 N] Casting Berserk [00:07:27.276 N] Casting Battering Assault [00:07:27.583 N] Casting Disruption [00:07:28.589 D] Combat: Set POI to Kill. [00:07:28.589 D] [POI Set] Type: Kill [00:07:28.590 N] Killing M4-3B Security Droid with 92.89488% health at 2.73 mete rs [00:07:28.852 N] Casting Rupture [00:07:30.390 N] Casting Vicious Slash [00:07:33.777 N] Casting Ravage [00:07:36.902 N] Casting Disruption [00:07:38.780 N] Casting Deadly Saber [00:07:39.485 N] Casting Vicious Slash [00:07:41.138 N] Casting Assault [00:07:42.711 N] Casting Battering Assault [00:07:44.544 N] Casting Vicious Slash [00:07:45.216 N] Casting Disruption [00:07:46.080 N] Casting Vicious Slash [00:07:47.229 N] Casting Cloak of Pain [00:07:47.817 N] Casting Vicious Slash [00:07:49.367 N] Casting Assault [00:07:50.912 N] Casting Vicious Slash [00:07:51.105 N] Casting Deadly Saber [00:07:51.561 N] Casting Berserk [00:07:53.871 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:07:54.055 D] Can't mount . Reason: ConditionFailed [00:07:54.055 D] [POI Set] Type: Hotspot [00:07:54.241 D] Can't mount . Reason: ConditionFailed [00:07:55.580 N] Casting Force Charge [00:07:56.283 N] Casting Deadly Saber [00:07:57.010 D] Combat: Set POI to Kill. [00:07:57.010 D] [POI Set] Type: Kill [00:07:57.011 N] Killing Service Droid with 77.87991% health at 2.94 meters [00:07:57.210 N] Casting Disruption [00:07:57.926 N] Casting Rupture [00:07:59.594 N] Casting Assault [00:08:00.388 D] Object reference not set to an instance of an object. [00:08:00.389 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:08:00.449 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:08:00.540 D] Combat: Set POI to Kill. [00:08:00.540 D] [POI Set] Type: Kill [00:08:00.541 N] Killing Droid Guardian with 100% health at 13.26 meters [00:08:02.645 N] Casting Assault [00:08:04.220 N] Casting Battering Assault [00:08:05.503 N] Casting Disruption [00:08:06.204 D] Object reference not set to an instance of an object. [00:08:06.205 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:08:07.949 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:08:08.111 D] Can't mount . Reason: ConditionFailed [00:08:08.113 N] Moving to Service Droid at 12.19795 meters. [00:08:08.113 D] [POI Set] Type: Loot [00:08:08.290 D] Can't mount . Reason: ConditionFailed [00:08:08.291 V] Blacklisting 1C6DEA3205 for 00:05:00 [00:08:08.291 V] [Poi.Clear] Reason: Could not reach loot target for 30s. Blackl isting for five minutes and moving on. [00:08:08.439 D] Can't mount . Reason: ConditionFailed [00:08:08.439 D] [POI Set] Type: Hotspot [00:08:08.584 D] Can't mount . Reason: ConditionFailed [00:08:21.376 N] Casting Unnatural Might [00:08:21.853 D] Can't mount . Reason: ConditionFailed [00:08:37.715 N] Casting Force Charge [00:08:37.991 N] Casting Deadly Saber [00:08:38.772 D] Combat: Set POI to Kill. [00:08:38.772 D] [POI Set] Type: Kill [00:08:38.773 N] Killing Sentry Droid with 94.11958% health at 6.42 meters [00:08:38.934 N] Casting Disruption [00:08:39.360 N] Casting Force Choke [00:08:42.981 N] Casting Rupture [00:08:45.009 N] Casting Assault [00:08:46.535 N] Casting Vicious Slash [00:08:47.197 N] Casting Disruption [00:08:48.112 N] Casting Vicious Slash [00:08:50.238 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:08:50.418 D] Can't mount . Reason: ConditionFailed [00:08:50.418 D] [POI Set] Type: Hotspot [00:08:50.625 D] Can't mount . Reason: ConditionFailed [00:08:56.914 N] Casting Force Charge [00:08:57.300 N] Casting Deadly Saber [00:08:58.246 D] Combat: Set POI to Kill. [00:08:58.246 D] [POI Set] Type: Kill [00:08:58.247 N] Killing Sentry Droid with 93.99274% health at 2.05 meters [00:08:58.341 N] Casting Disruption [00:08:59.092 N] Casting Rupture [00:09:00.705 N] Casting Ravage [00:09:02.358 N] Casting Vicious Slash [00:09:05.881 N] Casting Battering Assault [00:09:06.801 N] Casting Cloak of Pain [00:09:07.186 N] Casting Disruption [00:09:07.722 N] Casting Vicious Slash [00:09:08.613 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:09:10.234 D] Can't mount . Reason: ConditionFailed

[00:09:10.234 D] [00:09:10.256 D] : 435 [00:09:10.268 D] s: 285 [00:09:10.273 D] : 375 [00:09:10.276 D] : 300 [00:09:10.279 D] s: 315 [00:09:10.282 D] 270 [00:09:10.285 D] s: 255 [00:09:10.288 D] e is: 1260 [00:09:10.291 D] is: 1152 [00:09:10.291 D] is: -1 [00:09:10.291 D] is: -1 [00:09:10.291 D] score is: -1 [00:09:10.291 D] 's score is: -1 [00:09:10.291 D] s score is: -1 [00:09:10.291 N] [00:09:10.291 D] s: -1 [00:09:10.291 N] [00:09:10.291 D] -1 [00:09:10.291 N] [00:09:10.291 D] : -1 [00:09:10.291 N] [00:09:10.291 D] : -1 [00:09:10.291 N] [00:09:10.291 D] : -1 [00:09:10.291 N] [00:09:10.291 D] s: -1 [00:09:10.291 N] [00:09:10.291 D] s: -1 [00:09:10.291 N] [00:09:10.291 D] is: -1 [00:09:10.291 N] [00:09:10.291 D] is: -1 [00:09:10.291 N] [00:09:10.291 D] is: -1 [00:09:10.291 N]

[POI Set] Type: Hotspot [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Currently equiped EquipHumanOffHand slot's score Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion!

[00:09:10.291 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [00:09:10.294 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [00:09:10.294 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [00:09:10.294 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [00:09:10.504 D] Can't mount . Reason: ConditionFailed [00:09:32.645 N] Casting Force Charge [00:09:32.948 N] Casting Deadly Saber [00:09:33.453 N] Casting Berserk [00:09:34.180 D] Combat: Set POI to Kill. [00:09:34.180 D] [POI Set] Type: Kill [00:09:34.181 N] Killing M4-3B Security Droid with 97.0476% health at 6.5 meters [00:09:34.635 N] Casting Vicious Slash [00:09:34.889 N] Casting Disruption [00:09:36.204 N] Casting Assault [00:09:37.748 N] Casting Vicious Slash [00:09:42.387 N] Casting Ravage [00:09:45.563 N] Casting Deadly Saber [00:09:46.069 N] Casting Disruption [00:09:46.397 N] Casting Force Choke [00:09:51.868 N] Casting Vicious Slash [00:09:54.434 N] Casting Disruption [00:09:54.947 N] Casting Vicious Slash [00:09:58.353 N] Casting Assault [00:09:59.030 N] Casting Deadly Saber [00:09:59.935 D] Object reference not set to an instance of an object. [00:09:59.935 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__b(Object viciousThrowWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:10:01.959 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:10:02.143 D] Can't mount . Reason: ConditionFailed [00:10:02.143 D] [POI Set] Type: Hotspot [00:10:02.310 D] Can't mount . Reason: ConditionFailed [00:11:22.845 D] Object reference not set to an instance of an object. [00:11:22.845 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:11:22.943 D] Can't mount . Reason: ConditionFailed [00:11:29.890 D] Combat: Set POI to Kill. [00:11:29.916 D] [POI Set] Type: Kill [00:11:29.916 N] Killing Azraj-Nug with 96.62048% health at 3 meters [00:11:30.247 N] Casting Disruption [00:11:30.426 D] [POI Set] Type: Kill [00:11:31.055 N] Casting Force Choke [00:11:33.628 D] [POI Set] Type: Kill [00:11:33.903 N] Casting Deadly Saber [00:11:34.428 N] Casting Battering Assault [00:11:34.629 D] [POI Set] Type: Kill [00:11:34.915 N] Casting Battering Assault [00:11:37.297 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:11:37.381 D] Combat: Set POI to Kill. [00:11:37.381 D] [POI Set] Type: Kill [00:11:37.382 N] Killing Ongree Slave with 38.99556% health at 4.2 meters [00:11:37.702 N] Casting Berserk [00:11:38.528 N] Casting Ravage [00:11:41.760 D] [POI Set] Type: Kill [00:11:42.108 N] Casting Disruption [00:11:44.227 N] Casting Rupture [00:11:45.866 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:11:45.955 D] Combat: Set POI to Kill. [00:11:45.985 D] [POI Set] Type: Kill [00:11:45.986 N] Killing Ongree Slave with 40.64742% health at 2.1 meters [00:11:46.254 N] Casting Deadly Saber [00:11:48.713 N] Casting Assault [00:11:49.015 D] Object reference not set to an instance of an object. [00:11:49.015 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__c(Object pommelStrikeWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh

en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:11:49.080 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:11:49.166 D] Combat: Set POI to Kill. [00:11:49.166 D] [POI Set] Type: Kill [00:11:49.167 N] Killing Ongree Slave with 100% health at 2.09 meters [00:11:50.248 N] Casting Battering Assault [00:11:50.588 N] Casting Disruption [00:11:52.014 N] Casting Assault [00:11:52.967 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:11:53.050 D] Combat: Set POI to Kill. [00:11:53.050 D] [POI Set] Type: Kill [00:11:53.051 N] Killing Azraj-Nug with 46.86759% health at 2 meters [00:11:55.279 N] Casting Vicious Slash [00:11:57.260 D] Object reference not set to an instance of an object. [00:11:57.260 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__6(Object obfuscateWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:11:59.086 N] Casting Channel Hatred [00:12:03.893 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:12:04.059 D] Can't mount . Reason: ConditionFailed [00:12:04.059 D] [POI Set] Type: Hotspot [00:12:04.243 D] Can't mount . Reason: ConditionFailed [00:12:56.319 N] Casting Force Charge [00:12:56.743 N] Casting Deadly Saber [00:12:57.524 D] Combat: Set POI to Kill. [00:12:57.525 D] [POI Set] Type: Kill [00:12:57.525 N] Killing Droid Guardian with 100% health at 1.98 meters [00:12:57.711 N] Casting Disruption [00:12:57.940 N] Casting Battering Assault [00:12:58.672 D] [POI Set] Type: Kill [00:12:59.502 N] Casting Rupture [00:13:00.235 N] Casting Berserk [00:13:01.043 N] Casting Vicious Slash [00:13:01.800 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:13:02.199 D] Object reference not set to an instance of an object. [00:13:02.200 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context)

at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:13:02.257 D] Combat: Set POI to Kill. [00:13:02.257 D] [POI Set] Type: Kill [00:13:02.258 N] Killing Service Droid with 100% health at 4.83 meters [00:13:03.125 N] Casting Vicious Slash [00:13:03.305 D] [POI Set] Type: Kill [00:13:06.221 N] Casting Disruption [00:13:08.109 N] Casting Force Choke [00:13:08.858 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:13:08.902 D] Combat: Set POI to Kill. [00:13:08.902 D] [POI Set] Type: Kill [00:13:08.903 N] Killing Service Droid with 60.2899% health at 1.35 meters [00:13:09.104 N] Casting Deadly Saber [00:13:09.897 N] Casting Assault [00:13:13.356 N] Casting Force Charge [00:13:13.717 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:13:13.760 D] Combat: Set POI to Kill. [00:13:13.760 D] [POI Set] Type: Kill [00:13:13.761 N] Killing Droid Guardian with 76.36337% health at 19.96 meters [00:13:14.887 N] Casting Battering Assault [00:13:15.175 N] Casting Disruption [00:13:18.142 N] Casting Vicious Slash [00:13:18.826 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:13:19.002 D] Object reference not set to an instance of an object. [00:13:19.003 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context)

at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:13:19.055 D] Combat: Set POI to Kill. [00:13:19.055 D] [POI Set] Type: Kill [00:13:19.055 N] Killing Droid Guardian with 100% health at 12.47 meters [00:13:20.531 D] [HLL] Dictionary contains 12 key already. Value: . [00:13:21.672 N] Casting Deadly Saber [00:13:23.594 N] Casting Disruption [00:13:25.177 N] Casting Vicious Slash [00:13:26.733 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:13:26.790 D] Combat: Set POI to Kill. [00:13:26.790 D] [POI Set] Type: Kill [00:13:26.791 N] Killing Service Droid with 100% health at 10.72 meters [00:13:28.307 D] Object reference not set to an instance of an object. [00:13:28.308 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__6(Object obfuscateWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context)

at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:13:29.884 N] Casting Rupture [00:13:31.665 N] Casting Vicious Slash [00:13:32.007 N] Casting Disruption [00:13:33.190 N] Casting Battering Assault [00:13:33.850 N] Casting Deadly Saber [00:13:35.157 N] Casting Ravage [00:13:37.580 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:13:37.793 D] Can't mount . Reason: ConditionFailed [00:13:37.795 N] Moving to Droid Guardian at 38.11385 meters. [00:13:37.795 D] [POI Set] Type: Loot [00:13:38.005 D] Can't mount . Reason: ConditionFailed [00:13:52.744 N] Casting Force Charge [00:13:53.168 N] Casting Deadly Saber [00:13:53.861 N] Casting Disruption [00:13:54.380 N] Casting Rupture [00:13:55.106 D] Combat: Set POI to Kill. [00:13:55.106 D] [POI Set] Type: Kill [00:13:55.107 N] Killing Sentry Droid with 91.87521% health at 2.11 meters [00:13:55.217 N] Casting Berserk [00:13:56.310 N] Casting Battering Assault [00:13:58.097 N] Casting Vicious Slash [00:14:02.143 N] Casting Disruption [00:14:02.813 N] Casting Assault [00:14:06.642 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:14:06.872 N] Moving to Droid Guardian at 19.68983 meters. [00:14:06.872 D] [POI Set] Type: Loot [00:14:07.135 N] Casting Deadly Saber [00:14:08.021 V] Blacklisting 1C6E072289 for 00:05:00 [00:14:08.021 V] [Poi.Clear] Reason: Could not reach loot target for 30s. Blackl isting for five minutes and moving on. [00:14:08.162 N] Casting Force Charge [00:14:09.728 D] Combat: Set POI to Kill. [00:14:09.728 D] [POI Set] Type: Hotspot [00:14:10.276 N] Casting Assault [00:14:10.524 N] Casting Disruption [00:14:11.156 D] Combat: Set POI to Kill. [00:14:11.156 D] [POI Set] Type: Kill [00:14:11.157 N] Killing M4-3B Security Droid with 90.42431% health at 2.89 mete rs [00:14:11.962 N] Casting Rupture [00:14:16.809 N] Casting Vicious Slash [00:14:17.073 D] [HLL] Dictionary contains 12 key already. Value: . [00:14:18.341 N] Casting Battering Assault [00:14:18.700 N] Casting Disruption [00:14:19.413 N] Casting Deadly Saber [00:14:20.055 N] Casting Force Choke [00:14:26.746 N] Casting Vicious Slash [00:14:26.977 N] Casting Disruption [00:14:28.411 N] Casting Vicious Slash [00:14:29.995 N] Casting Assault [00:14:31.776 N] Casting Deadly Saber [00:14:33.111 N] Casting Assault

[00:14:35.416 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:14:35.603 D] [POI Set] Type: Hotspot [00:14:36.018 D] Can't mount . Reason: ConditionFailed [00:14:40.146 N] Casting Force Charge [00:14:40.675 N] Casting Predation [00:14:41.204 N] Casting Disruption [00:14:41.969 N] Casting Rupture [00:14:43.061 D] Combat: Set POI to Kill. [00:14:43.061 D] [POI Set] Type: Kill [00:14:43.062 N] Killing Droid Guardian with 100% health at 3.29 meters [00:14:43.641 D] [POI Set] Type: Kill [00:14:44.111 N] Casting Vicious Slash [00:14:44.344 N] Casting Battering Assault [00:14:44.610 D] Object reference not set to an instance of an object. [00:14:44.610 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:14:44.681 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:14:44.719 D] Combat: Set POI to Kill. [00:14:44.719 D] [POI Set] Type: Kill [00:14:44.720 N] Killing Droid Guardian with 100% health at 6.86 meters [00:14:45.150 N] Casting Deadly Saber [00:14:47.581 N] Casting Ravage [00:14:50.868 N] Casting Disruption [00:14:52.047 N] Casting Assault [00:14:53.969 N] Casting Vicious Slash

[00:14:54.347 D] Object reference not set to an instance of an object. [00:14:54.347 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:14:54.439 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:14:54.478 D] Combat: Set POI to Kill. [00:14:54.479 D] [POI Set] Type: Kill [00:14:54.480 N] Killing Droid Guardian with 72.31518% health at 1.43 meters [00:14:57.318 N] Casting Vicious Slash [00:14:57.572 N] Casting Deadly Saber [00:14:58.922 N] Casting Vicious Slash [00:14:59.203 N] Casting Disruption [00:15:00.970 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:15:01.187 D] Can't mount . Reason: ConditionFailed [00:15:01.188 N] Moving to Service Droid at 8.16997 meters. [00:15:01.188 D] [POI Set] Type: Loot [00:15:01.404 D] Can't mount . Reason: ConditionFailed [00:15:08.060 V] [Poi.Clear] Reason: POI is no longer valid for looting. [00:15:08.264 D] [POI Set] Type: Hotspot [00:15:08.528 D] Can't mount . Reason: ConditionFailed [00:15:16.100 N] Casting Force Charge [00:15:16.482 N] Casting Deadly Saber [00:15:17.421 D] Combat: Set POI to Kill. [00:15:17.421 D] [POI Set] Type: Kill [00:15:17.422 N] Killing Droid Guardian with 84.93031% health at 2 meters [00:15:17.619 N] Casting Disruption

[00:15:17.817 N] Casting Battering Assault [00:15:19.345 N] Casting Ravage [00:15:22.619 N] Casting Berserk [00:15:23.359 N] Casting Rupture [00:15:24.073 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:15:24.624 D] Combat: Set POI to Kill. [00:15:24.624 D] [POI Set] Type: Kill [00:15:24.626 N] Killing Droid Guardian with 25.17799% health at 1.46 meters [00:15:24.978 N] Casting Force Choke [00:15:26.195 N] Casting Disruption [00:15:26.863 N] Casting Vicious Slash [00:15:27.631 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:15:28.265 D] Combat: Set POI to Kill. [00:15:28.265 D] [POI Set] Type: Kill [00:15:28.266 N] Killing Service Droid with 77.29566% health at 2.26 meters [00:15:28.827 N] Casting Ravage [00:15:30.780 N] Casting Deadly Saber [00:15:32.814 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:15:35.121 D] Can't mount . Reason: ConditionFailed [00:15:35.121 D] [POI Set] Type: Hotspot [00:15:35.335 D] Can't mount . Reason: ConditionFailed [00:15:40.709 D] Object reference not set to an instance of an object. [00:15:40.709 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:15:40.836 D] Can't mount . Reason: ConditionFailed [00:15:44.194 D] Function GetHealth does not exist. [00:15:44.195 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:15:44.340 D] Can't mount . Reason: ConditionFailed

[00:15:54.432 D] Function GetHealth does not exist. [00:15:54.432 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:15:54.581 D] Can't mount . Reason: ConditionFailed [00:16:24.988 D] Function GetHealth does not exist. [00:16:24.988 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:16:25.206 D] Can't mount . Reason: ConditionFailed [00:16:30.261 D] [HLL] Dictionary contains 4611686238030962936 key already. Valu e: . [00:16:30.493 D] Can't mount . Reason: ConditionFailed [00:16:34.847 D] Object reference not set to an instance of an object. [00:16:34.847 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:16:35.031 D] Can't mount . Reason: ConditionFailed [00:16:37.243 D] Object reference not set to an instance of an object. [00:16:37.243 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:16:37.423 D] Can't mount . Reason: ConditionFailed [00:16:41.088 N] [WingIt] Drive-by buffing 'Unnatural Might' on: Powertech(P**** ***, Lvl22) [00:16:41.138 N] Casting Unnatural Might [00:16:41.531 D] Can't mount . Reason: ConditionFailed [00:16:44.931 D] Object reference not set to an instance of an object. [00:16:44.931 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:16:45.096 D] Can't mount . Reason: ConditionFailed [00:17:43.254 D] Object reference not set to an instance of an object. [00:17:43.254 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:17:43.336 D] Can't mount . Reason: ConditionFailed [00:18:25.391 D] Function GetHealth does not exist. [00:18:25.391 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:18:36.083 D] Object reference not set to an instance of an object. [00:18:36.083 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:18:41.976 D] Can't mount . Reason: ConditionFailed [00:18:47.089 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [00:18:47.097 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [00:18:47.102 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [00:18:47.105 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [00:18:47.108 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315 [00:18:47.111 D] [AutoEquip] Currently equiped EquipHumanLeg slot's score is: 270 [00:18:47.114 D] [AutoEquip] Currently equiped EquipHumanWrist slot's score i s: 255 [00:18:47.117 D] [AutoEquip] Currently equiped EquipHumanMainHand slot's scor e is: 1260 [00:18:47.121 D] [AutoEquip] Currently equiped EquipHumanOffHand slot's score is: 1152 [00:18:47.121 D] [AutoEquip] Currently equiped EquipHumanShield slot's score is: -1 [00:18:47.121 D] [AutoEquip] Currently equiped EquipHumanRanged slot's score is: -1 [00:18:47.121 D] [AutoEquip] Currently equiped EquipHumanRangedPrimary slot's score is: -1 [00:18:47.121 D] [AutoEquip] Currently equiped EquipHumanRangedSecondary slot 's score is: -1 [00:18:47.121 D] [AutoEquip] Currently equiped EquipHumanRangedTertiary slot' s score is: -1 [00:18:47.121 N] [AutoEquip] Equipping companion! [00:18:47.121 D] [AutoEquip] Currently equiped EquipDroidChest slot's score i

s: -1 [00:18:47.121 N] [00:18:47.121 D] -1 [00:18:47.121 N] [00:18:47.121 D] : -1 [00:18:47.121 N] [00:18:47.121 D] : -1 [00:18:47.121 N] [00:18:47.121 D] : -1 [00:18:47.121 N] [00:18:47.121 D] s: -1 [00:18:47.121 N] [00:18:47.121 D] s: -1 [00:18:47.121 N] [00:18:47.121 D] is: -1 [00:18:47.121 N] [00:18:47.121 D] is: -1 [00:18:47.121 N] [00:18:47.121 D] is: -1 [00:18:47.121 N] [00:18:47.121 D] is: -1 [00:18:47.123 D] 315 [00:18:47.123 D] is: -1 [00:18:47.123 D] s: -1 [00:18:47.295 D] [00:20:20.673 N] ***, Lvl50) [00:20:20.751 N] [00:20:21.098 D] [00:21:29.905 N] [00:21:30.782 N] [00:21:31.266 N] [00:21:31.441 N] [00:21:32.055 D] [00:21:32.055 D] [00:21:32.056 N] [00:21:33.025 N] [00:21:35.391 N] [00:21:37.109 N] [00:21:39.664 N] [00:21:41.774 N] [00:21:43.305 N] [00:21:43.986 V] and picking up a [00:21:44.392 D] [00:21:44.392 D] [00:21:44.393 N]

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Can't mount . Reason: ConditionFailed [WingIt] Drive-by buffing 'Unnatural Might' on: Mercenary(M**** Casting Unnatural Might Can't mount . Reason: ConditionFailed Casting Force Charge Casting Deadly Saber Casting Disruption Casting Battering Assault Combat: Set POI to Kill. [POI Set] Type: Kill Killing Cada Bliss with 92.05745% health at 2 meters Casting Force Choke Casting Battering Assault Casting Ravage Casting Disruption Casting Assault Casting Battering Assault [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI new target. Combat: Set POI to Kill. [POI Set] Type: Kill Killing Cada Bliss with 0.05154639% health at 1.2 meters

[00:21:44.842 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [00:21:45.240 D] Combat: Set POI to Kill. [00:21:45.240 D] [POI Set] Type: Kill [00:21:45.241 N] Killing Cada Bliss with 0.05154639% health at 1.2 meters [00:21:45.698 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [00:21:46.115 D] Combat: Set POI to Kill. [00:21:46.115 D] [POI Set] Type: Kill [00:21:46.116 N] Killing Cada Bliss with 0.05154639% health at 5.45 meters [00:21:46.225 N] Casting Force Charge [00:21:46.540 N] Casting Deadly Saber [00:21:47.688 D] [POI Set] Type: Kill [00:21:47.791 N] Casting Battering Assault [00:21:48.075 N] Casting Disruption [00:21:49.396 N] Casting Vicious Slash [00:21:52.853 N] Casting Cloak of Pain [00:21:54.503 N] Casting Vicious Slash [00:21:56.439 N] Casting Disruption [00:21:57.254 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:21:58.246 N] Casting Channel Hatred [00:22:03.032 D] Can't mount . Reason: ConditionFailed [00:22:03.032 D] [POI Set] Type: Hotspot [00:22:03.199 D] Can't mount . Reason: ConditionFailed [00:22:05.367 D] [POI Set] Type: Kill [00:22:05.368 N] Killing Cada Bliss with 0.05154639% health at 2.66 meters [00:22:05.691 N] Casting Deadly Saber [00:22:41.137 D] Object reference not set to an instance of an object. [00:22:41.137 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context)

at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:41.283 D] Failed to ReadProcessMemory [00:22:41.284 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:41.418 D] Failed to ReadProcessMemory [00:22:41.418 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:41.551 D] Failed to ReadProcessMemory [00:22:41.551 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:41.684 D] Failed to ReadProcessMemory [00:22:41.685 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:41.802 D] Failed to ReadProcessMemory [00:22:41.802 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [00:22:41.935 D] Failed to ReadProcessMemory [00:22:41.935 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:42.068 D] Failed to ReadProcessMemory [00:22:42.068 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:42.185 D] Failed to ReadProcessMemory [00:22:42.185 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:42.368 D] Failed to ReadProcessMemory [00:22:42.368 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:42.502 D] Failed to ReadProcessMemory [00:22:42.502 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:42.635 D] Failed to ReadProcessMemory [00:22:42.636 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..()

at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:42.768 D] Failed to ReadProcessMemory [00:22:42.769 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:42.886 D] Failed to ReadProcessMemory [00:22:42.886 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:43.019 D] Failed to ReadProcessMemory [00:22:43.019 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:43.152 D] Failed to ReadProcessMemory [00:22:43.152 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:43.286 D] Failed to ReadProcessMemory [00:22:43.286 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:43.419 D] Failed to ReadProcessMemory [00:22:43.420 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:43.536 D] Failed to ReadProcessMemory [00:22:43.536 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[00:22:43.669 D] Failed to ReadProcessMemory [00:22:43.669 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:43.802 D] Failed to ReadProcessMemory [00:22:43.803 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:43.936 D] Failed to ReadProcessMemory [00:22:43.937 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:44.070 D] Failed to ReadProcessMemory [00:22:44.070 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:44.186 D] Failed to ReadProcessMemory [00:22:44.186 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:44.303 D] Failed to ReadProcessMemory [00:22:44.303 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..()

at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:44.437 D] Failed to ReadProcessMemory [00:22:44.437 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:44.570 D] Failed to ReadProcessMemory [00:22:44.570 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:44.703 D] Failed to ReadProcessMemory [00:22:44.704 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:44.820 D] Failed to ReadProcessMemory [00:22:44.820 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:44.953 D] Failed to ReadProcessMemory [00:22:44.954 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType)

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:45.087 D] Failed to ReadProcessMemory [00:22:45.087 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:45.204 D] Failed to ReadProcessMemory [00:22:45.204 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:45.387 D] Failed to ReadProcessMemory

[00:22:45.388 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:45.521 D] Failed to ReadProcessMemory [00:22:45.521 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:45.638 D] Failed to ReadProcessMemory [00:22:45.638 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:45.771 D] Failed to ReadProcessMemory [00:22:45.771 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:45.891 D] Failed to ReadProcessMemory [00:22:45.891 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:46.021 D] Failed to ReadProcessMemory [00:22:46.021 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.()

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:46.154 D] Failed to ReadProcessMemory [00:22:46.155 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:46.271 D] Failed to ReadProcessMemory [00:22:46.271 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:46.404 D] Failed to ReadProcessMemory [00:22:46.405 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:46.521 D] Failed to ReadProcessMemory [00:22:46.521 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:46.655 D] Failed to ReadProcessMemory [00:22:46.655 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:46.771 D] Failed to ReadProcessMemory [00:22:46.772 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:46.888 D] Failed to ReadProcessMemory [00:22:46.888 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:47.022 D] Failed to ReadProcessMemory [00:22:47.022 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address,

Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:47.138 D] Failed to ReadProcessMemory [00:22:47.139 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:47.272 D] Failed to ReadProcessMemory [00:22:47.272 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:47.389 D] Failed to ReadProcessMemory [00:22:47.389 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:47.522 D] Failed to ReadProcessMemory [00:22:47.522 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:47.656 D] Failed to ReadProcessMemory [00:22:47.656 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..()

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:47.806 D] Object reference not set to an instance of [00:22:47.806 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:47.956 D] Object reference not set to an instance of [00:22:47.957 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:48.106 D] Object reference not set to an instance of [00:22:48.106 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:48.256 D] Object reference not set to an instance of [00:22:48.256 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:48.477 D] Object reference not set to an instance of [00:22:48.477 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:48.619 D] Object reference not set to an instance of [00:22:48.619 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:48.756 D] Object reference not set to an instance of [00:22:48.757 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:48.890 D] Object reference not set to an instance of [00:22:48.890 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:49.023 D] Object reference not set to an instance of [00:22:49.023 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:49.174 D] Object reference not set to an instance of [00:22:49.174 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:49.309 D] Object reference not set to an instance of [00:22:49.310 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:49.459 D] Object reference not set to an instance of [00:22:49.459 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:49.591 D] Object reference not set to an instance of [00:22:49.591 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:49.742 D] Object reference not set to an instance of [00:22:49.743 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:52.056 D] Object reference not set to an instance of [00:22:52.056 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:52.191 D] Object reference not set to an instance of [00:22:52.191 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:52.327 D] Object reference not set to an instance of [00:22:52.327 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:52.462 D] Object reference not set to an instance of [00:22:52.462 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:52.599 D] Object reference not set to an instance of [00:22:52.599 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:52.735 D] Object reference not set to an instance of [00:22:52.736 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:52.873 D] Object reference not set to an instance of [00:22:52.873 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:53.025 D] Object reference not set to an instance of [00:22:53.026 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:53.158 D] Object reference not set to an instance of [00:22:53.158 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:53.291 D] Object reference not set to an instance of [00:22:53.291 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:53.422 D] Object reference not set to an instance of [00:22:53.423 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:53.555 D] Object reference not set to an instance of [00:22:53.555 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:53.688 D] Object reference not set to an instance of [00:22:53.688 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:53.822 D] Object reference not set to an instance of [00:22:53.822 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:53.955 D] Object reference not set to an instance of [00:22:53.955 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:54.088 D] Object reference not set to an instance of [00:22:54.088 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:54.210 D] Object reference not set to an instance of [00:22:54.211 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:54.344 D] Object reference not set to an instance of [00:22:54.345 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:54.477 D] Object reference not set to an instance of [00:22:54.478 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:54.627 D] Object reference not set to an instance of [00:22:54.628 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:54.761 D] Object reference not set to an instance of [00:22:54.761 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:54.895 D] Object reference not set to an instance of [00:22:54.895 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:55.111 D] Object reference not set to an instance of [00:22:55.111 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:55.245 D] Object reference not set to an instance of [00:22:55.245 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:55.379 D] Object reference not set to an instance of [00:22:55.379 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:55.529 D] Object reference not set to an instance of [00:22:55.529 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:55.682 D] Object reference not set to an instance of [00:22:55.682 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:55.828 D] Object reference not set to an instance of [00:22:55.829 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:55.978 D] Object reference not set to an instance of [00:22:55.979 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:56.139 D] Object reference not set to an instance of [00:22:56.140 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:56.284 D] Object reference not set to an instance of [00:22:56.284 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:57.076 D] Object reference not set to an instance of [00:22:57.076 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:57.209 D] Object reference not set to an instance of [00:22:57.210 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:57.349 D] Object reference not set to an instance of [00:22:57.349 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:57.487 D] Object reference not set to an instance of [00:22:57.488 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:57.639 D] Object reference not set to an instance of [00:22:57.640 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:57.771 D] Object reference not set to an instance of [00:22:57.771 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:57.893 D] Object reference not set to an instance of [00:22:57.894 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:58.010 D] Object reference not set to an instance of [00:22:58.010 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:58.144 D] Object reference not set to an instance of [00:22:58.144 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:58.260 D] Object reference not set to an instance of [00:22:58.260 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:58.394 D] Object reference not set to an instance of [00:22:58.394 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:58.518 D] Object reference not set to an instance of [00:22:58.518 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:58.677 D] Object reference not set to an instance of [00:22:58.678 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:58.794 D] Object reference not set to an instance of [00:22:58.794 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:58.928 D] Object reference not set to an instance of [00:22:58.929 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:59.045 D] Object reference not set to an instance of [00:22:59.046 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:59.162 D] Object reference not set to an instance of [00:22:59.163 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:59.279 D] Object reference not set to an instance of [00:22:59.279 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:59.412 D] Object reference not set to an instance of [00:22:59.413 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:59.538 D] Object reference not set to an instance of [00:22:59.538 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:59.662 D] Object reference not set to an instance of [00:22:59.663 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:22:59.779 D] Object reference not set to an instance of [00:22:59.779 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:02.114 D] Object reference not set to an instance of [00:23:02.114 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:02.264 D] Object reference not set to an instance of [00:23:02.264 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:02.398 D] Object reference not set to an instance of [00:23:02.398 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:02.548 D] Object reference not set to an instance of [00:23:02.548 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:02.698 D] Object reference not set to an instance of [00:23:02.698 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:02.837 D] Object reference not set to an instance of [00:23:02.838 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:02.982 D] Object reference not set to an instance of [00:23:02.982 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:03.132 D] Object reference not set to an instance of [00:23:03.132 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:03.274 D] Object reference not set to an instance of [00:23:03.274 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:03.432 D] Object reference not set to an instance of [00:23:03.432 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:03.650 D] Object reference not set to an instance of [00:23:03.650 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:03.792 D] Object reference not set to an instance of [00:23:03.793 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:03.949 D] Object reference not set to an instance of [00:23:03.949 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:04.082 D] Object reference not set to an instance of [00:23:04.083 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:04.216 D] Object reference not set to an instance of [00:23:04.216 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:04.357 D] Object reference not set to an instance of [00:23:04.358 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:04.499 D] Object reference not set to an instance of [00:23:04.499 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:04.633 D] Object reference not set to an instance of [00:23:04.633 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:04.749 D] Object reference not set to an instance of [00:23:04.750 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:04.883 D] Object reference not set to an instance of [00:23:04.883 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:05.016 D] Object reference not set to an instance of [00:23:05.017 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:05.150 D] Object reference not set to an instance of [00:23:05.150 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:05.283 D] Object reference not set to an instance of [00:23:05.284 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:05.417 D] Object reference not set to an instance of [00:23:05.417 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:05.555 D] Object reference not set to an instance of [00:23:05.555 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:05.684 D] Object reference not set to an instance of [00:23:05.684 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:05.817 D] Object reference not set to an instance of [00:23:05.817 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:05.950 D] Object reference not set to an instance of [00:23:05.951 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:06.084 D] Object reference not set to an instance of [00:23:06.084 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:06.217 D] Object reference not set to an instance of [00:23:06.217 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:06.367 D] Object reference not set to an instance of [00:23:06.368 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:06.501 D] Object reference not set to an instance of [00:23:06.501 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:06.651 D] Object reference not set to an instance of [00:23:06.651 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:06.801 D] Object reference not set to an instance of [00:23:06.801 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:06.933 D] Object reference not set to an instance of [00:23:06.933 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:07.066 D] Object reference not set to an instance of [00:23:07.066 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:07.189 D] Object reference not set to an instance of [00:23:07.189 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:07.309 D] Object reference not set to an instance of [00:23:07.309 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:07.415 D] Object reference not set to an instance of [00:23:07.416 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:07.535 D] Object reference not set to an instance of [00:23:07.535 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:07.635 D] Object reference not set to an instance of [00:23:07.635 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:07.735 D] Object reference not set to an instance of [00:23:07.735 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:07.835 D] Object reference not set to an instance of [00:23:07.835 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:07.935 D] Object reference not set to an instance of [00:23:07.935 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.035 D] Object reference not set to an instance of [00:23:08.036 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.135 D] Object reference not set to an instance of [00:23:08.136 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.252 D] Object reference not set to an instance of [00:23:08.252 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.352 D] Object reference not set to an instance of [00:23:08.353 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.452 D] Object reference not set to an instance of [00:23:08.453 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.552 D] Object reference not set to an instance of [00:23:08.553 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.654 D] Object reference not set to an instance of [00:23:08.654 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.753 D] Object reference not set to an instance of [00:23:08.753 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.853 D] Object reference not set to an instance of [00:23:08.853 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:08.953 D] Object reference not set to an instance of [00:23:08.953 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:09.069 D] Object reference not set to an instance of [00:23:09.070 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:09.170 D] Object reference not set to an instance of [00:23:09.170 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:09.286 D] Object reference not set to an instance of [00:23:09.286 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:09.386 D] Object reference not set to an instance of [00:23:09.387 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:09.486 D] Object reference not set to an instance of [00:23:09.487 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:09.587 D] Object reference not set to an instance of [00:23:09.587 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:09.687 D] Object reference not set to an instance of [00:23:09.687 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:09.788 D] Object reference not set to an instance of [00:23:09.788 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:11.538 D] Object reference not set to an instance of [00:23:11.538 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:11.638 D] Object reference not set to an instance of [00:23:11.638 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:11.738 D] Object reference not set to an instance of [00:23:11.738 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:11.838 D] Object reference not set to an instance of [00:23:11.839 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:11.938 D] Object reference not set to an instance of [00:23:11.939 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.038 D] Object reference not set to an instance of [00:23:12.039 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.139 D] Object reference not set to an instance of [00:23:12.139 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.239 D] Object reference not set to an instance of [00:23:12.239 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.339 D] Object reference not set to an instance of [00:23:12.339 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.439 D] Object reference not set to an instance of [00:23:12.439 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.539 D] Object reference not set to an instance of [00:23:12.539 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.639 D] Object reference not set to an instance of [00:23:12.639 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.739 D] Object reference not set to an instance of [00:23:12.739 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.839 D] Object reference not set to an instance of [00:23:12.839 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:12.940 D] Object reference not set to an instance of [00:23:12.940 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.041 D] Object reference not set to an instance of [00:23:13.041 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.141 D] Object reference not set to an instance of [00:23:13.142 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.244 D] Object reference not set to an instance of [00:23:13.244 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.347 D] Object reference not set to an instance of [00:23:13.347 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.450 D] Object reference not set to an instance of [00:23:13.450 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.553 D] Object reference not set to an instance of [00:23:13.553 D] at ..( , IntPtr , HeroType )

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.655 D] Object reference not set to an instance of [00:23:13.656 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.773 D] Object reference not set to an instance of [00:23:13.773 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.873 D] Object reference not set to an instance of [00:23:13.873 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:13.973 D] Object reference not set to an instance of [00:23:13.973 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:14.073 D] Object reference not set to an instance of [00:23:14.073 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:14.173 D] Object reference not set to an instance of [00:23:14.173 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object. field, HeroType forc

an object. field, HeroType forc

an object. field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:14.290 D] Object reference not set to an instance of [00:23:14.290 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:14.390 D] Object reference not set to an instance of [00:23:14.390 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:14.615 D] Object reference not set to an instance of [00:23:14.615 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:15.107 D] Object reference not set to an instance of

an object. field, HeroType forc

an object. field, HeroType forc

an object.

field, HeroType forc

an object.

[00:23:15.108 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:15.238 D] Object reference not set to an instance of [00:23:15.239 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:15.389 D] Object reference not set to an instance of [00:23:15.389 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:15.614 D] Object reference not set to an instance of [00:23:15.614 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:15.729 D] Object reference not set to an instance of [00:23:15.730 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:15.863 D] Object reference not set to an instance of [00:23:15.864 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:16.017 D] Object reference not set to an instance of [00:23:16.017 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:16.143 D] Object reference not set to an instance of [00:23:16.143 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:16.279 D] Object reference not set to an instance of [00:23:16.280 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:16.432 D] Object reference not set to an instance of [00:23:16.432 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:16.565 D] Object reference not set to an instance of [00:23:16.565 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:16.723 D] Object reference not set to an instance of [00:23:16.723 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:16.850 D] Object reference not set to an instance of [00:23:16.850 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:16.974 D] Object reference not set to an instance of [00:23:16.974 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:17.098 D] Object reference not set to an instance of [00:23:17.098 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:17.230 D] Object reference not set to an instance of [00:23:17.231 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:17.346 D] Object reference not set to an instance of [00:23:17.346 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:17.461 D] Object reference not set to an instance of [00:23:17.461 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:17.599 D] Object reference not set to an instance of [00:23:17.599 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:23:17.717 D] Object reference not set to an instance of [00:23:17.717 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:17.844 D] Object reference not set to an instance of [00:23:17.844 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:17.978 D] Object reference not set to an instance of [00:23:17.978 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:18.145 D] Object reference not set to an instance of [00:23:18.146 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:18.311 D] Object reference not set to an instance of [00:23:18.311 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:18.570 D] Object reference not set to an instance of [00:23:18.570 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:18.705 D] Object reference not set to an instance of [00:23:18.705 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:18.837 D] Object reference not set to an instance of [00:23:18.837 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:18.979 D] Object reference not set to an instance of [00:23:18.979 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:19.117 D] Object reference not set to an instance of [00:23:19.117 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:19.262 D] Object reference not set to an instance of [00:23:19.262 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:19.412 D] Object reference not set to an instance of [00:23:19.412 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:19.582 D] Object reference not set to an instance of [00:23:19.582 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:19.735 D] Object reference not set to an instance of [00:23:19.735 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:19.880 D] Object reference not set to an instance of [00:23:19.881 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:22.422 D] Object reference not set to an instance of [00:23:22.422 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:22.564 D] Object reference not set to an instance of [00:23:22.564 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:22.715 D] Object reference not set to an instance of [00:23:22.715 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:22.864 D] Object reference not set to an instance of [00:23:22.864 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:23:23.014 D] Object reference not set to an instance of [00:23:23.015 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:23.165 D] Object reference not set to an instance of [00:23:23.165 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:23.315 D] Object reference not set to an instance of [00:23:23.315 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:23.494 D] Object reference not set to an instance of [00:23:23.494 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:23.994 D] Object reference not set to an instance of [00:23:23.994 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:24.183 D] Object reference not set to an instance of [00:23:24.184 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:24.352 D] Object reference not set to an instance of [00:23:24.352 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:24.511 D] Object reference not set to an instance of [00:23:24.511 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:24.686 D] Object reference not set to an instance of [00:23:24.686 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:24.891 D] Object reference not set to an instance of [00:23:24.891 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:25.028 D] Object reference not set to an instance of [00:23:25.028 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:25.231 D] Object reference not set to an instance of [00:23:25.231 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:25.376 D] Object reference not set to an instance of [00:23:25.376 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:25.520 D] Object reference not set to an instance of [00:23:25.520 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:25.653 D] Object reference not set to an instance of [00:23:25.654 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:25.786 D] Object reference not set to an instance of [00:23:25.787 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:28.612 D] Object reference not set to an instance of [00:23:28.612 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:28.739 D] Object reference not set to an instance of [00:23:28.739 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:28.889 D] Object reference not set to an instance of [00:23:28.889 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:29.022 D] Object reference not set to an instance of [00:23:29.023 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:29.156 D] Object reference not set to an instance of [00:23:29.156 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:29.273 D] Object reference not set to an instance of [00:23:29.273 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:29.406 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:23:29.406 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:29.539 D] Object reference not set to an instance of [00:23:29.540 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:29.673 D] Object reference not set to an instance of [00:23:29.673 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:29.806 D] Object reference not set to an instance of [00:23:29.807 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:29.940 D] Object reference not set to an instance of [00:23:29.940 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:32.592 D] Object reference not set to an instance of [00:23:32.592 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:32.758 D] Object reference not set to an instance of [00:23:32.759 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:32.926 D] Object reference not set to an instance of [00:23:32.926 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:33.092 D] Object reference not set to an instance of [00:23:33.092 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:33.259 D] Object reference not set to an instance of [00:23:33.259 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:33.426 D] Object reference not set to an instance of [00:23:33.426 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:33.592 D] Object reference not set to an instance of [00:23:33.593 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:33.776 D] Object reference not set to an instance of [00:23:33.776 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:33.960 D] Object reference not set to an instance of [00:23:33.961 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:34.144 D] Object reference not set to an instance of [00:23:34.144 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:34.344 D] Object reference not set to an instance of [00:23:34.344 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:34.511 D] Object reference not set to an instance of [00:23:34.511 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:34.694 D] Object reference not set to an instance of [00:23:34.695 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:34.861 D] Object reference not set to an instance of [00:23:34.861 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:23:35.045 D] Object reference not set to an instance of [00:23:35.045 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:35.228 D] Object reference not set to an instance of [00:23:35.229 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:35.428 D] Object reference not set to an instance of [00:23:35.428 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:35.695 D] Object reference not set to an instance of [00:23:35.695 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:35.895 D] Object reference not set to an instance of [00:23:35.895 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:36.062 D] Object reference not set to an instance of [00:23:36.062 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:36.246 D] Object reference not set to an instance of [00:23:36.246 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:36.412 D] Object reference not set to an instance of [00:23:36.413 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:36.596 D] Object reference not set to an instance of [00:23:36.596 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:36.779 D] Object reference not set to an instance of [00:23:36.779 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:36.979 D] Object reference not set to an instance of [00:23:36.980 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:37.164 D] Object reference not set to an instance of [00:23:37.164 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:37.363 D] Object reference not set to an instance of [00:23:37.363 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:37.547 D] Object reference not set to an instance of [00:23:37.547 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:37.730 D] Object reference not set to an instance of [00:23:37.730 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:37.930 D] Object reference not set to an instance of [00:23:37.930 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:38.114 D] Object reference not set to an instance of [00:23:38.114 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:38.297 D] Object reference not set to an instance of [00:23:38.297 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:38.498 D] Object reference not set to an instance of [00:23:38.498 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:23:38.781 D] Object reference not set to an instance of [00:23:38.781 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:38.998 D] Object reference not set to an instance of [00:23:38.998 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:39.164 D] Object reference not set to an instance of [00:23:39.165 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:39.348 D] Object reference not set to an instance of [00:23:39.348 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:39.515 D] Object reference not set to an instance of [00:23:39.515 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:39.699 D] Object reference not set to an instance of [00:23:39.699 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:39.898 D] Object reference not set to an instance of [00:23:39.899 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:40.098 D] Object reference not set to an instance of [00:23:40.099 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:43.251 D] Object reference not set to an instance of [00:23:43.251 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:43.551 D] Object reference not set to an instance of [00:23:43.551 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:43.718 D] Object reference not set to an instance of [00:23:43.718 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:43.885 D] Object reference not set to an instance of [00:23:43.885 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:44.051 D] Object reference not set to an instance of [00:23:44.052 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:44.218 D] Object reference not set to an instance of [00:23:44.218 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:44.435 D] Object reference not set to an instance of [00:23:44.436 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:44.618 D] Object reference not set to an instance of [00:23:44.619 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:44.819 D] Object reference not set to an instance of [00:23:44.819 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:45.002 D] Object reference not set to an instance of [00:23:45.002 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:45.186 D] Object reference not set to an instance of [00:23:45.186 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:45.386 D] Object reference not set to an instance of [00:23:45.386 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:45.569 D] Object reference not set to an instance of [00:23:45.569 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:45.769 D] Object reference not set to an instance of [00:23:45.770 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:45.953 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:23:45.953 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:46.153 D] Object reference not set to an instance of [00:23:46.153 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:46.437 D] Object reference not set to an instance of [00:23:46.437 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:46.620 D] Object reference not set to an instance of [00:23:46.620 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:46.821 D] Object reference not set to an instance of [00:23:46.821 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:47.004 D] Object reference not set to an instance of [00:23:47.004 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:47.187 D] Object reference not set to an instance of [00:23:47.187 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:47.371 D] Object reference not set to an instance of [00:23:47.371 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:47.538 D] Object reference not set to an instance of [00:23:47.538 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:47.721 D] Object reference not set to an instance of [00:23:47.721 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:47.888 D] Object reference not set to an instance of [00:23:47.888 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:48.071 D] Object reference not set to an instance of [00:23:48.072 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:48.255 D] Object reference not set to an instance of [00:23:48.255 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:48.455 D] Object reference not set to an instance of [00:23:48.455 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:48.622 D] Object reference not set to an instance of [00:23:48.622 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:48.805 D] Object reference not set to an instance of [00:23:48.805 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:48.972 D] Object reference not set to an instance of [00:23:48.972 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:49.155 D] Object reference not set to an instance of [00:23:49.156 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:49.422 D] Object reference not set to an instance of [00:23:49.422 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:23:49.589 D] Object reference not set to an instance of [00:23:49.589 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:49.773 D] Object reference not set to an instance of [00:23:49.773 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:49.939 D] Object reference not set to an instance of [00:23:49.939 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:50.123 D] Object reference not set to an instance of [00:23:50.123 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:53.226 D] Object reference not set to an instance of [00:23:53.226 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:53.409 D] Object reference not set to an instance of [00:23:53.410 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:53.576 D] Object reference not set to an instance of [00:23:53.577 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:53.760 D] Object reference not set to an instance of [00:23:53.760 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:53.943 D] Object reference not set to an instance of [00:23:53.944 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:54.143 D] Object reference not set to an instance of [00:23:54.144 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:54.327 D] Object reference not set to an instance of [00:23:54.327 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:54.494 D] Object reference not set to an instance of [00:23:54.494 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:54.677 D] Object reference not set to an instance of [00:23:54.677 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:54.861 D] Object reference not set to an instance of [00:23:54.861 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:55.061 D] Object reference not set to an instance of [00:23:55.061 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:55.244 D] Object reference not set to an instance of [00:23:55.244 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:55.411 D] Object reference not set to an instance of [00:23:55.411 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:55.595 D] Object reference not set to an instance of [00:23:55.595 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:55.778 D] Object reference not set to an instance of [00:23:55.779 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:23:55.945 D] Object reference not set to an instance of [00:23:55.945 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:56.128 D] Object reference not set to an instance of [00:23:56.128 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:56.395 D] Object reference not set to an instance of [00:23:56.395 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:56.579 D] Object reference not set to an instance of [00:23:56.579 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:56.779 D] Object reference not set to an instance of [00:23:56.779 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:56.962 D] Object reference not set to an instance of [00:23:56.962 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:57.162 D] Object reference not set to an instance of [00:23:57.162 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:57.346 D] Object reference not set to an instance of [00:23:57.346 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:57.546 D] Object reference not set to an instance of [00:23:57.546 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:57.730 D] Object reference not set to an instance of [00:23:57.730 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:57.896 D] Object reference not set to an instance of [00:23:57.896 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:58.080 D] Object reference not set to an instance of [00:23:58.080 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:58.263 D] Object reference not set to an instance of [00:23:58.263 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:58.447 D] Object reference not set to an instance of [00:23:58.447 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:58.647 D] Object reference not set to an instance of [00:23:58.647 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:58.831 D] Object reference not set to an instance of [00:23:58.831 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:59.030 D] Object reference not set to an instance of [00:23:59.031 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:59.214 D] Object reference not set to an instance of [00:23:59.214 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:59.497 D] Object reference not set to an instance of [00:23:59.498 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:59.681 D] Object reference not set to an instance of [00:23:59.682 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:23:59.881 D] Object reference not set to an instance of [00:23:59.881 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:00.065 D] Object reference not set to an instance of [00:24:00.065 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:00.265 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:24:00.265 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:03.350 D] Object reference not set to an instance of [00:24:03.351 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:03.517 D] Object reference not set to an instance of [00:24:03.517 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:03.701 D] Object reference not set to an instance of [00:24:03.701 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:03.868 D] Object reference not set to an instance of [00:24:03.868 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:04.051 D] Object reference not set to an instance of [00:24:04.051 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:04.218 D] Object reference not set to an instance of [00:24:04.218 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:04.401 D] Object reference not set to an instance of [00:24:04.401 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:04.585 D] Object reference not set to an instance of [00:24:04.585 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:04.785 D] Object reference not set to an instance of [00:24:04.785 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:04.952 D] Object reference not set to an instance of [00:24:04.952 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:05.135 D] Object reference not set to an instance of [00:24:05.135 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:05.302 D] Object reference not set to an instance of [00:24:05.302 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:05.485 D] Object reference not set to an instance of [00:24:05.486 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:05.652 D] Object reference not set to an instance of [00:24:05.652 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:05.836 D] Object reference not set to an instance of [00:24:05.836 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:06.002 D] Object reference not set to an instance of [00:24:06.003 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:06.186 D] Object reference not set to an instance of [00:24:06.186 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:06.453 D] Object reference not set to an instance of [00:24:06.453 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:24:06.653 D] Object reference not set to an instance of [00:24:06.653 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:06.820 D] Object reference not set to an instance of [00:24:06.820 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:07.003 D] Object reference not set to an instance of [00:24:07.003 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:07.175 D] Object reference not set to an instance of [00:24:07.176 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:07.370 D] Object reference not set to an instance of [00:24:07.370 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:07.537 D] Object reference not set to an instance of [00:24:07.537 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:07.720 D] Object reference not set to an instance of [00:24:07.721 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:07.887 D] Object reference not set to an instance of [00:24:07.887 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:08.054 D] Object reference not set to an instance of [00:24:08.054 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:08.221 D] Object reference not set to an instance of [00:24:08.221 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:08.404 D] Object reference not set to an instance of [00:24:08.404 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:08.604 D] Object reference not set to an instance of [00:24:08.605 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:08.789 D] Object reference not set to an instance of [00:24:08.789 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:08.972 D] Object reference not set to an instance of [00:24:08.973 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:09.173 D] Object reference not set to an instance of [00:24:09.173 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:09.456 D] Object reference not set to an instance of [00:24:09.456 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:09.656 D] Object reference not set to an instance of [00:24:09.656 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:09.856 D] Object reference not set to an instance of [00:24:09.857 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:10.056 D] Object reference not set to an instance of [00:24:10.057 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:24:10.257 D] Object reference not set to an instance of [00:24:10.257 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:10.457 D] Object reference not set to an instance of [00:24:10.457 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:13.492 D] Object reference not set to an instance of [00:24:13.493 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:13.676 D] Object reference not set to an instance of [00:24:13.676 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:13.876 D] Object reference not set to an instance of [00:24:13.876 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:14.060 D] Object reference not set to an instance of [00:24:14.060 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:14.260 D] Object reference not set to an instance of [00:24:14.260 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:14.443 D] Object reference not set to an instance of [00:24:14.444 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:14.644 D] Object reference not set to an instance of [00:24:14.644 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:14.860 D] Object reference not set to an instance of [00:24:14.861 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:15.044 D] Object reference not set to an instance of [00:24:15.044 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:15.227 D] Object reference not set to an instance of [00:24:15.227 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:15.411 D] Object reference not set to an instance of [00:24:15.411 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:15.611 D] Object reference not set to an instance of [00:24:15.611 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:15.828 D] Object reference not set to an instance of [00:24:15.828 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:16.011 D] Object reference not set to an instance of [00:24:16.011 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:16.194 D] Object reference not set to an instance of [00:24:16.195 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:16.378 D] Object reference not set to an instance of [00:24:16.378 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:16.662 D] Object reference not set to an instance of [00:24:16.662 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:16.845 D] Object reference not set to an instance of [00:24:16.845 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:17.028 D] Object reference not set to an instance of [00:24:17.029 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:17.229 D] Object reference not set to an instance of [00:24:17.229 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:17.412 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:24:17.412 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:17.596 D] Object reference not set to an instance of [00:24:17.596 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:17.780 D] Object reference not set to an instance of [00:24:17.780 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:17.963 D] Object reference not set to an instance of [00:24:17.963 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:18.163 D] Object reference not set to an instance of [00:24:18.163 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:18.379 D] Object reference not set to an instance of [00:24:18.380 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:18.563 D] Object reference not set to an instance of [00:24:18.563 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:18.746 D] Object reference not set to an instance of [00:24:18.747 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:18.930 D] Object reference not set to an instance of [00:24:18.930 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:19.113 D] Object reference not set to an instance of [00:24:19.114 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:19.314 D] Object reference not set to an instance of [00:24:19.314 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:19.498 D] Object reference not set to an instance of [00:24:19.498 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:19.781 D] Object reference not set to an instance of [00:24:19.781 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:19.981 D] Object reference not set to an instance of [00:24:19.981 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:20.198 D] Object reference not set to an instance of [00:24:20.198 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:20.381 D] Object reference not set to an instance of [00:24:20.382 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:20.598 D] Object reference not set to an instance of [00:24:20.598 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:23.767 D] Object reference not set to an instance of [00:24:23.767 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:23.967 D] Object reference not set to an instance of [00:24:23.967 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:24:24.167 D] Object reference not set to an instance of [00:24:24.167 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:24.367 D] Object reference not set to an instance of [00:24:24.368 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:24.568 D] Object reference not set to an instance of [00:24:24.568 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:24.768 D] Object reference not set to an instance of [00:24:24.768 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:24.952 D] Object reference not set to an instance of [00:24:24.952 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:25.135 D] Object reference not set to an instance of [00:24:25.135 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:25.335 D] Object reference not set to an instance of [00:24:25.335 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:25.535 D] Object reference not set to an instance of [00:24:25.535 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:25.735 D] Object reference not set to an instance of [00:24:25.735 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:25.935 D] Object reference not set to an instance of [00:24:25.935 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:26.119 D] Object reference not set to an instance of [00:24:26.119 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:26.304 D] Object reference not set to an instance of [00:24:26.304 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:26.503 D] Object reference not set to an instance of [00:24:26.504 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:26.787 D] Object reference not set to an instance of [00:24:26.787 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:26.954 D] Object reference not set to an instance of [00:24:26.954 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:27.137 D] Object reference not set to an instance of [00:24:27.137 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:27.337 D] Object reference not set to an instance of [00:24:27.337 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:27.537 D] Object reference not set to an instance of [00:24:27.538 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:27.749 D] Object reference not set to an instance of [00:24:27.749 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:24:27.904 D] Object reference not set to an instance of [00:24:27.905 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:28.088 D] Object reference not set to an instance of [00:24:28.089 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:28.271 D] Object reference not set to an instance of [00:24:28.272 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:28.455 D] Object reference not set to an instance of [00:24:28.455 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:28.638 D] Object reference not set to an instance of [00:24:28.639 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:28.822 D] Object reference not set to an instance of [00:24:28.822 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:29.005 D] Object reference not set to an instance of [00:24:29.005 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:29.189 D] Object reference not set to an instance of [00:24:29.189 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:29.372 D] Object reference not set to an instance of [00:24:29.372 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:29.539 D] Object reference not set to an instance of [00:24:29.539 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:29.723 D] Object reference not set to an instance of [00:24:29.723 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:29.989 D] Object reference not set to an instance of [00:24:29.990 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:30.156 D] Object reference not set to an instance of [00:24:30.156 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:30.340 D] Object reference not set to an instance of [00:24:30.340 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:30.540 D] Object reference not set to an instance of [00:24:30.540 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:30.740 D] Object reference not set to an instance of [00:24:30.740 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:33.759 D] Object reference not set to an instance of [00:24:33.759 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:33.942 D] Object reference not set to an instance of [00:24:33.943 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:34.109 D] Object reference not set to an instance of [00:24:34.109 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:34.293 D] Object reference not set to an instance of [00:24:34.293 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:34.459 D] Object reference not set to an instance of [00:24:34.460 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:34.643 D] Object reference not set to an instance of [00:24:34.643 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:34.810 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:24:34.810 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:35.006 D] Object reference not set to an instance of [00:24:35.006 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:35.227 D] Object reference not set to an instance of [00:24:35.227 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:35.411 D] Object reference not set to an instance of [00:24:35.411 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:35.610 D] Object reference not set to an instance of [00:24:35.610 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:35.794 D] Object reference not set to an instance of [00:24:35.794 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:35.994 D] Object reference not set to an instance of [00:24:35.994 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:36.177 D] Object reference not set to an instance of [00:24:36.178 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:36.378 D] Object reference not set to an instance of [00:24:36.378 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:36.561 D] Object reference not set to an instance of [00:24:36.561 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:36.844 D] Object reference not set to an instance of [00:24:36.845 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:37.045 D] Object reference not set to an instance of [00:24:37.045 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:37.228 D] Object reference not set to an instance of [00:24:37.228 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:37.429 D] Object reference not set to an instance of [00:24:37.429 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:37.628 D] Object reference not set to an instance of [00:24:37.629 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:37.845 D] Object reference not set to an instance of [00:24:37.845 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:38.045 D] Object reference not set to an instance of [00:24:38.046 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:38.262 D] Object reference not set to an instance of [00:24:38.263 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:38.446 D] Object reference not set to an instance of [00:24:38.446 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:24:38.646 D] Object reference not set to an instance of [00:24:38.646 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:38.830 D] Object reference not set to an instance of [00:24:38.830 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:39.030 D] Object reference not set to an instance of [00:24:39.030 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:39.246 D] Object reference not set to an instance of [00:24:39.247 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:39.430 D] Object reference not set to an instance of [00:24:39.430 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:39.630 D] Object reference not set to an instance of [00:24:39.630 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:39.813 D] Object reference not set to an instance of [00:24:39.814 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:40.097 D] Object reference not set to an instance of [00:24:40.098 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:40.297 D] Object reference not set to an instance of [00:24:40.297 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:40.481 D] Object reference not set to an instance of [00:24:40.481 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:40.681 D] Object reference not set to an instance of [00:24:40.681 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:40.898 D] Object reference not set to an instance of [00:24:40.898 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:44.257 D] Object reference not set to an instance of [00:24:44.257 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:44.452 D] Object reference not set to an instance of [00:24:44.452 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:44.651 D] Object reference not set to an instance of [00:24:44.652 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:44.835 D] Object reference not set to an instance of [00:24:44.835 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:45.035 D] Object reference not set to an instance of [00:24:45.036 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:45.219 D] Object reference not set to an instance of [00:24:45.219 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:45.419 D] Object reference not set to an instance of [00:24:45.419 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:24:45.602 D] Object reference not set to an instance of [00:24:45.602 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:45.802 D] Object reference not set to an instance of [00:24:45.802 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:45.986 D] Object reference not set to an instance of [00:24:45.986 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:46.186 D] Object reference not set to an instance of [00:24:46.186 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:46.370 D] Object reference not set to an instance of [00:24:46.370 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:46.569 D] Object reference not set to an instance of [00:24:46.570 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:46.753 D] Object reference not set to an instance of [00:24:46.753 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:46.953 D] Object reference not set to an instance of [00:24:46.953 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:47.237 D] Object reference not set to an instance of [00:24:47.237 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:47.437 D] Object reference not set to an instance of [00:24:47.437 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:47.621 D] Object reference not set to an instance of [00:24:47.621 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:47.820 D] Object reference not set to an instance of [00:24:47.821 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:48.004 D] Object reference not set to an instance of [00:24:48.004 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:48.214 D] Object reference not set to an instance of [00:24:48.214 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:48.427 D] Object reference not set to an instance of [00:24:48.427 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:48.655 D] Object reference not set to an instance of [00:24:48.655 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:48.838 D] Object reference not set to an instance of [00:24:48.839 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:49.038 D] Object reference not set to an instance of [00:24:49.038 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:49.222 D] Object reference not set to an instance of [00:24:49.222 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:49.422 D] Object reference not set to an instance of [00:24:49.422 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:49.605 D] Object reference not set to an instance of [00:24:49.605 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:49.805 D] Object reference not set to an instance of [00:24:49.806 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:49.989 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:24:49.989 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:50.189 D] Object reference not set to an instance of [00:24:50.189 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:50.473 D] Object reference not set to an instance of [00:24:50.473 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:50.673 D] Object reference not set to an instance of [00:24:50.673 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:50.856 D] Object reference not set to an instance of [00:24:50.856 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:51.056 D] Object reference not set to an instance of [00:24:51.057 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:54.259 D] Object reference not set to an instance of [00:24:54.259 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:54.442 D] Object reference not set to an instance of [00:24:54.442 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:54.642 D] Object reference not set to an instance of [00:24:54.643 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:54.826 D] Object reference not set to an instance of [00:24:54.826 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:55.009 D] Object reference not set to an instance of [00:24:55.010 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:55.210 D] Object reference not set to an instance of [00:24:55.210 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:55.393 D] Object reference not set to an instance of [00:24:55.393 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:55.576 D] Object reference not set to an instance of [00:24:55.577 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:55.777 D] Object reference not set to an instance of [00:24:55.777 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:55.977 D] Object reference not set to an instance of [00:24:55.977 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:56.193 D] Object reference not set to an instance of [00:24:56.194 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:56.378 D] Object reference not set to an instance of [00:24:56.378 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:56.561 D] Object reference not set to an instance of [00:24:56.561 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:24:56.761 D] Object reference not set to an instance of [00:24:56.761 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:56.945 D] Object reference not set to an instance of [00:24:56.945 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:57.128 D] Object reference not set to an instance of [00:24:57.128 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:57.411 D] Object reference not set to an instance of [00:24:57.412 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:57.611 D] Object reference not set to an instance of [00:24:57.612 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:57.828 D] Object reference not set to an instance of [00:24:57.828 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:58.012 D] Object reference not set to an instance of [00:24:58.012 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:58.212 D] Object reference not set to an instance of [00:24:58.212 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:58.429 D] Object reference not set to an instance of [00:24:58.429 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:58.612 D] Object reference not set to an instance of [00:24:58.612 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:58.812 D] Object reference not set to an instance of [00:24:58.812 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:59.029 D] Object reference not set to an instance of [00:24:59.029 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:59.212 D] Object reference not set to an instance of [00:24:59.213 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:59.413 D] Object reference not set to an instance of [00:24:59.413 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:59.630 D] Object reference not set to an instance of [00:24:59.630 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:59.813 D] Object reference not set to an instance of [00:24:59.813 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:24:59.996 D] Object reference not set to an instance of [00:24:59.997 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:00.164 D] Object reference not set to an instance of [00:25:00.164 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:00.430 D] Object reference not set to an instance of [00:25:00.430 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:25:00.614 D] Object reference not set to an instance of [00:25:00.614 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:00.797 D] Object reference not set to an instance of [00:25:00.797 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:00.980 D] Object reference not set to an instance of [00:25:00.981 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:01.147 D] Object reference not set to an instance of [00:25:01.148 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:04.251 D] Object reference not set to an instance of [00:25:04.251 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:04.434 D] Object reference not set to an instance of [00:25:04.435 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:04.634 D] Object reference not set to an instance of [00:25:04.635 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:04.818 D] Object reference not set to an instance of [00:25:04.818 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:05.001 D] Object reference not set to an instance of [00:25:05.001 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:05.201 D] Object reference not set to an instance of [00:25:05.202 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:05.385 D] Object reference not set to an instance of [00:25:05.385 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:05.568 D] Object reference not set to an instance of [00:25:05.569 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:05.768 D] Object reference not set to an instance of [00:25:05.769 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:05.952 D] Object reference not set to an instance of [00:25:05.952 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:06.135 D] Object reference not set to an instance of [00:25:06.136 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:06.336 D] Object reference not set to an instance of [00:25:06.336 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:06.519 D] Object reference not set to an instance of [00:25:06.519 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:06.703 D] Object reference not set to an instance of [00:25:06.703 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:06.903 D] Object reference not set to an instance of [00:25:06.903 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:07.086 D] Object reference not set to an instance of [00:25:07.086 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:07.353 D] Object reference not set to an instance of [00:25:07.353 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:07.537 D] Object reference not set to an instance of [00:25:07.537 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:07.737 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:25:07.737 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:07.920 D] Object reference not set to an instance of [00:25:07.920 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:08.104 D] Object reference not set to an instance of [00:25:08.104 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:08.304 D] Object reference not set to an instance of [00:25:08.304 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:08.487 D] Object reference not set to an instance of [00:25:08.488 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:08.685 D] Object reference not set to an instance of [00:25:08.685 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:08.871 D] Object reference not set to an instance of [00:25:08.871 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:09.054 D] Object reference not set to an instance of [00:25:09.055 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:09.221 D] Object reference not set to an instance of [00:25:09.221 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:09.405 D] Object reference not set to an instance of [00:25:09.405 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:09.588 D] Object reference not set to an instance of [00:25:09.588 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:09.755 D] Object reference not set to an instance of [00:25:09.756 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:09.938 D] Object reference not set to an instance of [00:25:09.938 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:10.122 D] Object reference not set to an instance of [00:25:10.122 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:10.389 D] Object reference not set to an instance of [00:25:10.389 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:10.556 D] Object reference not set to an instance of [00:25:10.556 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:11.363 D] Object reference not set to an instance of [00:25:11.363 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:13.825 D] Object reference not set to an instance of [00:25:13.826 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:13.912 D] Object reference not set to an instance of [00:25:13.913 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:25:13.975 D] Object reference not set to an instance of [00:25:13.975 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:16.828 D] Object reference not set to an instance of [00:25:16.828 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:16.977 D] Object reference not set to an instance of [00:25:16.978 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.044 D] Object reference not set to an instance of [00:25:17.044 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.111 D] Object reference not set to an instance of [00:25:17.111 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.194 D] Object reference not set to an instance of [00:25:17.195 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.277 D] Object reference not set to an instance of [00:25:17.278 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.344 D] Object reference not set to an instance of [00:25:17.344 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.413 D] Object reference not set to an instance of [00:25:17.413 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.511 D] Object reference not set to an instance of [00:25:17.511 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.657 D] Object reference not set to an instance of [00:25:17.657 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.745 D] Object reference not set to an instance of [00:25:17.745 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.844 D] Object reference not set to an instance of [00:25:17.845 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:17.961 D] Object reference not set to an instance of [00:25:17.961 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:18.044 D] Object reference not set to an instance of [00:25:18.045 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:18.145 D] Object reference not set to an instance of [00:25:18.145 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:18.261 D] Object reference not set to an instance of [00:25:18.262 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:18.366 D] Object reference not set to an instance of [00:25:18.366 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:18.478 D] Object reference not set to an instance of [00:25:18.478 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:25:18.595 D] Object reference not set to an instance of [00:25:18.595 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:18.703 D] Object reference not set to an instance of [00:25:18.704 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:18.763 D] Object reference not set to an instance of [00:25:18.763 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:18.913 D] Object reference not set to an instance of [00:25:18.913 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.013 D] Object reference not set to an instance of [00:25:19.013 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.097 D] Object reference not set to an instance of [00:25:19.097 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.180 D] Object reference not set to an instance of [00:25:19.180 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.280 D] Object reference not set to an instance of [00:25:19.280 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.363 D] Object reference not set to an instance of [00:25:19.363 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.463 D] Object reference not set to an instance of [00:25:19.463 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.547 D] Object reference not set to an instance of [00:25:19.547 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.647 D] Object reference not set to an instance of [00:25:19.647 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.730 D] Object reference not set to an instance of [00:25:19.730 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.831 D] Object reference not set to an instance of [00:25:19.831 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:19.914 D] Object reference not set to an instance of [00:25:19.914 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.097 D] Object reference not set to an instance of [00:25:20.097 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.180 D] Object reference not set to an instance of [00:25:20.181 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.281 D] Object reference not set to an instance of [00:25:20.281 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.364 D] Object reference not set to an instance of [00:25:20.364 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.447 D] Object reference not set to an instance of [00:25:20.448 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.547 D] Object reference not set to an instance of [00:25:20.548 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.631 D] Object reference not set to an instance of [00:25:20.631 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.731 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:25:20.731 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.814 D] Object reference not set to an instance of [00:25:20.815 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.898 D] Object reference not set to an instance of [00:25:20.898 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:20.998 D] Object reference not set to an instance of [00:25:20.998 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:21.081 D] Object reference not set to an instance of [00:25:21.081 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:21.181 D] Object reference not set to an instance of [00:25:21.182 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:21.279 D] Object reference not set to an instance of [00:25:21.279 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:21.370 D] Object reference not set to an instance of [00:25:21.370 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:24.384 D] Object reference not set to an instance of [00:25:24.384 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:24.467 D] Object reference not set to an instance of [00:25:24.467 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:24.551 D] Object reference not set to an instance of [00:25:24.551 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:24.634 D] Object reference not set to an instance of [00:25:24.634 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:24.717 D] Object reference not set to an instance of [00:25:24.718 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:24.801 D] Object reference not set to an instance of [00:25:24.801 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:24.889 D] Object reference not set to an instance of [00:25:24.889 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:24.984 D] Object reference not set to an instance of [00:25:24.984 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:25.085 D] Object reference not set to an instance of [00:25:25.085 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:25.184 D] Object reference not set to an instance of [00:25:25.185 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:25.284 D] Object reference not set to an instance of [00:25:25.285 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:25:25.368 D] Object reference not set to an instance of [00:25:25.368 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:25.468 D] Object reference not set to an instance of [00:25:25.468 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:25.597 D] Object reference not set to an instance of [00:25:25.598 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:25.701 D] Object reference not set to an instance of [00:25:25.702 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:25.801 D] Object reference not set to an instance of [00:25:25.802 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:25.902 D] Object reference not set to an instance of [00:25:25.902 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:25.985 D] Object reference not set to an instance of [00:25:25.985 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:26.111 D] Object reference not set to an instance of [00:25:26.111 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:26.218 D] Object reference not set to an instance of [00:25:26.219 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:26.319 D] Object reference not set to an instance of [00:25:26.319 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:26.419 D] Object reference not set to an instance of [00:25:26.419 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:26.536 D] Object reference not set to an instance of [00:25:26.536 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:26.635 D] Object reference not set to an instance of [00:25:26.636 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:26.736 D] Object reference not set to an instance of [00:25:26.736 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:26.836 D] Object reference not set to an instance of [00:25:26.836 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:26.944 D] Object reference not set to an instance of [00:25:26.945 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:27.069 D] Object reference not set to an instance of [00:25:27.070 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:27.170 D] Object reference not set to an instance of [00:25:27.170 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:27.253 D] Object reference not set to an instance of [00:25:27.253 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:25:27.353 D] Object reference not set to an instance of [00:25:27.353 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:27.553 D] Object reference not set to an instance of [00:25:27.553 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:27.653 D] Object reference not set to an instance of [00:25:27.653 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:27.770 D] Object reference not set to an instance of [00:25:27.770 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:27.870 D] Object reference not set to an instance of [00:25:27.870 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:27.988 D] Object reference not set to an instance of [00:25:27.988 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.070 D] Object reference not set to an instance of [00:25:28.070 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.153 D] Object reference not set to an instance of [00:25:28.153 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.253 D] Object reference not set to an instance of [00:25:28.254 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.353 D] Object reference not set to an instance of [00:25:28.354 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.454 D] Object reference not set to an instance of [00:25:28.454 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.537 D] Object reference not set to an instance of [00:25:28.537 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.637 D] Object reference not set to an instance of [00:25:28.637 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.738 D] Object reference not set to an instance of [00:25:28.738 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.821 D] Object reference not set to an instance of [00:25:28.821 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:28.920 D] Object reference not set to an instance of [00:25:28.921 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.021 D] Object reference not set to an instance of [00:25:29.021 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.136 D] Object reference not set to an instance of [00:25:29.136 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.237 D] Object reference not set to an instance of [00:25:29.238 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.337 D] Object reference not set to an instance of [00:25:29.338 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.438 D] Object reference not set to an instance of [00:25:29.438 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.521 D] Object reference not set to an instance of [00:25:29.521 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.641 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:25:29.641 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.738 D] Object reference not set to an instance of [00:25:29.738 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.844 D] Object reference not set to an instance of [00:25:29.844 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:29.940 D] Object reference not set to an instance of [00:25:29.941 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:30.047 D] Object reference not set to an instance of [00:25:30.047 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:30.191 D] Object reference not set to an instance of [00:25:30.191 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:30.305 D] Object reference not set to an instance of [00:25:30.305 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:30.422 D] Object reference not set to an instance of [00:25:30.422 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:30.522 D] Object reference not set to an instance of [00:25:30.522 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:30.722 D] Object reference not set to an instance of [00:25:30.723 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:30.839 D] Object reference not set to an instance of [00:25:30.839 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:30.939 D] Object reference not set to an instance of [00:25:30.939 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:31.040 D] Object reference not set to an instance of [00:25:31.040 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:31.139 D] Object reference not set to an instance of [00:25:31.139 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:31.222 D] Object reference not set to an instance of [00:25:31.223 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:31.322 D] Object reference not set to an instance of [00:25:31.323 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:31.422 D] Object reference not set to an instance of [00:25:31.423 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:34.692 D] Object reference not set to an instance of [00:25:34.693 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:34.775 D] Object reference not set to an instance of [00:25:34.775 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:25:34.875 D] Object reference not set to an instance of [00:25:34.875 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:34.976 D] Object reference not set to an instance of [00:25:34.976 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:35.059 D] Object reference not set to an instance of [00:25:35.059 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:35.159 D] Object reference not set to an instance of [00:25:35.159 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:35.259 D] Object reference not set to an instance of an object. [00:25:35.259 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:35.359 D] Object reference not set to an instance of an object. [00:25:35.359 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:35.762 D] Function GetHealth does not exist. [00:25:35.762 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:36.242 D] Function GetHealth does not exist. [00:25:36.242 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:36.316 D] Function GetHealth does not exist. [00:25:36.316 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:36.413 D] Function GetHealth does not exist. [00:25:36.413 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:36.494 D] Function GetHealth does not exist. [00:25:36.495 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:36.578 D] Function GetHealth does not exist. [00:25:36.578 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:36.662 D] Function GetHealth does not exist. [00:25:36.662 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:36.748 D] Function GetHealth does not exist. [00:25:36.748 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:36.811 D] Function GetHealth does not exist. [00:25:36.811 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:36.944 D] Function GetHealth does not exist. [00:25:36.944 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:37.016 D] Function GetHealth does not exist. [00:25:37.017 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [00:25:37.077 D] Function GetHealth does not exist. [00:25:37.078 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:37.228 D] Function GetHealth does not exist. [00:25:37.228 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:37.294 D] Function GetHealth does not exist. [00:25:37.295 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:37.365 D] Function GetHealth does not exist. [00:25:37.365 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:37.428 D] Function GetHealth does not exist. [00:25:37.428 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:37.562 D] Function GetHealth does not exist. [00:25:37.562 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:37.631 D] Function GetHealth does not exist. [00:25:37.631 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[00:25:40.363 D] Function GetHealth does not exist. [00:25:40.363 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:40.434 D] Function GetHealth does not exist. [00:25:40.435 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:40.514 D] Function GetHealth does not exist. [00:25:40.514 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:40.597 D] Function GetHealth does not exist. [00:25:40.597 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:40.664 D] Function GetHealth does not exist. [00:25:40.665 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:40.757 D] Function GetHealth does not exist. [00:25:40.757 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:40.831 D] Function GetHealth does not exist. [00:25:40.831 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:40.915 D] Function GetHealth does not exist.

[00:25:40.915 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:40.999 D] Function GetHealth does not exist. [00:25:40.999 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:41.128 D] Object reference not set to an instance of an object. [00:25:41.129 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:41.232 D] Object reference not set to an instance of an object. [00:25:41.232 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:41.331 D] Object reference not set to an instance of [00:25:41.331 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:41.448 D] Object reference not set to an instance of [00:25:41.448 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:44.300 D] Object reference not set to an instance of [00:25:44.300 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:44.400 D] Object reference not set to an instance of [00:25:44.400 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:44.483 D] Object reference not set to an instance of [00:25:44.484 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:44.567 D] Object reference not set to an instance of [00:25:44.567 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:44.682 D] Object reference not set to an instance of [00:25:44.683 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:44.784 D] Object reference not set to an instance of [00:25:44.784 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:44.890 D] Object reference not set to an instance of [00:25:44.891 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:44.984 D] Object reference not set to an instance of [00:25:44.984 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:45.087 D] Object reference not set to an instance of [00:25:45.087 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:45.184 D] Object reference not set to an instance of [00:25:45.184 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:45.280 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:25:45.280 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:45.423 D] Object reference not set to an instance of [00:25:45.423 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:45.534 D] Object reference not set to an instance of [00:25:45.534 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:45.635 D] Object reference not set to an instance of [00:25:45.635 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:45.751 D] Object reference not set to an instance of [00:25:45.751 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:45.851 D] Object reference not set to an instance of [00:25:45.851 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:45.951 D] Object reference not set to an instance of [00:25:45.951 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.051 D] Object reference not set to an instance of [00:25:46.051 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.168 D] Object reference not set to an instance of [00:25:46.168 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.268 D] Object reference not set to an instance of [00:25:46.269 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.368 D] Object reference not set to an instance of [00:25:46.368 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.468 D] Object reference not set to an instance of [00:25:46.468 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.585 D] Object reference not set to an instance of [00:25:46.586 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.685 D] Object reference not set to an instance of [00:25:46.685 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.785 D] Object reference not set to an instance of [00:25:46.785 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.885 D] Object reference not set to an instance of [00:25:46.886 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:46.969 D] Object reference not set to an instance of [00:25:46.969 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:47.093 D] Object reference not set to an instance of [00:25:47.094 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:47.179 D] Object reference not set to an instance of [00:25:47.179 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:25:47.302 D] Object reference not set to an instance of [00:25:47.302 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:47.538 D] Object reference not set to an instance of [00:25:47.538 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:47.636 D] Object reference not set to an instance of [00:25:47.636 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:47.736 D] Object reference not set to an instance of [00:25:47.736 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:47.836 D] Object reference not set to an instance of [00:25:47.836 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:47.936 D] Object reference not set to an instance of [00:25:47.936 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.019 D] Object reference not set to an instance of [00:25:48.020 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.103 D] Object reference not set to an instance of [00:25:48.103 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.210 D] Object reference not set to an instance of [00:25:48.210 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.320 D] Object reference not set to an instance of [00:25:48.320 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.414 D] Object reference not set to an instance of [00:25:48.414 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.541 D] Object reference not set to an instance of [00:25:48.541 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.636 D] Object reference not set to an instance of [00:25:48.637 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.737 D] Object reference not set to an instance of [00:25:48.737 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.820 D] Object reference not set to an instance of [00:25:48.820 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:48.920 D] Object reference not set to an instance of [00:25:48.921 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:49.020 D] Object reference not set to an instance of [00:25:49.021 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:49.120 D] Object reference not set to an instance of [00:25:49.120 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:49.221 D] Object reference not set to an instance of [00:25:49.221 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:25:49.332 D] Object reference not set to an instance of [00:25:49.332 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:49.437 D] Object reference not set to an instance of [00:25:49.437 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:49.537 D] Object reference not set to an instance of [00:25:49.537 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:49.637 D] Object reference not set to an instance of [00:25:49.637 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:49.721 D] Object reference not set to an instance of [00:25:49.721 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:49.821 D] Object reference not set to an instance of [00:25:49.821 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:49.921 D] Object reference not set to an instance of [00:25:49.921 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:50.021 D] Object reference not set to an instance of [00:25:50.021 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:50.121 D] Object reference not set to an instance of [00:25:50.121 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:50.204 D] Object reference not set to an instance of [00:25:50.205 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:50.304 D] Object reference not set to an instance of [00:25:50.305 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:50.405 D] Object reference not set to an instance of [00:25:50.405 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:50.605 D] Object reference not set to an instance of [00:25:50.605 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:50.726 D] Object reference not set to an instance of [00:25:50.726 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:50.822 D] Object reference not set to an instance of [00:25:50.822 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:50.938 D] Object reference not set to an instance of [00:25:50.938 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:51.038 D] Object reference not set to an instance of [00:25:51.038 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:51.145 D] Object reference not set to an instance of [00:25:51.145 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:51.238 D] Object reference not set to an instance of [00:25:51.239 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:51.345 D] Object reference not set to an instance of [00:25:51.345 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:51.466 D] Object reference not set to an instance of [00:25:51.466 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:54.542 D] Object reference not set to an instance of [00:25:54.542 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:54.625 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:25:54.625 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:54.725 D] Object reference not set to an instance of [00:25:54.726 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:54.852 D] Object reference not set to an instance of [00:25:54.852 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:54.926 D] Object reference not set to an instance of [00:25:54.926 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.009 D] Object reference not set to an instance of [00:25:55.009 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.092 D] Object reference not set to an instance of [00:25:55.093 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.192 D] Object reference not set to an instance of [00:25:55.193 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.276 D] Object reference not set to an instance of [00:25:55.276 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.359 D] Object reference not set to an instance of [00:25:55.359 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.443 D] Object reference not set to an instance of [00:25:55.443 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.526 D] Object reference not set to an instance of [00:25:55.526 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.610 D] Object reference not set to an instance of [00:25:55.611 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.710 D] Object reference not set to an instance of [00:25:55.710 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.793 D] Object reference not set to an instance of [00:25:55.793 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.893 D] Object reference not set to an instance of [00:25:55.893 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:55.993 D] Object reference not set to an instance of [00:25:55.993 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:56.094 D] Object reference not set to an instance of [00:25:56.094 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:56.176 D] Object reference not set to an instance of [00:25:56.177 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:56.277 D] Object reference not set to an instance of [00:25:56.277 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:25:56.377 D] Object reference not set to an instance of [00:25:56.377 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:56.477 D] Object reference not set to an instance of [00:25:56.477 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:56.577 D] Object reference not set to an instance of [00:25:56.577 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:56.661 D] Object reference not set to an instance of [00:25:56.661 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:56.760 D] Object reference not set to an instance of [00:25:56.761 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:56.894 D] Object reference not set to an instance of [00:25:56.894 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.010 D] Object reference not set to an instance of [00:25:57.011 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.115 D] Object reference not set to an instance of [00:25:57.115 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.211 D] Object reference not set to an instance of [00:25:57.211 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.311 D] Object reference not set to an instance of [00:25:57.311 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.427 D] Object reference not set to an instance of [00:25:57.428 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.594 D] Object reference not set to an instance of [00:25:57.595 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.694 D] Object reference not set to an instance of [00:25:57.695 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.778 D] Object reference not set to an instance of [00:25:57.778 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.878 D] Object reference not set to an instance of [00:25:57.878 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:57.995 D] Object reference not set to an instance of [00:25:57.995 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:58.111 D] Object reference not set to an instance of [00:25:58.112 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:58.195 D] Object reference not set to an instance of [00:25:58.195 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:58.278 D] Object reference not set to an instance of [00:25:58.278 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:25:58.378 D] Object reference not set to an instance of [00:25:58.378 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:58.462 D] Object reference not set to an instance of [00:25:58.462 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:58.562 D] Object reference not set to an instance of [00:25:58.562 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:58.678 D] Object reference not set to an instance of [00:25:58.679 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:58.795 D] Object reference not set to an instance of [00:25:58.796 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:58.879 D] Object reference not set to an instance of [00:25:58.879 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:58.962 D] Object reference not set to an instance of [00:25:58.962 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.062 D] Object reference not set to an instance of [00:25:59.062 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.145 D] Object reference not set to an instance of [00:25:59.146 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.246 D] Object reference not set to an instance of [00:25:59.246 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.363 D] Object reference not set to an instance of [00:25:59.363 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.446 D] Object reference not set to an instance of [00:25:59.446 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.546 D] Object reference not set to an instance of [00:25:59.546 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.630 D] Object reference not set to an instance of [00:25:59.630 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.729 D] Object reference not set to an instance of [00:25:59.730 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.813 D] Object reference not set to an instance of [00:25:59.813 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.913 D] Object reference not set to an instance of [00:25:59.913 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:25:59.996 D] Object reference not set to an instance of [00:25:59.996 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:00.096 D] Object reference not set to an instance of [00:26:00.096 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:00.180 D] Object reference not set to an instance of [00:26:00.180 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:00.280 D] Object reference not set to an instance of [00:26:00.280 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:00.363 D] Object reference not set to an instance of [00:26:00.363 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:00.463 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:26:00.463 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:00.580 D] Object reference not set to an instance of [00:26:00.580 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:00.763 D] Object reference not set to an instance of [00:26:00.764 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:00.847 D] Object reference not set to an instance of [00:26:00.847 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:00.947 D] Object reference not set to an instance of [00:26:00.947 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:01.064 D] Object reference not set to an instance of [00:26:01.064 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:01.147 D] Object reference not set to an instance of [00:26:01.147 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:01.247 D] Object reference not set to an instance of [00:26:01.248 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:01.331 D] Object reference not set to an instance of [00:26:01.331 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:01.431 D] Object reference not set to an instance of [00:26:01.431 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:01.548 D] Object reference not set to an instance of an object. [00:26:01.548 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:04.617 D] Function GetHealth does not exist. [00:26:04.617 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:04.717 D] Function GetHealth does not exist. [00:26:04.717 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:04.800 D] Function GetHealth does not exist. [00:26:04.800 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:04.901 D] Function GetHealth does not exist. [00:26:04.901 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:04.994 D] Function GetHealth does not exist. [00:26:04.994 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:05.117 D] Function GetHealth does not exist. [00:26:05.117 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:05.200 D] Function GetHealth does not exist. [00:26:05.201 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:05.300 D] Function GetHealth does not exist. [00:26:05.301 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:05.401 D] Function GetHealth does not exist. [00:26:05.401 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [00:26:05.517 D] Function GetHealth does not exist. [00:26:05.517 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:05.617 D] Function GetHealth does not exist. [00:26:05.618 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:05.734 D] Function GetHealth does not exist. [00:26:05.734 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:05.835 D] Function GetHealth does not exist. [00:26:05.835 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:05.951 D] Function GetHealth does not exist. [00:26:05.951 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:06.034 D] Function GetHealth does not exist. [00:26:06.035 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:06.134 D] Function GetHealth does not exist. [00:26:06.135 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[00:26:06.235 D] Function GetHealth does not exist. [00:26:06.235 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:06.361 D] Function GetHealth does not exist. [00:26:06.362 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:06.452 D] Function GetHealth does not exist. [00:26:06.452 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:06.551 D] Function GetHealth does not exist. [00:26:06.552 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:06.635 D] Function GetHealth does not exist. [00:26:06.635 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:06.735 D] Function GetHealth does not exist. [00:26:06.735 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:06.835 D] Function GetHealth does not exist. [00:26:06.835 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:06.919 D] Function GetHealth does not exist.

[00:26:06.919 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.018 D] Function GetHealth does not exist. [00:26:07.019 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.119 D] Function GetHealth does not exist. [00:26:07.119 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.202 D] Function GetHealth does not exist. [00:26:07.202 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.302 D] Function GetHealth does not exist. [00:26:07.302 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.402 D] Function GetHealth does not exist. [00:26:07.402 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.486 D] Function GetHealth does not exist. [00:26:07.486 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.585 D] Function GetHealth does not exist. [00:26:07.586 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.769 D] Function GetHealth does not exist. [00:26:07.769 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.869 D] Function GetHealth does not exist. [00:26:07.869 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:07.969 D] Function GetHealth does not exist. [00:26:07.969 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.070 D] Function GetHealth does not exist. [00:26:08.070 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.153 D] Function GetHealth does not exist. [00:26:08.153 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.253 D] Function GetHealth does not exist. [00:26:08.253 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.353 D] Function GetHealth does not exist. [00:26:08.353 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.436 D] Function GetHealth does not exist. [00:26:08.436 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.536 D] Function GetHealth does not exist. [00:26:08.537 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.636 D] Function GetHealth does not exist. [00:26:08.637 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.736 D] Function GetHealth does not exist. [00:26:08.737 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.836 D] Function GetHealth does not exist. [00:26:08.837 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:08.920 D] Function GetHealth does not exist. [00:26:08.921 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.003 D] Function GetHealth does not exist. [00:26:09.004 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.103 D] Function GetHealth does not exist. [00:26:09.104 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.204 D] Function GetHealth does not exist. [00:26:09.204 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.287 D] Function GetHealth does not exist. [00:26:09.287 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.387 D] Function GetHealth does not exist. [00:26:09.387 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.487 D] Function GetHealth does not exist. [00:26:09.487 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.570 D] Function GetHealth does not exist. [00:26:09.571 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.670 D] Function GetHealth does not exist. [00:26:09.671 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.754 D] Function GetHealth does not exist. [00:26:09.754 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.837 D] Function GetHealth does not exist. [00:26:09.837 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:09.937 D] Function GetHealth does not exist. [00:26:09.938 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.021 D] Function GetHealth does not exist. [00:26:10.021 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.104 D] Function GetHealth does not exist. [00:26:10.104 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.205 D] Function GetHealth does not exist. [00:26:10.205 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.288 D] Function GetHealth does not exist. [00:26:10.288 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.388 D] Function GetHealth does not exist. [00:26:10.388 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.472 D] Function GetHealth does not exist. [00:26:10.472 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.555 D] Function GetHealth does not exist. [00:26:10.555 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.655 D] Function GetHealth does not exist. [00:26:10.655 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.738 D] Function GetHealth does not exist. [00:26:10.738 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:10.921 D] Function GetHealth does not exist. [00:26:10.922 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:11.022 D] Function GetHealth does not exist. [00:26:11.022 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:11.105 D] Function GetHealth does not exist. [00:26:11.105 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:11.206 D] Function GetHealth does not exist. [00:26:11.206 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:11.290 D] Function GetHealth does not exist. [00:26:11.290 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [00:26:11.390 D] Function GetHealth does not exist. [00:26:11.390 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:11.473 D] Function GetHealth does not exist. [00:26:11.473 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:11.573 D] Function GetHealth does not exist. [00:26:11.573 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:14.358 D] Object reference not set to an instance of an object. [00:26:14.359 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:14.458 D] Object reference not set to an instance of [00:26:14.458 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:14.575 D] Object reference not set to an instance of [00:26:14.575 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:14.659 D] Object reference not set to an instance of [00:26:14.659 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:14.742 D] Object reference not set to an instance of [00:26:14.742 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:14.842 D] Object reference not set to an instance of [00:26:14.842 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:14.925 D] Object reference not set to an instance of [00:26:14.925 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.009 D] Object reference not set to an instance of [00:26:15.009 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.109 D] Object reference not set to an instance of [00:26:15.109 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.225 D] Object reference not set to an instance of [00:26:15.226 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.309 D] Object reference not set to an instance of [00:26:15.309 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.392 D] Object reference not set to an instance of [00:26:15.392 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.492 D] Object reference not set to an instance of [00:26:15.493 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.591 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:26:15.591 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.709 D] Object reference not set to an instance of [00:26:15.709 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.826 D] Object reference not set to an instance of [00:26:15.826 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:15.909 D] Object reference not set to an instance of [00:26:15.910 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType )

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.009 D] Object reference not set to an instance of [00:26:16.010 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.093 D] Object reference not set to an instance of [00:26:16.093 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.193 D] Object reference not set to an instance of [00:26:16.194 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.276 D] Object reference not set to an instance of [00:26:16.276 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.376 D] Object reference not set to an instance of [00:26:16.377 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.493 D] Object reference not set to an instance of [00:26:16.494 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.576 D] Object reference not set to an instance of [00:26:16.577 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.676 D] Object reference not set to an instance of [00:26:16.677 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.760 D] Object reference not set to an instance of [00:26:16.760 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.860 D] Object reference not set to an instance of [00:26:16.860 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:16.943 D] Object reference not set to an instance of [00:26:16.944 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:17.043 D] Object reference not set to an instance of [00:26:17.044 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:17.160 D] Object reference not set to an instance of [00:26:17.160 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:17.244 D] Object reference not set to an instance of [00:26:17.244 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:17.344 D] Object reference not set to an instance of [00:26:17.344 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

[00:26:17.527 D] Object reference not set to an instance of [00:26:17.527 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:17.611 D] Object reference not set to an instance of [00:26:17.611 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:17.711 D] Object reference not set to an instance of [00:26:17.711 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:17.827 D] Object reference not set to an instance of [00:26:17.828 D] at Buddy.Swtor.Objects.TorObject.() at ..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:17.911 D] Object reference not set to an instance of [00:26:17.911 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.011 D] Object reference not set to an instance of [00:26:18.011 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.094 D] Object reference not set to an instance of [00:26:18.094 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType)

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.194 D] Object reference not set to an instance of [00:26:18.194 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.278 D] Object reference not set to an instance of [00:26:18.278 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.378 D] Object reference not set to an instance of [00:26:18.378 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.494 D] Object reference not set to an instance of [00:26:18.495 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.578 D] Object reference not set to an instance of [00:26:18.578 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.683 D] Object reference not set to an instance of [00:26:18.683 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.778 D] Object reference not set to an instance of [00:26:18.779 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.895 D] Object reference not set to an instance of [00:26:18.896 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:18.995 D] Object reference not set to an instance of [00:26:18.995 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:19.078 D] Object reference not set to an instance of [00:26:19.079 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:19.179 D] Object reference not set to an instance of [00:26:19.179 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:19.278 D] Object reference not set to an instance of [00:26:19.279 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.BotMain.() [00:26:19.379 D] Object reference not set to an instance of [00:26:19.379 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:19.495 D] Object reference not set to an instance of [00:26:19.496 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:19.595 D] Object reference not set to an instance of [00:26:19.596 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:19.679 D] Object reference not set to an instance of [00:26:19.679 D] at Buddy.Swtor.Objects.TorObject.()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:19.779 D] Object reference not set to an instance of [00:26:19.779 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:19.879 D] Object reference not set to an instance of [00:26:19.879 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:19.962 D] Object reference not set to an instance of [00:26:19.963 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:20.062 D] Object reference not set to an instance of [00:26:20.063 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:20.162 D] Object reference not set to an instance of [00:26:20.163 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:20.313 D] Object reference not set to an instance of [00:26:20.313 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:20.413 D] Object reference not set to an instance of [00:26:20.413 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:20.613 D] Object reference not set to an instance of [00:26:20.613 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:20.696 D] Object reference not set to an instance of [00:26:20.696 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:20.796 D] Object reference not set to an instance of [00:26:20.797 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:20.896 D] Object reference not set to an instance of [00:26:20.897 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:20.996 D] Object reference not set to an instance of [00:26:20.997 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:21.080 D] Object reference not set to an instance of [00:26:21.080 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:21.180 D] Object reference not set to an instance of [00:26:21.180 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:21.280 D] Object reference not set to an instance of [00:26:21.280 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:21.380 D] Object reference not set to an instance of [00:26:21.380 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:21.463 D] Object reference not set to an instance of [00:26:21.464 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:21.564 D] Object reference not set to an instance of [00:26:21.564 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:21.664 D] Object reference not set to an instance of

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

field, HeroType forc

an object.

[00:26:21.664 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.183 D] Function GetHealth does not exist. [00:26:25.183 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.250 D] Function GetHealth does not exist. [00:26:25.250 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.335 D] Function GetHealth does not exist. [00:26:25.335 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.416 D] Function GetHealth does not exist. [00:26:25.417 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.500 D] Function GetHealth does not exist. [00:26:25.500 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.566 D] Function GetHealth does not exist. [00:26:25.567 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[00:26:25.633 D] Function GetHealth does not exist. [00:26:25.633 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.700 D] Function GetHealth does not exist. [00:26:25.700 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.766 D] Function GetHealth does not exist. [00:26:25.767 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.850 D] Function GetHealth does not exist. [00:26:25.850 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:25.934 D] Function GetHealth does not exist. [00:26:25.934 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.017 D] Function GetHealth does not exist. [00:26:26.017 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.084 D] Function GetHealth does not exist. [00:26:26.085 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.150 D] Function GetHealth does not exist.

[00:26:26.151 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.217 D] Function GetHealth does not exist. [00:26:26.217 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.300 D] Function GetHealth does not exist. [00:26:26.301 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.384 D] Function GetHealth does not exist. [00:26:26.384 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.484 D] Function GetHealth does not exist. [00:26:26.484 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.567 D] Function GetHealth does not exist. [00:26:26.567 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.651 D] Function GetHealth does not exist. [00:26:26.651 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.719 D] Function GetHealth does not exist. [00:26:26.719 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.784 D] Function GetHealth does not exist. [00:26:26.784 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:26.935 D] Function GetHealth does not exist. [00:26:26.935 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.017 D] Function GetHealth does not exist. [00:26:27.018 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.101 D] Function GetHealth does not exist. [00:26:27.101 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.187 D] Function GetHealth does not exist. [00:26:27.187 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.269 D] Function GetHealth does not exist. [00:26:27.269 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.351 D] Function GetHealth does not exist. [00:26:27.351 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.418 D] Function GetHealth does not exist. [00:26:27.418 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.520 D] Function GetHealth does not exist. [00:26:27.521 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.601 D] Function GetHealth does not exist. [00:26:27.602 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.688 D] Function GetHealth does not exist. [00:26:27.688 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.768 D] Function GetHealth does not exist. [00:26:27.768 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.835 D] Function GetHealth does not exist. [00:26:27.835 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.901 D] Function GetHealth does not exist. [00:26:27.902 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:27.968 D] Function GetHealth does not exist. [00:26:27.968 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.035 D] Function GetHealth does not exist. [00:26:28.035 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.102 D] Function GetHealth does not exist. [00:26:28.102 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.235 D] Function GetHealth does not exist. [00:26:28.235 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.318 D] Function GetHealth does not exist. [00:26:28.319 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.385 D] Function GetHealth does not exist. [00:26:28.385 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.452 D] Function GetHealth does not exist. [00:26:28.452 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.519 D] Function GetHealth does not exist. [00:26:28.519 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.585 D] Function GetHealth does not exist. [00:26:28.585 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.653 D] Function GetHealth does not exist. [00:26:28.653 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.722 D] Function GetHealth does not exist. [00:26:28.722 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.787 D] Function GetHealth does not exist. [00:26:28.787 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:28.937 D] Function GetHealth does not exist. [00:26:28.937 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.020 D] Function GetHealth does not exist. [00:26:29.020 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.103 D] Function GetHealth does not exist. [00:26:29.104 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.189 D] Function GetHealth does not exist. [00:26:29.189 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.253 D] Function GetHealth does not exist. [00:26:29.254 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.403 D] Function GetHealth does not exist. [00:26:29.404 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.487 D] Function GetHealth does not exist. [00:26:29.487 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.570 D] Function GetHealth does not exist. [00:26:29.571 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.654 D] Function GetHealth does not exist. [00:26:29.654 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.738 D] Function GetHealth does not exist. [00:26:29.738 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.821 D] Function GetHealth does not exist. [00:26:29.821 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:29.887 D] Function GetHealth does not exist. [00:26:29.887 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [00:26:29.971 D] Function GetHealth does not exist. [00:26:29.971 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.054 D] Function GetHealth does not exist. [00:26:30.054 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.121 D] Function GetHealth does not exist. [00:26:30.121 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.204 D] Function GetHealth does not exist. [00:26:30.205 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.289 D] Function GetHealth does not exist. [00:26:30.289 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.372 D] Function GetHealth does not exist. [00:26:30.372 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.455 D] Function GetHealth does not exist. [00:26:30.455 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[00:26:30.538 D] Function GetHealth does not exist. [00:26:30.538 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.622 D] Function GetHealth does not exist. [00:26:30.622 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.688 D] Function GetHealth does not exist. [00:26:30.688 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.771 D] Function GetHealth does not exist. [00:26:30.772 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.855 D] Function GetHealth does not exist. [00:26:30.855 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:30.922 D] Function GetHealth does not exist. [00:26:30.922 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:31.005 D] Function GetHealth does not exist. [00:26:31.005 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:31.088 D] Function GetHealth does not exist.

[00:26:31.088 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:31.188 D] Function GetHealth does not exist. [00:26:31.189 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:31.356 D] Function GetHealth does not exist. [00:26:31.356 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:31.451 D] Function GetHealth does not exist. [00:26:31.451 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:34.497 D] Object reference not set to an instance of an object. [00:26:34.497 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:26:34.813 D] Function GetHealth does not exist. [00:26:34.813 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:34.971 D] Function GetHealth does not exist. [00:26:34.972 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:35.138 D] Function GetHealth does not exist.

[00:26:35.138 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:35.322 D] Function GetHealth does not exist. [00:26:35.322 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:35.510 D] Function GetHealth does not exist. [00:26:35.510 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:35.672 D] Function GetHealth does not exist. [00:26:35.672 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:35.839 D] Function GetHealth does not exist. [00:26:35.839 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:35.989 D] Function GetHealth does not exist. [00:26:35.989 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:36.155 D] Function GetHealth does not exist. [00:26:36.156 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:36.306 D] Function GetHealth does not exist. [00:26:36.306 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:36.456 D] Function GetHealth does not exist. [00:26:36.456 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:36.639 D] Function GetHealth does not exist. [00:26:36.639 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:36.832 D] Function GetHealth does not exist. [00:26:36.833 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:37.006 D] Function GetHealth does not exist. [00:26:37.006 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:37.191 D] Function GetHealth does not exist. [00:26:37.192 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:37.373 D] Function GetHealth does not exist. [00:26:37.373 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:37.580 D] Function GetHealth does not exist. [00:26:37.580 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:37.754 D] Function GetHealth does not exist. [00:26:37.755 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:37.929 D] Function GetHealth does not exist. [00:26:37.929 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:38.103 D] Function GetHealth does not exist. [00:26:38.104 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:38.278 D] Function GetHealth does not exist. [00:26:38.278 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:38.470 D] Function GetHealth does not exist. [00:26:38.470 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:38.658 D] Function GetHealth does not exist. [00:26:38.658 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:38.841 D] Function GetHealth does not exist. [00:26:38.841 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:39.041 D] Function GetHealth does not exist. [00:26:39.041 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:39.241 D] Function GetHealth does not exist. [00:26:39.241 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:39.451 D] Function GetHealth does not exist. [00:26:39.451 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:39.625 D] Function GetHealth does not exist. [00:26:39.625 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:39.775 D] Function GetHealth does not exist. [00:26:39.775 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:39.971 D] Function GetHealth does not exist. [00:26:39.971 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:40.139 D] Function GetHealth does not exist. [00:26:40.139 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:40.319 D] Function GetHealth does not exist. [00:26:40.319 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:40.478 D] Function GetHealth does not exist. [00:26:40.478 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:40.703 D] Function GetHealth does not exist. [00:26:40.704 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:40.876 D] Function GetHealth does not exist. [00:26:40.876 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:41.031 D] Function GetHealth does not exist. [00:26:41.032 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:41.193 D] Function GetHealth does not exist. [00:26:41.193 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:41.343 D] Function GetHealth does not exist. [00:26:41.343 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:41.576 D] Function GetHealth does not exist. [00:26:41.576 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:41.743 D] Function GetHealth does not exist. [00:26:41.743 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:41.893 D] Function GetHealth does not exist. [00:26:41.893 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:44.278 D] Function GetHealth does not exist. [00:26:44.279 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:44.429 D] Function GetHealth does not exist. [00:26:44.429 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:44.579 D] Function GetHealth does not exist. [00:26:44.579 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:44.734 D] Function GetHealth does not exist. [00:26:44.735 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:44.879 D] Function GetHealth does not exist. [00:26:44.879 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:45.012 D] Function GetHealth does not exist. [00:26:45.012 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:45.146 D] Function GetHealth does not exist. [00:26:45.146 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [00:26:45.279 D] Function GetHealth does not exist. [00:26:45.279 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:45.429 D] Function GetHealth does not exist. [00:26:45.430 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:45.561 D] Function GetHealth does not exist. [00:26:45.561 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:45.697 D] Function GetHealth does not exist. [00:26:45.697 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:45.821 D] Function GetHealth does not exist. [00:26:45.822 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:46.237 D] Function GetHealth does not exist. [00:26:46.237 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:46.394 D] Function GetHealth does not exist. [00:26:46.395 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[00:26:46.549 D] Function GetHealth does not exist. [00:26:46.550 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:46.690 D] Function GetHealth does not exist. [00:26:46.690 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:46.831 D] Function GetHealth does not exist. [00:26:46.832 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:46.982 D] Function GetHealth does not exist. [00:26:46.982 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:47.172 D] Function GetHealth does not exist. [00:26:47.172 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:47.362 D] Function GetHealth does not exist. [00:26:47.362 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:47.529 D] Function GetHealth does not exist. [00:26:47.530 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:47.668 D] Function GetHealth does not exist.

[00:26:47.668 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:47.807 D] Function GetHealth does not exist. [00:26:47.807 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:47.949 D] Function GetHealth does not exist. [00:26:47.949 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:48.088 D] Function GetHealth does not exist. [00:26:48.089 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:48.300 D] Function GetHealth does not exist. [00:26:48.300 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:48.450 D] Function GetHealth does not exist. [00:26:48.451 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:48.624 D] Function GetHealth does not exist. [00:26:48.625 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:48.781 D] Function GetHealth does not exist. [00:26:48.781 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:48.980 D] Function GetHealth does not exist. [00:26:48.981 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:49.165 D] Function GetHealth does not exist. [00:26:49.166 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:49.368 D] Function GetHealth does not exist. [00:26:49.368 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:49.540 D] Function GetHealth does not exist. [00:26:49.541 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:49.700 D] Function GetHealth does not exist. [00:26:49.700 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:49.840 D] Function GetHealth does not exist. [00:26:49.841 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:50.001 D] Function GetHealth does not exist. [00:26:50.001 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:50.159 D] Function GetHealth does not exist. [00:26:50.159 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:50.317 D] Function GetHealth does not exist. [00:26:50.318 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:50.504 D] Function GetHealth does not exist. [00:26:50.504 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:50.763 D] Function GetHealth does not exist. [00:26:50.763 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:50.975 D] Function GetHealth does not exist. [00:26:50.975 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:51.181 D] Function GetHealth does not exist. [00:26:51.181 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:51.360 D] Function GetHealth does not exist. [00:26:51.360 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:51.518 D] Function GetHealth does not exist. [00:26:51.519 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:51.700 D] Function GetHealth does not exist. [00:26:51.701 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:51.862 D] Function GetHealth does not exist. [00:26:51.862 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:52.031 D] Function GetHealth does not exist. [00:26:52.032 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:54.945 D] Function GetHealth does not exist. [00:26:54.945 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.021 D] Function GetHealth does not exist. [00:26:55.021 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.093 D] Function GetHealth does not exist. [00:26:55.093 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.171 D] Function GetHealth does not exist. [00:26:55.171 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.271 D] Function GetHealth does not exist. [00:26:55.271 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.340 D] Function GetHealth does not exist. [00:26:55.340 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.421 D] Function GetHealth does not exist. [00:26:55.421 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.521 D] Function GetHealth does not exist. [00:26:55.522 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.622 D] Function GetHealth does not exist. [00:26:55.622 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.721 D] Function GetHealth does not exist. [00:26:55.722 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.810 D] Function GetHealth does not exist. [00:26:55.810 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.888 D] Function GetHealth does not exist. [00:26:55.888 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:55.988 D] Function GetHealth does not exist. [00:26:55.989 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.088 D] Function GetHealth does not exist. [00:26:56.089 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.188 D] Function GetHealth does not exist. [00:26:56.189 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.260 D] Function GetHealth does not exist. [00:26:56.261 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.353 D] Function GetHealth does not exist. [00:26:56.353 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.432 D] Function GetHealth does not exist. [00:26:56.432 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.510 D] Function GetHealth does not exist. [00:26:56.510 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.592 D] Function GetHealth does not exist. [00:26:56.592 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [00:26:56.670 D] Function GetHealth does not exist. [00:26:56.671 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.753 D] Function GetHealth does not exist. [00:26:56.753 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.831 D] Function GetHealth does not exist. [00:26:56.831 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.907 D] Function GetHealth does not exist. [00:26:56.908 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:56.992 D] Function GetHealth does not exist. [00:26:56.992 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.073 D] Function GetHealth does not exist. [00:26:57.073 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.155 D] Function GetHealth does not exist. [00:26:57.156 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[00:26:57.235 D] Function GetHealth does not exist. [00:26:57.236 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.317 D] Function GetHealth does not exist. [00:26:57.318 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.396 D] Function GetHealth does not exist. [00:26:57.396 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.472 D] Function GetHealth does not exist. [00:26:57.472 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.558 D] Function GetHealth does not exist. [00:26:57.558 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.637 D] Function GetHealth does not exist. [00:26:57.638 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.720 D] Function GetHealth does not exist. [00:26:57.720 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.801 D] Function GetHealth does not exist.

[00:26:57.801 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.883 D] Function GetHealth does not exist. [00:26:57.884 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:57.990 D] Function GetHealth does not exist. [00:26:57.991 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.071 D] Function GetHealth does not exist. [00:26:58.071 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.153 D] Function GetHealth does not exist. [00:26:58.153 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.232 D] Function GetHealth does not exist. [00:26:58.233 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.307 D] Function GetHealth does not exist. [00:26:58.308 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.395 D] Function GetHealth does not exist. [00:26:58.395 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.474 D] Function GetHealth does not exist. [00:26:58.474 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.574 D] Function GetHealth does not exist. [00:26:58.574 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.666 D] Function GetHealth does not exist. [00:26:58.666 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.757 D] Function GetHealth does not exist. [00:26:58.757 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.848 D] Function GetHealth does not exist. [00:26:58.848 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:58.924 D] Function GetHealth does not exist. [00:26:58.924 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.024 D] Function GetHealth does not exist. [00:26:59.024 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.153 D] Function GetHealth does not exist. [00:26:59.154 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.224 D] Function GetHealth does not exist. [00:26:59.224 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.303 D] Function GetHealth does not exist. [00:26:59.304 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.380 D] Function GetHealth does not exist. [00:26:59.381 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.474 D] Function GetHealth does not exist. [00:26:59.475 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.574 D] Function GetHealth does not exist. [00:26:59.575 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.681 D] Function GetHealth does not exist. [00:26:59.681 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.758 D] Function GetHealth does not exist. [00:26:59.758 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.841 D] Function GetHealth does not exist. [00:26:59.842 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:26:59.919 D] Function GetHealth does not exist. [00:26:59.919 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.008 D] Function GetHealth does not exist. [00:27:00.009 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.025 D] Object reference not set to an instance of an object. [00:27:00.025 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:27:00.095 D] Function GetHealth does not exist. [00:27:00.095 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.182 D] Function GetHealth does not exist. [00:27:00.183 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.268 D] Function GetHealth does not exist. [00:27:00.268 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.349 D] Function GetHealth does not exist. [00:27:00.349 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.438 D] Function GetHealth does not exist. [00:27:00.438 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.509 D] Function GetHealth does not exist. [00:27:00.509 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.592 D] Function GetHealth does not exist. [00:27:00.592 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.692 D] Function GetHealth does not exist. [00:27:00.693 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.775 D] Function GetHealth does not exist. [00:27:00.776 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.888 D] Function GetHealth does not exist. [00:27:00.888 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:00.975 D] Function GetHealth does not exist. [00:27:00.975 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.103 D] Function GetHealth does not exist. [00:27:01.103 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.187 D] Function GetHealth does not exist. [00:27:01.187 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.270 D] Function GetHealth does not exist. [00:27:01.270 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.372 D] Function GetHealth does not exist. [00:27:01.372 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.444 D] Function GetHealth does not exist. [00:27:01.444 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.530 D] Function GetHealth does not exist. [00:27:01.530 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.626 D] Function GetHealth does not exist. [00:27:01.626 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.709 D] Function GetHealth does not exist. [00:27:01.710 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.810 D] Function GetHealth does not exist. [00:27:01.810 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.893 D] Function GetHealth does not exist. [00:27:01.893 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:01.976 D] Function GetHealth does not exist. [00:27:01.977 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:02.126 D] Function GetHealth does not exist. [00:27:02.127 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:05.096 D] Function GetHealth does not exist. [00:27:05.097 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:05.180 D] Function GetHealth does not exist. [00:27:05.180 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:05.289 D] Function GetHealth does not exist. [00:27:05.289 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [00:27:05.363 D] Function GetHealth does not exist. [00:27:05.363 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:05.447 D] Function GetHealth does not exist. [00:27:05.447 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:05.552 D] Function GetHealth does not exist. [00:27:05.552 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:05.634 D] Function GetHealth does not exist. [00:27:05.635 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:05.717 D] Function GetHealth does not exist. [00:27:05.717 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:05.813 D] Function GetHealth does not exist. [00:27:05.814 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:05.897 D] Function GetHealth does not exist. [00:27:05.897 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[00:27:05.980 D] Function GetHealth does not exist. [00:27:05.981 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.064 D] Function GetHealth does not exist. [00:27:06.064 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.172 D] Function GetHealth does not exist. [00:27:06.172 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.255 D] Function GetHealth does not exist. [00:27:06.255 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.333 D] Function GetHealth does not exist. [00:27:06.334 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.435 D] Function GetHealth does not exist. [00:27:06.435 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.500 D] Function GetHealth does not exist. [00:27:06.500 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.674 D] Function GetHealth does not exist.

[00:27:06.675 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.748 D] Function GetHealth does not exist. [00:27:06.748 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.831 D] Function GetHealth does not exist. [00:27:06.831 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:06.914 D] Function GetHealth does not exist. [00:27:06.915 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:07.022 D] Function GetHealth does not exist. [00:27:07.022 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:07.098 D] Function GetHealth does not exist. [00:27:07.098 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:07.181 D] Function GetHealth does not exist. [00:27:07.181 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:07.265 D] Function GetHealth does not exist. [00:27:07.265 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:07.354 D] Function GetHealth does not exist. [00:27:07.354 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:07.433 D] Function GetHealth does not exist. [00:27:07.433 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:07.596 D] Function GetHealth does not exist. [00:27:07.596 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:08.533 D] Function GetHealth does not exist. [00:27:08.533 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:08.593 D] Function GetHealth does not exist. [00:27:08.593 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:08.736 D] Function GetHealth does not exist. [00:27:08.737 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:08.806 D] Function GetHealth does not exist. [00:27:08.806 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:08.917 D] Function GetHealth does not exist. [00:27:08.917 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:08.997 D] Function GetHealth does not exist. [00:27:08.997 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.080 D] Function GetHealth does not exist. [00:27:09.081 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.172 D] Function GetHealth does not exist. [00:27:09.172 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.291 D] Function GetHealth does not exist. [00:27:09.292 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.394 D] Function GetHealth does not exist. [00:27:09.394 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.470 D] Function GetHealth does not exist. [00:27:09.470 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.589 D] Function GetHealth does not exist. [00:27:09.590 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.686 D] Function GetHealth does not exist. [00:27:09.687 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.787 D] Function GetHealth does not exist. [00:27:09.787 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.873 D] Function GetHealth does not exist. [00:27:09.873 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:09.976 D] Function GetHealth does not exist. [00:27:09.976 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.072 D] Function GetHealth does not exist. [00:27:10.072 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.180 D] Function GetHealth does not exist. [00:27:10.180 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.257 D] Function GetHealth does not exist. [00:27:10.257 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.371 D] Function GetHealth does not exist. [00:27:10.372 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.470 D] Function GetHealth does not exist. [00:27:10.471 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.585 D] Function GetHealth does not exist. [00:27:10.585 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.672 D] Function GetHealth does not exist. [00:27:10.672 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.758 D] Function GetHealth does not exist. [00:27:10.758 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.839 D] Function GetHealth does not exist. [00:27:10.840 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:10.920 D] Function GetHealth does not exist. [00:27:10.921 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:11.039 D] Function GetHealth does not exist. [00:27:11.040 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:11.113 D] Function GetHealth does not exist. [00:27:11.113 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:11.230 D] Function GetHealth does not exist. [00:27:11.230 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:11.304 D] Function GetHealth does not exist. [00:27:11.304 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:11.419 D] Function GetHealth does not exist. [00:27:11.420 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:11.509 D] Function GetHealth does not exist. [00:27:11.509 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:11.754 D] Function GetHealth does not exist. [00:27:11.755 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:11.850 D] Function GetHealth does not exist. [00:27:11.850 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:11.931 D] Function GetHealth does not exist. [00:27:11.931 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [00:27:11.989 D] Function GetHealth does not exist. [00:27:11.989 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:27:12.155 D] Function GetHealth does not exist. [00:27:12.155 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:28:15.364 D] [WingIt, MAINTENANCE ERROR] No attack target set--target is nul l Location: at WingIt.TargetSelect.<CreateBTPS_UpdateForBattlefieldConditions>b__3(Object inCombat) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() at Buddy.CommonBot.BotMain.() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C ontextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C ontextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() [00:28:15.966 D] [POI Set] Type: Kill [00:28:16.577 N] Casting Force Charge [00:28:17.179 N] Casting Battering Assault [00:28:17.826 N] Casting Deadly Saber [00:28:18.773 N] Casting Disruption [00:28:20.031 D] [POI Set] Type: Kill [00:28:20.791 N] Casting Ravage [00:28:24.094 N] Casting Cloak of Pain [00:28:25.195 N] Casting Force Choke [00:28:29.375 N] Casting Disruption [00:28:31.283 N] Casting Deadly Saber [00:28:32.452 N] Casting Assault [00:28:33.280 D] Object reference not set to an instance of an object. [00:28:33.280 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:28:33.392 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:28:33.496 D] Combat: Set POI to Kill. [00:28:33.557 D] [POI Set] Type: Kill [00:28:33.558 N] Killing Imperial Soldier with 33.93426% health at 14.74 meters [00:28:34.237 N] Casting Force Charge [00:28:35.808 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:28:36.588 N] Casting Vicious Slash [00:28:38.092 N] Moving to Imperial Lieutenant at 14.33547 meters. [00:28:38.092 D] [POI Set] Type: Loot [00:28:41.142 N] Casting Channel Hatred [00:28:43.631 V] Blacklisting 1C6E1EF5E2 for 00:05:00 [00:28:43.631 V] [Poi.Clear] Reason: Could not reach loot target for 30s. Blackl isting for five minutes and moving on. [00:28:43.692 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [00:28:44.396 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [00:28:44.428 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [00:28:44.462 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [00:28:44.512 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315 [00:28:44.550 D] [AutoEquip] Currently equiped EquipHumanLeg slot's score is: 270 [00:28:44.583 D] [AutoEquip] Currently equiped EquipHumanWrist slot's score i s: 255 [00:28:44.586 D] [AutoEquip] Currently equiped EquipHumanMainHand slot's scor e is: 1260 [00:28:44.590 D] [AutoEquip] Currently equiped EquipHumanOffHand slot's score is: 1152 [00:28:44.590 D] [AutoEquip] Currently equiped EquipHumanShield slot's score is: -1 [00:28:44.590 D] [AutoEquip] Currently equiped EquipHumanRanged slot's score is: -1 [00:28:44.590 D] [AutoEquip] Currently equiped EquipHumanRangedPrimary slot's score is: -1 [00:28:44.590 D] [AutoEquip] Currently equiped EquipHumanRangedSecondary slot 's score is: -1 [00:28:44.590 D] [AutoEquip] Currently equiped EquipHumanRangedTertiary slot' s score is: -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidChest slot's score i s: -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidLeg slot's score is: -1 [00:28:44.590 N] [AutoEquip] Equipping companion!

[00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidFeet slot's score is : -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidHand slot's score is : -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidGyro slot's score is : -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidLower slot's score i s: -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidUpper slot's score i s: -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidOutfit slot's score is: -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [00:28:44.590 N] [AutoEquip] Equipping companion! [00:28:44.590 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [00:28:44.593 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [00:28:44.593 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [00:28:44.593 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [00:28:45.070 N] Casting Channel Hatred [00:28:46.826 D] [POI Set] Type: Hotspot [00:28:47.412 D] Can't mount . Reason: ConditionFailed [00:28:55.990 N] Casting Force Charge [00:28:57.169 N] Casting Deadly Saber [00:28:57.891 N] Casting Berserk [00:28:58.739 N] Casting Battering Assault [00:28:59.372 N] Casting Disruption [00:29:00.474 N] Casting Rupture [00:29:02.430 D] Combat: Set POI to Kill. [00:29:02.430 D] [POI Set] Type: Kill [00:29:02.431 N] Killing Imperial Soldier with 77.10624% health at 2.24 meters [00:29:03.225 N] Casting Ravage [00:29:06.849 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:29:06.929 D] Combat: Set POI to Kill. [00:29:06.929 D] [POI Set] Type: Kill [00:29:06.930 N] Killing Imperial Soldier with 20.16501% health at 1.86 meters [00:29:07.631 N] Casting Disruption [00:29:09.629 N] Casting Deadly Saber [00:29:10.866 N] Casting Vicious Slash [00:29:11.883 D] Object reference not set to an instance of an object. [00:29:11.883 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:29:12.954 N] Casting Vicious Slash [00:29:14.091 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:29:17.737 D] Can't mount . Reason: ConditionFailed [00:29:17.737 D] [POI Set] Type: Hotspot [00:29:17.770 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [00:29:18.587 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [00:29:18.621 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [00:29:18.672 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [00:29:18.704 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315 [00:29:18.756 D] [AutoEquip] Currently equiped EquipHumanLeg slot's score is: 270 [00:29:18.804 D] [AutoEquip] Currently equiped EquipHumanWrist slot's score i s: 255 [00:29:18.808 D] [AutoEquip] Currently equiped EquipHumanMainHand slot's scor e is: 1260 [00:29:18.812 D] [AutoEquip] Currently equiped EquipHumanOffHand slot's score is: 1152 [00:29:18.812 D] [AutoEquip] Currently equiped EquipHumanShield slot's score is: -1 [00:29:18.812 D] [AutoEquip] Currently equiped EquipHumanRanged slot's score is: -1 [00:29:18.812 D] [AutoEquip] Currently equiped EquipHumanRangedPrimary slot's score is: -1 [00:29:18.812 D] [AutoEquip] Currently equiped EquipHumanRangedSecondary slot 's score is: -1

[00:29:18.812 D] [AutoEquip] Currently equiped EquipHumanRangedTertiary slot' s score is: -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidChest slot's score i s: -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidLeg slot's score is: -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidFeet slot's score is : -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidHand slot's score is : -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidGyro slot's score is : -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidLower slot's score i s: -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidUpper slot's score i s: -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidOutfit slot's score is: -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [00:29:18.812 N] [AutoEquip] Equipping companion! [00:29:18.812 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [00:29:18.814 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [00:29:18.814 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [00:29:18.814 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [00:29:19.221 D] Can't mount . Reason: ConditionFailed [00:30:52.366 D] [HLL] Dictionary contains 4611686238694333347 key already. Valu e: . [00:30:52.445 D] Object reference not set to an instance of an object. [00:30:52.446 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()

at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:30:52.598 D] Can't mount . Reason: ConditionFailed [00:30:54.143 D] Object reference not set to an instance of an object. [00:30:54.144 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:30:54.216 D] Can't mount . Reason: ConditionFailed [00:30:59.205 D] Function GetHealth does not exist. [00:30:59.205 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:31:19.654 D] Object reference not set to an instance of an object. [00:31:19.654 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:32:31.862 D] Can't mount . Reason: ConditionFailed [00:33:16.583 N] Casting Channel Hatred [00:33:19.284 D] Can't mount . Reason: ConditionFailed [00:33:33.497 N] Casting Channel Hatred

[00:33:36.932 D] Can't mount . Reason: ConditionFailed [00:33:37.016 N] Casting Channel Hatred [00:33:40.635 D] Can't mount . Reason: ConditionFailed [00:35:11.080 D] Function GetHealth does not exist. [00:35:11.080 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:35:20.639 D] Function GetHealth does not exist. [00:35:20.639 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:35:22.744 D] Can't mount . Reason: ConditionFailed [00:36:52.830 D] Function GetHealth does not exist. [00:36:52.831 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:37:01.655 D] Function GetHealth does not exist. [00:37:01.655 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc )

at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:37:33.042 D] Can't mount . Reason: ConditionFailed [00:38:02.833 D] [HLL] Dictionary contains 13 key already. Value: . [00:38:03.465 D] Can't mount . Reason: ConditionFailed [00:38:33.094 D] Object reference not set to an instance of an object. [00:38:33.094 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:38:39.839 D] Object reference not set to an instance of an object. [00:38:39.839 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:38:48.236 D] Function GetHealth does not exist. [00:38:48.237 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)

at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:38:53.888 D] Function GetHealth does not exist. [00:38:53.889 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:38:57.783 D] Can't mount . Reason: ConditionFailed [00:39:04.916 D] Object reference not set to an instance of an object. [00:39:04.916 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:39:13.706 D] Function GetHealth does not exist. [00:39:13.706 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:39:16.270 N] [WingIt] Drive-by buffing 'Unnatural Might' on: Mercenary(R**** ***, Lvl26) [00:39:16.413 N] Casting Unnatural Might [00:39:17.110 D] Can't mount . Reason: ConditionFailed [00:39:29.966 D] Function GetHealth does not exist. [00:39:29.967 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:39:34.512 D] Object reference not set to an instance of an object. [00:39:34.512 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:39:35.748 D] Function GetHealth does not exist. [00:39:35.748 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:39:36.254 D] Function GetHealth does not exist. [00:39:36.255 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)

at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:39:37.983 D] Object reference not set to an instance of an object. [00:39:37.983 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:39:41.647 D] Can't mount . Reason: ConditionFailed [00:39:42.108 N] Casting Force Charge [00:39:45.754 N] Casting Deadly Saber [00:39:46.449 N] Casting Battering Assault [00:39:47.067 N] Casting Disruption [00:39:48.787 D] Combat: Set POI to Kill. [00:39:48.788 D] [POI Set] Type: Kill [00:39:48.789 N] Killing Hutt EW-39 War Droid with 54.81166% health at 1.53 mete rs [00:39:52.873 N] Casting Assault [00:39:54.936 N] Casting Force Choke [00:40:03.536 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:40:03.974 D] Can't mount . Reason: ConditionFailed [00:40:03.974 N] Moving to Hutt EW-39 War Droid at 2.516686 meters. [00:40:03.974 D] [POI Set] Type: Loot [00:40:05.783 D] Can't mount . Reason: ConditionFailed [00:40:05.833 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [00:40:06.795 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [00:40:06.837 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [00:40:06.894 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [00:40:06.949 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315 [00:40:07.001 D] [AutoEquip] Currently equiped EquipHumanLeg slot's score is: 270 [00:40:07.054 D] [AutoEquip] Currently equiped EquipHumanWrist slot's score i s: 255 [00:40:07.058 D] [AutoEquip] Currently equiped EquipHumanMainHand slot's scor e is: 1260 [00:40:07.062 D] [AutoEquip] Currently equiped EquipHumanOffHand slot's score is: 1152 [00:40:07.062 D] [AutoEquip] Currently equiped EquipHumanShield slot's score is: -1 [00:40:07.062 D] [AutoEquip] Currently equiped EquipHumanRanged slot's score

is: -1 [00:40:07.062 D] [AutoEquip] Currently equiped EquipHumanRangedPrimary slot's score is: -1 [00:40:07.062 D] [AutoEquip] Currently equiped EquipHumanRangedSecondary slot 's score is: -1 [00:40:07.062 D] [AutoEquip] Currently equiped EquipHumanRangedTertiary slot' s score is: -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidChest slot's score i s: -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidLeg slot's score is: -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidFeet slot's score is : -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidHand slot's score is : -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidGyro slot's score is : -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidLower slot's score i s: -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidUpper slot's score i s: -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidOutfit slot's score is: -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [00:40:07.062 N] [AutoEquip] Equipping companion! [00:40:07.062 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [00:40:07.064 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [00:40:07.064 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [00:40:07.064 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [00:40:09.714 D] Function GetHealth does not exist. [00:40:09.714 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()

at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:40:09.885 V] [Poi.Clear] Reason: POI is no longer valid for looting. [00:40:10.187 D] [POI Set] Type: Hotspot [00:40:10.956 D] Function GetHealth does not exist. [00:40:10.956 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:40:12.762 D] Function GetHealth does not exist. [00:40:12.763 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:40:15.219 D] Object reference not set to an instance of an object. [00:40:15.219 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:40:15.594 D] Function GetHealth does not exist. [00:40:15.595 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable()

at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:40:16.460 D] Function GetHealth does not exist. [00:40:16.460 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:40:24.634 D] Can't mount . Reason: ConditionFailed [00:40:30.415 D] Function GetHealth does not exist. [00:40:30.415 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:40:30.938 D] Object reference not set to an instance of an object. [00:40:30.939 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.()

[00:40:40.208 D] Function GetHealth does not exist. [00:40:40.209 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:40:40.412 D] Can't mount . Reason: ConditionFailed [00:41:00.545 N] Casting Force Charge [00:41:01.442 N] Casting Deadly Saber [00:41:02.121 N] Casting Battering Assault [00:41:02.642 N] Casting Disruption [00:41:03.737 N] Casting Ravage [00:41:05.273 D] Combat: Set POI to Kill. [00:41:05.273 D] [POI Set] Type: Kill [00:41:05.274 N] Killing Datacenter Security Droid with 100% health at 5.21 mete rs [00:41:13.178 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:41:13.489 N] Casting Force Charge [00:41:14.200 N] Casting Deadly Saber [00:41:14.770 N] Casting Disruption [00:41:16.235 D] Combat: Set POI to Kill. [00:41:16.235 D] [POI Set] Type: Kill [00:41:16.236 N] Killing Datacenter Maintenance Droid with 70.63071% health at 1 .84 meters [00:41:16.693 N] Casting Force Choke [00:41:20.399 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:41:21.063 N] Casting Rupture [00:41:21.605 N] Casting Berserk [00:41:23.493 D] Combat: Set POI to Kill. [00:41:23.493 D] [POI Set] Type: Kill [00:41:23.494 N] Killing Datacenter Security Droid with 27.22103% health at 1.8 meters [00:41:24.015 N] Casting Disruption [00:41:25.908 D] Object reference not set to an instance of an object. [00:41:25.908 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:41:28.720 N] Casting Force Charge [00:41:29.473 N] Casting Deadly Saber [00:41:30.808 N] Casting Vicious Slash [00:41:32.304 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:41:32.530 N] Casting Battering Assault [00:41:33.989 D] Combat: Set POI to Kill. [00:41:33.989 D] [POI Set] Type: Kill [00:41:33.990 N] Killing Datacenter Security Droid with 17.94568% health at 2.04 meters [00:41:34.277 N] Casting Disruption [00:41:35.584 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:41:36.324 N] Casting Rupture [00:41:37.757 D] Combat: Set POI to Kill. [00:41:37.757 D] [POI Set] Type: Kill [00:41:37.758 N] Killing Datacenter Maintenance Droid with 51.00842% health at 1 meters [00:41:37.997 N] Casting Battering Assault [00:41:39.844 N] Casting Ravage [00:41:40.859 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:41:40.934 D] Combat: Set POI to Kill. [00:41:40.934 D] [POI Set] Type: Kill [00:41:40.935 N] Killing Datacenter Security Droid with 69.20845% health at 4 me ters [00:41:42.141 N] Casting Vicious Slash [00:41:42.584 N] Casting Deadly Saber [00:41:43.285 N] Casting Disruption [00:41:44.753 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:41:47.572 D] Can't mount . Reason: ConditionFailed [00:41:47.572 D] [POI Set] Type: Hotspot [00:41:47.622 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [00:41:48.595 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [00:41:48.634 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375

[00:41:48.671 D] : 300 [00:41:48.725 D] s: 315 [00:41:48.767 D] 270 [00:41:48.801 D] s: 255 [00:41:48.804 D] e is: 1260 [00:41:48.808 D] is: 1152 [00:41:48.808 D] is: -1 [00:41:48.808 D] is: -1 [00:41:48.808 D] score is: -1 [00:41:48.808 D] 's score is: -1 [00:41:48.808 D] s score is: -1 [00:41:48.808 N] [00:41:48.808 D] s: -1 [00:41:48.808 N] [00:41:48.808 D] -1 [00:41:48.808 N] [00:41:48.808 D] : -1 [00:41:48.808 N] [00:41:48.808 D] : -1 [00:41:48.808 N] [00:41:48.808 D] : -1 [00:41:48.808 N] [00:41:48.808 D] s: -1 [00:41:48.808 N] [00:41:48.808 D] s: -1 [00:41:48.808 N] [00:41:48.808 D] is: -1 [00:41:48.808 N] [00:41:48.808 D] is: -1 [00:41:48.808 N] [00:41:48.808 D] is: -1 [00:41:48.808 N] [00:41:48.808 D] is: -1 [00:41:48.810 D] 315 [00:41:48.810 D] is: -1 [00:41:48.810 D]

[AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip]

Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Currently equiped EquipHumanOffHand slot's score Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

s: -1 [00:41:49.223 D] Can't mount . Reason: ConditionFailed [00:43:11.209 D] Function GetHealth does not exist. [00:43:11.210 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:43:11.435 D] Can't mount . Reason: ConditionFailed [00:43:13.678 N] Casting Force Charge [00:43:14.589 N] Casting Deadly Saber [00:43:15.144 N] Casting Disruption [00:43:15.808 N] Casting Force Choke [00:43:19.056 D] Combat: Set POI to Kill. [00:43:19.056 D] [POI Set] Type: Kill [00:43:19.058 N] Killing Heavy Datacenter Security Droid with 64.71176% health a t 2.15 meters [00:43:22.329 N] Casting Vicious Slash [00:43:24.640 N] Casting Berserk [00:43:26.198 N] Casting Vicious Slash [00:43:26.983 N] Casting Disruption [00:43:27.485 N] Casting Deadly Saber [00:43:29.570 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:43:33.538 D] Can't mount . Reason: ConditionFailed [00:43:33.539 D] [POI Set] Type: Hotspot [00:43:33.588 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [00:43:34.837 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [00:43:34.891 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [00:43:34.958 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [00:43:35.004 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315 [00:43:35.070 D] [AutoEquip] Currently equiped EquipHumanLeg slot's score is: 270 [00:43:35.123 D] [AutoEquip] Currently equiped EquipHumanWrist slot's score i s: 255 [00:43:35.127 D] [AutoEquip] Currently equiped EquipHumanMainHand slot's scor e is: 1260 [00:43:35.130 D] [AutoEquip] Currently equiped EquipHumanOffHand slot's score is: 1152 [00:43:35.130 D] [AutoEquip] Currently equiped EquipHumanShield slot's score is: -1 [00:43:35.130 D] [AutoEquip] Currently equiped EquipHumanRanged slot's score is: -1 [00:43:35.130 D] [AutoEquip] Currently equiped EquipHumanRangedPrimary slot's score is: -1

[00:43:35.130 D] [AutoEquip] Currently equiped EquipHumanRangedSecondary slot 's score is: -1 [00:43:35.130 D] [AutoEquip] Currently equiped EquipHumanRangedTertiary slot' s score is: -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidChest slot's score i s: -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidLeg slot's score is: -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidFeet slot's score is : -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidHand slot's score is : -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidGyro slot's score is : -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidLower slot's score i s: -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidUpper slot's score i s: -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidOutfit slot's score is: -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [00:43:35.130 N] [AutoEquip] Equipping companion! [00:43:35.130 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [00:43:35.133 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [00:43:35.133 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [00:43:35.133 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [00:43:36.295 N] Casting Rupture [00:43:37.152 N] Casting Disruption [00:43:38.713 N] Casting Assault [00:43:39.310 N] Casting Battering Assault [00:43:40.815 D] Combat: Set POI to Kill. [00:43:40.891 D] [POI Set] Type: Kill [00:43:40.892 N] Killing Datacenter Security Droid with 100% health at 1.58 mete rs [00:43:41.689 N] Casting Deadly Saber [00:43:43.140 N] Casting Vicious Slash [00:43:49.210 D] Object reference not set to an instance of an object. [00:43:49.211 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:43:50.433 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:43:50.852 D] Object reference not set to an instance of an object. [00:43:50.852 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:43:51.001 N] Casting Force Charge [00:43:52.665 N] Casting Ravage [00:43:55.237 N] Casting Deadly Saber [00:43:56.112 N] Casting Disruption [00:43:57.389 N] Casting Rupture [00:43:59.003 N] Casting Assault [00:44:00.466 D] Combat: Set POI to Kill. [00:44:00.467 D] [POI Set] Type: Kill [00:44:00.468 N] Killing Heavy Datacenter Security Droid with 28.78541% health a t 2.15 meters [00:44:01.310 N] Casting Vicious Slash [00:44:03.001 N] Casting Assault [00:44:04.619 N] Casting Vicious Slash [00:44:08.449 D] Object reference not set to an instance of an object. [00:44:08.450 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()

at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:44:08.859 N] Casting Force Charge [00:44:09.922 N] Casting Deadly Saber [00:44:10.609 N] Casting Berserk [00:44:11.289 N] Casting Battering Assault [00:44:11.917 N] Casting Disruption [00:44:13.318 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:44:13.947 D] Exception has been thrown by the target of an invocation. [00:44:13.968 D] at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMet hodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaring Type) at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Ob ject[] args, SignatureStruct signature, RuntimeType declaringType) at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, B inder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder bin der, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binde r binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at Buddy.Common.Utilities.CreateInstance[T](Object[] constructorArguments) at Buddy.Swtor.Objects.Containers.TorContainer`1..() at Buddy.Swtor.ObjectManager..(UInt64 ) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Fu nc`2 valueFactory) at Buddy.Swtor.ObjectManager.GetOrAdd(UInt64 id, Func`1 getFunc) at Buddy.Swtor.Objects.Containers.TorContainer`1.( ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.Swtor.Objects.TorCharacter.GetDebuff(String buffName) at Buddy.Swtor.Objects.TorCharacter.HasDebuff(String buffName) at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<MarauderAnnihilatio n_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:44:14.887 N] Casting Vicious Slash [00:44:16.913 D] Combat: Set POI to Kill. [00:44:17.010 D] [POI Set] Type: Kill [00:44:17.011 N] Killing Datacenter Security Droid with 100% health at 7.83 mete rs [00:44:17.640 N] Casting Rupture [00:44:19.649 N] Casting Vicious Slash [00:44:20.692 N] Casting Disruption [00:44:23.594 N] Casting Deadly Saber [00:44:25.837 N] Casting Disruption [00:44:26.862 N] Casting Ravage [00:44:31.337 D] Function GetHealth does not exist. [00:44:31.337 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:44:31.531 N] Casting Force Charge [00:44:33.162 N] Casting Rupture [00:44:33.531 D] [HLL] Dictionary contains 143 key already. Value: 1340 [00:44:33.531 D] [HLL] Dictionary contains 152 key already. Value: 0 [00:44:33.531 D] [HLL] Dictionary contains 154 key already. Value: 0 [00:44:33.531 D] [HLL] Dictionary contains 155 key already. Value: 0 [00:44:33.531 D] [HLL] Dictionary contains 156 key already. Value: 0 [00:44:33.531 D] [HLL] Dictionary contains 158 key already. Value: 0 [00:44:35.213 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:44:35.682 D] Object reference not set to an instance of an object. [00:44:35.683 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__6(Object obfuscateWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:44:35.825 D] Combat: Set POI to Kill. [00:44:35.825 D] [POI Set] Type: Kill [00:44:35.826 N] Killing Datacenter Maintenance Droid with 75.21461% health at 4 .37 meters [00:44:37.065 N] Casting Disruption [00:44:41.275 N] Casting Assault [00:44:41.872 N] Casting Deadly Saber [00:44:44.883 N] Casting Assault [00:44:48.239 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:44:48.677 N] Casting Disruption [00:44:49.815 N] Casting Vicious Slash [00:44:53.730 D] Can't mount . Reason: ConditionFailed [00:44:53.730 D] [POI Set] Type: Hotspot [00:44:54.303 D] Can't mount . Reason: ConditionFailed [00:44:55.087 D] Object reference not set to an instance of an object. [00:44:55.087 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:44:55.253 D] Can't mount . Reason: ConditionFailed [00:45:00.491 N] Casting Force Charge [00:45:04.412 N] Casting Deadly Saber [00:45:05.245 N] Casting Disruption [00:45:06.985 D] Combat: Set POI to Kill. [00:45:06.985 D] [POI Set] Type: Kill

[00:45:06.986 N] t 2.15 meters [00:45:07.848 N] [00:45:10.207 N] [00:45:11.013 N] [00:45:18.072 V] rying on! [00:45:18.122 D] : 435 [00:45:19.356 D] s: 285 [00:45:19.406 D] : 375 [00:45:19.456 D] : 300 [00:45:19.506 D] s: 315 [00:45:19.575 D] 270 [00:45:19.632 D] s: 255 [00:45:19.636 D] e is: 1260 [00:45:19.640 D] is: 1152 [00:45:19.640 D] is: -1 [00:45:19.640 D] is: -1 [00:45:19.640 D] score is: -1 [00:45:19.640 D] 's score is: -1 [00:45:19.640 D] s score is: -1 [00:45:19.640 N] [00:45:19.640 D] s: -1 [00:45:19.640 N] [00:45:19.640 D] -1 [00:45:19.640 N] [00:45:19.640 D] : -1 [00:45:19.640 N] [00:45:19.640 D] : -1 [00:45:19.640 N] [00:45:19.640 D] : -1 [00:45:19.640 N] [00:45:19.640 D] s: -1 [00:45:19.640 N] [00:45:19.640 D] s: -1 [00:45:19.640 N] [00:45:19.640 D] is: -1 [00:45:19.640 N]

Killing Heavy Datacenter Security Droid with 62.22544% health a Casting Ravage Casting Berserk Casting Cloak of Pain [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanBelt slot's score is Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Currently equiped EquipHumanOffHand slot's score Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion!

[00:45:19.640 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [00:45:19.640 N] [AutoEquip] Equipping companion! [00:45:19.640 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [00:45:19.640 N] [AutoEquip] Equipping companion! [00:45:19.640 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [00:45:19.642 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [00:45:19.642 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [00:45:19.642 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [00:45:20.447 N] Casting Deadly Saber [00:45:21.466 N] Casting Disruption [00:45:23.309 D] Combat: Set POI to Kill. [00:45:23.309 D] [POI Set] Type: Kill [00:45:23.310 N] Killing Datacenter Maintenance Droid with 47.10652% health at 2 .53 meters [00:45:26.372 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:45:26.508 D] Combat: Set POI to Kill. [00:45:26.509 D] [POI Set] Type: Kill [00:45:26.509 N] Killing Datacenter Security Droid with 100% health at 2.95 mete rs [00:45:28.448 N] Casting Vicious Slash [00:45:31.441 D] Object reference not set to an instance of an object. [00:45:31.441 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:45:31.637 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:45:31.793 D] Combat: Set POI to Kill. [00:45:31.793 D] [POI Set] Type: Kill [00:45:31.794 N] Killing Datacenter Maintenance Droid with 74.74228% health at 5 .44 meters [00:45:33.130 N] Casting Force Choke [00:45:36.889 N] Casting Deadly Saber [00:45:37.924 N] Casting Disruption [00:45:39.831 D] [POI Set] Type: Kill [00:45:40.621 N] Casting Force Choke [00:45:43.569 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:45:48.164 D] Can't mount . Reason: ConditionFailed [00:45:48.164 D] [POI Set] Type: Hotspot [00:45:48.902 D] Can't mount . Reason: ConditionFailed [00:45:58.221 N] Casting Force Charge [00:45:59.281 N] Casting Deadly Saber [00:46:00.185 N] Casting Disruption [00:46:01.495 N] Casting Rupture [00:46:03.213 N] Casting Ravage [00:46:08.247 N] Casting Vicious Slash [00:46:09.085 N] Casting Disruption [00:46:10.726 D] Combat: Set POI to Kill. [00:46:10.726 D] [POI Set] Type: Kill [00:46:10.727 N] Killing Heavy Datacenter Security Droid with 3.263107% health a t 2.15 meters [00:46:11.315 N] Casting Cloak of Pain [00:46:16.669 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:46:19.589 D] Can't mount . Reason: ConditionFailed [00:46:19.589 D] [POI Set] Type: Hotspot [00:46:20.259 D] Can't mount . Reason: ConditionFailed [00:46:26.395 N] Casting Force Charge [00:46:27.488 N] Casting Deadly Saber [00:46:28.375 N] Casting Berserk [00:46:29.318 N] Casting Disruption [00:46:31.160 D] Combat: Set POI to Kill. [00:46:31.160 D] [POI Set] Type: Kill [00:46:31.161 N] Killing Datacenter Security Droid with 55.21597% health at 2.34 meters [00:46:33.269 D] Object reference not set to an instance of an object. [00:46:33.269 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:46:33.583 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:46:33.759 D] Combat: Set POI to Kill. [00:46:33.759 D] [POI Set] Type: Kill [00:46:33.760 N] Killing Heavy Datacenter Security Droid with 100% health at 2.7 3 meters [00:46:35.400 N] Casting Vicious Slash [00:46:38.191 N] Casting Disruption [00:46:40.519 N] Casting Deadly Saber [00:46:42.260 N] Casting Vicious Slash [00:46:44.009 N] Casting Assault [00:46:51.714 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:46:52.700 D] Can't mount . Reason: ConditionFailed [00:46:52.700 D] [POI Set] Type: Hotspot [00:46:53.367 D] Can't mount . Reason: ConditionFailed [00:46:53.981 N] Casting Force Charge [00:46:54.813 N] Casting Deadly Saber [00:46:55.433 N] Casting Disruption [00:46:56.947 D] Combat: Set POI to Kill. [00:46:56.947 D] [POI Set] Type: Kill [00:46:56.948 N] Killing Datacenter Security Droid with 60.35493% health at 7.37 meters [00:46:58.705 D] [POI Set] Type: Kill [00:46:59.626 N] Casting Force Choke [00:47:04.068 D] [POI Set] Type: Kill [00:47:04.542 N] Casting Disruption [00:47:05.580 N] Casting Saber Ward [00:47:06.411 N] Casting Disruption [00:47:07.957 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:47:08.257 N] Casting Deadly Saber [00:47:09.500 N] Casting Ravage [00:47:10.533 D] Combat: Set POI to Kill. [00:47:10.533 D] [POI Set] Type: Kill [00:47:10.534 N] Killing Datacenter Maintenance Droid with 32.44971% health at 2 .67 meters [00:47:11.986 N] Casting Vicious Slash [00:47:12.466 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on!

[00:47:12.713 D] Combat: Set POI to Kill. [00:47:12.713 D] [POI Set] Type: Kill [00:47:12.714 N] Killing Datacenter Security Droid with 59.29539% health at 9.96 meters [00:47:13.673 N] Casting Berserk [00:47:14.569 N] Casting Cloak of Pain [00:47:15.542 N] Casting Disruption [00:47:22.342 N] Casting Force Charge [00:47:23.352 N] Casting Deadly Saber [00:47:24.361 N] Casting Disruption [00:47:25.693 N] Casting Rupture [00:47:26.771 D] Exception has been thrown by the target of an invocation. [00:47:26.772 D] at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMet hodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaring Type) at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Ob ject[] args, SignatureStruct signature, RuntimeType declaringType) at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, B inder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder bin der, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binde r binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at Buddy.Common.Utilities.CreateInstance[T](Object[] constructorArguments) at Buddy.Swtor.Objects.Containers.TorContainer`1..() at Buddy.Swtor.ObjectManager..(UInt64 ) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Fu nc`2 valueFactory) at Buddy.Swtor.ObjectManager.GetOrAdd(UInt64 id, Func`1 getFunc) at Buddy.Swtor.Objects.Containers.TorContainer`1.( ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.Swtor.Objects.TorCharacter.GetDebuff(String buffName) at Buddy.Swtor.Objects.TorCharacter.HasDebuff(String buffName) at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<MarauderAnnihilatio n_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:47:27.996 N] Casting Vicious Slash [00:47:33.105 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:47:33.600 N] Casting Battering Assault [00:47:34.917 D] Can't mount . Reason: ConditionFailed [00:47:34.918 N] Moving to Heavy Datacenter Security Droid at 2.803763 meters. [00:47:34.918 D] [POI Set] Type: Loot [00:47:38.977 N] Casting Force Charge [00:47:40.017 N] Casting Deadly Saber [00:47:40.756 N] Casting Disruption [00:47:41.806 N] Casting Rupture [00:47:43.515 N] Casting Vicious Slash [00:47:45.260 N] Casting Assault [00:47:46.933 N] Casting Vicious Slash [00:47:48.520 N] Casting Assault [00:47:49.630 N] Casting Disruption [00:47:51.364 D] Combat: Set POI to Kill. [00:47:51.364 D] [POI Set] Type: Kill [00:47:51.366 N] Killing Heavy Datacenter Security Droid with 19.83954% health a t 2.15 meters [00:47:52.471 N] Casting Ravage [00:47:56.018 N] Casting Deadly Saber [00:47:56.812 N] Casting Berserk [00:47:57.243 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:47:57.875 N] Casting Berserk [00:47:58.796 N] Casting Disruption [00:48:00.088 N] Casting Ravage [00:48:05.673 D] Can't mount . Reason: ConditionFailed [00:48:05.673 D] [POI Set] Type: Hotspot [00:48:06.354 D] Can't mount . Reason: ConditionFailed [00:48:20.709 D] Object reference not set to an instance of an object. [00:48:20.709 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:48:21.760 D] Can't mount . Reason: ConditionFailed

[00:48:46.142 D] Function GetHealth does not exist. [00:48:46.143 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:48:46.375 D] Can't mount . Reason: ConditionFailed [00:50:33.278 N] Casting Force Charge [00:50:37.299 N] Casting Deadly Saber [00:50:38.117 N] Casting Disruption [00:50:38.517 N] Casting Battering Assault [00:50:39.718 D] Combat: Set POI to Kill. [00:50:39.718 D] [POI Set] Type: Kill [00:50:39.719 N] Killing Hutt N2K-V5 Maintenance Droid with 1.741513% health at 2.08 meters [00:50:40.199 N] Casting Ravage [00:50:43.872 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:50:47.582 N] Casting Force Charge [00:50:48.893 D] Combat: Set POI to Kill. [00:50:48.894 D] [POI Set] Type: Kill [00:50:48.895 N] Killing Hutt EW-39 War Droid with 91.91695% health at 5.99 mete rs [00:50:49.643 N] Casting Rupture [00:50:50.618 N] Casting Vicious Slash [00:50:51.046 N] Casting Disruption [00:50:51.421 N] Casting Deadly Saber [00:50:52.361 N] Casting Rupture [00:50:53.655 D] [POI Set] Type: Kill [00:50:54.130 N] Casting Force Choke [00:50:55.713 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:50:56.909 N] Casting Vicious Slash [00:50:58.285 D] Combat: Set POI to Kill. [00:50:58.285 D] [POI Set] Type: Kill [00:50:58.286 N] Killing Hutt EW-39 War Droid with 58.54322% health at 3.32 mete rs [00:50:58.514 N] Casting Battering Assault [00:51:00.059 N] Casting Disruption [00:51:00.953 N] Casting Ravage [00:51:03.188 N] Casting Cloak of Pain [00:51:04.029 D] Object reference not set to an instance of an object. [00:51:04.029 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:51:07.748 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:51:08.191 D] Can't mount . Reason: ConditionFailed [00:51:08.191 D] [POI Set] Type: Hotspot [00:51:08.610 D] Can't mount . Reason: ConditionFailed [00:51:09.343 N] Casting Force Charge [00:51:10.087 N] Casting Deadly Saber [00:51:10.739 N] Casting Berserk [00:51:11.380 N] Casting Disruption [00:51:12.306 N] Casting Rupture [00:51:13.947 N] Casting Vicious Slash [00:51:14.439 D] Object reference not set to an instance of an object. [00:51:14.440 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__b(Object viciousThrowWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:51:14.538 D] Combat: Set POI to Kill. [00:51:14.538 D] [POI Set] Type: Kill [00:51:14.539 N] Killing Hutt N2K-V5 Maintenance Droid with 100% health at 2.99 meters [00:51:17.600 N] Casting Assault [00:51:19.123 N] Casting Vicious Slash [00:51:20.143 D] Object reference not set to an instance of an object. [00:51:20.143 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:51:20.223 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:51:20.296 D] Combat: Set POI to Kill. [00:51:20.296 D] [POI Set] Type: Kill

[00:51:20.297 N] Killing Hutt N2K-V5 Maintenance Droid with 100% health at 13.01 meters [00:51:22.649 N] Casting Battering Assault [00:51:23.154 N] Casting Deadly Saber [00:51:24.172 N] Casting Disruption [00:51:25.559 N] Casting Vicious Slash [00:51:29.800 D] Function GetHealth does not exist. [00:51:29.800 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:51:29.964 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:51:30.409 D] [POI Set] Type: Hotspot [00:51:34.307 D] Object reference not set to an instance of an object. [00:51:34.307 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:51:49.360 D] Function GetHealth does not exist. [00:51:49.360 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:51:50.534 D] Object reference not set to an instance of an object.

[00:51:50.535 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:51:51.129 D] Function GetHealth does not exist. [00:51:51.129 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:51:54.080 N] Casting Force Charge [00:51:55.435 N] Casting Deadly Saber [00:51:56.069 N] Casting Battering Assault [00:51:56.600 N] Casting Disruption [00:51:57.673 N] Casting Ravage [00:52:00.701 D] Combat: Set POI to Kill. [00:52:00.701 D] [POI Set] Type: Kill [00:52:00.702 N] Killing Street Skifter Punk with 10.49012% health at 1.2 meters [00:52:01.118 N] Casting Force Choke [00:52:06.720 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:52:06.960 N] Casting Force Charge [00:52:07.669 N] Casting Deadly Saber [00:52:08.329 N] Casting Disruption [00:52:09.225 N] Casting Rupture [00:52:10.960 D] Combat: Set POI to Kill. [00:52:10.960 D] [POI Set] Type: Kill [00:52:10.961 N] Killing Street Skifter Gunslinger with 79.06359% health at 2.02 meters [00:52:13.201 N] Casting Vicious Slash [00:52:17.315 N] Casting Battering Assault [00:52:17.837 D] Object reference not set to an instance of an object. [00:52:17.837 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__6(Object obfuscateWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [00:52:21.328 D] Object reference not set to an instance of an object. [00:52:21.329 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:52:21.590 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:52:22.859 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [00:52:24.053 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [00:52:24.103 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [00:52:24.153 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [00:52:24.186 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315 [00:52:24.236 D] [AutoEquip] Currently equiped EquipHumanLeg slot's score is:

270 [00:52:24.286 D] s: 255 [00:52:24.290 D] e is: 1260 [00:52:24.293 D] is: 1152 [00:52:24.293 D] is: -1 [00:52:24.293 D] is: -1 [00:52:24.293 D] score is: -1 [00:52:24.293 D] 's score is: -1 [00:52:24.293 D] s score is: -1 [00:52:24.293 N] [00:52:24.293 D] s: -1 [00:52:24.293 N] [00:52:24.293 D] -1 [00:52:24.293 N] [00:52:24.293 D] : -1 [00:52:24.293 N] [00:52:24.293 D] : -1 [00:52:24.293 N] [00:52:24.293 D] : -1 [00:52:24.293 N] [00:52:24.293 D] s: -1 [00:52:24.293 N] [00:52:24.293 D] s: -1 [00:52:24.293 N] [00:52:24.293 D] is: -1 [00:52:24.293 N] [00:52:24.293 D] is: -1 [00:52:24.293 N] [00:52:24.293 D] is: -1 [00:52:24.293 N] [00:52:24.293 D] is: -1 [00:52:24.296 D] 315 [00:52:24.296 D] is: -1 [00:52:24.296 D] s: -1 [00:52:24.721 D] [00:52:24.721 D] [00:52:24.988 D] [00:52:26.010 N]

[AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip]

Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Currently equiped EquipHumanOffHand slot's score Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Can't mount . Reason: ConditionFailed [POI Set] Type: Hotspot Can't mount . Reason: ConditionFailed [WingIt] Waiting for Malavai Quinn to complete harvesting

[00:52:26.272 N] [00:52:27.957 D] [00:52:31.798 N] [00:52:33.378 N] [00:52:33.869 N] [00:52:34.470 N] [00:52:35.845 D] [00:52:35.845 D] [00:52:35.846 N] s [00:52:36.061 N] [00:52:39.078 N] [00:52:40.600 N] [00:52:41.825 N] [00:52:43.475 V] rying on! [00:52:43.862 N] [00:52:45.468 D] [00:52:45.468 D] [00:52:45.469 N] ters [00:52:52.239 N] [00:52:52.483 D] : 435 [00:52:53.936 D] s: 285 [00:52:53.978 D] : 375 [00:52:54.044 D] : 300 [00:52:54.094 D] s: 315 [00:52:54.144 D] 270 [00:52:54.194 D] s: 255 [00:52:54.198 D] e is: 1260 [00:52:54.201 D] is: 1152 [00:52:54.201 D] is: -1 [00:52:54.201 D] is: -1 [00:52:54.201 D] score is: -1 [00:52:54.201 D] 's score is: -1 [00:52:54.201 D] s score is: -1 [00:52:54.201 N] [00:52:54.201 D] s: -1 [00:52:54.201 N] [00:52:54.201 D] -1 [00:52:54.201 N] [00:52:54.201 D] : -1 [00:52:54.201 N]

Casting Deadly Saber Can't mount . Reason: ConditionFailed Casting Force Charge Casting Assault Casting Cloak of Pain Casting Disruption Combat: Set POI to Kill. [POI Set] Type: Kill Killing Street Skifter Punk with 30.22819% health at 0.84 meter Casting Berserk Casting Ravage Casting Deadly Saber Casting Vicious Slash [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car Casting Disruption Combat: Set POI to Kill. [POI Set] Type: Kill Killing Street Skifter Gunslinger with 22.09068% health at 2 me Casting Channel Hatred [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Currently equiped EquipHumanOffHand slot's score Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion!

[00:52:54.201 D] [AutoEquip] Currently equiped EquipDroidHand slot's score is : -1 [00:52:54.201 N] [AutoEquip] Equipping companion! [00:52:54.201 D] [AutoEquip] Currently equiped EquipDroidGyro slot's score is : -1 [00:52:54.201 N] [AutoEquip] Equipping companion! [00:52:54.201 D] [AutoEquip] Currently equiped EquipDroidLower slot's score i s: -1 [00:52:54.201 N] [AutoEquip] Equipping companion! [00:52:54.201 D] [AutoEquip] Currently equiped EquipDroidUpper slot's score i s: -1 [00:52:54.201 N] [AutoEquip] Equipping companion! [00:52:54.201 D] [AutoEquip] Currently equiped EquipDroidOutfit slot's score is: -1 [00:52:54.201 N] [AutoEquip] Equipping companion! [00:52:54.201 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [00:52:54.201 N] [AutoEquip] Equipping companion! [00:52:54.201 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [00:52:54.201 N] [AutoEquip] Equipping companion! [00:52:54.201 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [00:52:54.204 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [00:52:54.204 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [00:52:54.204 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [00:52:55.657 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:52:56.046 D] Can't mount . Reason: ConditionFailed [00:52:56.046 D] [POI Set] Type: Hotspot [00:52:56.429 D] Can't mount . Reason: ConditionFailed [00:53:02.020 D] Function GetHealth does not exist. [00:53:02.020 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:53:07.797 D] Function GetHealth does not exist. [00:53:07.797 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x)

at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:53:11.505 D] [HLL] Dictionary contains 33554432 key already. Value: 2.350989 E-38 [00:53:11.505 D] [HLL] Dictionary contains 0 key already. Value: -4.056482E+31 [00:53:11.505 D] [HLL] Dictionary contains 0 key already. Value: 0 [00:53:11.505 D] [HLL] Dictionary contains 0 key already. Value: 3.051758E-05 [00:53:11.505 D] [HLL] Dictionary contains 33554432 key already. Value: 2.541491 E+30 [00:53:11.505 D] [HLL] Dictionary contains 0 key already. Value: 8.589935E+09 [00:53:11.505 D] [HLL] Dictionary contains 33554432 key already. Value: 1.401298 E-45 [00:53:11.505 D] [HLL] Dictionary contains 0 key already. Value: 0 [00:53:11.505 D] [HLL] Dictionary contains 16777216 key already. Value: 0 [00:53:11.505 D] [HLL] Dictionary contains 0 key already. Value: 0 [00:53:11.505 D] [HLL] Dictionary contains 0 key already. Value: 128 [00:53:11.506 D] [HLL] Dictionary contains 1912627456 key already. Value: 7.3014 93E-12 [00:53:11.506 D] [HLL] Dictionary contains 1811939328 key already. Value: 1.8189 89E-12 [00:53:11.506 D] [HLL] Dictionary contains 0 key already. Value: 0 [00:53:11.506 D] [HLL] Dictionary contains 16777216 key already. Value: 0 [00:53:11.506 D] [HLL] Dictionary contains 0 key already. Value: 1.342177E+08 [00:53:11.506 D] [HLL] Dictionary contains 1811964416 key already. Value: 2.2071 43E+12 [00:53:11.506 D] [HLL] Dictionary contains 1761629952 key already. Value: 2.4828 31E+27 [00:53:11.506 D] [HLL] Dictionary contains 1862300160 key already. Value: 6.4994 82E+32 [00:53:11.506 D] [HLL] Dictionary contains 1862300416 key already. Value: 0.0001 224391 [00:53:11.507 D] [HLL] Dictionary contains 771764224 key already. Value: 1.51341 7E+23 [00:53:11.507 D] [HLL] Dictionary contains 939549440 key already. Value: 1.86815 9E-09 [00:53:11.507 D] [HLL] Dictionary contains 822109440 key already. Value: 0.00012 24242 [00:53:11.507 D] [HLL] Dictionary contains 16777216 key already. Value: 3.761582 E-37 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 1.033976E-25 [00:53:11.507 D] [HLL] Dictionary contains 33554432 key already. Value: 1.033976 E-25 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 6.513149E+32 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 2.48336E+27 [00:53:11.507 D] [HLL] Dictionary contains 33554432 key already. Value: 0 [00:53:11.507 D] [HLL] Dictionary contains 50331648 key already. Value: 0 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 1.654361E-24 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 0 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 2.350989E-38 [00:53:11.507 D] [HLL] Dictionary contains 16777216 key already. Value: 0 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 32768 [00:53:11.507 D] [HLL] Dictionary contains 677660787 key already. Value: 0 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 0 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 2.350989E-38 [00:53:11.507 D] [HLL] Dictionary contains 16777216 key already. Value: 0 [00:53:11.507 D] [HLL] Dictionary contains 0 key already. Value: 0

[00:53:11.559 D] Function GetHealth does not exist. [00:53:11.560 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:53:12.741 D] Function GetHealth does not exist. [00:53:12.741 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:53:17.118 D] Object reference not set to an instance of an object. [00:53:17.118 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:53:17.585 D] Object reference not set to an instance of an object. [00:53:17.586 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc )

at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:53:22.330 D] Function GetHealth does not exist. [00:53:22.331 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:53:22.539 D] Can't mount . Reason: ConditionFailed [00:53:23.444 N] Casting Force Charge [00:53:24.977 N] Casting Deadly Saber [00:53:25.829 N] Casting Battering Assault [00:53:26.375 N] Casting Disruption [00:53:27.923 D] Combat: Set POI to Kill. [00:53:27.923 D] [POI Set] Type: Kill [00:53:27.924 N] Killing Street Skifter Hound with 100% health at 2.26 meters [00:53:30.537 N] Casting Force Choke [00:53:34.726 N] Casting Cloak of Pain [00:53:35.439 N] Casting Disruption [00:53:37.297 N] Casting Deadly Saber [00:53:38.970 N] Casting Assault [00:53:40.817 N] Casting Ravage [00:53:41.866 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:53:41.941 D] Combat: Set POI to Kill. [00:53:41.941 D] [POI Set] Type: Kill [00:53:41.942 N] Killing Street Skifter Cutthroat with 19.9481% health at 2.04 m eters [00:53:44.044 N] Casting Saber Ward [00:53:45.131 N] Casting Disruption [00:53:47.015 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:53:52.309 D] Can't mount . Reason: ConditionFailed [00:53:52.309 D] [POI Set] Type: Hotspot [00:53:52.359 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [00:53:53.076 D] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 [00:53:53.953 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [00:53:54.010 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [00:53:54.061 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [00:53:54.111 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i

s: 315 [00:53:54.161 D] 270 [00:53:54.211 D] s: 255 [00:53:54.214 D] e is: 1260 [00:53:54.218 D] is: 1152 [00:53:54.218 D] is: -1 [00:53:54.218 D] is: -1 [00:53:54.218 D] score is: -1 [00:53:54.218 D] 's score is: -1 [00:53:54.218 D] s score is: -1 [00:53:54.218 N] [00:53:54.218 D] s: -1 [00:53:54.218 N] [00:53:54.218 D] -1 [00:53:54.218 N] [00:53:54.218 D] : -1 [00:53:54.218 N] [00:53:54.218 D] : -1 [00:53:54.218 N] [00:53:54.218 D] : -1 [00:53:54.218 N] [00:53:54.218 D] s: -1 [00:53:54.218 N] [00:53:54.218 D] s: -1 [00:53:54.218 N] [00:53:54.218 D] is: -1 [00:53:54.218 N] [00:53:54.218 D] is: -1 [00:53:54.218 N] [00:53:54.218 D] is: -1 [00:53:54.218 N] [00:53:54.218 D] is: -1 [00:53:54.221 D] 315 [00:53:54.221 D] is: -1 [00:53:54.221 D] s: -1 [00:53:54.580 D] [00:53:54.580 D]

[AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip]

Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Currently equiped EquipHumanOffHand slot's score Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Function GetHealth does not exist. at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:53:54.731 N] Casting Channel Hatred [00:54:04.124 N] Casting Force Charge [00:54:05.156 N] Casting Deadly Saber [00:54:06.521 N] Casting Disruption [00:54:08.496 D] Combat: Set POI to Kill. [00:54:08.496 D] [POI Set] Type: Kill [00:54:08.497 N] Killing Street Skifter Cutthroat with 74.4758% health at 1.97 m eters [00:54:08.766 N] Casting Berserk [00:54:12.145 N] Casting Vicious Slash [00:54:13.851 N] Casting Assault [00:54:15.005 N] Casting Disruption [00:54:17.096 N] Casting Channel Hatred [00:54:33.092 D] Node is not an Item. [00:54:33.147 D] Exception while pulsing plugin Use Lockboxes: System.Exception: Failed to ReadProcessMemory at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boo lean relative) at ..(IntPtr ) at ..() at ..() at ...() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorItem.get_Name() at Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() in c:\Buddywing\Plugins\Op enLockboxes\OpenLockboxesPlugin.cs:line 54 at Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin) [00:54:37.225 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:54:38.007 D] Can't mount . Reason: ConditionFailed [00:54:38.007 D] [POI Set] Type: Hotspot [00:54:38.317 D] Can't mount . Reason: ConditionFailed [00:54:47.889 D] Object reference not set to an instance of an object. [00:54:47.889 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x)

at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:54:48.144 D] Can't mount . Reason: ConditionFailed [00:54:49.599 N] Casting Force Charge [00:54:50.313 N] Casting Deadly Saber [00:54:51.254 N] Casting Disruption [00:54:52.798 N] Casting Ravage [00:54:56.066 N] Casting Vicious Slash [00:54:57.498 D] Combat: Set POI to Kill. [00:54:57.498 D] [POI Set] Type: Kill [00:54:57.499 N] Killing Street Skifter Cutthroat with 44.37892% health at 2 met ers [00:54:59.405 N] Casting Battering Assault [00:55:00.152 N] Casting Disruption [00:55:00.846 N] Casting Cloak of Pain [00:55:02.921 N] Casting Deadly Saber [00:55:07.321 D] Object reference not set to an instance of an object. [00:55:07.321 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:55:07.754 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:55:08.087 D] Can't mount . Reason: ConditionFailed [00:55:08.088 N] Moving to Security Chest at 30.88775 meters. [00:55:08.089 D] [POI Set] Type: Loot [00:55:08.422 D] Can't mount . Reason: ConditionFailed [00:55:08.422 V] Blacklisting 1C6D183DBC for 00:05:00 [00:55:08.422 V] [Poi.Clear] Reason: Could not reach loot target for 30s. Blackl isting for five minutes and moving on. [00:55:08.771 D] Can't mount . Reason: ConditionFailed [00:55:08.771 D] [POI Set] Type: Hotspot [00:55:09.088 D] Can't mount . Reason: ConditionFailed [00:55:18.335 D] [HLL] Dictionary contains 16 key already. Value: . [00:55:18.379 D] Can't mount . Reason: ConditionFailed [00:55:19.096 D] Object reference not set to an instance of an object. [00:55:19.097 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:55:19.246 D] Can't mount . Reason: ConditionFailed [00:55:21.065 D] Object reference not set to an instance of an object. [00:55:21.066 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:55:21.232 D] Can't mount . Reason: ConditionFailed [00:55:28.471 N] Casting Deadly Saber [00:55:29.205 N] Casting Disruption [00:55:29.691 N] Casting Battering Assault [00:55:31.017 D] Combat: Set POI to Kill. [00:55:31.017 D] [POI Set] Type: Kill [00:55:31.018 N] Killing Rathari Imperial Guard with 70.41133% health at 2.32 me ters [00:55:31.382 N] Casting Force Choke [00:55:35.912 N] Casting Ravage [00:55:39.313 N] Casting Berserk [00:55:39.831 N] Casting Disruption [00:55:41.124 N] Casting Vicious Slash [00:55:41.591 N] Casting Deadly Saber [00:55:43.372 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:55:44.430 N] Casting Assault [00:55:45.670 D] Combat: Set POI to Kill. [00:55:45.670 D] [POI Set] Type: Kill [00:55:45.671 N] Killing Rathari Apprentice with 26.18717% health at 1.93 meters [00:55:46.378 N] Casting Ravage [00:55:51.770 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [00:55:52.176 D] Can't mount . Reason: ConditionFailed [00:55:52.176 D] [POI Set] Type: Hotspot [00:55:55.971 D] Object reference not set to an instance of an object. [00:55:55.971 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType)

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [00:56:07.652 D] Can't mount . Reason: ConditionFailed [01:00:03.201 D] Object reference not set to an instance of an object. [01:00:03.201 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:00:03.295 D] Can't mount . Reason: ConditionFailed [01:00:47.520 D] Object reference not set to an instance of an object. [01:00:47.520 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:00:47.614 D] Can't mount . Reason: ConditionFailed [01:06:47.409 N] Casting Force Charge [01:06:48.184 N] Casting Deadly Saber [01:06:49.127 N] Casting Disruption [01:06:49.695 N] Casting Battering Assault [01:06:51.279 D] Combat: Set POI to Kill. [01:06:51.279 D] [POI Set] Type: Kill [01:06:51.280 N] Killing Rathari Imperial Guard with 79.72447% health at 1.42 me ters [01:06:51.663 N] Casting Force Choke

[01:06:55.732 N] Casting Ravage [01:06:56.699 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [01:06:56.735 D] Combat: Set POI to Kill. [01:06:56.736 D] [POI Set] Type: Kill [01:06:56.737 N] Killing Rathari Imperial Watchman with 70.3804% health at 5.01 meters [01:06:57.551 N] Casting Rupture [01:06:57.987 N] Casting Disruption [01:06:59.171 N] Casting Vicious Slash [01:07:00.509 N] Casting Deadly Saber [01:07:01.621 N] Casting Vicious Slash [01:07:03.806 N] Casting Assault [01:07:04.720 D] Object reference not set to an instance of an object. [01:07:04.720 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:07:09.441 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [01:07:09.796 D] Can't mount . Reason: ConditionFailed [01:07:09.796 D] [POI Set] Type: Hotspot [01:07:10.127 D] Can't mount . Reason: ConditionFailed [01:07:10.778 N] Casting Force Charge [01:07:12.363 N] Casting Assault [01:07:12.777 N] Casting Deadly Saber [01:07:13.555 N] Casting Disruption [01:07:13.988 N] Casting Battering Assault [01:07:15.148 D] Combat: Set POI to Kill.

[01:07:15.148 D] [POI Set] Type: Kill [01:07:15.149 N] Killing Rathari Apprentice with 75.11362% health at 2 meters [01:07:15.661 N] Casting Rupture [01:07:17.038 N] Casting Berserk [01:07:18.011 N] Casting Rupture [01:07:19.630 N] Casting Assault [01:07:21.096 D] [POI Set] Type: Kill [01:07:23.189 N] Casting Disruption [01:07:23.705 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [01:07:23.805 D] Combat: Set POI to Kill. [01:07:23.806 D] [POI Set] Type: Kill [01:07:23.807 N] Killing Rathari Apprentice with 54.79658% health at 2.06 meters [01:07:24.823 N] Casting Disruption [01:07:25.474 N] Casting Deadly Saber [01:07:26.755 N] Casting Vicious Slash [01:07:28.598 N] Casting Ravage [01:07:32.421 N] Casting Battering Assault [01:07:33.228 D] Object reference not set to an instance of an object. [01:07:33.228 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:07:33.345 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [01:07:33.435 D] Combat: Set POI to Kill. [01:07:33.435 D] [POI Set] Type: Kill [01:07:33.436 N] Killing Rathari Apprentice with 70.72472% health at 15.33 meter s

[01:07:35.344 N] Casting Force Charge [01:07:37.084 N] Casting Vicious Slash [01:07:37.775 N] Casting Disruption [01:07:38.301 N] Casting Deadly Saber [01:07:39.235 N] Casting Rupture [01:07:41.970 N] Casting Berserk [01:07:43.341 N] Casting Assault [01:07:45.073 N] Casting Channel Hatred [01:07:49.847 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [01:07:50.418 N] Casting Battering Assault [01:07:51.030 N] Casting Deadly Saber [01:07:52.043 N] Casting Disruption [01:07:52.643 N] Casting Battering Assault [01:07:53.496 D] Exception has been thrown by the target of an invocation. [01:07:53.496 D] at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMet hodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaring Type) at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Ob ject[] args, SignatureStruct signature, RuntimeType declaringType) at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, B inder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder bin der, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binde r binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at Buddy.Common.Utilities.CreateInstance[T](Object[] constructorArguments) at Buddy.Swtor.Objects.Containers.TorContainer`1..() at Buddy.Swtor.ObjectManager..(UInt64 ) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Fu nc`2 valueFactory) at Buddy.Swtor.ObjectManager.GetOrAdd(UInt64 id, Func`1 getFunc) at Buddy.Swtor.Objects.Containers.TorContainer`1.( ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.Swtor.Objects.TorCharacter.GetDebuff(String buffName) at Buddy.Swtor.Objects.TorCharacter.HasDebuff(String buffName) at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<MarauderAnnihilatio n_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:07:54.431 N] Casting Vicious Slash [01:07:54.848 D] Combat: Set POI to Kill. [01:07:54.848 D] [POI Set] Type: Kill [01:07:54.849 N] Killing Rathari Apprentice with 100% health at 0.23 meters [01:07:56.149 N] Casting Vicious Slash [01:07:59.602 N] Casting Ravage [01:08:03.438 N] Casting Deadly Saber [01:08:04.147 N] Casting Cloak of Pain [01:08:05.139 N] Casting Disruption [01:08:06.142 N] Casting Force Choke [01:08:13.737 N] Casting Channel Hatred [01:08:17.816 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [01:08:18.437 D] Can't mount . Reason: ConditionFailed [01:08:18.437 D] [POI Set] Type: Hotspot [01:08:19.064 D] Can't mount . Reason: ConditionFailed [01:08:22.988 D] Object reference not set to an instance of an object. [01:08:22.988 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:08:23.257 D] Can't mount . Reason: ConditionFailed [01:10:26.690 N] Casting Deadly Saber [01:10:27.386 N] Casting Berserk [01:10:28.178 D] Object reference not set to an instance of an object. [01:10:28.178 D] at WingIt.Routines.MarauderAnnihilation_SentinelWatchman.<Ma rauderAnnihilation_SentinelWatchman_Combat>b__18(Object ruptureWhen) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:10:28.320 D] Combat: Set POI to Kill. [01:10:28.438 D] [POI Set] Type: Kill [01:10:28.439 N] Killing Elite Imperial Soldier with 100% health at 1.41 meters [01:10:29.045 N] Casting Disruption [01:10:33.801 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and car rying on! [01:10:38.079 D] Combat: Set POI to Kill. [01:10:38.149 D] [POI Set] Type: Kill [01:10:38.150 N] Killing Agent Dellocon with 55.69241% health at 0.93 meters [01:10:38.796 N] Casting Disruption [01:10:39.545 N] Casting Deadly Saber [01:10:41.417 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:10:41.647 D] Combat: Set POI to Kill. [01:10:41.647 D] [POI Set] Type: Kill [01:10:41.648 N] Killing Agent Dellocon with 0.1941748% health at 1.08 meters [01:10:41.956 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:10:42.171 D] Combat: Set POI to Kill. [01:10:42.171 D] [POI Set] Type: Kill [01:10:42.172 N] Killing Agent Dellocon with 0.1941748% health at 1.08 meters [01:10:42.468 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:10:42.701 D] Combat: Set POI to Kill. [01:10:42.701 D] [POI Set] Type: Kill [01:10:42.702 N] Killing Agent Dellocon with 0.1941748% health at 1.08 meters [01:10:43.351 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:10:43.571 D] Combat: Set POI to Kill. [01:10:43.571 D] [POI Set] Type: Kill [01:10:43.572 N] Killing Agent Dellocon with 0.1941748% health at 1.08 meters [01:10:43.852 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:10:44.052 D] Combat: Set POI to Kill.

[01:10:44.052 D] [POI Set] Type: Kill [01:10:44.053 N] Killing Agent Dellocon with 0.1941748% health at 1.08 meters [01:10:44.335 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:10:44.522 D] Combat: Set POI to Kill. [01:10:44.522 D] [POI Set] Type: Kill [01:10:44.524 N] Killing Agent Dellocon with 0.1941748% health at 1.77 meters [01:10:44.791 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:10:44.987 D] Combat: Set POI to Kill. [01:10:44.987 D] [POI Set] Type: Kill [01:10:44.988 N] Killing Agent Dellocon with 0.1941748% health at 4.39 meters [01:10:45.250 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:10:45.487 D] Combat: Set POI to Kill. [01:10:45.487 D] [POI Set] Type: Kill [01:10:45.488 N] Killing Agent Dellocon with 0.1941748% health at 7.37 meters [01:10:46.037 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:10:46.221 D] Combat: Set POI to Kill. [01:10:46.288 D] [POI Set] Type: Kill [01:10:46.289 N] Killing Lord Rathari with 93.9948% health at 2.71 meters [01:10:47.100 N] Casting Disruption [01:10:48.340 N] Casting Rupture [01:10:50.008 N] Casting Vicious Slash [01:10:52.182 N] Casting Deadly Saber [01:10:53.260 N] Casting Force Choke [01:10:57.206 N] Casting Battering Assault [01:10:57.920 N] Casting Disruption [01:11:00.169 N] Casting Unleash [01:11:01.311 N] Casting Ravage [01:11:03.819 N] Casting Cloak of Pain [01:11:06.005 N] Casting Deadly Saber [01:11:06.772 N] Casting Disruption [01:11:09.671 N] Casting Assault [01:11:11.394 D] [POI Set] Type: Kill [01:11:12.009 V] [Poi.Clear] Reason: I'm in combat, but POI isn't. Clearing POI and picking up a new target. [01:11:12.242 D] Combat: Set POI to Kill. [01:11:12.242 D] [POI Set] Type: Kill [01:11:12.243 N] Killing Agent Dellocon with 0.1941748% health at 4.74 meters [01:11:18.614 N] Casting Channel Hatred [01:12:33.614 D] Object reference not set to an instance of an object. [01:12:33.614 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.()

[01:12:44.734 D] Object reference not set to an instance of an object. [01:12:44.734 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:13:43.033 N] Casting Deadly Saber [01:14:34.842 N] Casting Force Choke [01:14:39.849 D] Function GetHealth does not exist. [01:14:39.849 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:40.032 D] Function GetHealth does not exist. [01:14:40.032 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:40.216 D] Function GetHealth does not exist. [01:14:40.216 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:40.399 D] Function GetHealth does not exist. [01:14:40.399 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:40.583 D] Function GetHealth does not exist. [01:14:40.583 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:40.749 D] Function GetHealth does not exist. [01:14:40.750 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:40.916 D] Function GetHealth does not exist. [01:14:40.916 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:41.116 D] Function GetHealth does not exist. [01:14:41.116 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:41.300 D] Function GetHealth does not exist. [01:14:41.300 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:41.500 D] Function GetHealth does not exist. [01:14:41.500 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:41.701 D] Function GetHealth does not exist. [01:14:41.701 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:41.900 D] Function GetHealth does not exist. [01:14:41.900 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:42.100 D] Function GetHealth does not exist. [01:14:42.101 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:14:42.301 D] Function GetHealth does not exist. [01:14:42.301 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:42.501 D] Function GetHealth does not exist. [01:14:42.501 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:42.701 D] Function GetHealth does not exist. [01:14:42.701 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:42.984 D] Function GetHealth does not exist. [01:14:42.985 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:43.185 D] Function GetHealth does not exist. [01:14:43.185 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:43.402 D] Function GetHealth does not exist. [01:14:43.402 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:43.602 D] Function GetHealth does not exist. [01:14:43.602 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[01:14:43.802 D] Function GetHealth does not exist. [01:14:43.802 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:44.002 D] Function GetHealth does not exist. [01:14:44.002 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:44.219 D] Function GetHealth does not exist. [01:14:44.219 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:44.419 D] Function GetHealth does not exist. [01:14:44.419 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:44.602 D] Function GetHealth does not exist. [01:14:44.603 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:44.802 D] Function GetHealth does not exist. [01:14:44.803 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:45.003 D] Function GetHealth does not exist. [01:14:45.003 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:45.203 D] Function GetHealth does not exist.

[01:14:45.203 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:45.403 D] Function GetHealth does not exist. [01:14:45.403 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:45.604 D] Function GetHealth does not exist. [01:14:45.604 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:45.820 D] Function GetHealth does not exist. [01:14:45.820 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:49.753 D] Function GetHealth does not exist. [01:14:49.753 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:50.075 D] Function GetHealth does not exist. [01:14:50.075 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:50.257 D] Function GetHealth does not exist. [01:14:50.257 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:50.457 D] Function GetHealth does not exist. [01:14:50.457 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:50.674 D] Function GetHealth does not exist. [01:14:50.674 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:50.874 D] Function GetHealth does not exist. [01:14:50.874 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:51.092 D] Function GetHealth does not exist. [01:14:51.092 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:51.308 D] Function GetHealth does not exist. [01:14:51.309 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:51.509 D] Function GetHealth does not exist. [01:14:51.509 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:51.713 D] Function GetHealth does not exist. [01:14:51.713 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:51.924 D] Function GetHealth does not exist. [01:14:51.924 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:52.126 D] Function GetHealth does not exist. [01:14:52.126 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:52.327 D] Function GetHealth does not exist. [01:14:52.327 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:52.525 D] Function GetHealth does not exist. [01:14:52.526 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:52.994 D] Function GetHealth does not exist. [01:14:52.994 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:53.196 D] Function GetHealth does not exist. [01:14:53.196 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:53.377 D] Function GetHealth does not exist. [01:14:53.377 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:53.577 D] Function GetHealth does not exist. [01:14:53.578 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:53.760 D] Function GetHealth does not exist. [01:14:53.760 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:53.944 D] Function GetHealth does not exist. [01:14:53.944 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:54.144 D] Function GetHealth does not exist. [01:14:54.145 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:54.327 D] Function GetHealth does not exist. [01:14:54.328 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:54.511 D] Function GetHealth does not exist. [01:14:54.511 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:54.694 D] Function GetHealth does not exist. [01:14:54.695 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:54.900 D] Function GetHealth does not exist. [01:14:54.900 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:55.043 D] Function GetHealth does not exist. [01:14:55.043 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:55.189 D] Function GetHealth does not exist. [01:14:55.189 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:55.332 D] Function GetHealth does not exist. [01:14:55.333 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:55.478 D] Function GetHealth does not exist. [01:14:55.478 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:55.664 D] Function GetHealth does not exist. [01:14:55.664 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:55.865 D] Function GetHealth does not exist. [01:14:55.865 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:59.369 D] Function GetHealth does not exist. [01:14:59.369 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:59.565 D] Function GetHealth does not exist. [01:14:59.565 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:59.798 D] Function GetHealth does not exist. [01:14:59.798 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:14:59.965 D] Function GetHealth does not exist. [01:14:59.965 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:00.141 D] Function GetHealth does not exist. [01:15:00.142 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:00.299 D] Function GetHealth does not exist. [01:15:00.299 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:00.499 D] Function GetHealth does not exist. [01:15:00.499 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:00.699 D] Function GetHealth does not exist. [01:15:00.699 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:00.916 D] Function GetHealth does not exist. [01:15:00.916 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:01.134 D] Function GetHealth does not exist. [01:15:01.135 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:01.333 D] Function GetHealth does not exist. [01:15:01.333 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:15:01.533 D] Function GetHealth does not exist. [01:15:01.533 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:01.750 D] Function GetHealth does not exist. [01:15:01.750 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:01.983 D] Function GetHealth does not exist. [01:15:01.983 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:02.200 D] Function GetHealth does not exist. [01:15:02.200 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:02.505 D] Function GetHealth does not exist. [01:15:02.505 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:02.764 D] Function GetHealth does not exist. [01:15:02.764 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:03.548 D] Function GetHealth does not exist. [01:15:03.548 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[01:15:03.798 D] Function GetHealth does not exist. [01:15:03.798 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:04.017 D] Function GetHealth does not exist. [01:15:04.017 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:04.232 D] Function GetHealth does not exist. [01:15:04.232 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:04.449 D] Function GetHealth does not exist. [01:15:04.449 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:04.685 D] Function GetHealth does not exist. [01:15:04.685 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:04.885 D] Function GetHealth does not exist. [01:15:04.885 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:05.084 D] Function GetHealth does not exist. [01:15:05.084 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:05.328 D] Function GetHealth does not exist.

[01:15:05.328 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:05.534 D] Function GetHealth does not exist. [01:15:05.535 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:05.771 D] Function GetHealth does not exist. [01:15:05.772 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:06.022 D] Function GetHealth does not exist. [01:15:06.022 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:10.061 D] Function GetHealth does not exist. [01:15:10.061 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:10.345 D] Function GetHealth does not exist. [01:15:10.345 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:10.628 D] Function GetHealth does not exist. [01:15:10.628 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:15.453 D] Function GetHealth does not exist. [01:15:15.453 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:15:15.598 D] Function GetHealth does not exist. [01:15:15.599 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:16.459 D] Function GetHealth does not exist. [01:15:16.459 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:20.293 D] Object reference not set to an instance of an object. [01:15:20.294 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x)

at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:15:20.412 D] Function GetHealth does not exist. [01:15:20.412 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:21.112 D] Function GetHealth does not exist. [01:15:21.112 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:21.262 D] Function GetHealth does not exist. [01:15:21.263 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:21.412 D] Function GetHealth does not exist. [01:15:21.413 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue,

String

String

String

String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:21.562 D] Function GetHealth does not exist. [01:15:21.563 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:21.712 D] Function GetHealth does not exist. [01:15:21.713 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:21.879 D] Function GetHealth does not exist. [01:15:21.880 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:22.046 D] Function GetHealth does not exist. [01:15:22.046 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:22.203 D] Function GetHealth does not exist. [01:15:22.203 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:22.346 D] Function GetHealth does not exist. [01:15:22.347 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:22.480 D] Function GetHealth does not exist. [01:15:22.480 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:22.647 D] Function GetHealth does not exist. [01:15:22.647 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:22.797 D] Function GetHealth does not exist. [01:15:22.797 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:22.947 D] Function GetHealth does not exist. [01:15:22.947 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:23.114 D] Function GetHealth does not exist. [01:15:23.114 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:23.281 D] Function GetHealth does not exist. [01:15:23.281 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:23.447 D] Function GetHealth does not exist. [01:15:23.447 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:23.581 D] Function GetHealth does not exist. [01:15:23.581 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:23.731 D] Function GetHealth does not exist. [01:15:23.731 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:23.881 D] Function GetHealth does not exist. [01:15:23.881 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:24.031 D] Function GetHealth does not exist. [01:15:24.031 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:24.181 D] Function GetHealth does not exist. [01:15:24.181 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:24.331 D] Function GetHealth does not exist. [01:15:24.331 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:24.491 D] Function GetHealth does not exist. [01:15:24.491 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:24.698 D] Function GetHealth does not exist. [01:15:24.699 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:24.867 D] Function GetHealth does not exist. [01:15:24.867 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:25.032 D] Function GetHealth does not exist. [01:15:25.033 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:25.203 D] Function GetHealth does not exist. [01:15:25.203 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:25.383 D] Function GetHealth does not exist. [01:15:25.384 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:25.549 D] Function GetHealth does not exist. [01:15:25.549 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:25.716 D] Function GetHealth does not exist. [01:15:25.716 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:25.884 D] Function GetHealth does not exist. [01:15:25.884 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:26.050 D] Function GetHealth does not exist. [01:15:26.050 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:26.200 D] Function GetHealth does not exist. [01:15:26.201 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:26.350 D] Function GetHealth does not exist. [01:15:26.351 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:15:26.517 D] Function GetHealth does not exist. [01:15:26.517 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:34.861 D] Function GetHealth does not exist. [01:15:34.861 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:35.060 D] Function GetHealth does not exist. [01:15:35.060 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:35.260 D] Function GetHealth does not exist. [01:15:35.261 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:35.461 D] Function GetHealth does not exist. [01:15:35.461 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:35.677 D] Function GetHealth does not exist. [01:15:35.678 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:35.886 D] Function GetHealth does not exist. [01:15:35.886 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[01:15:36.061 D] Function GetHealth does not exist. [01:15:36.061 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:36.245 D] Function GetHealth does not exist. [01:15:36.245 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:36.461 D] Function GetHealth does not exist. [01:15:36.461 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:36.728 D] Function GetHealth does not exist. [01:15:36.729 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:42.149 D] Function GetHealth does not exist. [01:15:42.149 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:15:42.436 D] Function GetHealth does not exist. [01:15:42.437 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:43.448 D] Function GetHealth does not exist. [01:15:43.448 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:43.631 D] Function GetHealth does not exist. [01:15:43.631 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:43.815 D] Function GetHealth does not exist. [01:15:43.815 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:43.998 D] Function GetHealth does not exist. [01:15:43.998 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:44.198 D] Function GetHealth does not exist. [01:15:44.199 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:44.415 D] Function GetHealth does not exist. [01:15:44.415 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:44.615 D] Function GetHealth does not exist. [01:15:44.616 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:44.799 D] Function GetHealth does not exist. [01:15:44.799 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:44.983 D] Function GetHealth does not exist. [01:15:44.983 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:45.183 D] Function GetHealth does not exist. [01:15:45.183 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:45.366 D] Function GetHealth does not exist. [01:15:45.366 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:45.550 D] Function GetHealth does not exist. [01:15:45.550 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:45.750 D] Function GetHealth does not exist. [01:15:45.750 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:45.933 D] Function GetHealth does not exist. [01:15:45.933 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:46.126 D] Function GetHealth does not exist. [01:15:46.127 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:46.317 D] Function GetHealth does not exist. [01:15:46.317 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:46.500 D] Function GetHealth does not exist. [01:15:46.500 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:46.750 D] Function GetHealth does not exist. [01:15:46.750 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:51.957 D] Object reference not set to an instance of an object. [01:15:51.957 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()

at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:15:52.138 D] Function GetHealth does not exist. [01:15:52.138 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:52.354 D] Function GetHealth does not exist. [01:15:52.355 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:52.521 D] Function GetHealth does not exist. [01:15:52.522 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:52.692 D] Function GetHealth does not exist. [01:15:52.692 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, function, Object[] args)

String

String

String

String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:52.872 D] Function GetHealth does not exist. [01:15:52.872 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:53.022 D] Function GetHealth does not exist. [01:15:53.023 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:53.189 D] Function GetHealth does not exist. [01:15:53.189 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:53.367 D] Function GetHealth does not exist. [01:15:53.367 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:53.547 D] Function GetHealth does not exist. [01:15:53.548 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:53.714 D] Function GetHealth does not exist. [01:15:53.715 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:53.876 D] Function GetHealth does not exist. [01:15:53.876 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:54.048 D] Function GetHealth does not exist. [01:15:54.049 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:54.234 D] Function GetHealth does not exist. [01:15:54.235 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:54.386 D] Function GetHealth does not exist. [01:15:54.386 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:54.540 D] Function GetHealth does not exist. [01:15:54.540 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:54.690 D] Function GetHealth does not exist. [01:15:54.690 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:54.840 D] Function GetHealth does not exist. [01:15:54.840 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:54.992 D] Function GetHealth does not exist. [01:15:54.992 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:55.140 D] Function GetHealth does not exist. [01:15:55.140 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:55.290 D] Function GetHealth does not exist. [01:15:55.291 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:55.457 D] Function GetHealth does not exist. [01:15:55.457 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:55.590 D] Function GetHealth does not exist. [01:15:55.591 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:55.740 D] Function GetHealth does not exist. [01:15:55.741 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:55.907 D] Function GetHealth does not exist. [01:15:55.907 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:56.074 D] Function GetHealth does not exist. [01:15:56.074 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:56.241 D] Function GetHealth does not exist. [01:15:56.241 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:56.391 D] Function GetHealth does not exist. [01:15:56.391 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:56.524 D] Function GetHealth does not exist. [01:15:56.525 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:15:56.658 D] Function GetHealth does not exist. [01:15:56.658 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:15:56.791 D] Function GetHealth does not exist. [01:15:56.792 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:00.596 D] Function GetHealth does not exist. [01:16:00.597 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:16:00.728 D] Function GetHealth does not exist. [01:16:00.728 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:01.079 D] Function GetHealth does not exist. [01:16:01.079 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:01.229 D] Function GetHealth does not exist. [01:16:01.229 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:01.379 D] Function GetHealth does not exist. [01:16:01.379 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:01.546 D] Function GetHealth does not exist.

[01:16:01.546 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:01.707 D] Function GetHealth does not exist. [01:16:01.707 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:01.829 D] Function GetHealth does not exist. [01:16:01.830 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:01.980 D] Function GetHealth does not exist. [01:16:01.980 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:02.146 D] Function GetHealth does not exist. [01:16:02.147 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:02.280 D] Function GetHealth does not exist. [01:16:02.280 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:02.437 D] Function GetHealth does not exist. [01:16:02.437 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:02.580 D] Function GetHealth does not exist. [01:16:02.580 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:02.730 D] Function GetHealth does not exist. [01:16:02.730 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:02.883 D] Function GetHealth does not exist. [01:16:02.883 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:03.030 D] Function GetHealth does not exist. [01:16:03.030 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:03.180 D] Function GetHealth does not exist. [01:16:03.181 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:03.331 D] Function GetHealth does not exist. [01:16:03.331 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:03.448 D] Function GetHealth does not exist. [01:16:03.448 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:03.574 D] Function GetHealth does not exist. [01:16:03.574 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:03.698 D] Function GetHealth does not exist. [01:16:03.698 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:03.831 D] Function GetHealth does not exist. [01:16:03.831 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:03.981 D] Function GetHealth does not exist. [01:16:03.981 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:04.118 D] Function GetHealth does not exist. [01:16:04.118 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:04.265 D] Function GetHealth does not exist. [01:16:04.265 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:04.400 D] Function GetHealth does not exist. [01:16:04.400 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:04.535 D] Function GetHealth does not exist. [01:16:04.535 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:04.665 D] Function GetHealth does not exist. [01:16:04.665 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:04.725 D] Function GetHealth does not exist. [01:16:04.725 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:05.335 D] Function GetHealth does not exist. [01:16:05.335 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:05.486 D] Function GetHealth does not exist. [01:16:05.486 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:05.563 D] Function GetHealth does not exist. [01:16:05.563 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:05.653 D] Function GetHealth does not exist. [01:16:05.653 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:05.719 D] Function GetHealth does not exist. [01:16:05.720 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:05.803 D] Function GetHealth does not exist. [01:16:05.803 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:05.886 D] Function GetHealth does not exist. [01:16:05.886 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:05.952 D] Function GetHealth does not exist. [01:16:05.953 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.036 D] Function GetHealth does not exist. [01:16:06.037 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.119 D] Function GetHealth does not exist. [01:16:06.120 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.219 D] Function GetHealth does not exist. [01:16:06.220 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.303 D] Function GetHealth does not exist. [01:16:06.303 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.403 D] Function GetHealth does not exist. [01:16:06.403 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.456 D] Function GetHealth does not exist. [01:16:06.456 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.603 D] Function GetHealth does not exist. [01:16:06.603 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.672 D] Function GetHealth does not exist. [01:16:06.673 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.754 D] Function GetHealth does not exist. [01:16:06.754 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:06.836 D] Function GetHealth does not exist. [01:16:06.837 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:11.887 D] Function GetHealth does not exist. [01:16:11.887 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.004 D] Function GetHealth does not exist. [01:16:12.004 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.104 D] Function GetHealth does not exist. [01:16:12.104 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.221 D] Function GetHealth does not exist. [01:16:12.221 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:16:12.314 D] Function GetHealth does not exist. [01:16:12.314 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.374 D] Function GetHealth does not exist. [01:16:12.374 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.521 D] Function GetHealth does not exist. [01:16:12.521 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.604 D] Function GetHealth does not exist. [01:16:12.605 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.671 D] Function GetHealth does not exist. [01:16:12.671 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.738 D] Function GetHealth does not exist. [01:16:12.738 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.821 D] Function GetHealth does not exist. [01:16:12.821 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[01:16:12.911 D] Function GetHealth does not exist. [01:16:12.911 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:12.971 D] Function GetHealth does not exist. [01:16:12.972 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.155 D] Function GetHealth does not exist. [01:16:13.155 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.255 D] Function GetHealth does not exist. [01:16:13.255 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.342 D] Function GetHealth does not exist. [01:16:13.342 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.418 D] Function GetHealth does not exist. [01:16:13.418 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.505 D] Function GetHealth does not exist. [01:16:13.506 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.604 D] Function GetHealth does not exist.

[01:16:13.605 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.689 D] Function GetHealth does not exist. [01:16:13.689 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.772 D] Function GetHealth does not exist. [01:16:13.772 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.872 D] Function GetHealth does not exist. [01:16:13.872 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:13.956 D] Function GetHealth does not exist. [01:16:13.956 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.056 D] Function GetHealth does not exist. [01:16:14.057 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.139 D] Function GetHealth does not exist. [01:16:14.139 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.222 D] Function GetHealth does not exist. [01:16:14.223 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.311 D] Function GetHealth does not exist. [01:16:14.311 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.372 D] Function GetHealth does not exist. [01:16:14.373 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.522 D] Function GetHealth does not exist. [01:16:14.523 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.606 D] Function GetHealth does not exist. [01:16:14.606 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.675 D] Function GetHealth does not exist. [01:16:14.675 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.740 D] Function GetHealth does not exist. [01:16:14.740 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.881 D] Function GetHealth does not exist. [01:16:14.882 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:14.958 D] Function GetHealth does not exist. [01:16:14.958 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.040 D] Function GetHealth does not exist. [01:16:15.041 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.140 D] Function GetHealth does not exist. [01:16:15.140 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.223 D] Function GetHealth does not exist. [01:16:15.223 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.307 D] Function GetHealth does not exist. [01:16:15.307 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.390 D] Function GetHealth does not exist. [01:16:15.390 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.473 D] Function GetHealth does not exist. [01:16:15.474 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.557 D] Function GetHealth does not exist. [01:16:15.557 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.609 D] Function GetHealth does not exist. [01:16:15.609 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.761 D] Function GetHealth does not exist. [01:16:15.762 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.824 D] Function GetHealth does not exist. [01:16:15.824 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:15.957 D] Function GetHealth does not exist. [01:16:15.957 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.041 D] Function GetHealth does not exist. [01:16:16.041 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.107 D] Function GetHealth does not exist. [01:16:16.107 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.194 D] Function GetHealth does not exist. [01:16:16.194 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.257 D] Function GetHealth does not exist. [01:16:16.258 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.391 D] Function GetHealth does not exist. [01:16:16.391 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.461 D] Function GetHealth does not exist. [01:16:16.461 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.541 D] Function GetHealth does not exist. [01:16:16.541 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.624 D] Function GetHealth does not exist. [01:16:16.625 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.683 D] Function GetHealth does not exist. [01:16:16.683 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.813 D] Function GetHealth does not exist. [01:16:16.813 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:16.880 D] Function GetHealth does not exist. [01:16:16.881 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:20.761 D] Function GetHealth does not exist. [01:16:20.762 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:20.849 D] Function GetHealth does not exist. [01:16:20.849 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:20.928 D] Function GetHealth does not exist. [01:16:20.929 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.028 D] Function GetHealth does not exist. [01:16:21.029 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.129 D] Function GetHealth does not exist. [01:16:21.129 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.196 D] Function GetHealth does not exist. [01:16:21.196 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.284 D] Function GetHealth does not exist. [01:16:21.284 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.362 D] Function GetHealth does not exist. [01:16:21.362 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:16:21.445 D] Function GetHealth does not exist. [01:16:21.445 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.529 D] Function GetHealth does not exist. [01:16:21.529 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.629 D] Function GetHealth does not exist. [01:16:21.629 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.729 D] Function GetHealth does not exist. [01:16:21.729 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.821 D] Function GetHealth does not exist. [01:16:21.821 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:21.913 D] Function GetHealth does not exist. [01:16:21.914 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:22.056 D] Function GetHealth does not exist. [01:16:22.056 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[01:16:22.146 D] Function GetHealth does not exist. [01:16:22.146 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:22.262 D] Function GetHealth does not exist. [01:16:22.262 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:22.363 D] Function GetHealth does not exist. [01:16:22.364 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:22.503 D] Function GetHealth does not exist. [01:16:22.503 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:22.596 D] Function GetHealth does not exist. [01:16:22.597 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:22.717 D] Function GetHealth does not exist. [01:16:22.718 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:22.813 D] Function GetHealth does not exist. [01:16:22.813 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:22.919 D] Function GetHealth does not exist.

[01:16:22.920 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:23.013 D] Function GetHealth does not exist. [01:16:23.013 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:23.138 D] Function GetHealth does not exist. [01:16:23.138 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:23.247 D] Function GetHealth does not exist. [01:16:23.247 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:23.379 D] Function GetHealth does not exist. [01:16:23.380 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:23.497 D] Function GetHealth does not exist. [01:16:23.497 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:23.606 D] Function GetHealth does not exist. [01:16:23.606 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:23.697 D] Function GetHealth does not exist. [01:16:23.697 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:23.825 D] Function GetHealth does not exist. [01:16:23.825 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:23.931 D] Function GetHealth does not exist. [01:16:23.931 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.061 D] Function GetHealth does not exist. [01:16:24.061 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.147 D] Function GetHealth does not exist. [01:16:24.148 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.265 D] Function GetHealth does not exist. [01:16:24.265 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.381 D] Function GetHealth does not exist. [01:16:24.381 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.501 D] Function GetHealth does not exist. [01:16:24.501 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.581 D] Function GetHealth does not exist. [01:16:24.581 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.681 D] Function GetHealth does not exist. [01:16:24.681 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.782 D] Function GetHealth does not exist. [01:16:24.782 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.881 D] Function GetHealth does not exist. [01:16:24.882 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:24.982 D] Function GetHealth does not exist. [01:16:24.983 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:25.082 D] Function GetHealth does not exist. [01:16:25.082 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:25.196 D] Function GetHealth does not exist. [01:16:25.196 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:25.315 D] Function GetHealth does not exist. [01:16:25.315 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:25.429 D] Function GetHealth does not exist. [01:16:25.430 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:25.532 D] Function GetHealth does not exist. [01:16:25.532 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:25.652 D] Function GetHealth does not exist. [01:16:25.652 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:25.732 D] Function GetHealth does not exist. [01:16:25.732 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:25.815 D] Function GetHealth does not exist. [01:16:25.816 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:25.921 D] Function GetHealth does not exist. [01:16:25.921 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:26.088 D] Function GetHealth does not exist. [01:16:26.089 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:26.199 D] Function GetHealth does not exist. [01:16:26.199 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:26.306 D] Function GetHealth does not exist. [01:16:26.306 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:26.382 D] Function GetHealth does not exist. [01:16:26.383 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:26.473 D] Function GetHealth does not exist. [01:16:26.473 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:26.566 D] Function GetHealth does not exist. [01:16:26.566 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:26.653 D] Function GetHealth does not exist. [01:16:26.653 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:26.833 D] Function GetHealth does not exist. [01:16:26.833 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:27.016 D] Function GetHealth does not exist. [01:16:27.016 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:32.153 D] Function GetHealth does not exist. [01:16:32.154 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:32.721 D] Function GetHealth does not exist. [01:16:32.721 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:32.921 D] Function GetHealth does not exist. [01:16:32.921 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:33.121 D] Function GetHealth does not exist. [01:16:33.121 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:33.338 D] Function GetHealth does not exist. [01:16:33.338 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object )

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:33.521 D] Function GetHealth does not exist. [01:16:33.521 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:33.705 D] Function GetHealth does not exist. [01:16:33.705 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:33.874 D] Function GetHealth does not exist. [01:16:33.875 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:16:34.055 D] Function GetHealth does not exist. [01:16:34.055 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:34.222 D] Function GetHealth does not exist. [01:16:34.222 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:34.394 D] Function GetHealth does not exist. [01:16:34.395 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:34.558 D] Function GetHealth does not exist. [01:16:34.558 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:34.729 D] Function GetHealth does not exist. [01:16:34.729 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:34.895 D] Function GetHealth does not exist. [01:16:34.895 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:35.058 D] Function GetHealth does not exist. [01:16:35.058 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[01:16:35.222 D] Function GetHealth does not exist. [01:16:35.223 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:35.389 D] Function GetHealth does not exist. [01:16:35.390 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:35.573 D] Function GetHealth does not exist. [01:16:35.573 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:35.756 D] Function GetHealth does not exist. [01:16:35.756 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:35.940 D] Function GetHealth does not exist. [01:16:35.940 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:36.090 D] Function GetHealth does not exist. [01:16:36.091 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:36.225 D] Function GetHealth does not exist. [01:16:36.225 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:36.385 D] Function GetHealth does not exist.

[01:16:36.386 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:36.485 D] Function GetHealth does not exist. [01:16:36.485 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:36.558 D] Function GetHealth does not exist. [01:16:36.558 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:36.651 D] Function GetHealth does not exist. [01:16:36.651 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:36.739 D] Function GetHealth does not exist. [01:16:36.739 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:36.828 D] Function GetHealth does not exist. [01:16:36.829 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:36.943 D] Function GetHealth does not exist. [01:16:36.943 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:37.042 D] Function GetHealth does not exist. [01:16:37.042 D] at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:41.712 D] Function GetHealth does not exist. [01:16:41.712 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:41.795 D] Function GetHealth does not exist. [01:16:41.796 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:41.895 D] Function GetHealth does not exist. [01:16:41.896 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:41.979 D] Function GetHealth does not exist. [01:16:41.979 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.062 D] Function GetHealth does not exist. [01:16:42.062 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.146 D] Function GetHealth does not exist. [01:16:42.146 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.247 D] Function GetHealth does not exist. [01:16:42.247 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.329 D] Function GetHealth does not exist. [01:16:42.329 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.412 D] Function GetHealth does not exist. [01:16:42.412 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.496 D] Function GetHealth does not exist. [01:16:42.496 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.596 D] Function GetHealth does not exist. [01:16:42.596 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.679 D] Function GetHealth does not exist. [01:16:42.680 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.763 D] Function GetHealth does not exist. [01:16:42.763 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:42.884 D] Function GetHealth does not exist. [01:16:42.884 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean function, Object[] args)

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

hasReturnValue, String

at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:16:43.583 D] Function GetHealth does not exist. [01:16:43.583 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.CommonBot.Logic.BrainBehavior.(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:17:15.990 D] [HLL] Dictionary contains 4611686094022070278 key already. Valu e: . [01:17:32.847 V] [Poi.Clear] Reason: Poi is friendly. We can't kill them! [01:17:33.088 D] Can't mount . Reason: ConditionFailed [01:17:33.088 D] [POI Set] Type: Hotspot [01:17:33.306 D] Can't mount . Reason: ConditionFailed [01:18:01.813 D] Object reference not set to an instance of an object. [01:18:01.813 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:18:13.788 D] Can't mount . Reason: ConditionFailed [01:18:33.520 D] Exception while pulsing plugin Use Lockboxes: System.NullRefere nceException: Object reference not set to an instance of an object. at Buddy.Swtor.Objects.Containers.TorContainer`1.( ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() in c:\Buddywing\Plugins\Op enLockboxes\OpenLockboxesPlugin.cs:line 52

at Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin) [01:18:33.520 D] Object reference not set to an instance of an object. [01:18:33.521 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.() at Buddy.Swtor.Objects.TorPlayer.get_IsInTaxi() at Buddy.CommonBot.BotMain.() [01:18:33.522 D] We've left an area, reloading the node manager! [01:18:33.810 D] Took 288ms to get the nodes list. [01:18:33.810 D] There are 19602 nodes. [01:18:33.810 D] DomList has 23855/98317 [01:18:33.835 D] _BaseClient handled. [01:18:33.835 D] utlStaticDefinitions handled. [01:18:33.835 D] strOracle handled. [01:18:33.836 D] chrOracle handled. [01:18:33.836 D] qstOracle handled. [01:18:33.837 D] spnOracle handled. [01:18:33.837 D] ablOracle handled. [01:18:33.838 D] cnvOracle handled. [01:18:33.838 D] ctlOracle handled. [01:18:33.838 D] _InputHandler handled. [01:18:33.838 D] mapOracle handled. [01:18:33.838 D] scSpaceCombatOracle handled. [01:18:33.949 D] gmOracle handled. [01:18:33.949 D] Debug Draw Oracle added. [01:18:33.949 D] dbgDrawOracle handled. [01:18:33.963 D] ablTrainerOracle handled. [01:18:33.963 D] prfOracle handled. [01:18:33.990 D] guiApiGfx handled. [01:18:33.996 D] Adding input layer ctlInputCamera - 3B9E476B [01:18:33.996 D] sysInputLayer handled. [01:18:33.996 D] Adding input layer ctlInputMouse - 3B9E4778 [01:18:33.996 D] sysInputLayer handled. [01:18:33.996 D] Adding input layer ctlInputMovement - 3B9E477C [01:18:33.996 D] sysInputLayer handled. [01:18:33.997 D] Adding input layer ctlInputVehicle - 3B9E4791 [01:18:33.997 D] sysInputLayer handled. [01:18:33.997 D] Adding input layer ctlInputTargetting - 3B9E479D [01:18:33.997 D] sysInputLayer handled. [01:18:33.998 D] Adding input layer ctlInputGame - 3B9E47BF [01:18:33.998 D] sysInputLayer handled. [01:18:33.999 D] Adding input layer ctlInputUI - 3B9E4806 [01:18:33.999 D] sysInputLayer handled. [01:18:33.999 D] Adding input layer ctlInputConvo - 3B9E4836 [01:18:33.999 D] sysInputLayer handled. [01:18:34.000 D] Adding input layer ctlInputCharacterSelection - 3B9E4848 [01:18:34.000 D] sysInputLayer handled. [01:18:34.000 D] Adding input layer ctlInputCreditsScreen - 3B9E484E [01:18:34.000 D] sysInputLayer handled. [01:18:34.000 D] Adding input layer ctlInputUtility - 3B9E4850 [01:18:34.000 D] sysInputLayer handled. [01:18:34.000 D] Adding input layer ctlInputLoadingScreen - 3B9E485B [01:18:34.000 D] sysInputLayer handled. [01:18:34.085 D] Took 274ms to process the node list [01:18:35.085 D] Exception while pulsing plugin Use Lockboxes: System.NullRefere nceException: Object reference not set to an instance of an object. at Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() in c:\Buddywing\Plugins\Op

enLockboxes\OpenLockboxesPlugin.cs:line 45 at Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin) [01:18:35.085 D] Object reference not set to an instance of an object. [01:18:35.085 D] at Buddy.CommonBot.BotMain.() [01:18:35.086 D] We've left an area, reloading the node manager! [01:18:35.349 D] Took 263ms to get the nodes list. [01:18:35.349 D] There are 19780 nodes. [01:18:35.349 D] DomList has 20363/98317 [01:18:35.363 D] _BaseClient handled. [01:18:35.363 D] utlStaticDefinitions handled. [01:18:35.363 D] strOracle handled. [01:18:35.363 D] chrOracle handled. [01:18:35.363 D] qstOracle handled. [01:18:35.365 D] spnOracle handled. [01:18:35.365 D] ablOracle handled. [01:18:35.365 D] cnvOracle handled. [01:18:35.365 D] ctlOracle handled. [01:18:35.366 D] _InputHandler handled. [01:18:35.366 D] mapOracle handled. [01:18:35.366 D] scSpaceCombatOracle handled. [01:18:35.474 D] gmOracle handled. [01:18:35.474 D] Debug Draw Oracle added. [01:18:35.474 D] dbgDrawOracle handled. [01:18:35.488 D] ablTrainerOracle handled. [01:18:35.488 D] prfOracle handled. [01:18:35.506 D] guiApiGfx handled. [01:18:35.506 D] Adding input layer ctlInputCamera - 3BAD1BF2 [01:18:35.506 D] sysInputLayer handled. [01:18:35.507 D] Adding input layer ctlInputMouse - 3BAD1BFF [01:18:35.507 D] sysInputLayer handled. [01:18:35.507 D] Adding input layer ctlInputMovement - 3BAD1C03 [01:18:35.507 D] sysInputLayer handled. [01:18:35.507 D] Adding input layer ctlInputTargetting - 3BAD1C24 [01:18:35.507 D] sysInputLayer handled. [01:18:35.508 D] Adding input layer ctlInputVehicle - 3BAD1C18 [01:18:35.508 D] sysInputLayer handled. [01:18:35.508 D] Adding input layer ctlInputGame - 3BAD1C46 [01:18:35.508 D] sysInputLayer handled. [01:18:35.509 D] Adding input layer ctlInputUI - 3BAD1C8D [01:18:35.509 D] sysInputLayer handled. [01:18:35.510 D] Adding input layer ctlInputConvo - 3BAD1CBD [01:18:35.510 D] sysInputLayer handled. [01:18:35.510 D] Adding input layer ctlInputCharacterSelection - 3BAD1CCF [01:18:35.510 D] sysInputLayer handled. [01:18:35.510 D] Adding input layer ctlInputCreditsScreen - 3BAD1CD5 [01:18:35.511 D] sysInputLayer handled. [01:18:35.511 D] Adding input layer ctlInputUtility - 3BAD1CD7 [01:18:35.511 D] sysInputLayer handled. [01:18:35.511 D] Adding input layer ctlInputLoadingScreen - 3BAD1CE2 [01:18:35.511 D] sysInputLayer handled. [01:18:35.626 D] Took 276ms to process the node list [01:18:49.177 D] Object reference not set to an instance of an object. [01:18:49.177 D] at Buddy.Swtor.Objects.Containers.TorContainer`1.( ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.Swtor.Objects.TorCharacter.GetBuff(String buffName) at Buddy.Swtor.Objects.TorCharacter.HasBuff(String buffName) at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass1b.<BuffSelf>b__17(Object buffSelfWhen)

at WingIt.Routines.Mirrors.Mirror.<>c__DisplayClass8.<Cast>b__5(Object castWh en) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:20:38.837 D] Object reference not set to an instance of an object. [01:20:38.837 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorPlayer.get_AdvancedClass() at WingIt.CommonSubBehaviorTrees.CreateBTPS.<ReloadWingIt>b__ae(Object whenSp ecChanged) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.()

[01:20:38.838 D] We've left an area, reloading the node manager! [01:20:39.116 D] Took 278ms to get the nodes list. [01:20:39.116 D] There are 21446 nodes. [01:20:39.116 D] DomList has 22199/98317 [01:20:39.130 D] _BaseClient handled. [01:20:39.130 D] utlStaticDefinitions handled. [01:20:39.131 D] strOracle handled. [01:20:39.131 D] chrOracle handled. [01:20:39.131 D] qstOracle handled. [01:20:39.138 D] spnOracle handled. [01:20:39.138 D] ablOracle handled. [01:20:39.138 D] cnvOracle handled. [01:20:39.138 D] ctlOracle handled. [01:20:39.139 D] _InputHandler handled. [01:20:39.139 D] mapOracle handled. [01:20:39.139 D] scSpaceCombatOracle handled. [01:20:39.253 D] gmOracle handled. [01:20:39.253 D] Debug Draw Oracle added. [01:20:39.253 D] dbgDrawOracle handled. [01:20:39.267 D] ablTrainerOracle handled. [01:20:39.267 D] prfOracle handled. [01:20:39.272 D] guiApiGfx handled. [01:20:39.277 D] Adding input layer ctlInputCamera - 3BAD1FC0 [01:20:39.277 D] sysInputLayer handled. [01:20:39.277 D] Adding input layer ctlInputMouse - 3BAD1FCD [01:20:39.278 D] sysInputLayer handled. [01:20:39.278 D] Adding input layer ctlInputMovement - 3BAD1FD1 [01:20:39.278 D] sysInputLayer handled. [01:20:39.278 D] Adding input layer ctlInputVehicle - 3BAD1FE6 [01:20:39.278 D] sysInputLayer handled. [01:20:39.278 D] Adding input layer ctlInputTargetting - 3BAD1FF2 [01:20:39.278 D] sysInputLayer handled. [01:20:39.279 D] Adding input layer ctlInputGame - 3BAD2014 [01:20:39.279 D] sysInputLayer handled. [01:20:39.280 D] Adding input layer ctlInputUI - 3BAD205B [01:20:39.280 D] sysInputLayer handled. [01:20:39.281 D] Adding input layer ctlInputConvo - 3BAD208B [01:20:39.281 D] sysInputLayer handled. [01:20:39.281 D] Adding input layer ctlInputCharacterSelection - 3BAD209D [01:20:39.281 D] sysInputLayer handled. [01:20:39.281 D] Adding input layer ctlInputCreditsScreen - 3BAD20A3 [01:20:39.281 D] sysInputLayer handled. [01:20:39.281 D] Adding input layer ctlInputUtility - 3BAD20A5 [01:20:39.282 D] sysInputLayer handled. [01:20:39.282 D] Adding input layer ctlInputLoadingScreen - 3BAD20B0 [01:20:39.282 D] sysInputLayer handled. [01:20:39.331 D] Adding input layer ctlInputGalaxyMap - 3BAD69FE [01:20:39.331 D] sysInputLayer handled. [01:20:39.413 D] Took 296ms to process the node list [01:20:40.413 D] Exception while pulsing plugin Use Lockboxes: System.NullRefere nceException: Object reference not set to an instance of an object. at Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() in c:\Buddywing\Plugins\Op enLockboxes\OpenLockboxesPlugin.cs:line 45 at Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin) [01:20:40.413 D] Object reference not set to an instance of an object. [01:20:40.413 D] at Buddy.CommonBot.BotMain.() [01:20:40.414 D] We've left an area, reloading the node manager! [01:20:40.690 D] Took 275ms to get the nodes list. [01:20:40.690 D] There are 21754 nodes. [01:20:40.690 D] DomList has 22199/98317

[01:20:40.708 D] _BaseClient handled. [01:20:40.708 D] utlStaticDefinitions handled. [01:20:40.708 D] strOracle handled. [01:20:40.709 D] chrOracle handled. [01:20:40.709 D] qstOracle handled. [01:20:40.712 D] spnOracle handled. [01:20:40.712 D] ablOracle handled. [01:20:40.712 D] cnvOracle handled. [01:20:40.712 D] ctlOracle handled. [01:20:40.713 D] _InputHandler handled. [01:20:40.713 D] mapOracle handled. [01:20:40.713 D] scSpaceCombatOracle handled. [01:20:40.821 D] gmOracle handled. [01:20:40.821 D] Debug Draw Oracle added. [01:20:40.821 D] dbgDrawOracle handled. [01:20:40.835 D] ablTrainerOracle handled. [01:20:40.835 D] prfOracle handled. [01:20:40.841 D] guiApiGfx handled. [01:20:40.849 D] Adding input layer ctlInputCamera - 3BAD1FC0 [01:20:40.849 D] sysInputLayer handled. [01:20:40.849 D] Adding input layer ctlInputMouse - 3BAD1FCD [01:20:40.849 D] sysInputLayer handled. [01:20:40.849 D] Adding input layer ctlInputMovement - 3BAD1FD1 [01:20:40.849 D] sysInputLayer handled. [01:20:40.849 D] Adding input layer ctlInputVehicle - 3BAD1FE6 [01:20:40.850 D] sysInputLayer handled. [01:20:40.850 D] Adding input layer ctlInputTargetting - 3BAD1FF2 [01:20:40.850 D] sysInputLayer handled. [01:20:40.850 D] Adding input layer ctlInputGame - 3BAD2014 [01:20:40.850 D] sysInputLayer handled. [01:20:40.851 D] Adding input layer ctlInputUI - 3BAD205B [01:20:40.851 D] sysInputLayer handled. [01:20:40.852 D] Adding input layer ctlInputConvo - 3BAD208B [01:20:40.852 D] sysInputLayer handled. [01:20:40.853 D] Adding input layer ctlInputCharacterSelection - 3BAD209D [01:20:40.853 D] sysInputLayer handled. [01:20:40.853 D] Adding input layer ctlInputCreditsScreen - 3BAD20A3 [01:20:40.853 D] sysInputLayer handled. [01:20:40.853 D] Adding input layer ctlInputUtility - 3BAD20A5 [01:20:40.853 D] sysInputLayer handled. [01:20:40.853 D] Adding input layer ctlInputLoadingScreen - 3BAD20B0 [01:20:40.853 D] sysInputLayer handled. [01:20:40.902 D] Adding input layer ctlInputGalaxyMap - 3BAD69FE [01:20:40.902 D] sysInputLayer handled. [01:20:40.984 D] Took 293ms to process the node list [01:20:41.984 D] Exception while pulsing plugin Use Lockboxes: System.NullRefere nceException: Object reference not set to an instance of an object. at Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() in c:\Buddywing\Plugins\Op enLockboxes\OpenLockboxesPlugin.cs:line 45 at Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin) [01:20:41.984 D] Object reference not set to an instance of an object. [01:20:41.984 D] at Buddy.CommonBot.BotMain.() [01:20:41.985 D] We've left an area, reloading the node manager! [01:20:42.262 D] Took 277ms to get the nodes list. [01:20:42.262 D] There are 23327 nodes. [01:20:42.262 D] DomList has 23734/98317 [01:20:42.282 D] _BaseClient handled. [01:20:42.282 D] utlStaticDefinitions handled. [01:20:42.282 D] strOracle handled. [01:20:42.283 D] chrOracle handled.

[01:20:42.283 D] qstOracle handled. [01:20:42.288 D] spnOracle handled. [01:20:42.288 D] ablOracle handled. [01:20:42.289 D] cnvOracle handled. [01:20:42.289 D] ctlOracle handled. [01:20:42.289 D] _InputHandler handled. [01:20:42.289 D] mapOracle handled. [01:20:42.289 D] scSpaceCombatOracle handled. [01:20:42.401 D] gmOracle handled. [01:20:42.401 D] Debug Draw Oracle added. [01:20:42.401 D] dbgDrawOracle handled. [01:20:42.416 D] ablTrainerOracle handled. [01:20:42.416 D] prfOracle handled. [01:20:42.509 D] guiApiGfx handled. [01:20:42.509 D] Adding input layer ctlInputCamera - 3BAD87B3 [01:20:42.509 D] sysInputLayer handled. [01:20:42.509 D] Adding input layer ctlInputMouse - 3BAD87C0 [01:20:42.509 D] sysInputLayer handled. [01:20:42.509 D] Adding input layer ctlInputMovement - 3BAD87C4 [01:20:42.509 D] sysInputLayer handled. [01:20:42.510 D] Adding input layer ctlInputVehicle - 3BAD87D9 [01:20:42.510 D] sysInputLayer handled. [01:20:42.510 D] Adding input layer ctlInputTargetting - 3BAD87E5 [01:20:42.510 D] sysInputLayer handled. [01:20:42.510 D] Adding input layer ctlInputGame - 3BAD8807 [01:20:42.510 D] sysInputLayer handled. [01:20:42.511 D] Adding input layer ctlInputUI - 3BAD884E [01:20:42.512 D] sysInputLayer handled. [01:20:42.512 D] Adding input layer ctlInputConvo - 3BAD887E [01:20:42.512 D] sysInputLayer handled. [01:20:42.513 D] Adding input layer ctlInputCharacterSelection - 3BAD8890 [01:20:42.513 D] sysInputLayer handled. [01:20:42.513 D] Adding input layer ctlInputCreditsScreen - 3BAD8896 [01:20:42.513 D] sysInputLayer handled. [01:20:42.513 D] Adding input layer ctlInputUtility - 3BAD8898 [01:20:42.513 D] sysInputLayer handled. [01:20:42.513 D] Adding input layer ctlInputLoadingScreen - 3BAD88A3 [01:20:42.513 D] sysInputLayer handled. [01:20:42.576 D] Took 313ms to process the node list [01:21:23.778 D] Object reference not set to an instance of an object. [01:21:23.778 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:21:30.114 D] Object reference not set to an instance of an object. [01:21:30.115 D] at Buddy.Swtor.Objects.TorObject.() at ..()

at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:21:40.302 D] Function GetHealth does not exist. [01:21:40.303 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:21:43.909 D] [HLL] Dictionary contains 4611687152293190001 key already. Valu e: . [01:21:49.676 D] Function GetHealth does not exist. [01:21:49.677 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:21:56.005 D] Can't mount . Reason: ConditionFailed [01:22:06.200 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [01:22:07.460 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [01:22:07.493 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [01:22:07.543 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [01:22:07.577 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315

[01:22:07.627 D] 270 [01:22:07.660 D] s: 255 [01:22:07.667 D] e is: 1260 [01:22:07.674 D] is: 1152 [01:22:07.727 D] [01:22:07.793 N] OffHand [01:22:07.877 D] is: -1 [01:22:07.877 D] is: -1 [01:22:07.877 D] score is: -1 [01:22:07.877 D] 's score is: -1 [01:22:07.877 D] s score is: -1 [01:22:07.877 N] [01:22:07.877 D] s: -1 [01:22:07.877 N] [01:22:07.877 D] -1 [01:22:07.877 N] [01:22:07.877 D] : -1 [01:22:07.877 N] [01:22:07.877 D] : -1 [01:22:07.877 N] [01:22:07.877 D] : -1 [01:22:07.877 N] [01:22:07.877 D] s: -1 [01:22:07.877 N] [01:22:07.877 D] s: -1 [01:22:07.877 N] [01:22:07.877 D] is: -1 [01:22:07.877 N] [01:22:07.877 D] is: -1 [01:22:07.877 N] [01:22:07.877 D] is: -1 [01:22:07.877 N] [01:22:07.877 D] is: -1 [01:22:07.883 D] 315 [01:22:07.883 D] is: -1 [01:22:07.883 D] s: -1

[AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip]

Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Currently equiped EquipHumanOffHand slot's score

[AutoEquip] Fervent Battle Lightsaber - Value: 1476 [AutoEquip] Equipping Fervent Battle Lightsaber into EquipHuman [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

[01:22:11.965 D] [01:25:06.163 D] : 435 [01:25:06.718 D] [01:25:07.575 D] s: 285 [01:25:07.608 D] : 375 [01:25:07.708 D] [01:25:07.758 D] : 300 [01:25:07.791 D] s: 315 [01:25:07.843 D] 270 [01:25:07.875 D] s: 255 [01:25:07.878 D] e is: 1260 [01:25:07.941 D] [01:25:07.947 D] is: 1476 [01:25:08.008 D] [01:25:08.008 D] is: -1 [01:25:08.008 D] is: -1 [01:25:08.008 D] score is: -1 [01:25:08.008 D] 's score is: -1 [01:25:08.008 D] s score is: -1 [01:25:08.008 N] [01:25:08.008 D] s: -1 [01:25:08.008 N] [01:25:08.008 D] -1 [01:25:08.008 N] [01:25:08.008 D] : -1 [01:25:08.008 N] [01:25:08.008 D] : -1 [01:25:08.008 N] [01:25:08.008 D] : -1 [01:25:08.008 N] [01:25:08.008 D] s: -1 [01:25:08.008 N] [01:25:08.008 D] s: -1 [01:25:08.008 N] [01:25:08.008 D] is: -1 [01:25:08.008 N] [01:25:08.008 D] is: -1

Can't mount . Reason: ConditionFailed [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is TD-03B Infiltrator Headgear - Value: 0 Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanOffHand slot's score Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score

[01:25:08.008 N] [01:25:08.008 D] is: -1 [01:25:08.008 N] [01:25:08.008 D] is: -1 [01:25:08.011 D] 315 [01:25:08.011 D] is: -1 [01:25:08.011 D] s: -1 [01:25:08.229 D] [01:25:08.258 D] : 435 [01:25:08.825 D] [01:25:09.643 D] s: 285 [01:25:09.687 D] : 375 [01:25:09.731 D] : 300 [01:25:09.776 D] s: 315 [01:25:09.820 D] 270 [01:25:09.863 D] s: 255 [01:25:09.867 D] e is: 1260 [01:25:09.929 D] [01:25:09.935 D] is: 1476 [01:25:09.995 D] [01:25:09.995 D] is: -1 [01:25:09.995 D] is: -1 [01:25:09.995 D] score is: -1 [01:25:09.995 D] 's score is: -1 [01:25:09.995 D] s score is: -1 [01:25:09.995 N] [01:25:09.995 D] s: -1 [01:25:09.995 N] [01:25:09.995 D] -1 [01:25:09.995 N] [01:25:09.995 D] : -1 [01:25:09.995 N] [01:25:09.995 D] : -1 [01:25:09.995 N] [01:25:09.995 D] : -1 [01:25:09.995 N]

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Can't mount . Reason: ConditionFailed [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanOffHand slot's score Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion!

[01:25:09.995 D] s: -1 [01:25:09.995 N] [01:25:09.995 D] s: -1 [01:25:09.995 N] [01:25:09.995 D] is: -1 [01:25:09.995 N] [01:25:09.995 D] is: -1 [01:25:09.995 N] [01:25:09.995 D] is: -1 [01:25:09.995 N] [01:25:09.995 D] is: -1 [01:25:09.997 D] 315 [01:25:09.997 D] is: -1 [01:25:09.997 D] s: -1 [01:25:10.261 D] [01:25:26.440 D] : 435 [01:25:27.007 D] [01:25:27.874 D] s: 285 [01:25:27.911 D] : 375 [01:25:27.958 D] : 300 [01:25:27.993 D] s: 315 [01:25:28.041 D] 270 [01:25:28.075 D] s: 255 [01:25:28.078 D] e is: 1260 [01:25:28.141 D] [01:25:28.146 D] is: 1476 [01:25:28.208 D] [01:25:28.208 D] is: -1 [01:25:28.208 D] is: -1 [01:25:28.208 D] score is: -1 [01:25:28.208 D] 's score is: -1 [01:25:28.208 D] s score is: -1 [01:25:28.208 N] [01:25:28.208 D] s: -1 [01:25:28.208 N] [01:25:28.208 D]

[AutoEquip]

Currently equiped EquipDroidLower slot's score i

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Can't mount . Reason: ConditionFailed [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanOffHand slot's score Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is:

-1 [01:25:28.208 N] [AutoEquip] Equipping companion! [01:25:28.208 D] [AutoEquip] Currently equiped EquipDroidFeet slot's score is : -1 [01:25:28.208 N] [AutoEquip] Equipping companion! [01:25:28.208 D] [AutoEquip] Currently equiped EquipDroidHand slot's score is : -1 [01:25:28.208 N] [AutoEquip] Equipping companion! [01:25:28.208 D] [AutoEquip] Currently equiped EquipDroidGyro slot's score is : -1 [01:25:28.208 N] [AutoEquip] Equipping companion! [01:25:28.208 D] [AutoEquip] Currently equiped EquipDroidLower slot's score i s: -1 [01:25:28.208 N] [AutoEquip] Equipping companion! [01:25:28.208 D] [AutoEquip] Currently equiped EquipDroidUpper slot's score i s: -1 [01:25:28.208 N] [AutoEquip] Equipping companion! [01:25:28.208 D] [AutoEquip] Currently equiped EquipDroidOutfit slot's score is: -1 [01:25:28.208 N] [AutoEquip] Equipping companion! [01:25:28.208 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [01:25:28.208 N] [AutoEquip] Equipping companion! [01:25:28.208 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [01:25:28.208 N] [AutoEquip] Equipping companion! [01:25:28.208 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [01:25:28.211 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [01:25:28.211 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [01:25:28.211 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [01:25:28.391 D] Can't mount . Reason: ConditionFailed [01:25:34.263 D] Exception while pulsing plugin Use Lockboxes: System.NullRefere nceException: Object reference not set to an instance of an object. at Buddy.Swtor.Objects.Containers.TorContainer`1.( ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() in c:\Buddywing\Plugins\Op enLockboxes\OpenLockboxesPlugin.cs:line 52 at Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin) [01:25:34.446 D] Can't mount . Reason: ConditionFailed [01:25:42.577 D] [HLL] Dictionary contains 4611686247570110496 key already. Valu e: . [01:25:42.803 D] Can't mount . Reason: ConditionFailed [01:25:47.763 D] Object reference not set to an instance of an object. [01:25:47.763 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)

at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:25:57.497 D] Function GetHealth does not exist. [01:25:57.497 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:25:57.839 D] Object reference not set to an instance of an object. [01:25:57.840 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:26:09.662 D] Function GetHealth does not exist. [01:26:09.663 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:26:13.084 D] Object reference not set to an instance of an object. [01:26:13.084 D] at ..( , IntPtr , HeroType ) at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health()

at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:26:20.625 D] Object reference not set to an instance of an object. [01:26:20.625 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:26:20.887 D] Can't mount . Reason: ConditionFailed [01:26:21.874 D] Object reference not set to an instance of an object. [01:26:21.874 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:26:22.007 D] Can't mount . Reason: ConditionFailed [01:26:27.596 D] Object reference not set to an instance of an object. [01:26:27.596 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc

e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:26:27.690 D] Can't mount . Reason: ConditionFailed [01:26:48.009 D] Function GetHealth does not exist. [01:26:48.010 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:26:49.553 D] Object reference not set to an instance of an object. [01:26:49.553 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:26:50.734 N] [WingIt] Drive-by buffing 'Unnatural Might' on: Marauder(J***** **, Lvl50) [01:26:50.985 N] Casting Unnatural Might [01:26:51.959 D] Can't mount . Reason: ConditionFailed [01:26:59.544 D] Function GetHealth does not exist. [01:26:59.544 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()

at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:27:00.299 D] Can't mount . Reason: ConditionFailed [01:27:00.355 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [01:27:00.523 D] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 [01:27:01.780 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [01:27:01.842 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [01:27:01.899 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [01:27:01.958 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315 [01:27:02.022 D] [AutoEquip] Currently equiped EquipHumanLeg slot's score is: 270 [01:27:02.077 D] [AutoEquip] Currently equiped EquipHumanWrist slot's score i s: 255 [01:27:02.080 D] [AutoEquip] Currently equiped EquipHumanMainHand slot's scor e is: 1260 [01:27:02.161 D] [AutoEquip] Sovran's Rival Lightsaber - Value: 1152 [01:27:02.167 D] [AutoEquip] Currently equiped EquipHumanOffHand slot's score is: 1476 [01:27:02.250 D] [AutoEquip] Sovran's Rival Lightsaber - Value: 1152 [01:27:02.250 D] [AutoEquip] Currently equiped EquipHumanShield slot's score is: -1 [01:27:02.250 D] [AutoEquip] Currently equiped EquipHumanRanged slot's score is: -1 [01:27:02.250 D] [AutoEquip] Currently equiped EquipHumanRangedPrimary slot's score is: -1 [01:27:02.250 D] [AutoEquip] Currently equiped EquipHumanRangedSecondary slot 's score is: -1 [01:27:02.250 D] [AutoEquip] Currently equiped EquipHumanRangedTertiary slot' s score is: -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidChest slot's score i s: -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidLeg slot's score is: -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidFeet slot's score is : -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidHand slot's score is : -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidGyro slot's score is : -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidLower slot's score i s: -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidUpper slot's score i s: -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidOutfit slot's score is: -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score

is: -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [01:27:02.250 N] [AutoEquip] Equipping companion! [01:27:02.250 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [01:27:02.253 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [01:27:02.253 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [01:27:02.253 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [01:27:03.152 D] Can't mount . Reason: ConditionFailed [01:27:03.961 D] Failed to ReadProcessMemory [01:27:03.962 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative) at ..() at ..() at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:27:04.366 D] Can't mount . Reason: ConditionFailed [01:27:09.395 D] Function GetHealth does not exist. [01:27:09.395 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:27:09.650 D] Can't mount . Reason: ConditionFailed [01:27:10.747 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [01:27:10.968 D] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 [01:27:12.205 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [01:27:12.267 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is

: 375 [01:27:12.325 D] : 300 [01:27:12.392 D] s: 315 [01:27:12.465 D] 270 [01:27:12.524 D] s: 255 [01:27:12.527 D] e is: 1260 [01:27:12.614 D] [01:27:12.619 D] is: 1476 [01:27:12.705 D] [01:27:12.705 D] is: -1 [01:27:12.705 D] is: -1 [01:27:12.705 D] score is: -1 [01:27:12.705 D] 's score is: -1 [01:27:12.705 D] s score is: -1 [01:27:12.705 N] [01:27:12.705 D] s: -1 [01:27:12.705 N] [01:27:12.705 D] -1 [01:27:12.705 N] [01:27:12.705 D] : -1 [01:27:12.705 N] [01:27:12.705 D] : -1 [01:27:12.705 N] [01:27:12.705 D] : -1 [01:27:12.705 N] [01:27:12.705 D] s: -1 [01:27:12.705 N] [01:27:12.705 D] s: -1 [01:27:12.705 N] [01:27:12.705 D] is: -1 [01:27:12.705 N] [01:27:12.705 D] is: -1 [01:27:12.705 N] [01:27:12.705 D] is: -1 [01:27:12.705 N] [01:27:12.705 D] is: -1 [01:27:12.707 D] 315

[AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip]

Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanOffHand slot's score Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] Currently equiped EquipHumanEar slot's score is:

[01:27:12.707 D] is: -1 [01:27:12.707 D] s: -1 [01:27:12.992 D] [01:27:13.063 D] : 435 [01:27:13.313 D] [01:27:14.157 D] s: 285 [01:27:14.217 D] : 375 [01:27:14.275 D] : 300 [01:27:14.330 D] s: 315 [01:27:14.389 D] 270 [01:27:14.446 D] s: 255 [01:27:14.449 D] e is: 1260 [01:27:14.540 D] [01:27:14.545 D] is: 1476 [01:27:14.634 D] [01:27:14.634 D] is: -1 [01:27:14.634 D] is: -1 [01:27:14.634 D] score is: -1 [01:27:14.634 D] 's score is: -1 [01:27:14.634 D] s score is: -1 [01:27:14.634 N] [01:27:14.634 D] s: -1 [01:27:14.634 N] [01:27:14.634 D] -1 [01:27:14.634 N] [01:27:14.634 D] : -1 [01:27:14.634 N] [01:27:14.634 D] : -1 [01:27:14.634 N] [01:27:14.634 D] : -1 [01:27:14.634 N] [01:27:14.634 D] s: -1 [01:27:14.634 N] [01:27:14.634 D] s: -1 [01:27:14.634 N] [01:27:14.634 D] is: -1

[AutoEquip] [AutoEquip]

Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Can't mount . Reason: ConditionFailed [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanOffHand slot's score Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score

[01:27:14.634 N] [AutoEquip] Equipping companion! [01:27:14.634 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [01:27:14.634 N] [AutoEquip] Equipping companion! [01:27:14.634 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [01:27:14.634 N] [AutoEquip] Equipping companion! [01:27:14.634 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [01:27:14.637 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [01:27:14.637 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [01:27:14.637 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [01:27:17.218 D] Function GetHealth does not exist. [01:27:17.218 D] at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:27:17.434 D] Can't mount . Reason: ConditionFailed [01:27:17.500 D] [AutoEquip] Currently equiped EquipHumanBelt slot's score is : 435 [01:27:17.719 D] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 [01:27:18.415 D] [AutoEquip] Currently equiped EquipHumanChest slot's score i s: 285 [01:27:18.480 D] [AutoEquip] Currently equiped EquipHumanFace slot's score is : 375 [01:27:18.546 D] [AutoEquip] Currently equiped EquipHumanFoot slot's score is : 300 [01:27:18.609 D] [AutoEquip] Currently equiped EquipHumanGlove slot's score i s: 315 [01:27:18.669 D] [AutoEquip] Currently equiped EquipHumanLeg slot's score is: 270 [01:27:18.729 D] [AutoEquip] Currently equiped EquipHumanWrist slot's score i s: 255 [01:27:18.732 D] [AutoEquip] Currently equiped EquipHumanMainHand slot's scor e is: 1260 [01:27:18.818 D] [AutoEquip] Sovran's Rival Lightsaber - Value: 1152 [01:27:18.823 D] [AutoEquip] Currently equiped EquipHumanOffHand slot's score is: 1476 [01:27:18.904 D] [AutoEquip] Sovran's Rival Lightsaber - Value: 1152 [01:27:18.904 D] [AutoEquip] Currently equiped EquipHumanShield slot's score is: -1 [01:27:18.904 D] [AutoEquip] Currently equiped EquipHumanRanged slot's score is: -1 [01:27:18.904 D] [AutoEquip] Currently equiped EquipHumanRangedPrimary slot's score is: -1 [01:27:18.904 D] [AutoEquip] Currently equiped EquipHumanRangedSecondary slot

's score is: -1 [01:27:18.904 D] s score is: -1 [01:27:18.904 N] [01:27:18.904 D] s: -1 [01:27:18.904 N] [01:27:18.904 D] -1 [01:27:18.904 N] [01:27:18.904 D] : -1 [01:27:18.904 N] [01:27:18.904 D] : -1 [01:27:18.904 N] [01:27:18.904 D] : -1 [01:27:18.904 N] [01:27:18.904 D] s: -1 [01:27:18.904 N] [01:27:18.904 D] s: -1 [01:27:18.904 N] [01:27:18.904 D] is: -1 [01:27:18.904 N] [01:27:18.904 D] is: -1 [01:27:18.904 N] [01:27:18.904 D] is: -1 [01:27:18.904 N] [01:27:18.904 D] is: -1 [01:27:18.907 D] 315 [01:27:18.907 D] is: -1 [01:27:18.907 D] s: -1 [01:27:19.309 D] [01:27:19.376 D] : 435 [01:27:19.595 D] [01:27:20.126 D] s: 285 [01:27:20.158 D] : 375 [01:27:20.220 D] : 300 [01:27:20.273 D] s: 315 [01:27:20.332 D] 270 [01:27:20.390 D] s: 255 [01:27:20.393 D] e is: 1260

[AutoEquip]

Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Can't mount . Reason: ConditionFailed [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor

[01:27:20.474 D] [01:27:20.479 D] is: 1476 [01:27:20.566 D] [01:27:20.566 D] is: -1 [01:27:20.566 D] is: -1 [01:27:20.566 D] score is: -1 [01:27:20.567 D] 's score is: -1 [01:27:20.567 D] s score is: -1 [01:27:20.567 N] [01:27:20.567 D] s: -1 [01:27:20.567 N] [01:27:20.567 D] -1 [01:27:20.567 N] [01:27:20.567 D] : -1 [01:27:20.567 N] [01:27:20.567 D] : -1 [01:27:20.567 N] [01:27:20.567 D] : -1 [01:27:20.567 N] [01:27:20.567 D] s: -1 [01:27:20.567 N] [01:27:20.567 D] s: -1 [01:27:20.567 N] [01:27:20.567 D] is: -1 [01:27:20.567 N] [01:27:20.567 D] is: -1 [01:27:20.567 N] [01:27:20.567 D] is: -1 [01:27:20.567 N] [01:27:20.567 D] is: -1 [01:27:20.569 D] 315 [01:27:20.569 D] is: -1 [01:27:20.569 D] s: -1 [01:27:20.862 D] [01:27:20.931 D] : 435 [01:27:21.189 D] [01:27:21.626 D] s: 285 [01:27:21.687 D]

[AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip]

Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanOffHand slot's score Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] [AutoEquip] [AutoEquip] Currently equiped EquipHumanEar slot's score is: Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Can't mount . Reason: ConditionFailed [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is

: 375 [01:27:21.745 D] : 300 [01:27:21.803 D] s: 315 [01:27:21.860 D] 270 [01:27:21.916 D] s: 255 [01:27:21.920 D] e is: 1260 [01:27:22.003 D] [01:27:22.009 D] is: 1476 [01:27:22.093 D] [01:27:22.093 D] is: -1 [01:27:22.093 D] is: -1 [01:27:22.093 D] score is: -1 [01:27:22.093 D] 's score is: -1 [01:27:22.093 D] s score is: -1 [01:27:22.093 N] [01:27:22.093 D] s: -1 [01:27:22.093 N] [01:27:22.093 D] -1 [01:27:22.093 N] [01:27:22.093 D] : -1 [01:27:22.093 N] [01:27:22.093 D] : -1 [01:27:22.093 N] [01:27:22.093 D] : -1 [01:27:22.093 N] [01:27:22.093 D] s: -1 [01:27:22.093 N] [01:27:22.093 D] s: -1 [01:27:22.093 N] [01:27:22.093 D] is: -1 [01:27:22.093 N] [01:27:22.093 D] is: -1 [01:27:22.093 N] [01:27:22.093 D] is: -1 [01:27:22.093 N] [01:27:22.093 D] is: -1 [01:27:22.096 D] 315

[AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip]

Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanOffHand slot's score Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidSensor slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidShield slot's score [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUtility slot's score [AutoEquip] Currently equiped EquipHumanEar slot's score is:

[01:27:22.096 D] is: -1 [01:27:22.096 D] s: -1 [01:27:22.455 D] [01:27:23.154 D] : 435 [01:27:23.428 D] [01:27:23.756 D] s: 285 [01:27:23.839 D] : 375 [01:27:23.911 D] : 300 [01:27:23.985 D] s: 315 [01:27:24.061 D] 270 [01:27:24.133 D] s: 255 [01:27:24.137 D] e is: 1260 [01:27:24.241 D] [01:27:24.247 D] is: 1476 [01:27:24.333 D] [01:27:24.333 D] is: -1 [01:27:24.333 D] is: -1 [01:27:24.333 D] score is: -1 [01:27:24.333 D] 's score is: -1 [01:27:24.333 D] s score is: -1 [01:27:24.333 N] [01:27:24.333 D] s: -1 [01:27:24.333 N] [01:27:24.333 D] -1 [01:27:24.333 N] [01:27:24.333 D] : -1 [01:27:24.333 N] [01:27:24.333 D] : -1 [01:27:24.333 N] [01:27:24.333 D] : -1 [01:27:24.333 N] [01:27:24.333 D] s: -1 [01:27:24.333 N] [01:27:24.333 D] s: -1 [01:27:24.333 N] [01:27:24.333 D] is: -1

[AutoEquip] [AutoEquip]

Currently equiped EquipHumanImplant slot's score Currently equiped EquipHumanRelic slot's score i

Can't mount . Reason: ConditionFailed [AutoEquip] Currently equiped EquipHumanBelt slot's score is [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] [AutoEquip] Dantooinian Ribbed Belt - Value: 315 Currently equiped EquipHumanChest slot's score i Currently equiped EquipHumanFace slot's score is Currently equiped EquipHumanFoot slot's score is Currently equiped EquipHumanGlove slot's score i Currently equiped EquipHumanLeg slot's score is: Currently equiped EquipHumanWrist slot's score i Currently equiped EquipHumanMainHand slot's scor Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanOffHand slot's score Sovran's Rival Lightsaber - Value: 1152 Currently equiped EquipHumanShield slot's score Currently equiped EquipHumanRanged slot's score Currently equiped EquipHumanRangedPrimary slot's Currently equiped EquipHumanRangedSecondary slot Currently equiped EquipHumanRangedTertiary slot'

[AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidChest slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLeg slot's score is: [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidFeet slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidHand slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidGyro slot's score is [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidLower slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidUpper slot's score i [AutoEquip] Equipping companion! [AutoEquip] Currently equiped EquipDroidOutfit slot's score

[01:27:24.333 N] [AutoEquip] Equipping companion! [01:27:24.333 D] [AutoEquip] Currently equiped EquipDroidSensor slot's score is: -1 [01:27:24.333 N] [AutoEquip] Equipping companion! [01:27:24.333 D] [AutoEquip] Currently equiped EquipDroidShield slot's score is: -1 [01:27:24.333 N] [AutoEquip] Equipping companion! [01:27:24.333 D] [AutoEquip] Currently equiped EquipDroidUtility slot's score is: -1 [01:27:24.335 D] [AutoEquip] Currently equiped EquipHumanEar slot's score is: 315 [01:27:24.335 D] [AutoEquip] Currently equiped EquipHumanImplant slot's score is: -1 [01:27:24.335 D] [AutoEquip] Currently equiped EquipHumanRelic slot's score i s: -1 [01:27:24.652 D] Can't mount . Reason: ConditionFailed [01:27:41.009 D] Object reference not set to an instance of an object. [01:27:41.009 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorCharacter.get_Health() at Buddy.Swtor.Objects.TorCharacter.get_IsDead() at Buddy.Swtor.Objects.TorNpc.get_IsLootable() at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc ) at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSourc e x) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Buddy.CommonBot.Targeting.Pulse() at Buddy.CommonBot.Logic.BrainBehavior.() [01:27:57.116 D] Can't mount . Reason: ConditionFailed [01:27:59.643 D] Object reference not set to an instance of an object. [01:27:59.643 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorPlayer.get_AdvancedClass() at WingIt.CommonSubBehaviorTrees.CreateBTPS.<ReloadWingIt>b__ae(Object whenSp ecChanged) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:27:59.644 D] We've left an area, reloading the node manager! [01:27:59.941 D] Took 297ms to get the nodes list. [01:27:59.941 D] There are 21368 nodes. [01:27:59.941 D] DomList has 23941/98317

[01:27:59.954 D] _BaseClient handled. [01:27:59.954 D] utlStaticDefinitions handled. [01:27:59.955 D] strOracle handled. [01:27:59.955 D] chrOracle handled. [01:27:59.955 D] qstOracle handled. [01:27:59.957 D] spnOracle handled. [01:27:59.957 D] ablOracle handled. [01:27:59.957 D] cnvOracle handled. [01:27:59.957 D] ctlOracle handled. [01:27:59.957 D] _InputHandler handled. [01:27:59.958 D] mapOracle handled. [01:27:59.958 D] scSpaceCombatOracle handled. [01:28:00.069 D] gmOracle handled. [01:28:00.069 D] Debug Draw Oracle added. [01:28:00.069 D] dbgDrawOracle handled. [01:28:00.093 D] ablTrainerOracle handled. [01:28:00.094 D] prfOracle handled. [01:28:00.167 D] Adding input layer ctlInputCamera - 3BAD9180 [01:28:00.167 D] sysInputLayer handled. [01:28:00.168 D] Adding input layer ctlInputMouse - 3BAD918D [01:28:00.168 D] sysInputLayer handled. [01:28:00.168 D] Adding input layer ctlInputMovement - 3BAD9191 [01:28:00.168 D] sysInputLayer handled. [01:28:00.168 D] Adding input layer ctlInputVehicle - 3BAD91A6 [01:28:00.168 D] sysInputLayer handled. [01:28:00.169 D] Adding input layer ctlInputTargetting - 3BAD91B2 [01:28:00.169 D] sysInputLayer handled. [01:28:00.169 D] Adding input layer ctlInputGame - 3BAD91D4 [01:28:00.169 D] sysInputLayer handled. [01:28:00.170 D] Adding input layer ctlInputUI - 3BAD921B [01:28:00.170 D] sysInputLayer handled. [01:28:00.171 D] Adding input layer ctlInputConvo - 3BAD924B [01:28:00.171 D] sysInputLayer handled. [01:28:00.171 D] Adding input layer ctlInputCharacterSelection - 3BAD925D [01:28:00.171 D] sysInputLayer handled. [01:28:00.172 D] Adding input layer ctlInputCreditsScreen - 3BAD9263 [01:28:00.172 D] sysInputLayer handled. [01:28:00.172 D] Adding input layer ctlInputUtility - 3BAD9265 [01:28:00.172 D] sysInputLayer handled. [01:28:00.172 D] Adding input layer ctlInputLoadingScreen - 3BAD9270 [01:28:00.172 D] sysInputLayer handled. [01:28:00.231 D] guiApiGfx handled. [01:28:00.231 D] Took 290ms to process the node list [01:28:01.231 D] Exception while pulsing plugin Use Lockboxes: System.NullRefere nceException: Object reference not set to an instance of an object. at Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() in c:\Buddywing\Plugins\Op enLockboxes\OpenLockboxesPlugin.cs:line 45 at Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin) [01:28:01.231 D] Object reference not set to an instance of an object. [01:28:01.231 D] at Buddy.CommonBot.BotMain.() [01:28:01.232 D] We've left an area, reloading the node manager! [01:28:01.503 D] Took 271ms to get the nodes list. [01:28:01.503 D] There are 21896 nodes. [01:28:01.503 D] DomList has 22368/98317 [01:28:01.516 D] _BaseClient handled. [01:28:01.516 D] utlStaticDefinitions handled. [01:28:01.517 D] strOracle handled. [01:28:01.517 D] chrOracle handled. [01:28:01.517 D] qstOracle handled. [01:28:01.519 D] spnOracle handled.

[01:28:01.519 D] ablOracle handled. [01:28:01.519 D] cnvOracle handled. [01:28:01.519 D] ctlOracle handled. [01:28:01.520 D] _InputHandler handled. [01:28:01.520 D] mapOracle handled. [01:28:01.520 D] scSpaceCombatOracle handled. [01:28:01.632 D] gmOracle handled. [01:28:01.632 D] Debug Draw Oracle added. [01:28:01.632 D] dbgDrawOracle handled. [01:28:01.656 D] ablTrainerOracle handled. [01:28:01.656 D] prfOracle handled. [01:28:01.720 D] guiApiGfx handled. [01:28:01.721 D] Adding input layer ctlInputCamera - 3BAEE37B [01:28:01.721 D] sysInputLayer handled. [01:28:01.721 D] Adding input layer ctlInputMouse - 3BAEE388 [01:28:01.721 D] sysInputLayer handled. [01:28:01.721 D] Adding input layer ctlInputMovement - 3BAEE38C [01:28:01.721 D] sysInputLayer handled. [01:28:01.722 D] Adding input layer ctlInputTargetting - 3BAEE3AD [01:28:01.722 D] sysInputLayer handled. [01:28:01.722 D] Adding input layer ctlInputVehicle - 3BAEE3A1 [01:28:01.722 D] sysInputLayer handled. [01:28:01.722 D] Adding input layer ctlInputGame - 3BAEE3CF [01:28:01.722 D] sysInputLayer handled. [01:28:01.723 D] Adding input layer ctlInputUI - 3BAEE416 [01:28:01.723 D] sysInputLayer handled. [01:28:01.724 D] Adding input layer ctlInputConvo - 3BAEE446 [01:28:01.724 D] sysInputLayer handled. [01:28:01.724 D] Adding input layer ctlInputCharacterSelection - 3BAEE458 [01:28:01.724 D] sysInputLayer handled. [01:28:01.725 D] Adding input layer ctlInputCreditsScreen - 3BAEE45E [01:28:01.725 D] sysInputLayer handled. [01:28:01.725 D] Adding input layer ctlInputUtility - 3BAEE460 [01:28:01.725 D] sysInputLayer handled. [01:28:01.725 D] Adding input layer ctlInputLoadingScreen - 3BAEE46B [01:28:01.725 D] sysInputLayer handled. [01:28:01.804 D] Took 301ms to process the node list [01:28:47.963 D] Object reference not set to an instance of an object. [01:28:47.963 D] at Buddy.Swtor.Objects.TorObject.() at ..() at ..[](UInt64 , HeroType ) at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forc edType) at Buddy.Swtor.Objects.TorPlayer.get_AdvancedClass() at WingIt.CommonSubBehaviorTrees.CreateBTPS.<ReloadWingIt>b__ae(Object whenSp ecChanged) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:28:47.965 D] We've left an area, reloading the node manager! [01:28:48.244 D] Took 279ms to get the nodes list. [01:28:48.244 D] There are 22235 nodes. [01:28:48.244 D] DomList has 22780/98317 [01:28:48.258 D] _BaseClient handled. [01:28:48.258 D] utlStaticDefinitions handled. [01:28:48.258 D] strOracle handled. [01:28:48.258 D] chrOracle handled. [01:28:48.258 D] qstOracle handled. [01:28:48.260 D] spnOracle handled. [01:28:48.260 D] ablOracle handled. [01:28:48.260 D] cnvOracle handled. [01:28:48.260 D] ctlOracle handled. [01:28:48.261 D] _InputHandler handled. [01:28:48.261 D] mapOracle handled. [01:28:48.261 D] scSpaceCombatOracle handled. [01:28:48.373 D] gmOracle handled. [01:28:48.373 D] Debug Draw Oracle added. [01:28:48.373 D] dbgDrawOracle handled. [01:28:48.397 D] ablTrainerOracle handled. [01:28:48.398 D] prfOracle handled. [01:28:48.455 D] guiApiGfx handled. [01:28:48.457 D] Adding input layer ctlInputCamera - 3BAEE746 [01:28:48.457 D] sysInputLayer handled. [01:28:48.458 D] Adding input layer ctlInputMouse - 3BAEE753 [01:28:48.458 D] sysInputLayer handled. [01:28:48.458 D] Adding input layer ctlInputMovement - 3BAEE757 [01:28:48.458 D] sysInputLayer handled. [01:28:48.458 D] Adding input layer ctlInputVehicle - 3BAEE76C [01:28:48.458 D] sysInputLayer handled. [01:28:48.458 D] Adding input layer ctlInputTargetting - 3BAEE778 [01:28:48.459 D] sysInputLayer handled. [01:28:48.459 D] Adding input layer ctlInputGame - 3BAEE79A [01:28:48.459 D] sysInputLayer handled. [01:28:48.460 D] Adding input layer ctlInputUI - 3BAEE7E1 [01:28:48.460 D] sysInputLayer handled. [01:28:48.462 D] Adding input layer ctlInputConvo - 3BAEE811 [01:28:48.462 D] sysInputLayer handled. [01:28:48.462 D] Adding input layer ctlInputCharacterSelection - 3BAEE823 [01:28:48.462 D] sysInputLayer handled. [01:28:48.462 D] Adding input layer ctlInputCreditsScreen - 3BAEE829 [01:28:48.462 D] sysInputLayer handled. [01:28:48.462 D] Adding input layer ctlInputUtility - 3BAEE82B [01:28:48.462 D] sysInputLayer handled. [01:28:48.463 D] Adding input layer ctlInputLoadingScreen - 3BAEE836 [01:28:48.463 D] sysInputLayer handled. [01:28:48.487 D] Adding input layer ctlInputGalaxyMap - 3BAF2324 [01:28:48.487 D] sysInputLayer handled.

[01:28:48.550 D] Took 306ms to process the node list [01:28:49.550 D] Exception while pulsing plugin Use Lockboxes: System.NullRefere nceException: Object reference not set to an instance of an object. at Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() in c:\Buddywing\Plugins\Op enLockboxes\OpenLockboxesPlugin.cs:line 45 at Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin) [01:28:49.550 D] Object reference not set to an instance of an object. [01:28:49.550 D] at Buddy.CommonBot.BotMain.() [01:28:49.551 D] We've left an area, reloading the node manager! [01:28:49.824 D] Took 273ms to get the nodes list. [01:28:49.824 D] There are 22152 nodes. [01:28:49.824 D] DomList has 22624/98317 [01:28:49.838 D] _BaseClient handled. [01:28:49.838 D] utlStaticDefinitions handled. [01:28:49.838 D] strOracle handled. [01:28:49.838 D] chrOracle handled. [01:28:49.839 D] qstOracle handled. [01:28:49.840 D] spnOracle handled. [01:28:49.841 D] ablOracle handled. [01:28:49.841 D] cnvOracle handled. [01:28:49.841 D] ctlOracle handled. [01:28:49.841 D] _InputHandler handled. [01:28:49.841 D] mapOracle handled. [01:28:49.841 D] scSpaceCombatOracle handled. [01:28:49.951 D] gmOracle handled. [01:28:49.951 D] Debug Draw Oracle added. [01:28:49.951 D] dbgDrawOracle handled. [01:28:49.974 D] ablTrainerOracle handled. [01:28:49.975 D] prfOracle handled. [01:28:50.068 D] guiApiGfx handled. [01:28:50.068 D] Adding input layer ctlInputCamera - 3BAF37A4 [01:28:50.068 D] sysInputLayer handled. [01:28:50.068 D] Adding input layer ctlInputMouse - 3BAF37B1 [01:28:50.068 D] sysInputLayer handled. [01:28:50.069 D] Adding input layer ctlInputMovement - 3BAF37B5 [01:28:50.069 D] sysInputLayer handled. [01:28:50.069 D] Adding input layer ctlInputTargetting - 3BAF37D6 [01:28:50.069 D] sysInputLayer handled. [01:28:50.069 D] Adding input layer ctlInputVehicle - 3BAF37CA [01:28:50.069 D] sysInputLayer handled. [01:28:50.070 D] Adding input layer ctlInputGame - 3BAF37F8 [01:28:50.070 D] sysInputLayer handled. [01:28:50.071 D] Adding input layer ctlInputUI - 3BAF383F [01:28:50.071 D] sysInputLayer handled. [01:28:50.072 D] Adding input layer ctlInputConvo - 3BAF386F [01:28:50.072 D] sysInputLayer handled. [01:28:50.072 D] Adding input layer ctlInputCharacterSelection - 3BAF3881 [01:28:50.072 D] sysInputLayer handled. [01:28:50.072 D] Adding input layer ctlInputCreditsScreen - 3BAF3887 [01:28:50.072 D] sysInputLayer handled. [01:28:50.072 D] Adding input layer ctlInputUtility - 3BAF3889 [01:28:50.073 D] sysInputLayer handled. [01:28:50.073 D] Adding input layer ctlInputLoadingScreen - 3BAF3894 [01:28:50.073 D] sysInputLayer handled. [01:28:50.124 D] Took 299ms to process the node list [01:28:56.927 D] Can't mount . Reason: ConditionFailed [01:29:16.216 N] [WingIt] Waiting for Malavai Quinn to complete harvesting [01:29:17.612 D] Object reference not set to an instance of an object. [01:29:17.612 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] )

at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:17.883 D] Object reference not set to an instance of an object. [01:29:17.884 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:18.135 D] Object reference not set to an instance of an object. [01:29:18.136 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:18.362 D] Object reference not set to an instance of an object. [01:29:18.363 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:18.580 D] Object reference not set to an instance of an object. [01:29:18.580 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:18.813 D] Object reference not set to an instance of an object. [01:29:18.813 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:19.071 D] Object reference not set to an instance of an object. [01:29:19.072 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:19.372 D] Object reference not set to an instance of an object. [01:29:19.373 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:19.630 D] Object reference not set to an instance of an object. [01:29:19.630 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:19.857 D] Object reference not set to an instance of an object. [01:29:19.857 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:20.080 D] Object reference not set to an instance of an object. [01:29:20.081 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:20.297 D] Object reference not set to an instance of an object. [01:29:20.298 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:20.514 D] Object reference not set to an instance of an object. [01:29:20.514 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:20.647 D] Object reference not set to an instance of an object. [01:29:20.648 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:20.805 D] Object reference not set to an instance of an object. [01:29:20.806 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:20.931 D] Object reference not set to an instance of an object. [01:29:20.931 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:21.068 D] Object reference not set to an instance of an object. [01:29:21.068 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:21.184 D] Object reference not set to an instance of an object. [01:29:21.184 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:21.367 D] Object reference not set to an instance of an object. [01:29:21.368 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:21.579 D] Object reference not set to an instance of an object. [01:29:21.579 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:21.707 D] Object reference not set to an instance of an object. [01:29:21.707 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:21.854 D] Object reference not set to an instance of an object. [01:29:21.855 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:22.007 D] Object reference not set to an instance of an object. [01:29:22.007 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:22.205 D] Object reference not set to an instance of an object. [01:29:22.205 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:22.380 D] Object reference not set to an instance of an object. [01:29:22.381 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:22.555 D] Object reference not set to an instance of an object. [01:29:22.555 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:22.699 D] Object reference not set to an instance of an object. [01:29:22.699 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:22.849 D] Object reference not set to an instance of an object. [01:29:22.850 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:22.998 D] Object reference not set to an instance of an object. [01:29:22.999 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:23.147 D] Object reference not set to an instance of an object. [01:29:23.148 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:23.287 D] Object reference not set to an instance of an object. [01:29:23.287 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:23.453 D] Object reference not set to an instance of an object. [01:29:23.454 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:23.616 D] Object reference not set to an instance of an object. [01:29:23.617 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:23.750 D] Object reference not set to an instance of an object. [01:29:23.750 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:23.886 D] Object reference not set to an instance of an object. [01:29:23.886 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:24.035 D] Object reference not set to an instance of an object. [01:29:24.036 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:24.176 D] Object reference not set to an instance of an object. [01:29:24.176 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:24.300 D] Object reference not set to an instance of an object. [01:29:24.301 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:24.447 D] Object reference not set to an instance of an object. [01:29:24.447 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:24.592 D] Object reference not set to an instance of an object. [01:29:24.593 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:24.740 D] Object reference not set to an instance of an object. [01:29:24.740 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:24.898 D] Object reference not set to an instance of an object. [01:29:24.898 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:25.036 D] Object reference not set to an instance of an object. [01:29:25.036 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:25.190 D] Object reference not set to an instance of an object. [01:29:25.190 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:25.355 D] Object reference not set to an instance of an object. [01:29:25.355 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:25.529 D] Object reference not set to an instance of an object. [01:29:25.529 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:25.661 D] Object reference not set to an instance of an object. [01:29:25.662 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:25.802 D] Object reference not set to an instance of an object. [01:29:25.803 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:25.928 D] Object reference not set to an instance of an object. [01:29:25.929 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:26.053 D] Object reference not set to an instance of an object. [01:29:26.053 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:26.203 D] Object reference not set to an instance of an object. [01:29:26.203 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:26.319 D] Object reference not set to an instance of an object. [01:29:26.320 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:26.473 D] Object reference not set to an instance of an object. [01:29:26.474 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:26.653 D] Object reference not set to an instance of an object. [01:29:26.654 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:26.824 D] Object reference not set to an instance of an object. [01:29:26.824 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:26.989 D] Object reference not set to an instance of an object. [01:29:26.990 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:27.173 D] Object reference not set to an instance of an object. [01:29:27.173 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:27.343 D] Object reference not set to an instance of an object. [01:29:27.344 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:27.525 D] Object reference not set to an instance of an object. [01:29:27.525 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:27.689 D] Object reference not set to an instance of an object. [01:29:27.690 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:27.872 D] Object reference not set to an instance of an object. [01:29:27.872 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:28.054 D] Object reference not set to an instance of an object. [01:29:28.054 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:28.221 D] Object reference not set to an instance of an object. [01:29:28.221 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:28.404 D] Object reference not set to an instance of an object. [01:29:28.404 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:28.638 D] Object reference not set to an instance of an object. [01:29:28.638 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:28.805 D] Object reference not set to an instance of an object. [01:29:28.805 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:28.988 D] Object reference not set to an instance of an object. [01:29:28.989 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:29.171 D] Object reference not set to an instance of an object. [01:29:29.172 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:29.405 D] Object reference not set to an instance of an object. [01:29:29.405 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:29.630 D] Object reference not set to an instance of an object. [01:29:29.630 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:29.975 D] Object reference not set to an instance of an object. [01:29:29.975 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:30.267 D] Object reference not set to an instance of an object. [01:29:30.267 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:30.510 D] Object reference not set to an instance of an object. [01:29:30.510 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:30.772 D] Object reference not set to an instance of an object. [01:29:30.772 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:31.007 D] Object reference not set to an instance of an object. [01:29:31.008 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:31.288 D] Object reference not set to an instance of an object. [01:29:31.289 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:31.457 D] Object reference not set to an instance of an object. [01:29:31.457 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:31.619 D] Object reference not set to an instance of an object. [01:29:31.619 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:31.794 D] Object reference not set to an instance of an object. [01:29:31.795 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:31.940 D] Object reference not set to an instance of an object. [01:29:31.941 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:32.090 D] Object reference not set to an instance of an object. [01:29:32.091 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:32.241 D] Object reference not set to an instance of an object. [01:29:32.242 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:32.375 D] Object reference not set to an instance of an object. [01:29:32.375 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:32.526 D] Object reference not set to an instance of an object. [01:29:32.526 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:32.674 D] Object reference not set to an instance of an object. [01:29:32.675 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:32.834 D] Object reference not set to an instance of an object. [01:29:32.834 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:32.990 D] Object reference not set to an instance of an object. [01:29:32.991 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:33.124 D] Object reference not set to an instance of an object. [01:29:33.125 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:33.275 D] Object reference not set to an instance of an object. [01:29:33.275 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:33.432 D] Object reference not set to an instance of an object. [01:29:33.433 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:33.603 D] Object reference not set to an instance of an object. [01:29:33.604 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:33.742 D] Object reference not set to an instance of an object. [01:29:33.742 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:33.892 D] Object reference not set to an instance of an object. [01:29:33.892 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:34.047 D] Object reference not set to an instance of an object. [01:29:34.047 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:34.214 D] Object reference not set to an instance of an object. [01:29:34.214 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:34.376 D] Object reference not set to an instance of an object. [01:29:34.377 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:34.542 D] Object reference not set to an instance of an object. [01:29:34.543 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:34.701 D] Object reference not set to an instance of an object. [01:29:34.701 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:34.862 D] Object reference not set to an instance of an object. [01:29:34.863 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:35.009 D] Object reference not set to an instance of an object. [01:29:35.010 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:35.176 D] Object reference not set to an instance of an object. [01:29:35.176 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:35.343 D] Object reference not set to an instance of an object. [01:29:35.343 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:35.493 D] Object reference not set to an instance of an object. [01:29:35.493 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:35.667 D] Object reference not set to an instance of an object. [01:29:35.668 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:35.827 D] Object reference not set to an instance of an object. [01:29:35.827 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:35.993 D] Object reference not set to an instance of an object. [01:29:35.993 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:36.143 D] Object reference not set to an instance of an object. [01:29:36.144 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:36.310 D] Object reference not set to an instance of an object. [01:29:36.311 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:36.477 D] Object reference not set to an instance of an object. [01:29:36.478 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:36.634 D] Object reference not set to an instance of an object. [01:29:36.635 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:36.794 D] Object reference not set to an instance of an object. [01:29:36.794 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:36.961 D] Object reference not set to an instance of an object. [01:29:36.961 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:37.126 D] Object reference not set to an instance of an object. [01:29:37.126 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:37.285 D] Object reference not set to an instance of an object. [01:29:37.285 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:37.445 D] Object reference not set to an instance of an object. [01:29:37.445 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:37.611 D] Object reference not set to an instance of an object. [01:29:37.612 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:37.769 D] Object reference not set to an instance of an object. [01:29:37.769 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:37.935 D] Object reference not set to an instance of an object. [01:29:37.936 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:38.095 D] Object reference not set to an instance of an object. [01:29:38.095 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:38.247 D] Object reference not set to an instance of an object. [01:29:38.248 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:38.418 D] Object reference not set to an instance of an object. [01:29:38.418 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:38.588 D] Object reference not set to an instance of an object. [01:29:38.589 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:38.762 D] Object reference not set to an instance of an object. [01:29:38.763 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:38.929 D] Object reference not set to an instance of an object. [01:29:38.929 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:39.096 D] Object reference not set to an instance of an object. [01:29:39.096 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:39.263 D] Object reference not set to an instance of an object. [01:29:39.263 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:39.450 D] Object reference not set to an instance of an object. [01:29:39.450 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:39.601 D] Object reference not set to an instance of an object. [01:29:39.602 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:39.770 D] Object reference not set to an instance of an object. [01:29:39.771 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:39.930 D] Object reference not set to an instance of an object. [01:29:39.930 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:40.085 D] Object reference not set to an instance of an object. [01:29:40.086 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:40.248 D] Object reference not set to an instance of an object. [01:29:40.248 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:40.414 D] Object reference not set to an instance of an object. [01:29:40.415 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:40.585 D] Object reference not set to an instance of an object. [01:29:40.585 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:40.764 D] Object reference not set to an instance of an object. [01:29:40.764 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:40.931 D] Object reference not set to an instance of an object. [01:29:40.931 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:41.098 D] Object reference not set to an instance of an object. [01:29:41.098 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:41.266 D] Object reference not set to an instance of an object. [01:29:41.266 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:41.431 D] Object reference not set to an instance of an object. [01:29:41.432 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:41.615 D] Object reference not set to an instance of an object. [01:29:41.615 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:41.804 D] Object reference not set to an instance of an object. [01:29:41.804 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:41.967 D] Object reference not set to an instance of an object. [01:29:41.967 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:42.133 D] Object reference not set to an instance of an object. [01:29:42.133 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:42.315 D] Object reference not set to an instance of an object. [01:29:42.316 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:42.487 D] Object reference not set to an instance of an object. [01:29:42.488 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:42.650 D] Object reference not set to an instance of an object. [01:29:42.650 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:42.817 D] Object reference not set to an instance of an object. [01:29:42.817 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:42.983 D] Object reference not set to an instance of an object. [01:29:42.984 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:43.150 D] Object reference not set to an instance of an object. [01:29:43.151 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:43.317 D] Object reference not set to an instance of an object. [01:29:43.317 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.CommonBot.BotMain.() [01:29:43.484 D] Object reference not set to an instance of an object. [01:29:43.484 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:43.675 D] Object reference not set to an instance of an object. [01:29:43.675 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:43.884 D] Object reference not set to an instance of an object. [01:29:43.884 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:44.068 D] Object reference not set to an instance of an object. [01:29:44.068 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:44.268 D] Object reference not set to an instance of an object. [01:29:44.268 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er)

at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:44.468 D] Object reference not set to an instance of an object. [01:29:44.468 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context)

at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:44.668 D] Object reference not set to an instance of an object. [01:29:44.668 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:44.868 D] Object reference not set to an instance of an object. [01:29:44.868 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)

at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:44.921 D] Start/Stop Button Clicked! [01:29:44.921 D] BotMain.Stop() called [01:29:44.922 N] Stopping the bot. [01:29:45.022 D] Sleeping while waiting on execution state to be available for B otMain.Stop() [01:29:45.053 D] Object reference not set to an instance of an object. [01:29:45.053 D] at Buddy.Swtor.Objects.TorObject.() at ..[](Boolean , String , Object[] ) at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args) at Buddy.Swtor.Objects.TorAbility.get_Name() at Buddy.CommonBot.AbilityManager..(TorAbility ) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func` 2 predicate) at Buddy.CommonBot.AbilityManager.CanCast(String name, TorCharacter onCharact er) at Buddy.CommonBot.CombatRoutine..(Object ) at Buddy.BehaviorTree.Decorator.CanRun(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Sequence..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..()

at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.Decorator..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.Common.HookExecutor.Run(Object context) at Buddy.BehaviorTree.Action.RunAction(Object context) at Buddy.BehaviorTree.Action..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.BehaviorTree.PrioritySelector..() at Buddy.BehaviorTree.Composite.Tick(Object context) at Buddy.CommonBot.BotMain.() [01:29:45.053 N] Bot Thread Ended. Was this requested? [01:29:45.122 D] Sleeping while waiting on execution state to be available for B otMain.Stop() [01:29:47.022 D] We slept way too long waiting for the bot thread to give contro l back. Aborting thread. Client may crash! [01:29:47.044 V] [Poi.Clear] Reason: Bot Stopped [01:29:47.045 N] [WingIt] LazyRaider: Pull Distance restored to 1 meters [01:30:08.272 D] Start/Stop Button Clicked! [01:30:08.272 D] BotMain.Start() called [01:30:08.272 D] Forcing profile reload. -- Temporary fix for behavior cache iss ues during start/stop. [01:30:08.505 N] Current bot set to Combat Bot [01:30:08.506 N] Loaded profile [01:30:08.506 D] Starting bot Combat Bot [01:30:08.506 D] Added new hook [RoutineCombat] c1609e7a-f93c-45a8-a178-aa886a0d 07d0 [01:30:08.506 D] Added new hook [HotspotPoi] 20b7802d-1651-4986-9afc-949af457b1d 5 [01:30:08.506 D] Added new hook [SellVendorPoi] e7f9c7d9-5586-4175-a778-bdb3d0ac 6bdd [01:30:08.506 D] Added new hook [SetLootPoi] 0f98baa3-fa58-401a-827b-3014f10b4ce 4 [01:30:08.506 D] Added new hook [SetCombatPoi] 292128dc-fb1f-4752-a49d-40643afb3 a3d [01:30:08.506 D] Added new hook [SetVendorPoi] 505a6abd-8b0b-4946-9d40-1c15655ca fc6 [01:30:08.506 D] Added new hook [SetHotspotPoi] 6a18337d-0a92-4ce4-b711-01e9218c 273c [01:30:08.506 D] Added new hook [SelectPoiType] d2042b33-fd26-450d-a4a4-94fa81f7 9f82 [01:30:08.506 D] Added new hook [Combat_OOC] bea63171-3558-48e9-a8de-d9e7ce29923 6 [01:30:08.506 D] Added new hook [Combat_Pull] 2a2c4dfa-11a9-4cc9-9975-e9b1202a1f 7d [01:30:08.506 D] Added new hook [Combat_Combat] c1609e7a-f93c-45a8-a178-aa886a0d 07d0

[01:30:08.506 D] Replaced hook [TreeStart] cb2de678-7eb4-49ef-8ae1-bc419d03fae6 [01:30:08.506 N] [WingIt] LazyRaider: Pull Distance set to 1 meters [01:30:08.506 N] [WingIt] LazyRaider[Move(PageDown): disabled, Combat(PageUp): ENABLED, Burn(End): disabled] [01:30:08.506 D] Spooling up bot thread. [01:30:08.507 D] Bot thread started. [01:31:15.957 D] Start/Stop Button Clicked! [01:31:15.957 D] BotMain.Stop() called [01:31:15.957 N] Stopping the bot. [01:31:16.057 D] Sleeping while waiting on execution state to be available for B otMain.Stop() [01:31:18.057 D] We slept way too long waiting for the bot thread to give contro l back. Aborting thread. Client may crash! [01:31:18.077 V] [Poi.Clear] Reason: Bot Stopped [01:31:18.077 N] [WingIt] LazyRaider: Pull Distance restored to 1 meters [01:31:18.111 D] [BotEvents] EventChecker threw exception Thread was being abort ed. in check [01:31:18.111 D] Bot Thread Aborted Thread was being aborted. [01:31:23.880 D] Shutting down Auto-Equip [01:31:23.880 D] Shutting down Use Lockboxes

Anda mungkin juga menyukai