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//String Table Version-1.0 //The above line should not be modified.

//Please rename and save this file as an Unicode Text File. //Please save the altered file as the same path as this sample file. //Please use the langange to be its filename. ex "Traditional Chinese.txt" //MAIN WINDOW //===WINDOW ITEM============ >>IDC_BUTTON_VCG_FILE //File >>IDC_BUTTON_SETUP //Setup >>IDC_CHECK_SAFE_MARGIN //Margin >>IDC_STATIC_CG_PAGE //CG Page >>IDC_BUTTON_EDIT_LOGO //Edit Logo Logo >>IDC_BUTTON_LIVE_CLEAR //Clear >>IDC_STATIC_TEXT_INDEX //Text No. >>PM_NEW_VCG_FILE //New VCG File VCG >>PM_OPEN_VCG_FILE //Open VCG File VCG >>PM_SAVE_VCG_FILE //Save VCG File VCG >>PM_SAVE_VCG_FILE_AS //Save VCG Fil As .... VCG .... >>PM_IMPORT_TEXT_FILE //Transfer Text to CG >>PM_RESIZE_TARGAFILES //Resize TGA File(s) TGA

>>PM_GROUP_MOVE_ZOOM //Group Move/Zoom / >>PM_GROUP_COPY //Group Copy ( to clipboard) ( ) >>PM_GROUP_CUT //Group Cut ( to clipboard) ( ) >>PM_GROUP_PASTE //Group Paste ( from clipboard) ( ) >>PM_GROUP_DELETE //Group Delete //===TOOL TIPS=========== >>TIP_BACKGROUND_COLOR //Select a background color >>TIP_ADD_TEXT //Add a Text object [ ] >>TIP_ADD_ELLIPSE //Add an Ellipse object [ ] >>TIP_ADD_RECTANGLE //Add a Rectangle object [ ] >>TIP_ADD_BAR //Add a Bar object [ ] >>TIP_ADD_IMAGE //Add an Image object [ ] >>TIP_INSERT_PAGE //Insert a blank CG Page >>TIP_DUPLICATE_PAGE //Duplicate a CG Page >>TIP_DELETE_PAGE //Delete a CG Page >>TIP_DELETE_OBJECT //Delete a graphic/animation object

/ >>TIP_LIVE_MODE //Live mode On/Off

>>TIP_CG_OUTPUT //CG Output On/Off On/Off >>TIP_MOVE_FRONT_BACK //Move to the front/back / >>TIP_ADD_DISP //Add a Display animation object [ ] >>TIP_ADD_WIPE //Add a Wipe animation object [ ] >>TIP_ADD_PUSH //Add a Push animation object [ / ] >>TIP_ADD_FADE //Add a Fade animation object [ / ] >>TIP_GRID_MODE //Select a grid mode >>TIP_SHOW_ANIMATION //Show animation object(s) >>TIP_UNDO //Undo / >>TIP_GROUP_FUNCTION //Select a group function >>TIP_GROUP_EDIT //Select a Group Edit >>TIP_ADD_ROLL_UP //Add a Roll Up object >>TIP_ADD_CRAWL_LEFT //Add a Crawl Left object >>TIP_ADD_CRAWL_UP //Add a Crawl Up object

>>TIP_ADD_LOWER_THIRD //Add a Lower thirds object 1/3 >>TIP_PLAY_CG //Play CG Pages in sequence >>TIP_REDO //Redo >>TIP_MULTI_PAGE_ROLL //Multi Page Roll >>TIP_QUICK_EDIT //Quick CG Text Edit >>TIP_OVERLAPED_OBJECT //Select the overlapped CG object >>TIP_FG_BG_LOGO //Set Foreground/Background LOGO / >>TIP_SEUP //Set system paramters >>TIP_OPEN_SAVE_FILE //Open/Save VCG file / >>TIP_SAFE_MARGIN //Display the safe margin >>TIP_SHOW_LOGO //Show LOGO >>TIP_EDIT_LOGO //Edit LOGO page >>TIP_NEW_FILE //Create a New VCG file >>TIP_OPEN_FILE //Open a VCG file >>TIP_SAVE_FILE //Save VCG file

>>TIP_BUTTON_LIVE_PAGE_UP //Prior Live CG Page >>TIP_BUTTON_LIVE_PAGE_DOWN //Next Live CG Page >>TIP_BUTTON_LIVE_CLEAR //Clear Live CG >>TIP_BUTTON_TXCG //Text /Excel file to CG translation /Excel CG >>TIP_SPIN_TEXT_INDEX //Change index number of the current Text Object >>TIP_EDIT_VCG_FILE //File Path >>TIP_STATIC_SETUP //Video Output Format >>TIP_BUTTON_MAIN_HELP // Main Online Help >>TIP_BUTTON_HELP1 //User Interface Online Help //===MAIN MESSAGE=============== >>MSG_FG_LOGO //FG-Logo Logo >>MSG_BG_LOGO //BG-Logo Logo >>MSG_NO_ANIMATION_OBJ //No animation object on the current CG Page >>MSG_SHOW_LOGO_ERROR //LOGO shows only //in the Play/Run/Live mode Play/Run/Live ! >>MSG_CHANGE_PARAMETER //System parameters are changed! //Please re-execute program

! >>MSG_PLS_SELECT_OBJECT //Please select a CG object! ! >>MSG_PLS_OFF_LIVE //Please turn off Live Mode //before load new VCG file! , (Live) >>MSG_PLS_STOP_PLAY //Please stop Run/Play animation //before loading a new VCG file! , [ Stop ] >>MSG_SAVE_CGDATA //Save current CG data? ? >>MSG_CGCARD_NOT_READY //CG card not ready! ! >>MSG_CANNOT_PLAY_LIVE_MODE //No "PLAY" function in Live Mode! Play! >>MSG_ONLY_ONE_ROLL_OBJECT //Only one Roll/Crawl object //can be added to a CG Page. Roll/Crawl >>MSG_CLOSE_CG100 //Close Program >>MSG_SAVE_VCG_FILE //Save VCG file VCG >>MSG_EMPTY_REMOTE_CRAWL_PATH //Remote crawl filepath not found >>MSG_ERROR_VERSION //Do not support VCG file of old version VCG >>MSG_ERROR_LOAD //load error! ! >>MSG_ERROR_MPROLL_DEL //Delete MPRoll data before copy? MPRoll ?

>>MSG_SAVE_VCG_ERROR //Please Insert File Name >>MSG_CRAWL_TEXT_ERROR //Crawl Text Not Found >>MSG_NO_IMAGE_OBJ //Please select a image object >>MSG_NOT_ENOUGH_MEM //Not enough memory >>MSG_SELECT_R2L //For [Crawl Right] Please check on the [Right to left reading]in the [Setup] wi ndow Setup, >>MSG_SELECT_L2R //For [Crawl Left] Please check off the [Right to left reading]in the [Setup] wi ndow Setup, >>MSG_SET_CRAWL_PARA //Please setup the crawl parameters first >>MSG_CRAWL_CHAR_LIMIT //Crawl Text limit < 1000 characters 1000 >>MSG_NO_MEM_RESIZE_TGA //Not enough memory, Please resise TGA files , TGA >>MSG_NOT_HD_MODE //DLRender error: Not HD mode.\r\nPlease re-execute Software! HD, >>MSG_SAVE_LO_CLO_TGA_PAGE //Save Logo/Clock/Targa Page only ? Logo/Clock/Targa ? >>MSG_FILE_EXIT //File exist, overwrite ? , ? >>MSG_OUT_OFF_CRAWL_RANGE //Out of Crawl Range >>MSG_TXT_SIZE_LIMIT //Limit text size < 1000 <1000 >>MSG_TIME_DURATION_ERR

//Time duration must < 00:00:00 00:00:00 >>MSG_DEL_CG_PAGE //Delete CG Page? CG ? >>MSG_FILE_READ_ERR //File Read Error >>MSG_NOT_CWARL_TABLE_FILE //Not a [Crawl_Schedule_Table_V1.00] file [Crawl_Schedule_Table_V1.00] >>MSG_NO_SCHE_ITM //No Schedule Item >>MSG_SEL_TGA1 //TGA-1 need to be selected TGA-1 >>MSG_SEL_TGA2 //TGA-2 need to be selected TGA-2 >>MSG_TGA_MOVE_LIMIT //Can't change object order in the Tga Setup Page Tga / //===MAIN POPUP MENU========= >>PM_FULL_SCREEN //Full screen >>PM_ORIGIN_SIZE //Original image size >>PM_FULL_SCREEN_WIDTH //Full screen width >>PM_FULL_SCREEN_HEIGHT //Full screen height >>PM_QUADRATE //Quadrate >>PM_CIRCLE //Circle >>PM_HORI_LINE //Horizontal Bar/Line >>PM_VERT_LINE

//Vertical Bar/Line >>PM_HORI_TEXT //Horizontal Text >>PM_VERT_TEXT //Vertical Text >>PM_DUPLICATE //Duplicate >>PM_DELETE //Delete >>PM_FRONT_BACK //Move front/back / >>PM_SELECT_OVERLAPCG //Select the overlapped CG >>PM_GROUP_ALL_OBJECT //Fit Box for all CG objects >>PM_GROUP_BOX_ALIGN //Fit box for the selected object >>PM_GROUP_CANCEL //Cancel >>PM_GROUP_OK //OK >>PM_PAGE_INSERT_BLANK //Insert a blank page >>PM_PAGE_DUPLICATE //Duplicate current page >>PM_PAGE_DELETE //Delete a page >>PM_PAGE_PRECLEAR_ON //Clear screen before PLAY , >>PM_PAGE_PRECLEAR_OFF

//Reserve last screen , >>PM_CLIP_LOCK //Lock clipboard object(s) >>PM_CLIP_UNLOCK //Unlock clipboard object(s) >>PM_PLAY_STOP //Stop //SETUP DIALOG //===DIALOG ITEM============= >>IDC_CHECK_NO_VIDEO_INPUT //Anti-aliasing CG when video stop input >>IDC_CHECK_RIGHT_TO_LEFT_TEXT //Right to Left Reading >>IDC_STATIC_H_MARGIN //H-Margin >>IDC_STATIC_V_MARGIN //V-Margin >>IDC_STATIC_LANGUAGE //Language >>IDC_BUTTON_OK //OK >>IDC_BUTTON_CANCEL //Cancel >>IDC_CHECK_RIGHT_TO_LEFT_TEXT //Enable Right To Left Text >>IDC_CHECK_SYNC_PLAY_CG_ON //Synchronize CG Output with PLAY function , //CG_TEXT DIALOG //===DIALOG ITEM=============== >>IDC_STATIC_WIDTH //Width

>>IDC_STATIC_HEIGHT //Height >>IDC_STATIC_SIZE //Size >>IDC_STATIC_COLOR_I //Color-I >>IDC_STATIC_ALPHA_I //Alpha-I >>IDC_STATIC_COLOR_O //Color-O >>IDC_STATIC_ALPHA_O //Alpha-O >>IDC_STATIC_POS_X //Pos-X -X >>IDC_STATIC_ROTATE //Rotate >>IDC_STATIC_OUTLINE //Outline >>IDC_STATIC_POS_Y //Pos-Y -Y >>IDC_STATIC_CHARGAP //Char Gap >>IDC_STATIC_LINESPACE //Line Space >>IDC_RADIO_LEFT //Left >>IDC_RADIO_CENTER //Center >>IDC_RADIO_RIGHT //Right

>>IDC_CHECK_BOLD //Bold >>IDC_CHECK_ITALIC //Italic >>IDC_BUTTON_TEXT_FILE //File >>IDC_BUTTON_TEXT_STYLE //Style >>IDC_CHECK_CGFONT //Apply CG font CG >>IDC_CHECK_MULTILINE //Multiline >>IDC_BUTTON_UPDATE //Update >>IDC_BUTTON_FONT //Font >>IDC_TEXT_ALIGN //Align //===TOOL TIPS=============== >>TIP_BUTTON_TEXT_FILE //Show text file dialog >>TIP_BUTTON_TEXT_STYLE //Open text style dialog [ ] >>TIP_CHECK_CGFONT //Select the same font for text editor >>TIP_BUTTON_TEXT_EDIT //Open quick text editor >>TIP_CHECK_MULTILINE //Mutiline CG Text edit >>TIP_BUTTON_TEXT_ENTER //Redraw Text

>>TIP_BUTTON_RETURN //Back to last dialog //GRAPHIC DIALOG //===DIALOG ITEM=============== >>IDC_CHECK_RIGHT_CIRCLE //Circle >>IDC_STATIC_BAR_WIDTH //Bar_Width >>IDC_STATIC_INNER_COLOR //Inner_Color >>IDC_STATIC_OUTLINE_COLOR //Outline_Color >>IDC_STATIC_OUTLINE_WIDTH //Outline >>IDC_STATIC_INNER_ALPHA //Inner Alpha >>IDC_STATIC_OUTLINE_ALPHA //Outline Alpha >>MSG_CHECK_CIRCLE //Circle >>MSG_CHECK_QUADRATE //Quadrate >>MSG_STATIC_POSITION //Position >>MSG_STATIC_SIZE //Size >>MSG_STATIC_POINT_1 //Point-1 1 >>MSG_STATIC_POINT_2 //Point-2 2

>>MSG_EDIT_GRAPH_BAR //Bar / Line / >>MSG_EDIT_GRAPH_RECTANGLE //Rectangle >>MSG_EDIT_GRAPH_ELLIPSE //Ellipse

//IMAGE DIALOG //===DIALOG ITEM======= >>IDC_BUTTON_IMAGE_FILE //Open >>IDC_STATIC_IMAGE_FILE //Image File >>IDC_STATIC_IMAGE_POSITION //Position >>IDC_STATIC_IMAGE_SIZE //Size >>IDC_STATIC_IMAGE_ALPHA //Alpha >>IDC_CHECK_COLOR_KEY //Color_Key >>IDC_CHECK_PROPORTIONAL //Proportional //===TOOL TIPS =============== >>TIP_KEY_COLOR //Select key color >>TIP_COLOR_KEY //Enable Color Key function >>TIP_SPIN_KEY_COLOR_RANGE //Set Key Color range >>TIP_CHECK_PROPORTIONAL //To maintain the proportion of the image ,

//ANIMATION DIALOG //===DIALOG ITEM=============== >>IDC_STATIC_ANIM_NAME //Animation >>IDC_STATIC_ANIM_IO //I/O / >>IDC_STATIC_ANIM_TYPE //Type >>IDC_STATIC_ANIM_SPEED //Speed >>IDC_STATIC_PRIOR_WAIT //Prior_Wait >>IDC_STATIC_POST_WAIT //Post_Wait >>IDC_STATUS_POS_STATE //Position / Run_status / >>IDC_CHECK_RUN_TEST //Test >>IDC_CHECK_RUN_ALL //Run >>TIP_BUTTON_DUP //Duplicate current animation object >>TIP_CHECK_RUN_TEST //Test current animation >>TIP_CHECK_RUNALL //Run all animations on the list >>MSG_BUTTON_RUN_STOP //Stop >>IDC_BUTTON_DUP //DUP.

>>MSG_RUNNING //Running... ... >>MSG_PRIOR_WAIT //Prior wait >>MSG_POST_WAIT //Post Wait >>MSG_ANIM_TYPE //Type //QUICK EDIT DIALOG //===DIALOG ITEM=============== >>IDC_STATIC_QUICK_TEXT_EDITOR //Quick CG Text Editor >>IDC_STATIC_QE_PAGE //Page >>IDC_STATIC_QE_SELECT_PAGE //Select Page >>IDC_STATIC_QE_DUP_PAGE //Duplicate Page >>IDC_STATIC_QE_EDIT_TEXT //Edit text >>IDC_STATIC_QE_PRESS_ENTER //Hit [ Enter ] [ Enter ] >>IDC_STATIC_QE_TO_UPDATE //to update CG

//ROLL CRAWL DIALOG //===DIALOG ITEM=============== >>IDC_CHECK_DG_ROLL //Roll up >>IDC_CHECK_DG_CRAWL //Crawl left

>>IDC_CHECK_DUAL_STYLE //Dual Styles >>IDC_CHECK_BACK_BAR //Background >>IDC_STATIC_BB_COLOR //Color >>IDC_STATIC_BB_ALPHA //Alpha >>IDC_STATIC_BB_OFFSET //Pos-Y >>IDC_STATIC_BB_HEIGHT //Height >>IDC_BUTTON_TEXT_STYLE1 //Style-1 -1 >>IDC_BUTTON_TEXT_STYLE2 //Style-2 -2 >>IDC_BUTTON_NOTE_PAD //Note Pad >>IDC_BUTTON_ROLL_UPDATE //Update >>IDC_STATIC_ROLL_PREVIEW //Preview >>IDC_STATIC_ROLL_LENGTH //Length

//TEXT STYLE DIALOG //===DIALOG ITEM=============== >>TIP_BUTTON_STYLE_FONT //Select a font for current style >>TIP_BUTTON_IMPORT_STYLE //Import the style from Text object [ ]

>>TIP_BUTTON_EXPORT_STYLE //Export the selected style to Text object [ ] >>TIP_BUTTON_SAVE_STYLE_TABLE //Save the style table as a file [ ] >>TIP_BUTTON_LOAD_STYLE_TABLE //Load a style table from a file [ ]

//TEXT FILE DIALOG //===DIALOG ITEM=============== >>TIP_BUTTON_OPEN_TEXT_FILE //Open a text file >>TIP_BUTTON_USING_TEXT //Transfer selected text to the CG Text Object

//ANIMATION WAIT DIALOG //===DIALOG ITEM=============== >>IDC_CHECK_WAIT_HITKEY //Wait keyboard hit >>IDC_CHECK_WAIT_SECOND //Wait >>IDC_STATIC_SECOND //Sec.

//LOAD SUBTITLE DIALOG //===DIALOG ITEM=============== >>IDC_BUTTON_LOAD_TEXT_FILE //Text >>IDC_BUTTON_LOAD_EXCEL_FILE //Excel >>IDC_CHECK_TRANSLATION //Start Transfer >>IDC_CHECK_TAIL_FIRST //Reverse order

>>MSG_NO_TEXT_OBJECT //No Text object sample on the current CG Page [ ] >>IDC_CHECK_DELETE_SAMPLE_PAGE //Delete sample page //================================= // Release 1.42 //================================= >>TIP_BUTTON_HIDE_WINDOW //Hide Window //LOGO GENERATOR DIALOG //============================ >>TIP_BUTTON_APPLICATION //Select CG Application >>TIP_BUTTON_TO_APP //Return to Application window >>IDC_STATIC_VCG_FILE //VCG File VCG >>IDC_CHECK_ZOOM //Zoom before play >>IDC_BUTTON_STOP //Clean >>IDC_CHECK_LOGO1 //Channel Logo-1 -1 >>IDC_CHECK_LOGO2 //Channel Logo-2 -2 >>IDC_CHECK_LOGO3 //Channel Logo-3 -3 >>IDC_CHECK_ADVERT //Commercial >>IDC_CHECK_RUN_CG_PAGE //Replay CG Page

>>IDC_CHECK_TARGA_SEQUENCE //Targa Sequence Targa >>IDC_CHECK_CRAWL_RUN1 //Crawl-A -A >>IDC_CHECK_CRAWL_RUN2 //Crawl-B -B >>TIP_CHECK_TIME_DATE //Display Clock/Date or Stop Watch / >>TIP_CHECK_TARGA_SEQ1 //Run Targa Sequence1 Targa 1 >>TIP_CHECK_TARGA_SEQ2 //Run Targa Sequence2 Targa 2 >>TIP_CHECK_TARGA_SEQ3 //Run Targa Sequence3 Targa 3 >>TIP_CHECK_CRAWL_TEXT //Display Crawl CG >>TIP_BUTTON_SET_CLOCK //Setup Clock/Date or Stop Watch / >>TIP_BUTTON_SET_TARGA //Setup Targa Sequence Targa >>TIP_BUTTON_SET_CRAWL_PI //Setup Crawl CG >>IDC_LOGO_GENERATOR //Application : Logo Generator : >>TIP_BUTTON_TGA_FILE //Select Targar filepath Targar >>TIP_CHECK_ZOOM //Zoom in before PLAY

>>TIP_CHECK_FRAME_FIELD //Select Frame Rate or Field Rate Targa >>TIP_BUTTON_STOP //Clear All CG object >>TIP_CHECK_LOGO1 //Display LOGO1 -1 >>TIP_CHECK_LOGO2 //Display LOGO2 -2 >>TIP_CHECK_LOGO3 //Display LOGO3 -3 >>TIP_CHECK_ADVERT //Become Commercial Break Mode / >>TIP_COMBO_CRAWL //Select Crawl Type >>TIP_EDIT_CRAWL_SPEED //Crawl Speed >>TIP_EDIT_CRAWL_LOOP //Loop count >>TIP_EDIT_CRAWL_DELAY //Time deley(seconds) before loop play >>TIP_EDIT_X1 //Crawl Display Area left position >>TIP_EDIT_X2 //Crawl Display Area right position >>TIP_EDIT_Y1 //Crawl Display Area top position >>TIP_EDIT_Y2 //Crawl Display Area bottom position >>TIP_BUTTON_EDIT_CGPAGE //Enter to edit CG Page(s)

>>TIP_CHECK_RUN_CG_PAGE //Play CG Page, when stop Advertisement Mode , >>TIP_BUTTON_LOGO_POS //Set Logo position >>TIP_BUTTON_LOGO_FILE //Select Logo file >>TIP_BUTTON_TARGA_POS //Set display area of the Targar Sequence Targa >>TIP_BUTTON_CRAWL_POS1 //Set Crawl-1 position 1 >>TIP_BUTTON_CRAWL_POS2 //Set Crawl-2 position 2 >>TIP_CHECK_TARGA_SEQUENCE2 //Play Targa Sequence Targa >>TIP_CHECK_CRAWL_RUN1 //Play Crawl-1 1 >>TIP_CHECK_CRAWL_RUN2 //Play Crawl-2 1 >>TIP_EDIT_CRAWL_TEXT //Edit Crawl Text >>TIP_EDIT_CRAWL_STYLE //Edit Crawl Text Style >>TIP_CHECK_CLOCK //Clock >>TIP_CHECK_TGA1 //TGA-1 TGA 1 >>TIP_CHECK_TGA2 //TGA-2 TGA 2 >>TIP_CHECK_TGA3 //TGA-3 TGA 3

>>TIP_BUTTON_SETUP //Setup Logo >>TIP_BUTTON_CLEAN_PRESET_TIME //Clear all play_time_setting >>IDC_STATIC_PAGEID //Page >>IDC_BUTTON_INSERT_NEW //Insert New >>IDC_BUTTON_DUPLICATE //Duplicate >>IDC_BUTTON_DELETE //Delete >>IDC_BUTTON_LOAD_PAGE_FILE //Load >>IDC_BUTTON_SAVE_PAGE_FILE //Save >>IDC_STATIC_PAGE_DESC //Page Desc. >>IDC_STATIC_EDIT_TEXT1 //CG Text1 1 >>IDC_STATIC_EDIT_TEXT2 //CG Text2 2 >>IDC_STATIC_IMAGE1 //CG Image1 1 >>IDC_STATIC_IMAGE2 //CG Image2 2 >>IDC_BUTTON_APP //App.> > >>PM_TV_LOGO_GENERATOR //LOGO Generator

>>IDC_CHECK_EXTERNAL_KEY //External key >>TIP_BUTTON_RETURN_CG100 //Exit Application, and return. >>MSG_BUTTON_RETURN_CG100 //If you return, the CG on air may be changed. , / . ? >>IDC_CHECK_TIME_DATE //Clock & Date >>TIP_COMBO_CLOCK //Select format of Clock/Date >>IDC_CHECK_STOP_WATCH //Stop Watch >>TIP_COMBO_STOPWATCH //Select format of Stop Watch >>TIP_CHECK_STOPWATH //Enable Stop Watch >>TIP_EDIT_HOUR //Set Hour >>TIP_EDIT_MINUTE //Set Minute >>TIP_EDIT_SECOND //Set Second >>IDC_RADIO_UP_COUNT //Count Up >>IDC_RADIO_DOWN_COUN //Count Down >>IDC_BUTTON_CG_STYLE //Edit Style >>IDC_BUTTON_CG_POSITION //CG Position

>>IDC_STATIC_TARGA_FILE //Targa File Path Targa >>MSG_FIELD_RATE //Field Rate >>MSG_FRAME_RATE //Frame Rate >>MSG_SAVE_VCG_FILE //Save VCG file? VCG? >>TDC_CHECK_EXTERNAL_KEY //External Key // >>IDC_CHECK_APP_ENABLE //Enable [App.] Button [ ] //================================= //Release 1.50 //================================= >>PM_VIDEO_CAPTURE //Video Capture >>IDC_CHECK_SETTING //Seting >>IDC_BUTTON_TEXTA //Text A A >>IDC_BUTTON_TEXTB //Text B B >>TIP_CHECK_SETTING //Setting LOGO / Targa sequence / Crawl /Targa / >>TIP_BUTTON_TEXTA //Edit Text A A >>TIP_BUTTON_TEXTB //Edit Text B B >>MSG_RUN_UP //Up

>>MSG_RUN_LEFT //Left >>MSG_RUN_RIGHT //Right >>IDC_CHECK_BACKGROUND //Background >>MSG_SELECT_TARGA_SEQ_FILES //Please Select Targa Filepath. Targa >>MSG_EMPTY_SAMPLE_PAGE //No sample object in the Sample Page "Sample Page" >>IDC_CHECK_GPI_ACTIVE_HIGH //Active High >>IDC_STATIC_GPI_TRIGGLE //GPI Triggle Animation GPI >>PM_ABOUT_CG100 //About >>PM_HELP_CONTENT //Content >>IDC_BUTTON_HELP //Help >>MSG_CANNOT_PLAY_SAMPLE_PAGE //Can't Play Sample Page >>MSG_DECKLINK_CARD_NOTFOUND //Decklink card not found Decklink. >>MSG_CRAWL_SAMPLE_NOT_FOUND //Crawl sample not found . >>MSG_FILE_EXIST_OVERWRITE //File exist, overwrite ? , ? >>MSG_TEXTLENGTH_LIMIT //The text length limit

>>MSG_ARE_SAVED //is saved >>MSG_BACKUP_CG_SAVED //backup file is saved, then you can open a new CG file , >>PM_PAGE_DESCRIPTION //Page description >>MSG_EXIT_LOGO_EDIT //Exit logo page edit >>IDC_STATIC_TARGA_FILE //Targa sequence filepath Targa >>IDC_STATIC_FILES //Files >>MSG_TGA_POSITION //position >>MSG_TGA_SPEED //speed >>MSG_TGA_OVERLAP //overlay >>MSG_TGA_LOOP //Loop >>MSG_EDIT_LAYOUT //Layout >>IDC_CHECK_FOREGROUND //Foreground >>IDC_CHECK_ONCE_REPEAT //Repeat >>IDC_CHECK_ONCE_KEEP //Once/Keep / >>IDC_CHECK_ONCE_CLR //Once/Clear /

>>MSG_CGPAGE_IS_LIMITED_TO999 //The max. CG Page is limited to 999 999 >>MSG_TEXTFILESIZE_IS_LIMITED_TO128K //The max. Text File Size is limited to 128KB 128KB >>MSG_NO_TARGA_FILE //Targa file not found Targa //Live Subtitle //========================= >>PM_LIVE_SUBTITLE //Live Subtitle >>BUTTON_LS_NEW //New >>BUTTON_LS_ADD //Add >>BUTTON_LS_SAVE //Save >>BUTTON_LS_SUPER //Super >>BUTTON_LS_HIDE //Hide >>BUTTON_LS_CLERN //Clean >>TIP_LIVE_SUBTITLE //Live subtitle application >>TIP_LS_NEW //Load new subtitle(text) file >>TIP_LS_ADD //Append subtitle(text) file >>TIP_LS_SAVE //Append subtitle(text) file >>TIP_LS_SUPER

//Super Subtitle/Title/Logo / / >>TIP_LS_HIDE //Hide subtitle >>TIP_LS_CLEAN //Clean all >>TIP_LS_MC //Enable Mouse R-button/Wheel to control CG output >>TIP_LS_KB //Enable Numeric Key Pad to control CG output >>TIP_LS_TG1 //Enable Targa Sequence-1 Targa -1 >>TIP_LS_EXIT //Edit CG Sample / Exit >>PM_TC_SUBTITLE //Timecode Subtitle application >>MSG_LESS_TEXT_SAMPLE //Less Text Samples in the Page-001 , >>CHECK_TS_START //Start >>CHECK_TS_STOP //Stop >>TIP_TS_START //Start CG output according timecode VCR >>TIP_TS_STOP //Stop CG output according timecode VCR >>CHECK_TARGA_SYNC //Targa sequence sync. with timecode Targa >>MSG_TC_ALIGN //CG output time align

//================================= // Release 1.51 //================================= >>IDC_CHECK_CRAWL_RUN2 //Crawl-B -B >>IDC_CHECK_CLOCK //Clock >>IDC_CHECK_TGA1 //TGA-1 TGA 1 >>IDC_CHECK_TGA2 //TGA-2 TGA 2 >>IDC_CHECK_TGA3 //TGA-3 TGA 3 >>IDC_CHECK_REMOTE_CRAWL_A //Remote >>IDC_CHECK_REMOTE_CRAWL_B //Remote >>IDC_BUTTON_CLEAN_PRESET_TIME //Clear all play_time_setting //=================== // Crawl CG Setup //=================== >>IDC_STATIC_CRAWL_ORIENT //Orient >>IDC_STATIC_CRAWL_LEAD_MARGIN //Start Margin >>IDC_STATIC_CRAWL_TAIL_MARGIN //End Margin >>IDC_STATIC_CRAWL_SPEED //Speed >>IDC_STATIC_CRAWL_LOOP //Loop

>>IDC_STATIC_CRAWL_DELAY //Delay >>IDC_CRAWL_CGStyle //Edit Crawl Style >>TIP_CRAWL_CGStyle //Edit Crawl Stytle and Position >>IDOK //OK >>IDCANCEL //Cancel >>TIP_BUTTON_CRAWL_SPEED //Adjust Crawl Speed >>TIP_BUTTON_CRAWL_REPEAT //Adjust Crawl Repeat count >>TIP_BUTTON_CRAWL_DELAY //Adjust Repeat delay >>TIP_SPIN_CRAWL_LEAD_MARGIN //Adjust Crawl Distance from Border of Start >>TIP_SPIN_CRAWL_TAIL_MARGIN //Adjust Crawl Distance from Border of End >>TIP_BUTTON_CRAWL_ORIENT //Select Crawl Orient >>TIP_BUTTON_CRAWL_CG_SETUP_HELP //Crawl Setup OnLine Help //=================== // Multi Page Roll //=================== >>IDC_STATIC_MPROLL_MPGROLL //Multi-Page Roll >>IDC_STATIC_MPROLL_ORIENT //Orient

>>IDC_STATIC_MPROLL_PGNUM //Page Number >>IDC_STATIC_MPROLL_LENG //Length >>IDC_STATIC_MPROLL_SPEED //Speed >>IDC_STATIC_MPROLL_DISPLAYAREA //Display Area >>IDC_STATIC_MPROLL_PIRORWAIT //Piror Wait >>IDC_STATIC_MPROLL_POSTWAIT //Post Wait >>IDC_STATIC_MPROLL_RUNSTATUS //Running Status >>IDC_CHECK_TEST_RUN //Test Run //=================== // Crawl Text //=================== >>IDC_BUTTON_ONE_LINE //Text Length >>TIP_BUTTON_ONE_LINE //Caculate Total Words >>IDC_STATIC_TEXT_FILE //Text File >>IDC_CRAWL_TEXT_OK //Run >>IDC_CRAWL_TEXT_CANCEL //Cancel //====================== // Targa Sequence Setup //======================

>>TIP_BUTTON_OPEN_TARGA_FILE1 //Select Targa sequence file path 1 Targa 1 >>TIP_BUTTON_OPEN_TARGA_FILE2 //Select Targa sequence file path 2 Targa 2 >>TIP_BUTTON_OPEN_TARGA_FILE3 //Select Targa sequence file path 3 Targa 3 >>TIP_CHECK_BACKGROUND //Show Targa in Background/Frontground Targa / >>TIP_BUTTON_CG_POSITION //Edit CG Position Targa >>TIP_CHECK_FRAME_FIELD_MODE //Select Frame Rate or Field Rate //============================== //EDIT2 TIME //============================== >>IDC_EDIT2_TIME_PLAYTIME //Play Time >>IDC_EDIT2_TIME_DURATION //Duration //============================== //Live On/Off //============================== >>IDC_CHECK_KEEP_VON //CG Output On CG >>IDC_CHECK_TURN_VOFF //CG Output Off CG >>CAPITAL_CRAWL_CG_SETUP //Crawl CG Setup >>CAPITAL_TGA_SEQ_SETUP //Targa Sequence Setup Targa >>CAPITAL_CLOCK_SETUP //Clock / Timer / Data Setup / /

//=================== //Resize Tga file(s) //=================== >>IDC_STATIC_RESIZETGA //Resize >>IDC_CHECK_SINGLE_TGAFILE //Single Targa file Targa >>IDC_CHECK_MULTI_TGAFILE //Targa sequence files Targa >>IDC_STATIC_SOURCE_TARGA_FILE //Source targa file Targa >>IDC_STATIC_STORE //Store >>IDC_CHECK_REPLACE //Replace source file Targa >>IDC_CHECK_NEW_FOLDER //New "Resize" folder "Resize" >>IDC_BUTTON_START //Start //===== MSG_TRANSLATION_END ==== // Translation Completed //==============================

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