OLEH :
HADI NUR CAHYO
NIM. 0731143054
NIM. 0731143068
OLEH :
HADI NUR CAHYO
NIM. 0731143054
NIM. 0731143068
LEMBAR PENGESAHAN
NIM: 0731143054
NIM: 0731143068
Laporan Akhir ini telah diuji dan disahkan pada tanggal ................2009
1. Penguji I
Arief Prasetyo.S.Kom
1..............................
NIP. 197903132008121002
2. Penguji II
2..
NIP. 196907091999031003
3. Pembimbing I
3...............................
NIP. 195912081985031004
4. Pembimbing II
4..
NIP. 195906201994031001
Budi Harijanto,ST.,M.KOM
NIP. 196201051990031002
ii
KATA PENGANTAR
Alhamdulillah, puji dan syukur penulis panjatkan kepada ALLAH SWT yang
telah
melimpahkan
rahmat
dan
karunia-NYA,
sehingga
penulis
dapat
Akhir
yang
berjudul
Perencanaan
dan
Pembuatan
Media
iii
ii
ABSTRAK
Hadi Nur Cahyo dan Muh. Fardan Jiwandono, 2009 Perencanaan dan
Pembuatan Media Pembelajaran Interaktif Tata Cara Shalat dan Wudhu
Laporan Akhir Program Studi Manajemen Informatika Jurusan Teknik
Elektro Politeknik Negeri Malang.
Pembimbing I : Ekojono ST., M.KOM
Pembimbing II : Drs. Rawansyah, M.Pd
iv
Tata Cara Shalat dan Wudhu terdapat pembahasan tentang materi wudhu, shalat
dan kuis. Materi wudhu terdapat beberapa pokok bahasan diantaranya: pertama
yang dilakukan ketika berwudhu dan diakhiri dengan doa sesudah wudhu. Di
dalam menu shalat berisi tentang cara mengerjakan shalat mulai dari niat sampai
diakhiri dengan salam disertai contoh-contoh bacaan dalam shalat.
Kata kunci : Macromedia Flash, Pembelajaran Tata Cara Shalat dan Wudhu,
Media pembelajaran, Multimedia.
ABCTRACT
Hadi Nur Cahyo and Muh. Fardan Jiwandono, 2009 Perencanaan dan
Pembuatan Media Pembelajaran Interaktif Tata Cara Shalat dan Wudhu
Laporan Akhir Program Studi Manajemen Informatika Jurusan Teknik
Elektro Politeknik Negeri Malang.
Consular I
Consular II
Computer technology has been growing rapidly along with using of the
development of software and hardware technology. One of them is for educational
purpose. In this field computer plays an important role. Recently a lot of elearning
software are available to support and improve education process. This report
focuses on designing and developing procedures pray and ablution learning
software base on multimedia.
vi
The result of research is a software that can be used to learn how to Procedures
pray and ablution in a form of CD (Compact disc). This software is also
completed with learning media about items ablution and items pray and quiz.
items ablution there are some discussion fundamental among others: first which
when ablution and terminated with prayer after ablution. In menu pray contain
about way of doing pray start from intention terminated with greeting
accompanied reading example of pray.
vii
DAFTAR ISI
Hal
HALAMAN JUDUL...............................................................................................i
HALAMAN PENGESAHAN................................................................................ii
KATA PENGANTAR...........................................................................................iii
ABSTRAK.............................................................................................................iv
ABSTRACT...........................................................................................................vi
DAFTAR ISI.........................................................................................................vii
DAFTAR GAMBAR..............................................................................................x
DAFTAR TABEL...............................................................................................xiii
BAB I. PENDAHULUAN......................................................................................1
1.1......................................................................................... Latar Belakang
................................................................................................................1
1.2. Masalah.................................................................................................1
1.3. Tujuan Penulisan...................................................................................2
1.4. Ruang Lingkup / Pembatasan Masalah.................................................3
1.5. Metode Perancangan Dan Pembuatan...................................................4
1.6. Sistematika Penulisan............................................................................5
BAB II. LANDASAN TEORI...............................................................................7
2.1................................................................................. Macromedia Flash 8
................................................................................................................7
2.1.1. Konsep Dasar dan Istilah.............................................................8
2.1.1.1. Menu.................................................................................8
2.1.1.2. Stage..................................................................................8
2.1.1.3. ToolBox.............................................................................8
2.1.1.4. Timeline............................................................................8
2.1.1.5. Panel...................................................................................9
2.1.1.5.1. Panel Properties & Filters & Parameters........................9
vii
2.1.1.5.2. Panel Actions..................................................................9
2.1.1.5.3. Panel Library.................................................................10
2.1.1.5.4. Panel Color....................................................................10
2.1.1.5.5. Panel Align & Info & Transform..................................10
2.2...................................................... XML (Extensible Markup Language)
..............................................................................................................11
2.2.1. Keunggulan XML bisa diringkas sebagai berikut......................11
2.2.2. Anatomi XML............................................................................11
2.2.3. Root Tag.....................................................................................13
2.2.4. Atribut........................................................................................14
2.2.5. XML Class.................................................................................14
2.3....................................................................................... Adobe Photosop
..............................................................................................................14
2.4.............................................................................................. Perencanaan
..............................................................................................................16
2.5................................................................................................ Pembuatan
..............................................................................................................16
2.6................................................................................. Media Pembelajaran
..............................................................................................................16
2.7................................................................................................... Interaktif
..............................................................................................................18
2.8.................................................................... Tata Cara Shalat dan Wudhu
..............................................................................................................18
2.9. Flowchart.............................................................................................20
2.10. Php dan Mysql...................................................................................21
2.10.1. PHP..........................................................................................21
2.10.2. VARIABLE..............................................................................22
2.10.3. IF..............................................................................................22
2.10.4. WHILE.....................................................................................24
2.10.5. FOR..........................................................................................24
2.10.6. SWITCH..................................................................................25
viii
2.10.7. REQUIRE................................................................................26
2.10.8. INCLUDE................................................................................27
2.10.9. Mysql........................................................................................27
2.11. Adobe Flash CS3...............................................................................29
BAB III. PERENCANAAN DAN PEMBUATAN.............................................30
3.1............................................................................................... Alur Proses
..............................................................................................................30
3.2. Desain Aplikasi Pembelajaran............................................................34
3.2.1. Desain Menu Utama...................................................................34
3.2.2. Desain Menu Wudhu..................................................................35
3.2.3. Desain Menu Shalat...................................................................37
3.2.4. Desain Menu Kuis......................................................................38
xi
DAFTAR GAMBAR
Hal
Gambar 3.1. Alur Proses Aplikasi.......................................................31
Gambar 3.2. Flowchart Kuis Interaktif................................................33
Gambar 3.3. Desain Form Menu Utama..............................................34
Gambar 3.4. Desain Form Menu Wudhu.............................................35
Gambar 3.5. Desain Form Menu Shalat...............................................37
Gambar 3.6. Desain Intro Sebelum Kuis.............................................38
Gambar 3.7. Desain Form Menu Kuis.................................................39
Gambar 3.8. Desain Menu Editor Kuis................................................40
Gambar 3.9. Area kerja Baru Pada Flash 8..........................................42
Gambar 3.10. Hasil Import Gambar....................................................43
Gambar 3.11. Menggambar Gambar...................................................44
Gambar 3.12. Mengkoreksi Gambar....................................................44
Gambar 3.13. Hasil Dari Mengkoreksi Gambar..................................45
Gambar 3.14. Hasil Akhir Dari Menggambar.....................................45
Gambar 3.15. Background Awal.........................................................46
Gambar 3.16. Hasil Mengubah Warna Background............................47
Gambar 3.17. Menulis Judul Menu Utama..........................................47
Gambar 3.18. Hasil Dupilkat Teks......................................................47
Gambar 3.19. Langkah ke Buttons......................................................48
Gambar 3.20. Hasil Akhir Tampilan Menu Utama..............................48
Gamabr 3.21. Bingkai Menu Shalat.....................................................49
Gambar 3.22. Tombol Menu Shalat.....................................................50
xi
xii
DAFTAR TABEL
Hal
Tabel 2.1. Simbol Flowchart......................................................................20
Tabel 2.2. Tipe Data MySql.......................................................................28
Tabel 3.1. Beberapa Graphic.....................................................................54
Tabel 3.2. Beberapa Button.......................................................................60
Tabel 3.3. Beberapas Statis Teks...............................................................69
Tabel 3.4. Simbol Pada Kuis......................................................................70