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{ index = 0, type = "Hgn_AssaultCorvetteElite", hotkey = 67108864, teamColourHandle = 19, size = 3, tactic = 0, }, { index = 0, type = "Hgn_AttackBomberElite", hotkey = 67108864, teamColourHandle

= 18, size = 5, tactic = 0, }, { tactic = 0, type = "Kpr_Destroyerm10", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 5, hotkey = 67108880, }, { tactic = 0, type = "Kpr_AttackDroid", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 0, hotkey = 16, } { tactic = 2, type = "Hgn_Dreadnaught", subsystems = { }, buildjobs = { }, size = 1, shiphold = { },

name = "NIS_Squad", teamColourHandle = 31, hotkey = 0, }, { tactic = 2, type = "Kpr_Sajuuk", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "NIS_Squad", teamColourHandle = 7, hotkey = 0, }, { tactic = 1, type = "Kpr_Mover", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 0, hotkey = 0, }, { tactic = 2, type = "Hgn_Battlecruiser", subsystems = { { index = 0, name = "HGN_BATTLECRUISERIONBEAMTURRET", }, { index = 0, name = "HGN_BATTLECRUISERIONBEAMTURRET", }, { index = 0, name = "HGN_BATTLECRUISERENGINE", }, }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 13,

hotkey = 67108864, }, _____________________________________________________________________________ { index = 0, type = "HGN_SCOUT", hotkey = 67108864, teamColourHandle = 0, size = 3, tactic = 0, }, INTERCEPTOR { index = 0, type = "Hgn_Interceptor", hotkey = 67108864, teamColourHandle = 83, size = 5, tactic = 1, }, BOMBER { index = 0, type = "Hgn_AttackBomber", hotkey = 67108864, teamColourHandle = 85, size = 5, tactic = 1, }, ELITE BOMBER { index = 0, type = "HGN_ATTACKBOMBERELITE", hotkey = 0, teamColourHandle = 0, size = 5, tactic = 0, }, GUNSHIP { index = 0, type = "Hgn_AssaultCorvette", hotkey = 0, teamColourHandle = 88, size = 3, tactic = 1, }, PULSAR GUNSHIP {

index = 0, type = "Hgn_PulsarCorvette", hotkey = 0, teamColourHandle = 0, size = 3, tactic = 1, }, ELITE GUNSHIP { index = 0, type = "Hgn_AssaultCorvetteElite", hotkey = 0, teamColourHandle = 88, size = 3, tactic = 1, }, MINELAYER CORVETTE { index = 0, type = "Hgn_MinelayerCorvette", hotkey = 0, teamColourHandle = 88, size = 1, tactic = 1, }, TORPEDO FRIGATE { tactic = 1, type = "Hgn_TorpedoFrigate", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 6, hotkey = 0, }, FLAK FRIGATE { tactic = 1, type = "Hgn_AssaultFrigate", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "",

teamColourHandle = 6, hotkey = 0, }, ION (CANNON) FRIGATE { tactic = 1, type = "Hgn_IonCannonFrigate", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 6, hotkey = 0, }, MARINE FRIGATE { tactic = 1, type = "Hgn_MarineFrigate", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 0, hotkey = 0, }, DESTROYER { tactic = 1, type = "Hgn_strikeDestroyer", subsystems = { { index = 0, name = "HGN_DES_ENGINE", }, }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 6, hotkey = 0, },

CARRIER { tactic = 0, type = "Hgn_Carrier", subsystems = { { index = 0, name = "HGN_C_PRODUCTION_FIGHTER", }, { index = 0, name = "HGN_C_PRODUCTION_CORVETTE", }, { index = 0, name = "HGN_C_PRODUCTION_FRIGATE", }, { index = 0, name = "HGN_C_MODULE_RESEARCH", }, { index = 0, name = "HGN_C_MODULE_RESEARCHADVANCED", }, { index = 0, name = "HGN_C_SENSORS_ADVANCEDARRAY", }, { index = 0, name = "HGN_C_ENGINE", }, { index = 0, name = "HGN_C_INNATE_RESOURCE", }, }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 77, hotkey = 0, }, SHIPYARD { tactic = 2, type = "Hgn_Shipyard", subsystems = { { index = 0, name = "HGN_MS_PRODUCTION_FIGHTER", }, { index = 0,

name = "HGN_MS_PRODUCTION_CORVETTE", }, { index = 0, name = "HGN_MS_PRODUCTION_FRIGATE", }, { index = 0, name = "HGN_SY_PRODUCTION_CAPSHIP", }, { index = 0, name = "HGN_MS_MODULE_RESEARCH", }, { index = 0, name = "HGN_MS_MODULE_RESEARCHADVANCED", }, { index = 0, name = "HGN_MS_MODULE_PLATFORMCONTROL", }, { index = 0, name = "HGN_MS_MODULE_FIRECONTROL", }, { index = 0, name = "HGN_MS_SENSORS_ADVANCEDARRAY", }, { index = 0, name = "HGN_SY_INNATE_ENGINE", }, { index = 0, name = "HGN_SY_INNATE_RESOURCE", }, }, buildjobs = { }, size = 1, shiphold = { }, name = "Hgn_Shipyard", teamColourHandle = 70, hotkey = 0, }, BATTLECRUISER { tactic = 2, type = "Hgn_BattleCruiser", subsystems = { { index = 0, name = "HGN_BATTLECRUISERENGINE", }, {

index = 0, name = "HGN_BCIONCANNONWEAPON", }, }, buildjobs = { }, size = 1, shiphold = { }, name = "Hgn_BattleCruiser", teamColourHandle = 42, hotkey = 0, }, RESOURCE COLLECTOR { index = 0, type = "Hgn_ResourceCollector", hotkey = 0, teamColourHandle = 0, size = 1, tactic = 1, }, RESOURCE CONTROLLER { tactic = 1, type = "Hgn_ResourceController", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "", teamColourHandle = 6, hotkey = 0, },

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