Anda di halaman 1dari 3

Alex

CHARACTER NAME PLAYER NAME REGION

Cleric
CLASS

Human
RACE

Medium
SIZE

Male
GENDER

LG
ALIGNMENT

Heironeous
DEITY

1
LEVEL ABILITY NAME ABILITY SCORE ABILITY MODIFIER

Humanoid(human)
TYPE TEMP. SCORE TEMP. MODIFIER

???
AGE TOTAL

6'13"
HEIGHT

210 lbs
WEIGHT WOUNDS

Grey (Murky)
EYES

Black
HAIR NON-LETHAL DAMAGE SPEED

STR
STRENGTH

10 10 12 10 14 18

+0 +0 +1

HP
HIT POINTS

17 20
TOTAL

20 ft/x3
=

DEX
DEXTERITY

AC
ARMOR CLASS

10

8
ARMOR BONUS

2
SHIELD BONUS

0
DEX MODIFIER
CLASS SKILLS

0
SIZE MODIFIER

0
NATURAL ARMOR

0
DEFLECT BONUS

0
MISC. BONUS

-7
ARMOR CHECK PENALTY DAMAGE REDUCTION

CON
CONSTITUTION

TOUCH

INT
INTELLIGENCE

+0 +2 +4
TOTAL BASE SAVE ABILITY MODIFIER

ARMOR CLASS

10

FLAT-FOOTED
ARMOR CLASS

20
+

SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER

MAX RANKS:

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

ABILITY MODIFIER

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

RANKS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

MISC. BONUS

INITIATIVE WIS
WISDOM

+0
TOTAL

0
DEX MODIFIER

0
MISC. BONUS

Appraise Balance Bluff Climb

INT DEX* CHA STR* CON INT CHA CHA DEX* INT CHA WIS DEX* CHA STR* INT WIS DEX* CHA DEX INT WIS INT WIS WIS STR** DEX

CHA
CHARISMA

BASE ATTACK
MISC. BONUS TEMP. MODIFIER

SAVING THROWS

CONDITIONAL MODIFIERS

Concentration Craft skills Diplomacy

FORTITUDE
CONSTITUTION

+3 +0 +4 +0
TOTAL

= = =

2 0 2 0
BASE ATTACK

+ + +

1 0 2 0
STR MODIFIER

+ + +

0 0 0 0
SIZE MODIFIER

+ + +

REFLEX
DEXTERITY

Disguise Escape Artist Forgery Gather Information


Heal

WILL
WISDOM

GRAPPLE
MODIFIER

0
MISC. BONUS

Hide Intimidate Jump


ACTION POINTS
ABILITY MODIFIER SIZE MODIFIER MISC. BONUS TEMP. MODIFIER

SPELL RESISTANCE

ARCANE SPELL FAILURE


TOTAL BASE ATTACK

Knowledge (religion)

Listen Move Silently Perform skills ... Ride Search Sense Motive
Spellcraft
TOTAL ATTACK BONUS DAMAGE CRITICAL

MELEE
ATTACK BONUS

+0 +0

= =

0 0

+ +

0 0

+ +

0 0

+ +

0 0

+ +

RANGED
ATTACK BONUS

ATTACK 1

Spot Survival Swim Use Rope

Masterwork longsword
RANGE WEIGHT TYPE SIZE

+2
Medium
AMMUNITION TOTAL ATTACK BONUS

1d8
SPECIAL PROPERTIES

19-20/x2

0 ft

4 lb
ATTACK 2

One-handed
DAMAGE CRITICAL

0 -7 4 -7 5 0 4 4 -7 0 4 2 -7 4 -13 4 2 -7 4 0 0 2 4 2 2 -14 0

0 0 4 0 1 0 4 4 0 0 4 2 0 4 0 0 2 0 4 0 0 2 0 2 2 0 0

0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 4 0 0 0 0

0 -7 0 -7 0 0 0 0 -7 0 0 0 -7 0 -13 0 0 -7 0 0 0 0 0 0 0 -14 0

RANGE

WEIGHT

TYPE

SIZE

SPECIAL PROPERTIES

AMMUNITION

ATTACK 3
RANGE WEIGHT TYPE

=
DAMAGE CRITICAL

TOTAL ATTACK BONUS

= = = = =

SIZE

SPECIAL PROPERTIES

AMMUNITION

ATTACK 4
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = = = =

SIZE

SPECIAL PROPERTIES

AMMUNITION

ATTACK 5
RANGE WEIGHT TYPE

=
DAMAGE CRITICAL

TOTAL ATTACK BONUS

= = = = =

SIZE

SPECIAL PROPERTIES

AMMUNITION

ATTACK 6
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = = = =

SIZE

SPECIAL PROPERTIES

AMMUNITION

= = = = =
1

This skill can be used even if the character has zero skill ranks. This skill is a class skills for at least one of your classes. * Armor check penalty, if any, applies. ** Double the armor check penalty.

Alex
CHARACTER NAME PLAYER NAME REGION

Cleric
CLASS

Human
RACE

Medium
SIZE

Male
GENDER

LG
ALIGNMENT

Heironeous
DEITY

1
LEVEL ABILITY NAME ABILITY SCORE ABILITY MODIFIER

Humanoid(human)
TYPE TEMP. SCORE TEMP. MODIFIER

???
AGE TOTAL

6'13"
HEIGHT

210 lbs
WEIGHT WOUNDS

Grey (Murky)
EYES

Black
HAIR NON-LETHAL DAMAGE SPEED

STR
STRENGTH

10 10 12 10 14 18

+0 +0 +1

HP
HIT POINTS

17 20
TOTAL

20 ft/x3
=

DEX
DEXTERITY

AC
ARMOR CLASS

10

8
ARMOR BONUS

2
SHIELD BONUS

0
DEX MODIFIER
CLASS SKILLS

0
SIZE MODIFIER

0
NATURAL ARMOR

0
DEFLECT BONUS

0
MISC. BONUS

-7
ARMOR CHECK PENALTY DAMAGE REDUCTION

CON
CONSTITUTION

TOUCH

INT
INTELLIGENCE

+0 +2 +4
TOTAL BASE SAVE ABILITY MODIFIER

ARMOR CLASS

10

FLAT-FOOTED
ARMOR CLASS

20
+

SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER

MAX RANKS:

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

ABILITY MODIFIER

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

RANKS

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

MISC. BONUS

INITIATIVE WIS
WISDOM

+0
TOTAL

0
DEX MODIFIER

0
MISC. BONUS

Appraise Balance Bluff Climb

INT DEX* CHA STR* CON INT CHA CHA DEX* INT CHA WIS DEX* CHA STR* INT WIS DEX* CHA DEX INT WIS INT WIS WIS STR** DEX

CHA
CHARISMA

BASE ATTACK
MISC. BONUS TEMP. MODIFIER

SAVING THROWS

CONDITIONAL MODIFIERS

Concentration Craft skills Diplomacy

FORTITUDE
CONSTITUTION

+3 +0 +4 +0
TOTAL

= = =

2 0 2 0
BASE ATTACK

+ + +

1 0 2 0
STR MODIFIER

+ + +

0 0 0 0
SIZE MODIFIER

+ + +

REFLEX
DEXTERITY

Disguise Escape Artist Forgery Gather Information


Heal

WILL
WISDOM

GRAPPLE
MODIFIER

0
MISC. BONUS

Hide Intimidate Jump


ACTION POINTS
ABILITY MODIFIER SIZE MODIFIER MISC. BONUS TEMP. MODIFIER

SPELL RESISTANCE

ARCANE SPELL FAILURE


TOTAL BASE ATTACK

Knowledge (religion)

Listen Move Silently Perform skills ... Ride Search Sense Motive
Spellcraft
TOTAL ATTACK BONUS DAMAGE CRITICAL

MELEE
ATTACK BONUS

+0 +0

= =

0 0

+ +

0 0

+ +

0 0

+ +

0 0

+ +

RANGED
ATTACK BONUS

ATTACK 1

Spot Survival Swim Use Rope

Masterwork longsword
RANGE WEIGHT TYPE SIZE

+2
Medium
AMMUNITION TOTAL ATTACK BONUS

1d8
SPECIAL PROPERTIES

19-20/x2

0 ft

4 lb
ATTACK 2

One-handed
DAMAGE CRITICAL

0 -7 4 -7 5 0 4 4 -7 0 4 2 -7 4 -13 4 2 -7 4 0 0 2 4 2 2 -14 0

0 0 4 0 1 0 4 4 0 0 4 2 0 4 0 0 2 0 4 0 0 2 0 2 2 0 0

0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 4 0 0 0 0

0 -7 0 -7 0 0 0 0 -7 0 0 0 -7 0 -13 0 0 -7 0 0 0 0 0 0 0 -14 0

RANGE

WEIGHT

TYPE

SIZE

SPECIAL PROPERTIES

AMMUNITION

ATTACK 3
RANGE WEIGHT TYPE

=
DAMAGE CRITICAL

TOTAL ATTACK BONUS

= = = = =

SIZE

SPECIAL PROPERTIES

AMMUNITION

ATTACK 4
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = = = =

SIZE

SPECIAL PROPERTIES

AMMUNITION

ATTACK 5
RANGE WEIGHT TYPE

=
DAMAGE CRITICAL

TOTAL ATTACK BONUS

= = = = =

SIZE

SPECIAL PROPERTIES

AMMUNITION

ATTACK 6
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = = = =

SIZE

SPECIAL PROPERTIES

AMMUNITION

= = = = =
1

This skill can be used even if the character has zero skill ranks. This skill is a class skills for at least one of your classes. * Armor check penalty, if any, applies. ** Double the armor check penalty.

SPECIAL ABILITIES / 1,000


CAMPAIGN EXPERIENCE POINTS

GEAR
ARMOR/PROTECTIVE ITEM
TYPE ARMOR BONUS MAX DEX BONUS

Masterwork Full plate


ACP SPELL FAILURE SPEED

Heavy
WEIGHT

+8
SPECIAL PROPERTIES

+1 Called

35%

20

50
ARMOR BONUS WEIGHT

SHIELD/PROTECTIVE ITEM

CHECK PENALTY

SPELL FAILURE

Heavy steel shield

+2
SPECIAL PROPERTIES

15

-2

15%

OTHER POSSESSIONS
ITEM

Wgt

ITEM

Wgt

Bedroll backpack waterskin rationx10

5 2 4 10

RACIAL ABILITIES Base land speed of 30 feet. Bonus Feat: 1st level bonus feat Favored Class: Any CLASS ABILITIES Proficient in all armor, and all shields (except tower shields) Proficient with all simple weapons, and with Longsword. Aura of Law(Ex): You have a faint aura of Law. Aura of Good(Ex): You have a faint aura of Good. Spontaneous Casting: Can spontaneously cast Cure spells; by sacrificing a pre-prepared spell of equal or higher level. Restricted Spells: cannot cast Chaotic or Evil spells. Turn Undead(Su): Can turn undead 11 times per day. A turning check is made on 1d20+4; turning damage is equal to 2d6+5 on a successful check. Domains: + War: Free Martial Weapon Proficiency (if necessary) and Weapon Focus with your deities favored weapon. + Nobility: You have the spell-like ability(a standard action) to inspire allies, giving them a +2 morale bonus on saves, attacks, ability checks, skill checks, and weapon damage. It lasts 4 rounds and can be used once/day. FEATS Extra Turning(PH 94) : Can turn or rebuke 4 more times per day. Martial Weapon Proficiency(PH 97) (Longsword) : No penalty on attacks with specific martial weapon. Weapon Focus(PH 102) (Longsword) : +1 bonus on attack rolls with selected weapon. Divine Metamagic(CD 80) (Persistent Spell; Reach Spell) : Spend turn/rebuke attempts to enhance spells with a metamagic feat. FLAWS Murky-Eyed (UA Pg 91) : When attacking an opponent that has concealment, roll your miss chance twice. If either misses the attack fails.

Magic Items Equipped by Slot


Ring Slot (RH) (none) (0 GP) Ring Slot (LH) (none) (0 GP) Hand Slot (none) (0 GP) Arm Slot (none) (0 GP) Head Slot (none) (0 GP) Face Slot (none) (0 GP) Shoulder Slot (none) (0 GP) Neck Slot (none) (0 GP) Body Slot (none) (0 GP) Torso Slot (none) (0 GP) Waist Slot (none) (0 GP) Feet Slot (none) (0 GP) TOTAL WEIGHT CARRIED
NOTES LANGUAGES

0 0 0 0 0 0 0 0 0 0

86

Common

1 2 3 4 5 6 7 8 9 # # # # # # # # # # # LIFT OVER LIFT OFF GROUND PUSH DRAG LIGHT LOAD MED LOAD HEAVY LOAD Turning Check Most Powerful Undead Affected(Max HD) # of HD Turned Times/Day

CARRYING INFO

TURN ATTEMPTS

11

Used

33

66

100

Turning Check Modifier

+4

100

200

500

Up to 0 1-3 4-6 7-9 10-12 13-15 16-18 19-21 22+

0 0 0 0 1 2 3 4 5

2d6+5 If your cleric level is double the HD of the undead or more, the undead are destroyed rather than turned. Dispelling rebuking works like turning, but you must equal or exceed the check result of the cleric who rebuked.

MONEY PP GP SP CP Art Gems


Other (GP)

Anda mungkin juga menyukai