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Keokodorm Sar

2850 Webster Avenue


San Diego, CA 92113
keokodormsar@yahoo.com
www.keosar.blogspot.com
(619) 993-3584
ENVIRONMENT ARTIST

SUMMARY:
Able to model low and high poly objects and create texture maps. Proven ability to work
well within a team and a highly creative individual within 2d and 3d art. Able to take direction on a
tight schedule and create 3d objects from reference and concepts.

EDUCATION:

2003-2007 Art Institute of California - San Diego, CA


Bachelor of Science in Game Art and Design

SKILL SET:

Hard Skills Soft Skills


o Maya o Great communication skills across all
o Photoshop disciplines
o 3ds Max o Excellent problem solving skills
o Vray o Highly motivated, Takes initiatives to learn
o Multi-pass shaders techniques and get tasks done
o Zbrush o Able to multitask and finish with minimal
o Gamebryo Engine supervision, on time and within constraints
o Faogen o Organized and detail oriented
o High and Low resolution modeling

INDUSTRY RELATED EXPERIENCE:

6/2007 - 2/2009 Artist, Bottlerocket Entertainment - Splatterhouuse 


 

o specialist
o Modeled and textured props to set dress the environments
o Worked with programmers to setup and implement Havok destructible system
o Placed and rigged gore fx, props and architecture with Havok properties for
destructive and interactive environments
o Worked directly with programmers, designers, artists to solve complex problems and
implement art style

9/2007 - 2/2009 Artist, Bottlerocket Entertainment - Unannounced Title ( All Platforms)

o In charge of all the implementation and setup of Havok destructible system

PUBLICATION: CGtalk Showcase Gallery - Alley way, Grandmother, Far Away

EXPERIENCE:

2005 - Present Freelance Artist, Photographer


o Create band logos, posters and design t-shirts
o Tattoo Artist

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