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CAMPAIGN____________________________________________________________________

SKILLS
CS?

Skill Name

X


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X
X
X

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X


X




RACIAL TRAITS/CLASS FEATURES


Key
Ability

Skill
Modifer Ranks

Ability
Modifer

Misc.
Modifer

Appraise u
INT _______________________ = ______________________ +________________________ +_________________________
Autohypnosis
WIS _______________________ = ______________________ +________________________ +_________________________
Balance* u
DEX _______________________ = ______________________ +________________________ +_________________________
Bluff u
CHA _______________________ = ______________________ +________________________ +_________________________
Climb* u
STR _______________________ = ______________________ +________________________ +_________________________
Concentration u
CON _______________________ = ______________________ +________________________ +_________________________
Craft ( ____________________________) u INT _______________________ = ______________________ +________________________ +__________________________
Craft ( ____________________________) u INT _______________________ = ______________________ +________________________ +__________________________
Craft ( ____________________________) u INT _______________________ = ______________________ +________________________ +__________________________
Decipher Script
INT _______________________ =_______________________ +________________________ +__________________________
Diplomacy u
CHA _______________________ =_______________________ +________________________ +__________________________
Disable Device
INT _______________________ =_______________________ +________________________ +__________________________
Disguise u
CHA _______________________ =_______________________ +________________________ +__________________________
Escape Artist* u
DEX _______________________ =_______________________ +________________________ +__________________________
Forgery u
INT _______________________ =_______________________ +________________________ +__________________________
Gather Information u
CHA _______________________ =_______________________ +______________________ +___________________________
Handle A nimal
CHA _______________________ =_______________________ +______________________ +___________________________
Heal u
WIS _______________________ =_______________________ +______________________ +___________________________
Hide* u
DEX _______________________ =_______________________ +______________________ +___________________________
Intimidate u
CHA _______________________ =_______________________ +______________________ +___________________________
Jump* u
STR _______________________ =_______________________ +______________________ +___________________________
K nowledge (arcana)
INT _______________________ =_______________________ +______________________ +___________________________
K nowledge (arch/eng)
INT _______________________ =_______________________ +______________________ +___________________________
K nowledge (dungeoneering)
INT _______________________ =_______________________ +______________________ +___________________________
K nowledge (geography)
INT _______________________ =_______________________ +________________________ +___________________________
K nowledge (history)
INT _______________________ =_______________________ +______________________ +___________________________
K nowledge (local)
INT _______________________ =_______________________ +______________________ +___________________________
K nowledge (nature)
INT _______________________ =_______________________ +______________________ +___________________________
K nowledge (nobility/royalty)
INT _______________________ =_______________________ +______________________ +___________________________
K nowledge (the planes)
INT _______________________ =_______________________ +______________________ +___________________________
K NOWLEDGE (psionics)
INT _______________________ =_______________________ +______________________ +___________________________
K nowledge (religion)
INT _______________________ =_______________________ +______________________ +___________________________
K nowledge (_________________________ ) INT _______________________ =_______________________ +______________________ +___________________________
Listen u
WIS ________________________ = ______________________ + _____________________ + __________________________
Martial Lore
INT ________________________ =_______________________ +____________________ +___________________________
Move Silently* u
DEX ________________________ = ______________________ + _____________________ + __________________________
Open Lock
DEX ________________________ = ______________________ + _____________________ + __________________________
Perform (act) u
CHA ________________________ = ______________________ + _____________________ + __________________________
Perform (comedy) u
CHA ________________________ = ______________________ + _____________________ + __________________________
Perform (dance) u
CHA ________________________ = ______________________ + _____________________ + __________________________
Perform (keyboard) u
CHA ________________________ = ______________________ + _____________________ + __________________________
Perform (oratory) u
CHA ________________________ = ______________________ + _____________________ + __________________________
Perform (percussion) u
CHA ________________________ = ______________________ + _____________________ + __________________________
Perform (string instrument) u
CHA ________________________ = ______________________ + _____________________ + __________________________
Perform (wind instrument) u
CHA ________________________ = ______________________ + _____________________ + __________________________
Perform (sing) u
CHA ________________________ = ______________________ + _____________________ + __________________________
Perform (_________________________) u CHA ________________________ = _______________________+ _____________________ + __________________________
Profession (_________________________ ) WIS ________________________ = ______________________+ _____________________ + __________________________
Profession (_________________________ ) WIS ________________________ = ______________________+ _____________________ + __________________________
Psicraft
INT ________________________ =_______________________ +____________________ +___________
R ide u
DEX ________________________ =_______________________ +____________________ +___________
Search u
INT ________________________ =_______________________ +____________________ +___________
Sense Motive u
WIS ________________________ =_______________________ +____________________ +___________
Sleight of Hand*
DEX ________________________ =_______________________ +____________________ +___________
Spellcraft
INT ________________________ =_______________________ +____________________ +___________
Spot u
WIS ________________________ =_______________________ +____________________ +___________
Survival u
WIS ________________________ =_______________________ +____________________ +___________
Swim* u
STR ________________________ =_______________________ +____________________ +___________
Tumble*
DEX ________________________ =_______________________ +____________________ +___________
Use Magic Device
CHA ________________________ =_______________________ +____________________ +___________
Use Psionic Device
CHA ________________________ =_______________________ +____________________ +___________
Use Rope u
DEX ________________________ =_______________________ +____________________ +___________

Weapon and Armor Proficiency:



Steely Resolve:
Furious Counterstrike:
Indomitable Soul:
Zealous Surge:
Smite:

Mettle:

Simple/martial weapons, light/medium/heavy


armor, all shields.
Delayed damage pool.
Attack/damage bonus = delayed damage pool/5.
2nd level, Cha bonus to Will save.
3rd level, reroll saving throw 1/day.
6th level, Cha bonus to attack roll, crusader level
to damage roll 1/day; 18th level 2/day.
13th level, successful Will or Fort save
negates effects.

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_______________________________________ ________________________________________
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FEATS
10th level: Die Hard
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________________________________________
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LANGUAGES
Initial languages = Common + automatic languages + Int bonus

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2005 Wizards of the Coast, Inc. D ungeons & D r agons and its logo are trademarks of Wizards of the Coast, Inc. in the USA and other countries. Permission granted to photocopy for personal use only.

Suitable for characters of any race or class (including multiclass characters)

________________________________________________________________________ ______________________________________________________________________________________________
CHARACTER NAME
PLAYER NAME
____________________________________________________________________________________ ______________ _______________________________ ___________ ____________________
CLASS AND LEVEL ECL RACE/TEMPLATE
SIZE
GENDER
__________________ __________________________________________________ _________________ ________________ _____________________________________________________________
ALIGNMENT RELIGION/PATRON DEITY
HEIGHT
WEIGHT LOOKS

ABILITY SCORES

Crusader: D10
HIT POINTS

COMBAT OPTIONS

STR _____________=_________ +_______________ +______________ -___________________


STRENGTH TOTAL BASE SCORE + ENHANCEMENT
MISC.
RACIAL MOD. BONUSES BONUSES

STRENGTH
MODIFIER

MISC.
PENALTIES

BASE ATTACK BONUS__________________________________________


________________________________________________ _______________________________________________ ________________________ ___________
WEAPON

DEX _____________=_________ +_______________ +______________ -___________________

DEXTERITY TOTAL BASE SCORE + ENHANCEMENT


MISC.
RACIAL MOD. BONUSES BONUSES

DEXTERITY
MODIFIER

MISC.
PENALTIES

CON _____________=_________ +_______________ +______________ -___________________


CONSTITUTION TOTAL BASE SCORE + ENHANCEMENT
MISC.
RACIAL MOD. BONUSES BONUSES

RANGE INCrement TYPE

CONSTITUTION
MODIFIER

MISC.
PENALTIES

ATTACK BONUS

INTELLIGENCE TOTAL BASE SCORE + ENHANCEMENT


MISC.
RACIAL MOD. BONUSES BONUSES

INTELLIGENCE
MODIFIER

MISC.
PENALTIES

WIS _____________=_________ +_______________ +______________ -___________________

WISDOM TOTAL BASE SCORE + ENHANCEMENT


MISC.
RACIAL MOD. BONUSES BONUSES

WISDOM
MODIFIER

MISC.
PENALTIES

WEAPON

CHARISMA TOTAL BASE SCORE + ENHANCEMENT


MISC.
RACIAL MOD. BONUSES BONUSES

MISC.
PENALTIES

CHARISMA
MODIFIER

NOTES/AMMUNITION

ATTACK BONUS

DAMAGE

CRITICAL

_________________________________________________ __________________ ___________________________________


NOTES/AMMUNITION

________________________________________________ _______________________________________________ ________________________ ___________


WEAPON

ATTACK BONUS

DAMAGE

CRITICAL

_________________________________________________ __________________ ___________________________________


RANGE INCrement TYPE

NOTES/AMMUNITION

________________________________________________ _______________________________________________ ________________________ ___________


WEAPON

CHA _____________=_________ +_______________ +______________ -___________________

CRITICAL

________________________________________________ _______________________________________________ ________________________ ___________

RANGE INCrement TYPE

INT _____________=_________ +_______________ +______________ -___________________

DAMAGE

_________________________________________________ __________________ ___________________________________

ATTACK BONUS

DAMAGE

CRITICAL

_________________________________________________ __________________ ___________________________________


RANGE INCrement TYPE

NOTES/AMMUNITION

Delayed Damage
Pool:
SPEED________________________________________________________________________ INITIATIVE MODIFIER ___________________________
GRAPPLE MODIFIER ___________ = ____________ + ___________ + ___________ + ___________
TOTAL BASE ATTACK
BONUS

STRENGTH
MODIFER

SIZE
MODIFIER

MISC.
MODIFIER

SAVING THROWS
BASE
TOTAL
SAVE

FORTITUDE

ABILITY
MODIFIER

MAGIC
MODIFIER

CONDITIONAL MODIFIERS

MISC. TEMPORARY
MODIFIER
MODIFIER

Maneuvers and
Stances Known:

(CONSTITUTION)

REFLEX
(DEXTERITY)

WILL
(WISDOM)

ARMOR CLASS
AC___________ = 10+ ______________________ + ___________ + _ _________ + ___________ + ___________ + ___________ + ___________________________________
TOTAL
ARMOR
SHIELD
BONUS BONUS

TOUCH AC ________________

ARMOR WORN

SHIELD CARRIED

DEX
MODIFIER

SIZE
MODIFIER

NATURAL
ARMOR

DEFLECTION
MODIFIER

MISCELLANEOUS
MODIFIERS

FLAT-FOOTED AC__________________

MAX DEX

ARMOR CHECK PENALTY

WEIGHT

MAX DEX

ARMOR CHECK PENALTY

WEIGHT

SPECIAL DEFENSES
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________
___________________________

EXPERIENCE
POINTS

GEAR
POSSESSIONS ON PERSON
ITEM LOCATION

WEIGHT

__________________________________________________________________ __________________________________________ ________________________


__________________________________________________________________ __________________________________________ ________________________
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POSSESSIONS NOT ON PERSON


ITEM LOCATION

WEIGHT

__________________________________________________________________ __________________________________________ ________________________


__________________________________________________________________ __________________________________________ ________________________
__________________________________________________________________ __________________________________________ ________________________
__________________________________________________________________ __________________________________________ ________________________
__________________________________________________________________ __________________________________________ ________________________
__________________________________________________________________ __________________________________________ ________________________
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MAGIC ITEMS WORN

CARRYING
CAPACITY
LIGHT
LOAD:______________________
MEDIUM
LOAD:______________________
HEAVY
LOAD:______________________

____________________________________________________________________________________
HEAD (headband, hat, helmet, or phylactery)

____________________________________________________________________________________
HANDS (gloves or gauntlets)

____________________________________________________________________________________
EYES (eye lenses or goggles)

____________________________________________________________________________________
ARMS/WRISTS (bracers or bracelets)

____________________________________________________________________________________
NECK (amulet, brooch, medallion, periapt, or scarab)

____________________________________________________________________________________
BODY (robe or suit of armor)

____________________________________________________________________________________
SHOULDERS (cloak, cape, or mantle)

____________________________________________________________________________________
TORSO (vest, vestment, or shirt)

____________________________________________________________________________________
RING #1

____________________________________________________________________________________
WAIST (belt or girdle)

____________________________________________________________________________________
RING #2

____________________________________________________________________________________
FEET (boots, shoes, or slippers)

MONEY

MAGIC

SPELLS
DC
SPELL SAVE___________________
MOD

DOMAINS (CLERIC ONLY)

CONDITIONAL MODIFIERS

______________________ ___________________________________________________________
DOMAIN NAME

GRANTED POWER

______________________ ___________________________________________________________
DOMAIN NAME

GRANTED POWER

SPECIALTY SCHOOL (WIZARD ONLY)

SPELLS
KNOWN

SPELL
SAVE DC LEVEL

___________________________ ___________________________________________________________ _____________________________________________________________

SPECIALTY SCHOOL (+2 bonus on Spellcraft


PROHIBITED SCHOOL
checks to learn spells from this
chosen school)

Bonus
SPELLS

SPELLS
KNOWN

SPELL
SAVE DC LEVEL

5th

1st

6th

2nd

7th

3rd

8th

4th

9th

SPELLS/
DAY

Bonus
SPELLS

PROHIBITED SCHOOL

ARCANE SPELL FAILURE_ ____________ %

TURN/REBUKE UNDEAD

SPELLS/
DAY

TIMES PER DAY TURNING CHECK TURNING DAMAGE

___________________________ ___________________________________________________________ _____________________________________________________________



3 + CHA MODIFIER
1d20 + CHA MODIFIER
(+4 WITH EXTRA TURNING FEAT)

2d6 + CLERIC LEVEL +


CHA MODIFIER

PSIONICS
PSIONIC POWERS____________________

__________________________

POWER POINTS PER DAY_______________

POWERS Known maximum power level known

PRIMARY DISCIPLINE____________________________________________________

RAGE
___________________

____________________

____________________

___________________

___________________ RAGES USED


RAGES/DAY
DURATION
STR/CON
WILL SAVE
BONUS BONUS

AC PENALTY

ROUNDS ELAPSED________________________________

ANIMAL COMPANION, FAMILIAR, OR PSICRYSTAL


NAME_____________________________________________________________________CREATURE TYPE________________________________________________________________________

STR

DEX CON

INT

WIS

CHA

INITiative__________________

HIT POINTS

SPEED_________________________

AC ___________ = 10 + __________ +__________ +___________ +___________ TOUCH AC_____________________________ FLAT-FOOTED AC_______________________________



TOTAL

DEX
MODIFIER

SAVING THROWS
FORTITUDE (CON)

SIZE
MODIFIER

NATURAL
ARMOR

MISC.
MODIFIERS

ATTACKS

_______________ _______________ _______________ ______________


WEAPON
ATTACK BONUS
DAMAGE
CRITICAL
GR APPLE MODIFIER_________________________________

REFLEX (DEX)

_______________ _______________ _______________ ______________


WEAPON

WILL (WIS)

DAMAGE

CRITICAL

PERSONALITY_________________________________________

_______________ _______________ _______________ ______________


WEAPON

ATTACK BONUS

ATTACK BONUS

DAMAGE

CRITICAL

SKILLS

FEATS

____________________________________________________________________________+ ___________

______________________________________________________________ ______________________________________________________

____________________________________________________________________________+ ___________

______________________________________________________________ ______________________________________________________

____________________________________________________________________________+ ___________

______________________________________________________________ ______________________________________________________

____________________________________________________________________________+ ___________

SPECIAL ABILITiES

____________________________________________________________________________+ ___________

______________________________________________________________ ______________________________________________________

____________________________________________________________________________+ ___________

______________________________________________________________ ______________________________________________________

____________________________________________________________________________+ ___________

______________________________________________________________ ______________________________________________________

____________________________________________________________________________+ ___________

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____________________________________________________________________________+ ___________

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____________________________________________________________________________+ ___________

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TRICKS