Audio::PreloadEffect(
Audio::PreloadEffect(
Audio::PreloadEffect(
Audio::PreloadEffect(
Audio::PreloadEffect(
Audio::PreloadEffect(
Audio::PreloadEffect(
Audio::PreloadEffect(
Audio::PreloadEffect(
"data/sfx/menu_click.wav" )
"data/sfx/star_pick.wav" )
"data/sfx/hit_001.wav" )
"data/sfx/hit_002.wav" )
"data/sfx/hit_003.wav" )
"data/sfx/hit_004.wav" )
"data/sfx/hit_005.wav" )
"data/sfx/hit_006.wav" )
"data/sfx/hit_007.wav" )
//..............................................................................
..............
Mouse::CursorChangeTo( "cursor_arrow" );
//..............................................................................
..............
d3d_use_sprite_device = 0;