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Sword of Heaven

Sword of Death

Sword of Chaos

Sword of Abyss

Spark Kaiser

Over Killer

Multi-Slayer

Burst King

Speed Star

Challenger

Summon Soldier

Kamihaken Ragunaneido

Dandelga (Vargas)

Drevas (Lance)

Batootha (Eze)

Lexida (Selena)

Urias (Atro)
Black Lance (Leomurg/Magres

Edea sphere

Bahamut Rage

AoiRyuken

Archangel Sword

Selaed Shinkenger

World Tree Shield

Chireitate
=
Sotate
=
Matate Doug

Treasures Bell

Dagger of old

Spirit

Field twin spear

Meiyari

Kyo

Mayumi

Mashirube So

Silver bangle

Gold bangle

Miroku Pearl

Fal image

Goddess banner

Genie banner


MaAkiratei kanmuri

Hiterutsubasa

Sacred Treasures air

Akiratate Gurinseru

Empress Tears

Genie sickle

Akira Falk Iris

Goriki Hammer

Addictive bow

Muso sword

Thieves ring

magic stone Keikan

Homuratama "phoenix"
La Mira conversion mechanis

Genesis slate

Madou black (Lugina)

Sodian-Dimurosu

Sodian-Atowaito

10% ATK, DEF UP


15% ATK, DEF, REC, HP UP
20% ATK, DEF, REC, HP UP
25% ATK, DEF, REC, HP UP
50% spark damage UP
chance of BB fill when attacked
HP recover when enemy defeated
crit rate UP when HP full
chance to ignore DEF
stats up when BB gauge greater than 50%
stats up when BB gauge is full
50% ATK UP, chance to ignore DEF
30% ATK, HP UP, BB gauge increase (2BC per turn)
30% DEF, HP UP, immune to status
30% ATK, DEF UP, 50% spark damage UP
30% REC, HP UP, double normal attacks
30% ATK, DEF UP, BB gauge fill from BC rate UP
30% DEF, HP up, BB gauge fill when attacking (4-6BC), lifesteal 15-30% of dam
50% DEF UP, immune to crit and negates weak element penalty
15% ATK, HP UP
20% ATK, HP UP
25% ATK, HP UP
30% ATK, HP UP
15% DEF, REC UP
20% DEF, REC UP
25% DEF, REC UP
30% DEF, REC UP
10% ATK, DEF, REC, HP UP
chance to poison, sicken, curse
chance to weaken, injure, paralyze
chance to poison, sicken, curse
chance to weaken, injure, paralyze
chance to inflict random status
chance to inflict random status
chance to reduce damage to 1
HC effectiveness rate UP
HC effectiveness rate UP
BB gauge fill per turn
reduce BB gauge consumption
HP recover when enemy defeated and when battle is won
BB gauge fill when enemy defeated and when battle is won

BB gauge fill per turn, BB gauge fill when attacked


HP recover per turn, HP recover when attacked
100% ATK UP when BB gauge full
DEF UP when HP is full
BB gauge fill per turn
crit rate UP, chance to inflict random status when HP full
immune to status, HP recovery and BB gauge fill per turn
chance to ignore DEF
crit rate UP
50% spark damage UP
karma, zel drop rate UP
BB gauge fill per turn, increase damage during BB?
HP recover per turn, HP lifesteal?
damage reduced during guard, BB guage fill
Increase damage to weak elements
15% ATK, DEF, REC, HP UP, increase BB gauge fill rate 25%
BB gauge fill per turn, increase BB gauge fill rate
HP recover per turn, increase effectiveness of HC

10%
HP15
HP20
HP25
50
BB
HP
HP

BB
BB
50%
HP301BB
HP30
3050
HP30HPHIT
30BCBB
HP30HPBB
50
HP15
HP20
HP25
HP30
15
20
25
30
HP10%

BB
BB
HP
BB

BBBB
HPHP
BB(+100)
HP
1BB
HP
1HPBB

50%

BBBB
HPHP
BB

BCBBHP15
BCBBBB
HP

Famous Blade
1

Giant Shield
White Cane
Spirit Armor

1000

1000

2000

3000

Champion Axe
Poison Light
Faint Light
Growth Light
Broken Light

3000

6000

Cursed Light
Numb Light

5000

11000

10000

21000

15000

36000

20000

56000

25000

81000

Skill Bracer
Sentry Cane
Beast Armor
Holy Blade
Dragon Seal
Poison Shiv
Cure Bracer
Demon Rifle
Monster Robe

10

30000

111000

11

35000

146000

Vine Lance
Ares' Crest
Beast Spear
Divine Crest
Royal Shield

12

45000

191000

Gilded Pearl
Wise Mask
Muramasa

13

55000

246000

Death Scythe
Clear Cloak

14

70000

316000

15

85000

401000

16

100000

501000

17

120000

621000

18

140000

761000

19

160000

921000

20

200000

1121000

Holy Cane
Soul Bracer
Holy Robe
Zelnite Ring
Goddess Seal
Light Helm
Beast Blade
Royal Crest
Magical Axe
Cursed Sabre
Thunder Bow
Cursed Robe

Crown Light

21

240000

1361000

22

260000

1621000

23

300000

1921000

Cordelicite

24

350000

2271000

Alter Blade

Royal Light
Vampire Spear

Venom Shard
25

200000

2471000

Weak Shard
Tech Gizmo 2
Ill Shard

26

240000

2711000

Weary Shard
Cure Gizmo 2
Stupor Shard

27

260000

2971000

Curse Shard
Zel Ring
Star Shield

28

300000

3271000

Venom Knives
Death Cannon
Sky Staff

29

350000

3621000

Phantom Pike
Ogre Lance
Shiny Armor

30

370000

3991000

Cursed Sword
Beast Bracer
Dragon Blade

31

410000

4401000

Zeus' Bow
Royal Bud

32

460000

4861000

Havoc Axe
Dragon Ring
Exyl Shield

33

480000

5341000

Demon Lance
Limbo Stone

34

500000

5841000

35

250000

6091000

36

280000

6371000

37

300000

6671000

38

320000

6991000

Angelic Foil
Phoenix Eye
Health Charm
Demon Shard
Divine Gem
Lizeria Gem
King Shield
Thief Guards
Godly Staff
Bright Shard
Royal Shard

39
40

350000
370000

7341000
7711000

Divine Sword
God Armor
God Sword
Dogma Shield
Order Staff

41

400000

8111000

Ember Armor
Summoner Hat

42

430000

8541000

43

450000

8991000

Grand Shield
Worship Cane
Chosen Blade
Dark Armor
Hope Stone

44

500000

9491000

Sol Creator
Luna Creator

45

500000

9991000

46

500000

10491000

47

500000

10991000

48

650000

11641000

49

600000

12241000

50

600000

12841000

51

500000

13341000

52

500000

13841000

53

600000

14441000

54

600000

15041000

55

600000

15641000

56

650000

16291000

57

650000

16941000

Fire Mail
Water Mail
Earth Mail
Thunder Mail
Light Mail
Dark Mail
Amanohabaken
Evil Shield
Dragon Sword
Zombie Jabot
Starry Blade
Wyvern Studs
Carnage Edge
Ruler Shield
Nature Staff
Odd Armor
Pure Crystal
Comet Helmet

=
--

58

650000

17591000

59

700000

18291000

5% ATK UP
5% DEF UP
5% REC UP
5% HP UP
10% crit rate UP
50% Poison Resist
50% Weak Resist
50% Sickness Resist
50% Injury Resist
50% Curse Resist
50% Paralysis Resist
5% BC drop rate UP
10% REC UP
10% HP UP
10% ATK UP
10% DEF UP
10% chance of poisoning
5% HC drop rate UP
10% chance of weakening
30% chance to decrease damage 20%
10% chance of sickening
4-7BC gained when battle is won
10% chance of injuring
10-30% HP recovered when battle is won
50% DEF UP for first 3 turns
60% DEF, REC UP when HP below 50%
50% increased chance of being targeted
50% ATK UP for first 2 turns
60% ATK UP and 20% crit rate up when HP below 50
50% decreased chance of being targeted
15% REC UP
5% karma drop rate UP
15% HP UP
8% zel drop rate UP
15% DEF UP
50% chance to heal 10% of damage
15% ATK UP
20-40% HP recovered when battle is won
15% crit rate UP
10% chance of cursing
10% chance of paralysing
10% HP recovered when an enemy is defeated

50% resist to poison, sickness, curse


50% resist to weakness, injury, paralysis
20% chance to absorb 30-60% of damage from attac
10% ATK DEF UP
30% ATK, DEF, REC UP when HP full
immune to poison
immune to weakness
10% BC drop rate UP
immune to sickness
immune to injury
10% HC drop rate UP
immune to paralysis
immune to curse
15% zel drop rate UP
20% DEF UP
15% chance of poisoning
15% chance of weakening
20% REC UP
15% chance of sickening
15% chance of injuring
20% HP UP
15% chance of cursing
10% karma drop rate UP
20% ATK UP
15% chance of paralysing
25% spark damage UP
20% crit rate UP
BC fill when attacking
75% DEF UP for first 3 turns
10% chance to ignore DEF
10% DEF, REC, HP UP
75% ATK UP for first 2 turns
Heals per turn
50% resistance to all
1 BC per turn
50% ATK UP when BB gauge full
15% ATK, DEF UP
25% DEF UP
15% zel, 10% karma drop rate UP
25% REC UP
immune to poison, sickness, curse
immune to weakness, injury, paralysis

25% ATK UP
25% HP UP
30% ATK UP
30% DEF UP
30% REC UP
30% HP UP
Reduces BC needed to fill BB gauge by 10%
35% DEF UP
35% REC UP
35% ATK UP
35% HP UP
150% DEF, REC, UP when HP less than 20%
15% BC drop rate UP
15% HC drop rate UP
5% less fire damage received
5% less water damage received
5% less earth damage received
5% less thunder damage received
5% less light damage received
5% less dark damage received
75% ATK UP, 20% crit rate UP first 2 turns
75% DEF, REC UP for first 3 turns
50% ATK, DEF, REC UP when HP is full
40% BC, HC drop rate when HP is less than 50%
50% chance to increase BB gauge 5BC when enemy k
Increase BB gauge (1-2BC) when attacking
40% ATK UP
40% DEF UP
40% REC UP
40% HP UP
30% chance to reflect 25% damage taken
25% chance of healing 25% of damage taken
20% chance to weaken
20% chance to sicken
20% chance to injure
20% chance to poison
20% chance to curse
20% chance to paralyze
Increase BB Gauge (2BC) every turn
15% chance to ignore DEF
45% DEF UP
45% REC UP

45% ATK UP
45% HP UP
20% ATK, DEF UP
chance to reduce damage when guarding
xx% zel, karma drop rate UP

5%5%5%HP5%

BC
10%HP10%
10%10%
HC
20%
BB
HP
350
HP
250%
HP

15%
HP15%
15%10%
15%HP

HP


HP
10
HP
BC

HC

20%

20

20

2025%

BB
375%
HP10%
275
1HP

1BB
BB15
25%

25%

25%HP25%
30%30%
HP30%30%
BBBB

3535
35HP35
BCHC

55
55
55
2753
75
HP
HPBCHC
BBBB
4040
40HP40
25
25

1BB
45%45%

45%HP45%20%

2297000

God Lance

2226000

Star Flower

2159000

True Ore

2093000

3x Gem

2028000

Buffer Jewel

1965000

Summoner Key

1903000

Astral Robe

1842000

3x Gem

1782000

Soul Blade

1724000

War Crown

1667000

Virtue Stone

1611000

3x Gem

1556000

Cured Glass

1503000

Dragon Edge

1451000

Lens Shield

1400000

3x Gem

1300000

Sacred Gem

1250000

Elder Hat

1203000

Shiny Anklet

1157000

3x Gem

1112000

Malice Jewel

1069000

Fake Stone

1027000

Flower Stud

986000

3x Gem

946000

Divine Blade

908000

Twinkle Gem

871000

Flag Flower

835000

3x Gem

800000

Lament Blade

767000

Dragon Studs

735000

Thief Cloak

704000

3x Gem

676000

Legwand Gem

649000

Magic Ore

622000

Cosmic Dust

595000

3x Gem

568000

Masamune

542000

Geldnite Axe

516000

Alzeon Pearl

490000

3x Gem

464000

Dragon Stud

439000

Phoenix Eye

414000

Heavenly Bud

390000

3x Gem

367000

Wicked Blade

345000

Blessed Robe

324000

Soul Spear

304000

3x Gem

285000

King's Crown

267000

Omni Gizmo

250000

Evil Shard

234000

3x Gem

219000

Steeple Rose

205000

Medulla Gem

192000

Thief Gloves

180000

3x Gem

170000

Divine Stone

160000

Divine Spear

150000

Gem

140000

Refined Gem

130000

Star Helm

120000

Gem

110000

Hero Stone

100000

Prized Cloth

90000

Gem

80000

Death Axe

70000

Glass Crown

62000

Gem

54000

Holy Crown

46000

Soul Spear

38000

Gem

33000

Demon Robe

28000

Sacred Jewel

23000

Gem

18000

Thief Bracer

15000

Stealth Robe

12000

Gem

8000

Giant Stone

5000

Star Blade

3000

Gem

2000

Flesh Armor

1200

Mech Sword

500

Gem

Nothing

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