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# File: e_info.

txt
# This file is used to initialize the "lib/data/e_info.raw" file, which is
# used to initialize the "ego-item" information for the Angband game.
# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/data/e_info.raw" file.
# The ego-item indexes are defined in "defines.h", and must not be changed.
#
#
#
#
#

Note that every "ego-item" type has a different "index", and can only be
created from items that belong to a certain "slot" in the equipment, if
one assumes that "ammo" belongs to an imaginary slot (23). However, it
is possible for several "ego-item" types to have the same "textual name",
such as with "Armor of Resistance" and "Shield of Resistance".

# === Understanding e_info.txt ===


#
#
#
#
#
#
#
#
#
#
#

N: serial number : ego type


D: description
T: tval : min sval : max sval
R: rarity
X: position : slot : rating
W: depth : rarity1 : rarity2 : cost
C: to-hit : to-dam : to-ac : pval
r:N:needed flags on the base object
r:F:forbidden flags on the base object
Z: granted_power
F: flags

# 'N' indicated the beginning of an entry. The serial number must increase
# for each new item.
# 'D' contains description. This field is currently not supported.
# 'T' is for possible tval and sval value of the base item.
# Up to 5 entries are possible.
# 'R' stands for rarity, or randomness. It specifies percentual chance
# of generated item to have following 'F' flags. I.e. 'R:40' followed
# by 'F:SPEED' means, that 40% of item of this ego type will boost speed.
#
#
#
#
#
#

'X' is for extra information. Position value 'A' means that ego-type name
will appear after base-item name ('Robe of Permanence'), value 'B' means
that ego-type name will appear before base-item name ('Elven Plate Mail').
Slot is determining in which equipment slots item could be equipped. This
value is currently ignored. Rating determines how level feeling will be
affected.

# 'W' is for extra information. Depth is the depth the object is normally
# found at, rarity determines how common the object is and cost is the items
# value.
# 'C' stands for 'creation'. It determines maximal to-hit, to-damage, AC and
# stats (pval) values item can get.
# 'Z' is granted power. See tables.c, array powers_type_init (lines 4511-4943).

# 'F' contains flags. Most are self explaining, rest could be found in source.

# Version stamp (required)


V:2.0.0
### Mage Staff ###
N:1:of Mana
X:A:24:20
T:6:0:255
W:5:3:8:10000
C:-30:-30:0:3
R:100
F:MANA
f:MANA
R:70
F:PVAL_M2
N:2:of Power
X:A:24:30
T:6:0:255
W:5:5:8:20000
C:-30:-30:0:10
R:100
F:SPELL
f:SPELL
R:70
F:PVAL_M2
N:3:of Wizardry
X:A:24:60
T:6:0:255
W:10:1:8:50000
C:-40:-40:0:3
R:100
F:MANA | SPELL
R:50
F:PVAL_M2
N:4:of Spell
T:6:0:255
X:A:24:60
W:0:2:8:40000
C:0:0:0:0
R:100
F:ACTIVATE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
### Body Armor ###
N:5:of Resist Acid
T:36:0:255
T:37:0:255
X:A:30:16
W:0:4:20:1000
R:100

F:RES_ACID | IGNORE_ACID
f:RES_ACID | IGNORE_ACID
N:6:of Resist Lightning
T:36:0:255
T:37:0:255
X:A:30:10
W:0:4:20:400
R:100
F:RES_ELEC | IGNORE_ELEC
f:RES_ELEC | IGNORE_ELEC
N:7:of Resist Fire
T:36:0:15
T:36:17:255
T:37:0:255
X:A:30:14
W:0:4:20:800
R:100
F:RES_FIRE | IGNORE_FIRE
f:RES_FIRE | IGNORE_FIRE
N:8:of Resist Cold
T:36:0:15
T:36:17:255
T:37:0:255
X:A:30:12
W:0:4:20:600
R:100
F:RES_COLD | IGNORE_COLD
f:RES_COLD | IGNORE_COLD
N:9:of Resistance
T:36:0:255
T:37:0:255
X:A:30:20
W:0:2:20:12500
C:0:0:10:0
R:100
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
R:25
F:R_HIGH
N:10:Elven
T:36:0:255
T:37:0:255
X:B:30:25
W:0:2:20:15000
C:0:0:10:3
R:100
F:STEALTH | ESP_ORC
f:STEALTH
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:OLD_RESIST
R:25
F:RES_POIS

# Robe
N:11:of Permanence
T:36:2:2
X:A:30:30
W:0:1:10:30000
C:0:0:10:0
R:100
F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:OLD_RESIST
R:2
F:R_IMMUNITY
# Filthy rags of leprousness
N:12:of Leprousness
T:36:1:1
X:A:30:0
W:0:1:10:0
C:0:0:0:-6
R:100
F:CON | STR | R_STAT | CURSED
# No CURSE_NO_DROP here, players seems to unlike surprises
# Mithirl & Adamantite mails & PDSM
N:13:of Immunity
T:37:25:25
T:37:30:30
T:38:30:30
X:A:30:40
W:60:10:100:30000
C:0:0:5:0
R:100
F:R_IMMUNITY
# Ego DSM
N:14:of Defense
T:38:0:255
X:A:30:5
W:20:40:100:1000
C:0:0:8:0
R:100
F:SUSTAIN
# Boots of Jumping
N:15:of Jumping
T:30:0:255
X:A:35:16
W:0:3:27:500
C:0:0:0:3
Z:blink
R:100
F:ACTIVATE
a:HARDCORE=JUMP
### Shields ###
N:16:of Resist Acid
T:115:56:56
T:34:0:5

T:34:7:255
X:A:32:16
W:0:6:22:1000
R:100
F:RES_ACID | IGNORE_ACID
f:RES_ACID | IGNORE_ACID
N:17:of Resist Lightning
T:34:0:5
T:34:7:255
T:115:56:56
X:A:32:10
W:0:6:22:400
R:100
F:RES_ELEC | IGNORE_ELEC
f:RES_ELEC | IGNORE_ELEC
N:18:of Resist Fire
T:34:0:5
T:34:7:255
T:115:56:56
X:A:32:14
W:0:6:22:800
R:100
F:RES_FIRE | IGNORE_FIRE
f:RES_FIRE | IGNORE_FIRE
N:19:of Resist Cold
T:115:56:56
T:34:0:5
T:34:7:255
X:A:32:12
W:0:6:22:600
R:100
F:RES_COLD | IGNORE_COLD
f:RES_COLD | IGNORE_COLD
N:20:of Resistance
T:115:56:56
T:34:0:5
T:34:7:255
X:A:32:20
W:0:2:22:12500
C:0:0:10:0
R:100
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
f:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:21:of Reflection
T:115:56:56
T:34:0:5
T:34:7:255
X:A:32:20
W:0:2:22:15000
C:0:0:5:0
R:100
F:REFLECT
f:REFLECT
F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE

# Metal shields only


N:22:of Electricity
T:34:3:3
T:34:5:5
T:34:10:10
X:A:32:10
W:0:2:22:400
R:100
F:RES_ELEC | IGNORE_ELEC | SH_ELEC
f:SH_ELEC
### Crowns and Helms ###
N:23:of the Noldor
T:115:57:57
T:32:0:6
T:32:8:99
X:A:33:13
C:0:0:0:2
W:0:1:8:500
R:100
F:DEX | SUST_DEX | ACTIVATE | ESP_ORC
a:HARDCORE=NOLDOR
N:24:of Intelligence
X:A:33:13
C:0:0:0:2
W:0:2:15:500
T:32:0:6
T:32:8:99
T:115:57:57
R:100
F:INT | SUST_INT
f:INT
N:25:of Wisdom
X:A:33:13
W:0:2:15:500
C:0:0:0:2
T:32:0:6
T:32:8:99
T:115:57:57
R:100
F:WIS | SUST_WIS
f:WIS
N:26:of Beauty
X:A:33:8
W:0:2:15:1000
C:0:0:0:4
T:32:0:6
T:32:8:99
T:115:57:57
R:100
F:CHR | SUST_CHR
f:CHR
# 40% chance of increase spell power
N:27:of the Magi

X:A:33:15
W:0:1:8:7500
C:0:0:0:3
T:33:0:99
R:100
F:INT | SUST_INT |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:ABILITY | R_HIGH
R:40
F:SPELL
R:50
F:SPELL_CONTAIN | WIELD_CAST
N:28:of Might
X:A:33:19
W:0:1:8:2000
C:0:0:0:3
T:33:0:99
R:100
F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT
F:R_HIGH
N:29:of Lordliness
X:A:33:17
W:0:1:8:2000
C:0:0:0:3
T:33:0:99
R:100
F:WIS | CHR | SUST_WIS | SUST_CHR
F:R_HIGH
N:30:of Seeing
X:A:33:8
W:0:1:8:1000
C:0:0:0:5
T:32:0:6
T:32:8:99
T:33:0:99
T:115:57:57
R:100
F:SEARCH | RES_BLIND | SEE_INVIS
f:SEARCH
R:20
F:ESP_ALL
N:31:of Infravision
X:A:33:11
W:0:1:15:500
C:0:0:0:5
T:32:0:6
T:32:8:99
T:115:57:57
R:100
F:INFRA | HIDE_TYPE
f:INFRA
N:32:of Light
X:A:33:6
W:0:2:15:500

T:32:0:6
T:32:8:99
T:115:57:57
R:100
F:LITE1 | RES_LITE
f:LITE1
N:33:of Telepathy
X:A:33:20
W:0:1:8:50000
T:33:0:99
R:100
F:ESP_ALL
f:ESP_ALL
N:34:of Regeneration
X:A:33:10
W:0:1:8:1500
T:32:0:6
T:32:8:99
T:33:0:99
T:115:57:57
R:100
F:REGEN
f:REGEN
N:35:of Teleportation
X:A:33:0
W:0:1:7:50
T:32:0:6
T:32:8:99
T:115:57:57
R:100
F:TELEPORT
f:TELEPORT
R:90
F:CURSED
N:36:of Stupidity
X:A:33:0
C:0:0:0:-5
W:0:2:7:0
T:32:0:6
T:32:8:99
T:115:57:57
R:100
F:INT | CURSED
f:INT
# No CURSE_NO_DROP here, players seems to unlike surprises
N:37:of Naivety
X:A:33:0
C:0:0:0:-5
W:0:2:7:0
T:32:0:6
T:32:8:99
T:115:57:57
R:100
F:WIS
f:WIS

N:38:of Ugliness
X:A:33:0
C:0:0:0:-5
W:0:1:7:0
T:32:0:6
T:32:8:99
T:115:57:57
R:100
F:CHR
f:CHR
N:39:of Sickliness
X:A:33:0
C:0:0:0:-5
W:0:1:7:0
T:33:0:99
R:100
F:STR | DEX | CON
N:40:Dwarven
T:32:0:6
T:32:8:99
X:B:33:13
C:0:0:0:2
W:0:1:8:500
R:100
F:INFRA | CON | RES_FIRE | ESP_TROLL | ESP_DRAGON
### Cloaks ###
N:41:of Protection
X:A:31:10
W:0:4:19:1500
C:0:0:10:0
T:35:0:255
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RES_SHARDS
N:42:of Stealth
X:A:31:10
W:0:8:18:500
C:0:0:0:3
T:35:0:99
R:100
F:STEALTH
f:STEALTH
N:43:of Aman
X:A:31:20
W:0:1:28:4000
C:0:0:20:3
T:35:0:255
R:100
F:STEALTH |
f:STEALTH |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:OLD_RESIST

# Aura, Fire
N:44:of Immolation
X:A:31:16
W:0:1:18:4000
C:0:0:4:0
T:35:0:255
R:100
F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE
f:SH_FIRE
N:45:of Enveloping
X:A:31:0
W:0:1:3:0
C:-10:-10:0:0
T:35:0:255
R:100
F:SHOW_MODS
N:46:of Vulnerability
X:A:31:0
W:0:1:3:0
C:0:0:-50:0
T:35:0:255
R:100
F:AGGRAVATE
N:47:of Irritation
X:A:31:0
W:0:1:3:0
C:-15:-15:0:0
T:35:0:255
R:100
F:AGGRAVATE | SHOW_MODS
# Aura, Electricity
N:48:of Electricity
X:A:31:16
W:0:1:18:4000
C:0:0:4:0
T:35:0:255
R:100
F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC
### Gloves ###
N:49:of Free Action
X:A:34:11
W:0:4:10:1000
T:31:0:99
R:100
F:FREE_ACT
f:FREE_ACT
N:50:of Slaying
X:A:34:17
W:0:3:10:1500
C:6:6:0:0
T:31:0:99
R:100
F:SHOW_MODS

N:51:of Agility
X:A:34:14
W:0:2:10:1000
C:0:0:0:5
T:31:0:99
R:100
F:DEX | HIDE_TYPE
f:DEX
N:52:of Power
T:31:0:99
X:A:34:22
W:0:1:10:2500
C:5:5:0:5
R:100
F:STR | SHOW_MODS | HIDE_TYPE
f:STR
F:R_HIGH
# 53 Gauntlets only
N:53:of Peace
X:A:34:0
W:0:1:3:0
C:-10:-10:0:0
T:31:2:2
R:100
F:HEAVY_CURSE | CURSED
# 54 Gloves only
N:54:of Charming
X:A:34:5
T:31:1:1
W:0:1:11:400
C:0:0:0:6
R:100
F:CHR
R:33
F:STEALTH
f:STEALTH
N:55:of Weakness
T:31:0:99
X:A:34:0
W:0:1:3:0
C:0:0:0:-10
R:100
F:STR
N:56:of Clumsiness
X:A:34:0
W:0:1:3:0
C:0:0:0:-10
R:100
F:DEX
T:31:0:99
### Boots ###

N:57:of Levitation
X:A:35:7
W:0:8:27:250
T:30:0:99
R:100
F:FEATHER
f:FEATHER
R:40
F:R_HIGH
N:58:of Stealth
X:A:35:16
W:0:8:27:500
C:0:0:0:3
T:30:0:99
R:100
F:STEALTH
f:STEALTH
N:59:of Free Action
X:A:35:15
W:0:5:27:1000
T:30:0:99
R:100
F:FREE_ACT
f:FREE_ACT
N:60:of Speed
X:A:35:25
W:0:1:27:200000
C:0:0:0:10
T:30:0:99
R:100
F:SPEED | HIDE_TYPE
f:SPEED
R:10
F:PVAL_M3
# 61 Metal boots only
N:61:of Dwarvish Endurance
X:A:35:15
W:0:1:20:5000
C:0:0:0:6
T:30:6:6
R:100
F:CON | INFRA | RES_DARK
R:33
F:STR
N:62:of Noise
X:A:35:0
W:0:1:3:0
T:30:0:99
R:100
F:AGGRAVATE
f:AGGRAVATE
N:63:of Slowness
X:A:35:0

W:0:1:3:0
C:0:0:0:-5
T:30:0:99
R:100
F:SPEED
f:SPEED
N:64:of Annoyance
X:A:35:0
W:0:1:3:0
C:0:0:0:-10
T:30:0:99
R:100
F:SPEED | AGGRAVATE
### Weapons ###
N:65:of Aman
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
X:A:24:30
W:0:2:44:20000
C:6:6:4:3
R:100
F:WIS |
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
F:SEE_INVIS | BLESSED | RES_FEAR | ESP_EVIL
F:SUSTAIN | LIMIT_BLOWS
R:10
F:BLOWS
R:1
F:PVAL_M1
N:66:(Defender)
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
X:A:24:25
W:0:2:44:15000
C:4:4:8:4
R:100
F:STEALTH |
f:STEALTH |
F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:SUSTAIN | R_HIGH
R:33
F:RES_POIS
N:67:Blessed
T:21:0:255
T:22:0:255
T:23:0:255

T:24:0:255
X:B:24:20
W:0:1:44:5000
C:0:0:0:3
R:100
F:WIS | ESP_GOOD
F:BLESSED | ABILITY
f:BLESSED
N:68:of Greater Life
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:20
W:0:1:50:30000
C:5:5:0:3
r:N:MUST2H
R:100
F:LIFE | HOLD_LIFE
f:LIFE
N:69:of Westernesse
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
X:A:24:20
W:0:2:44:20000
C:5:5:0:2
R:100
F:STR | DEX | CON |
F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
F:FREE_ACT | SEE_INVIS | ESP_ORC | ESP_TROLL | ESP_GIANT
R:33
F:RES_FEAR
R:50
F:RES_MORGUL
N:70:of Extra Attacks
T:125:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:20
W:0:1:44:10000
C:0:0:0:3
R:100
F:BLOWS
f:BLOWS
N:71:of Slaying
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255

T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:15
W:0:2:44:2500
C:0:0:0:0
R:100
F:SLAY_WEAP | WOUNDING
N:72:of Spinning
T:125:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:18
W:0:1:44:9000
C:8:8:0:2
R:100
F:DEX | STR | VORPAL | ACTIVATE
a:HARDCORE=SPIN
# The "Elemental" brands (4) (6)
N:73:Acidic
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:B:24:15
W:0:4:44:5000
R:100
F:BRAND_ACID | RES_ACID | IGNORE_ACID
f:BRAND_ACID
N:74:Shocking
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:B:24:20
W:0:4:44:4500
R:100
F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
f:BRAND_ELEC
N:75:Fiery
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255

T:115:55:55
X:B:24:20
W:0:4:44:3500
R:100
F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE1
f:BRAND_FIRE |
N:76:Frozen
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:B:24:15
W:0:4:44:3000
R:100
F:BRAND_COLD | RES_COLD | IGNORE_COLD
f:BRAND_COLD |
N:77:Venomous
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:B:24:20
W:0:4:44:4000
R:100
F:BRAND_POIS | RES_POIS
f:BRAND_POIS |
N:78:Chaotic
T:125:0:255
T:21:0:255
T:22:0:255
T:23:0:29
T:23:31:255
T:24:0:255
T:115:55:55
X:B:24:28
W:0:1:44:10000
R:100
F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE
f:CHAOTIC
F:R_ANY
N:79:Sharp
T:125:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:B:24:20
W:0:2:44:5000
R:100
F:VORPAL
f:VORPAL

N:80:of Earthquakes
T:125:0:255
T:21:0:255
T:115:55:55
X:A:24:20
W:0:1:44:4000
C:10:10:0:6
R:100
F:IMPACT | STR | TUNNEL | HIDE_TYPE
f:IMPACT
# The "Slay" brands (8)
N:81:of Slay Animal
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:18
W:0:6:44:3500
R:100
F:SLAY_ANIMAL
f:SLAY_ANIMAL
N:82:of Slay Evil
T:15:0:255
T:125:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:18
W:0:6:44:3500
R:100
F:SLAY_EVIL
f:SLAY_EVIL
N:83:of Slay Undead
T:15:0:255
T:21:0:19
T:21:21:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:18
W:0:6:44:3500
R:100
F:SLAY_UNDEAD
f:SLAY_UNDEAD
N:84:of Slay Demon
T:15:0:255
T:125:0:255
T:21:0:255
T:22:0:255

T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:14
W:0:6:44:2500
R:100
F:SLAY_DEMON
f:SLAY_DEMON
N:85:of Slay Orc
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:10
W:0:6:44:2500
R:100
F:SLAY_ORC
f:SLAY_ORC
N:86:of Slay Troll
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:10
W:0:6:44:2500
R:100
F:SLAY_TROLL
f:SLAY_TROLL
N:87:of Slay Giant
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:14
W:0:6:44:2500
R:100
F:SLAY_GIANT
f:SLAY_GIANT
N:88:of Slay Dragon
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:18
W:0:6:44:3500
R:100
F:SLAY_DRAGON
f:SLAY_DRAGON

# The "Kill" brands (8)


N:89:of *Slay Animal*
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:20
W:0:2:44:6000
C:0:0:0:2
R:100
F:INT | SLAY_ANIMAL | SLOW_DIGEST | STEALTH | ESP_ANIMAL
f:SLAY_ANIMAL | STEALTH
N:90:of *Slay Evil*
T:125:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:20
W:0:2:44:6000
C:0:0:0:2
R:100
F:WIS | SLAY_EVIL | BLESSED | ESP_EVIL | RES_FEAR | ABILITY
f:SLAY_EVIL |
N:91:of *Slay Undead*
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:24
W:0:2:44:8000
C:0:0:0:2
R:100
F:WIS | KILL_UNDEAD | SEE_INVIS | ESP_UNDEAD | RES_NETHER
f:KILL_UNDEAD |
N:92:of *Slay Demon*
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:16
W:0:2:44:8000
C:0:0:0:2
R:100
F:INT | KILL_DEMON | ESP_DEMON | RES_FIRE | RES_CHAOS
f:KILL_DEMON |

N:93:of *Slay Orc*


T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:14
W:0:2:44:4000
C:0:0:0:2
R:100
F:DEX | SLAY_ORC | ESP_ORC | SUST_DEX |
f:SLAY_ORC |
N:94:of *Slay Troll*
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:14
W:0:2:44:4000
C:0:0:0:2
R:100
F:STR | SLAY_TROLL | ESP_TROLL | REGEN | SUST_STR
f:SLAY_TROLL |
N:95:of *Slay Giant*
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:16
W:0:2:44:4000
C:0:0:0:2
R:100
F:STR | SLAY_GIANT | ESP_GIANT | RES_SHARDS | SUST_STR
f:SLAY_GIANT |
N:96:of *Slay Dragon*
T:15:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:24
W:0:2:44:8000
C:0:0:0:2
R:100
F:CON | KILL_DRAGON | ESP_DRAGON | RES_FEAR |
f:KILL_DRAGON
F:R_LOW | R_ELEM
R:20
F:RES_POIS

N:97:Vampiric
T:125:0:255
T:23:0:255
T:115:55:55
X:B:24:25
W:0:2:44:10000
C:0:0:0:-2
R:100
F:LIFE | VAMPIRIC | HOLD_LIFE
f:LIFE | VAMPIRIC
N:98:(*Defender*)
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
X:A:24:35
W:0:1:100:50000
C:-15:-15:20:4
R:100
F:STEALTH | RES_POIS | DEX | CON | WIS | HOLD_LIFE |
f:STEALTH
F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
F:R_ANY | R_LOW | SUSTAIN
R:30
F:R_ANY | R_LOW | SUSTAIN
R:20
F:R_ANY | R_LOW | SUSTAIN | R_HIGH
R:10
F:R_IMMUNITY | R_ANY
N:99:of the Thunderlords
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
X:A:24:22
W:0:1:100:7000
C:4:4:0:2
a:HARDCORE=TELEPORT
R:100
F:SLAY_EVIL | KILL_DRAGON | TELEPORT | FREE_ACT | SEARCH | BRAND_ELEC
F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE | FLY | ESP_DRAGON
F:R_HIGH
R:12
F:ABILITY
R:2
F:R_P_ABILITY | PVAL_M3 | LIMIT_BLOWS
N:100:of Gondolin
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
X:A:24:26
W:0:1:44:25000
C:7:7:0:3
R:100

F:STR | CON | ESP_EVIL | RES_FEAR |


F:SLAY_EVIL | SLAY_TROLL | SLAY_DRAGON | SLAY_DEMON |
F:FREE_ACT | SEE_INVIS | LITE1 | RES_DARK | ABILITY |
F:IGNORE_ACID | IGNORE_FIRE
R:33
F:R_HIGH
R:33
F:HOLD_LIFE
R:22
F:DEX
# Diggers only
N:101:of Digging
T:20:0:255
X:A:24:4
W:0:1:2:500
C:0:0:0:5
R:100
F:TUNNEL |
f:TUNNEL |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# More weapons
N:102:Spectral
T:125:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:B:24:30
W:0:1:5:5000
R:100
F:SLAY_UNDEAD | SEE_INVIS | HOLD_LIFE | DRAIN_HP
F:ACTIVATE
a:HARDCORE=SPECTRAL
N:103:of Morgul
T:125:0:255
T:21:0:255
T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:0
W:0:1:1:0
C:-20:-20:-10:-10
R:100
F:LUCK
F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | BLACK_BREATH | DRAIN_EXP |
F:AUTO_CURSE | WOUNDING
# No CURSE_NO_DROP here, players seems to unlike surprises
N:104:of Nothingness
T:125:0:255
T:15:0:255
T:21:0:255
T:22:0:255

T:23:0:255
T:24:0:255
X:A:24:0
W:0:1:2:0
C:-100:-100:0:0
R:100
F:NEVER_BLOW | HEAVY_CURSE | CURSED | AUTO_CURSE
### Missile Launchers ###
N:105:of Accuracy
T:19:0:255
T:15:0:255
X:A:25:10
W:0:8:21:1000
C:15:5:0:0
N:106:of Power
T:19:0:255
T:15:0:255
X:A:25:10
W:0:8:21:1000
C:5:15:0:0
N:107:of Extra Might
T:19:0:255
X:A:25:20
W:0:4:21:10000
C:5:10:0:1
R:100
F:XTRA_MIGHT | PVAL_M3 | R_ANY
f:XTRA_MIGHT |
N:108:of Extra Shots
T:19:0:255
X:A:25:20
C:10:5:0:1
W:0:4:21:10000
R:100
F:XTRA_SHOTS | PVAL_M2
f:XTRA_SHOTS |
# Bows only
N:109:of Lothlorien
T:19:12:13
X:A:25:20
W:50:2:21:30000
C:10:10:0:2
R:100
F:DEX | XTRA_MIGHT | FREE_ACT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE |
F:BLESSED | ABILITY
# Crossbows only
N:110:of the Haradrim
T:19:23:24
X:A:25:30
W:50:2:21:20000
C:5:15:0:1
R:100

F:XTRA_MIGHT | XTRA_SHOTS | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE


# Slings only
N:111:of Buckland
X:A:25:25
W:40:2:21:20000
C:8:8:0:2
T:19:1:1
R:100
F:DEX | XTRA_SHOTS | XTRA_MIGHT | IGNORE_ACID | IGNORE_FIRE | HIDE_TYPE
### Ammo ###
N:112:of Slay Animal
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:10
W:0:2:12:25
R:100
F:SLAY_ANIMAL
f:SLAY_ANIMAL
N:113:of Slay Evil
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:10
W:0:2:12:25
R:100
F:SLAY_EVIL
f:SLAY_EVIL
N:114:of Slay Undead
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:10
W:0:1:12:35
R:100
F:SLAY_UNDEAD
f:SLAY_UNDEAD
N:115:of Venom
T:16:0:99
T:17:0:2
T:18:0:2
X:A:23:10
R:100
F:BRAND_POIS
f:BRAND_POIS
W:0:2:12:25
N:116:of Acid
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:10
R:100

F:BRAND_ACID | IGNORE_ACID
f:BRAND_ACID |
W:0:1:12:30
# 117 All Elements at once - melee weapon
N:117:Elemental
X:B:24:30
W:10:1:50:26000
T:21:0:99
T:22:0:99
T:23:0:99
T:24:0:99
R:100
F:BRAND_ACID | RES_ACID | IGNORE_ACID
F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE
F:BRAND_COLD | RES_COLD | IGNORE_COLD
F:BRAND_POIS | RES_POIS | DRAIN_MANA
f:BRAND_ACID |
f:BRAND_ELEC |
f:BRAND_FIRE |
f:BRAND_COLD |
f:BRAND_POIS |
N:118:of Slay Demon
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:10
W:0:1:12:35
R:100
F:SLAY_DEMON
f:SLAY_DEMON
N:119:of Slay Dragon
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:10
R:100
F:SLAY_DRAGON
f:SLAY_DRAGON
W:0:1:12:35
N:120:of Slaying
X:A:23:15
W:0:1:12:20
C:12:12:0:0
R:100
F:DAM_DIE
N:121:of Lightning
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:10
R:100
F:BRAND_ELEC | IGNORE_ELEC
f:BRAND_ELEC |
W:0:1:12:30

N:122:of Flame
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:10
R:100
F:BRAND_FIRE | IGNORE_FIRE
f:BRAND_FIRE |
W:0:2:12:25
N:123:of Frost
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:10
R:100
F:BRAND_COLD | IGNORE_COLD
f:BRAND_COLD |
W:0:2:12:25
N:124:of Wounding
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:5
W:0:3:12:20
C:6:6:0:0
N:125:of Backbiting
T:16:0:99
T:17:0:99
T:18:0:99
X:A:23:0
W:0:1:2:0
C:-50:-50:0:0
### Special Broken Items ###
# Destroyed Weapon
N:126:Shattered
T:16:0:99
T:17:0:99
T:18:0:99
X:B:24:0
W:0:1:2:0
C:-5:-5:0:0
# Destroyed Body Armor
N:127:Blasted
T:16:0:99
T:17:0:99
T:18:0:99
X:B:30:0
W:0:1:2:0
C:0:0:-10:0

# Instruments
N:128:of the Eldar
T:14:0:59
T:14:61:255
X:A:25:20
W:0:2:3:1000
C:0:0:0:0
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
F:RES_ACID | CHR | SEE_INVIS
F:R_ANY | PVAL_M2
R:25
F:PVAL_M1
N:129:of Power
T:14:0:59
T:14:61:255
X:A:25:20
W:0:1:3:2000
C:0:0:0:0
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | SUST_CHR |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | CHR | SEE_INVIS
F:R_ANY | PVAL_M3
R:50
F:PVAL_M1
R:35
F:PVAL_M1
# Horn, now four different ego items (for different GF_ values)
# see items 181, 182 & 183.
N:130:Dragon
T:14:60:60
X:B:25:20
W:0:1:2:2000
C:0:0:0:0
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | ACTIVATE
F:R_ANY | PVAL_M2
R:50
F:PVAL_M1
R:25
F:PVAL_M1
a:HARDCORE=BA_ACID_H
# Rods ego
N:131:Capacity of
T:67:0:255
X:A:51:10
W:0:2:10:1000
C:0:0:0:0
R:100
F:CAPACITY
f:CAPACITY
N:132:Cheapness of
T:67:0:255
X:A:51:10
W:0:2:10:700

C:0:0:0:0
R:100
F:CHEAPNESS
f:CHEAPNESS
N:133:Quickness of
T:67:0:255
X:A:51:15
W:0:3:10:1100
C:0:0:0:0
R:100
F:FAST_CAST
f:FAST_CAST
N:134:Charging of
T:67:0:255
X:A:51:15
W:0:2:10:1500
C:0:0:0:0
R:100
F:CHARGING
f:CHARGING
N:135:the Istari of
T:67:0:255
X:A:51:10
W:0:1:10:10000
C:0:0:0:0
R:100
F:CAPACITY | CHARGING | CHEAPNESS | FAST_CAST |
### Lights ###
N:136:of Boldness
X:A:0:5
T:39:0:99
W:0:1:5:1000
Z:remove fear
N:137:of Fearlessness
X:A:0:5
T:39:0:99
W:0:1:10:1500
R:100
F:RES_FEAR
N:138:of Illumination
X:A:0:5
T:39:0:99
W:0:3:10:1000
Z:illuminate
R:10
F:LITE1
R:5
F:LITE2
R:2
F:LITE3
N:139:of Brightness
X:A:0:5

T:39:0:99
W:0:3:10:1000
R:100
F:LITE1
f:LITE1
R:60
F:LITE2
R:30
F:LITE3
R:30
F:RES_DARK
N:140:of *Brightness*
X:A:0:9
T:39:0:99
W:0:1:40:5000
R:100
F:LITE1
F:LITE2
F:LITE3
f:LITE1
f:LITE2
f:LITE3
F:RES_DARK
N:141:of the Shadows
X:A:0:6
T:39:0:99
W:0:1:20:3000
C:0:0:0:2
R:100
F:INVIS
R:70
F:RES_DARK
R:50
F:RES_LITE
N:142:of Infravision
X:A:0:3
T:39:0:99
W:0:1:10:700
C:0:0:0:3
R:100
F:INFRA
f:INFRA
N:143:of the Eternal Eye
X:A:0:7
T:39:0:99
W:0:3:40:4000
C:0:0:0:0
R:100
F:RES_BLIND | SEE_INVIS
N:144:of the Ethereal Eye
X:A:0:7
T:39:0:99
W:0:3:40:4000
C:0:0:0:0
Z:magic map

N:145:of Fading
X:A:0:0
T:39:2:99
W:0:1:1:0
C:0:0:0:0
R:100
F:FUEL_LITE
# Armor (dwarven): must be heavy metal, and not rusty chain mail
N:146:Dwarven
T:37:2:255
X:B:30:18
W:0:2:20:5000
C:0:0:15:2
R:100
F:STR | CON | INFRA | FREE_ACT | HIDE_TYPE |
F:RES_FEAR | RES_DARK | SUST_STR | SUST_CON |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# Ring and Amulet egos
N:147:Indestructible
X:B:0:2
T:40:0:255
T:45:0:255
W:0:1:10:1000
C:0:0:0:0
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
f:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:148:Cursed
X:B:0:0
T:40:0:255
T:45:0:255
W:0:1:10:0
C:0:0:0:0
R:100
F:AUTO_CURSE
f:AUTO_CURSE
# Scrolls & school spellbooks & staves
N:149:Fireproof
X:B:0:1
T:70:0:255
T:111:0:255
T:55:0:255
W:0:1:10:1000
C:0:0:0:0
R:100
F:IGNORE_FIRE
f:IGNORE_FIRE
# Wands & Staffs(NOT wishing nor nothing)
N:150:of Plenty
X:A:0:1
T:55:0:29
T:55:32:255

T:65:0:29
T:65:31:255
W:0:1:20:1000
C:0:0:0:3
R:100
F:PVAL_M5 | PVAL_M3
R:50
F:PVAL_M5 | PVAL_M3
R:10
F:PVAL_M5 | PVAL_M3
R:1
F:PVAL_M5 | PVAL_M3
### Trapping Kits ###
N:151:of Extra Might
X:A:0:5
T:46:1:3
W:0:1:10:1000
C:20:20:0:2
R:100
F:XTRA_MIGHT
f:XTRA_MIGHT
N:152:of Extra Shots
X:A:0:10
T:46:0:99
W:0:1:10:2000
C:20:20:0:3
R:100
F:XTRA_SHOTS
f:XTRA_SHOTS
N:153:Automatic
X:B:0:15
T:46:0:99
W:0:1:10:3000
C:10:10:0:0
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE |
F:AUTOMATIC_5
f:AUTOMATIC_5
N:154:Fully Automatic
X:B:0:15
T:46:0:99
W:0:1:15:5000
C:10:10:0:0
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE |
F:AUTOMATIC_99
f:AUTOMATIC_99
N:155:Well-hidden
X:B:0:5
T:46:0:99
W:0:1:8:1000
C:15:15:5:12
R:100

F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE |


F:STEALTH | HIDE_TYPE
f:STEALTH
N:156:Complicated
X:B:0:10
T:46:0:99
W:0:1:12:2000
C:15:15:30:0
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_COLD | IGNORE_FIRE
N:157:Obvious
X:B:0:0
T:46:0:99
W:0:1:1:0
C:-20:-20:-20:-20
R:100
F:STEALTH | CURSED | HIDE_TYPE
f:STEALTH
N:158:for Dragons
X:A:0:5
T:46:0:99
W:0:3:10:500
C:20:20:10:4
R:100
F:STEALTH | ONLY_DRAGON | HIDE_TYPE | XTRA_SHOTS |
F:IGNORE_ACID | IGNORE_FIRE
N:159:for Demons
X:A:0:5
T:46:0:99
W:0:3:10:500
C:20:20:10:4
R:100
F:STEALTH | ONLY_DEMON | HIDE_TYPE | XTRA_SHOTS
F:IGNORE_ACID | IGNORE_FIRE
N:160:for Animals
X:A:0:5
T:46:0:99
W:0:3:10:500
C:20:20:10:4
R:100
F:STEALTH | ONLY_ANIMAL | HIDE_TYPE | XTRA_SHOTS
N:161:for Undead
X:A:0:5
T:46:0:99
W:0:3:10:500
C:20:20:10:4
R:100
F:STEALTH | ONLY_UNDEAD | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST
N:162:for Evil
X:A:0:5
T:46:0:99
W:0:3:10:500
C:20:20:10:4

R:100
F:STEALTH | ONLY_EVIL | HIDE_TYPE | XTRA_SHOTS | KILL_GHOST
# Lite ego
N:163:of the Magi
X:A:0:0
T:39:1:99
W:0:1:150:2000
C:0:0:0:3
Z:magic map
R:100
F:INT | WIS | CHR
R:60
F:INVIS | RES_BLIND
R:30
F:R_HIGH
R:30
F:PVAL_M2
R:50:
F:SPELL_CONTAIN | WIELD_CAST
### New ego-items added by JLE
# Armor of Vulnerability (the only cursed armor)
N:164:of Vulnerability
X:A:30:0
W:0:2:20:0
C:0:0:-50:0
T:36:0:99
T:37:0:99
R:100
F:AGGRAVATE | CURSED
# Shield of Vulnerability (the only cursed shield)
N:165:of Vulnerability
X:A:32:0
W:0:2:22:0
C:0:0:-50:0
T:115:56:56
T:34:0:99
R:100
F:AGGRAVATE | CURSED
# Shield of Preservation N:166:of Preservation
X:A:32:25
W:40:2:44:20000
C:-10:-10:20:0
T:115:56:56
T:34:0:99
R:100
F:RES_DISEN | SUST_STR | SUST_CON | SUST_DEX | HOLD_LIFE | R_HIGH |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
R:33
F:R_LOW
R:33
F:R_LOW
# Helm/Crown of Serenity
N:167:of Serenity

X:A:33:20
W:35:1:15:4000
T:32:0:6
T:32:8:99
T:33:0:99
R:100
F:RES_SOUND | RES_CONF | RES_FEAR
# Crown of Night and Day
N:168:of Night and Day
X:A:33:18
W:35:1:15:4000
T:33:0:99
R:100
F:RES_LITE | RES_DARK | LITE1 | SEE_INVIS | RES_BLIND | IGNORE_ACID
# Cloak of the Magi
N:169:of the Magi
X:A:31:15
W:30:1:18:2000
C:-5:-5:5:3
T:35:0:99
R:100
F:INT | SPEED | SUST_INT | FREE_ACT | STEALTH | HIDE_TYPE | IGNORE_ACID
R:30
F:SPELL_CONTAIN | WIELD_CAST
# Cloak of Invisibility
N:170:of Invisibility
X:A:31:20
W:40:1:18:3000
C:0:0:10:5
T:35:0:99
R:100
F:STEALTH | HIDE_TYPE | INVIS
f:INVIS
# Cloak of the Bat
N:171:of the Bat
X:A:31:15
W:50:1:35:3000
C:-10:-10:10:3
T:35:0:99
R:100
F:SPEED | FLY | RES_DARK | SEE_INVIS | INFRA | HIDE_TYPE | STEALTH
# Leather Gloves of Thievery
N:172:of Thievery
X:A:34:22
W:40:1:15:5000
C:8:3:0:5
T:31:1:1
R:100
F:DEX | SEARCH | SHOW_MODS | FEATHER | FREE_ACT | HIDE_TYPE | IGNORE_ACID
R:10
F:SPEED
# Gauntlets and Cesti of Combat
N:173:of Combat
X:A:34:22

W:50:1:15:7000
C:6:8:-20:2
T:31:2:99
R:100
F:STR | CON | SHOW_MODS | AGGRAVATE | HIDE_TYPE | IGNORE_ACID | RES_FEAR |
F:DRAIN_HP
R:25
F:BLOWS
# Boots of Stability
N:174:of Stability
X:A:35:20
W:0:3:27:5000
T:30:0:99
R:100
F:RES_NEXUS | FEATHER
# Boots of Elvenkind (leather boots only)
N:175:of Elvenkind
X:A:35:30
W:60:1:36:200000
C:0:0:0:5
T:30:2:3
R:100
F:STEALTH | SPEED | HIDE_TYPE | FEATHER | IGNORE_ACID | IGNORE_FIRE | ABILITY
# Weapon of Fury (must be big heavy type of weapon, no daggers or whips)
N:176:of Fury
X:A:24:30
W:40:1:66:20000
T:21:12:99
T:22:10:99
T:23:16:99
T:24:8:99
T:125:0:99
C:10:10:-20:2
R:100
F:STR | BLOWS | AGGRAVATE | RES_FEAR | HIDE_TYPE |
F:IGNORE_ACID | IGNORE_FIRE | DRAIN_MANA
# Staffs of wishing
N:177:of Plenty
X:A:0:1
T:55:31:31
W:0:1:20:1000
C:0:0:0:2
R:100
F:PVAL_M2
# Diggers only
N:178:Magical
T:20:0:255
X:B:24:4
W:0:1:10:500
C:0:0:0:0
Z:stone to mud
R:100

# Rod
N:179:Simplicity of
T:67:0:255
X:A:51:8
W:3:2:8:1000
C:0:0:0:0
R:100
F:EASY_USE
f:EASY_USE
# Lite ego
N:180:of Warmth
X:A:0:0
T:39:1:99
W:0:1:10:500
C:0:0:0:0
R:100
F:RES_COLD
#Three more horn types, for different activation types...
N:181:Dragon
T:14:7:7
X:B:25:20
W:0:1:2:2000
C:0:0:0:0
a:HARDCORE=BA_COLD_3
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
N:182:Dragon
T:14:7:7
X:B:25:20
W:0:1:2:2000
C:0:0:0:0
a:HARDCORE=BA_ELEC_3
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
N:183:Dragon
T:14:7:7
X:B:25:20
W:0:1:2:2000
C:0:0:0:0
a:HARDCORE=BA_FIRE_H
R:100
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
# Helm of water breathing
N:184:of Water Breathing
X:A:33:13
C:0:0:0:2
W:15:1:25:1000
T:32:5:10
R:100
F:WATER_BREATH | IGNORE_ACID
f:WATER_BREATH
# A second of life for non MUST2H weapons, much lower value tho
N:185:of Life
T:21:0:255

T:22:0:255
T:23:0:255
T:24:0:255
T:115:55:55
X:A:24:20
W:0:1:50:30000
C:5:5:0:1
r:F:MUST2H
R:100
F:LIFE | HOLD_LIFE
f:LIFE
# Cloak of Air
N:186:of Air
X:A:31:10
W:30:1:35:1500
C:0:0:0:0
T:35:0:255
R:100
F:MAGIC_BREATH
# Ego DSM
N:187:Polished
T:38:0:255
X:B:30:5
W:40:25:100:25000
C:0:0:0:0
R:100
F:REFLECT
# Ego Heavy Crossbow
N:188:of Siegecraft
T:19:24:24
X:A:25:30
W:60:5:30:30000
C:10:15:20:2
R:120
F:XTRA_MIGHT | XTRA_SHOTS | REFLECT | IMMOVABLE
#
#
#
#
#
#
#
#
#
#
#

N: serial number : ego type


D: description
T: tval : min sval : max sval
R: rarity
X: position : slot : rating
W: depth : rarity1 : rarity2 : cost
C: to-hit : to-dam : to-ac : pval
r:N:needed flags on the base object
r:F:forbidden flags on the base object
Z: granted_power
F: flags

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