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# Mobile Learning Matrix

Standards

NETS
T

NETS S

Blooms
Taxonomy

Constructi
vism

Student
Use

Direct
Instructio
n

Flipped
Classroo
m

Instructio
nism

Behavior
ism

Mathematics
1. Number
Sense,
Properties,
and
Operations

## Use the time

feature on a
device to
predict how
long it will
take someone
to do a series
of activities

Use I-rule to
measure
something
longer than
25 feet.

2. Patterns,
Functions,
and
Algebraic
Structures
3. Analysis,
Statistics,
and
Probability

Students take
picture of
different pattern
in the
environment
they live in.

4. Shape,
Dimension,
and
Geometric
Relationship
s

## Use Brain Shape

rush as an
activity for
students engage
their minds in
fast acting
geometric
shapes.

Students take
picture of
different
pattern in the
environment
they live in.
Use a Q & A poll
to analysis what
are ten favorite
things of the
classroom. Such
as favorite
season. Have
class look at the
results together
to create a
graph with
Use I-rule to
measure
something
longer than
25 feet.

1. Oral
Expression
and
Listening
for All

Students
record
themselves
story.

Students
create an oral
report using
Present to
whole class.
Students record
themselves

Students us a
nook or other
device to

Purposes
3. Writing
and
Composition

(466-453) to
define a word
they are trying to
use in their
creative writing.
At least 4 new
words have to be
used in every
story.

4. Research
and
Reasoning

to (466-453)
to define a
word they
are trying to
use in their
creative
writing. At
least 4 new
words have
to be used
in every
story.

1. History

Teacher
Assigns a
different
time period
to each
student.
Student
creates a
that time
period.

Play word
with friends
on two
devises to
encourage
new
vocabulary.

Teacher would
create of
review/study
question of
StudyBoost
then will be
emailed or
texted to
students to
study with.

Social Studies

2.
Geography

Students use
history pin app
to review
different time in
history.

Student use a
geo cashing
app.

Have student
take picture of
where they
travel to and
post the to the
Posterous app.

3.
Economics

4. Civics

QR Code hunt.
Find things that
pertain to our
economy
around the
room. Have
students create
riddle, record
findings.
Use

com to create
questions
concerning civic.
All each student
to create at least
one question.
Everyone has to
questions.

Science
Students
record the
process of
physical
science topic
by taking and
arranging
pictures in
order.

1. Physical
Science

Use a unit
converter on
a devises to
compare
differences in
all units of
measurement
.

2. Life
Science

Allow
students to
use A Life
Cycle App
when learning
all the
different life
cycles.

3. Earth
Systems
Science

Students
grow seed.
Students take
picture of the
growing
process.

Learning
Disabilities EEOs

Allow them to
questions
vocabulary
of using a
dictionary.

Have student
teach other
student
specific topic
on out life
science.
Students
must have at
least two
pieces of
information
of the Life
Science for
Kids app.

Students record
weather pattern
by videotaping
the weather for
7 consecutive
days.

Differentiation

Talented

Allow
student to
try to
stream their

Teachers helps
student create
a video blog if
unable to
write.

Create a video
blog.

own video
life.

Other
Reflection:
I believe that mobile learning has its advantages and disadvantages. One of the advantages that it has on our students now, is it
very engaging for most students. Children today love mobile devises and because they are part of everyones everyday life
children feel very comfortable with them. Another advantage is mobile learning can be a very inexpensive way for teacher to
teach, after the cost of the devise. For example, you can create flash card on your mobile devise rather than buying pens and
paper. A disadvantage is that those students are losing that sense of touch to physical things such as the paper in a book. As for
the QR code hunt I thought it was very good use of mobile learning. It allows us to us to use our tactile touch and also mobile
devises.