http://corinahill.weebly.com/
EDU-225
05/02/2015
Row 1
ROLE (student)
A DJ of a science
AUDIENCE
Your favorite
FORMAT
An informative
TOPIC
Have you ever
radio station
radio station
podcast report
wondered what a
listeners
Objective:
You will be able to describe how a drop of water travels through the steps of the water cycle.
Student Role:
A DJ of a science radio station
Audience:
Your favorite radio station listeners
Format:
An informative podcast report
Topic:
Have you ever wondered what a drop of water feels like as it travels through the water cycle?
Directions:
1. Visit The Water Cycle: A Guide for Students to learn more about the water cycle.
2. Use a storyboard worksheet to map out your script.
Raft Card 1:
Row 1
ROLE (student)
Safety Blogger
AUDIENCE
Your blog
FORMAT
Online blog post
followers
TOPIC
Give tips on how
to be safe while on
the internet, also
give examples of
what it means to
be a good digital
citizen.
Objective: You should be able to explain the importance of online safety and explain what you
have learned about what it means to be a good digital citizen.
Student Role: Safety blogger
Audience: Your blog followers
Format: Online blog post
Topic: Give tips on how to be safe while on the internet, also give examples of what it means to
be a good digital citizen.
Directions:
1. Review what you have learned about internet safety and digital citizenship on
brainpop.com
2. Log onto your google drive account and create a new document
3. Pretend that you are a safety blogger talking about internet safety
4. Write 3 paragraphs about tips you would give on being a safe digital citizen
Assessment:
Create a 3 paragraph blog post over the course of the week, giving tips to your readers on
how to remain safe and be a good digital citizen while online. Each paragraph must have at least
4 sentences each and be spell checked. Each paragraph is worth up to 20 points.
Raft Card 2:
Row 2
ROLE (student)
Game Maker
AUDIENCE
Your friends or
FORMAT
Informational
TOPIC
Make a game in
classmates
Game
Objective: Demonstrate what you know about the food chain by creating a game to teach others
what you learned
Student Role: Game maker
Audience: Friends or classmates
Format: informational game
Topic: Make a game in which each player is a different organism in the food chain.
Directions:
1.
2.
3.
4.
5.
6.
Resources:
Food chain video
https://www.youtube.com/watch?v=pasB5FxhVUk&noredirect=1
Ecosystem and food chain video
https://www.youtube.com/watch?v=iRhdDs91aas
Food chain diagram
http://eschooltoday.com/ecosystems/what-is-a-foodchain.html
Assessment:
Create a game to teach your friends or classmates what you have learned about
ecosystems and their food chains. You will be graded on the content of your game (Does it
accurately depict the natural food chain of an ecosystem near you?) and the clearness of your
rules and directions (Can your classmates understand the rules? Is it easy to play?). This
assignment is worth 50 points.
Raft Card 3:
Row 3
ROLE (student)
Book Critic
AUDIENCE
Your classmates
FORMAT
Poster Board
TOPIC
Create a poster
Presentation
board presentation
from the point of
view of a book
critic on the book
you have been
reading in class.
Objective: Demonstrate your understanding of the book you have chosen and explain your
opinion of this book using solid reasoning.
Student Role: Book Critic
Audience: Your classmates
Format: Poster Board Presentation
Topic: Create a poster board presentation from the point of view of a book critic on the book you
have been reading in class.
Directions:
1. Review your chosen book.
2. Use a large poster board to make a presentation on your book
3. Be creative and use pictures
Assessment:
Make a poster board presentation on your chosen book and present it to the class. You
will be graded on how complete and accurate your report is. You will also receive points for
creativity, presentation and academic thinking in the review section of your presentation. This
assignment is worth 150 points total.
sight words and patterns through repetition and context. This tool gradually builds on basic skills
by adding more information bit by bit. This program is not just about memorization however. It
also teaches basic comprehension by presenting different pictures and asking the student to
match the correct picture to the sentence given. lessons are programmed so that new words
are introduced in relatively errorless fashion, thus making the program applicable for even the
slowest, most easily discouraged students. (Andersen, Licht, Ullmann, Buck, & Redd, (1979))
Though it is an older program it is still in use and very efficient for what it is.
Pebblego.com : Pebble Go is a fantastic tool for introducing independent research for
younger grades. Pebble Go has several options for the young researcher and is formatted for
individual grades with both style and content. The articles are grade specific so there is rarely an
article that is too advanced or too complex for the individual. Pebble Go also offers audio options
so that students can listen to articles as they read them for the full experience and take away.
Pros and Cons (150-250 words)
Technology in education, as new as it is, has its bugs and bumps in the road, just as it has
its major ups and advantages. The biggest con may be that students take for granted the things
many of us never had in the past. This means that they may not be able to function efficiently
without these new technologies. Another con may be that teachers are often less than prepared to
use these new technologies without taking the time to reeducate themselves. This becomes
problematic because technology often evolves so fast that we as educators may have a hard time
keeping up. That being said technology in the classroom has opened new avenues of education
for teachers and students. We now have access to new content and more targeted lesson plans,
including interactive lessons and videos designed for specific grades and ages. Students seem to
learn better when they are presented with information in more than one way.
Concluding Paragraph (4-6 sentences)
In summation, no matter the pros and cons, technology is here to stay and has opened many new
doors for both educators and students alike. We as educators have a responsibility to educate
ourselves on the best ways to reach are students where they are currently. As we educate
ourselves we are better equipped to lead the new generation and give them the skills they will
need in our technology based world and workforce. As we teach these skills we are also
responsible for teaching safe and appropriate use. The ISTE standards now include digital
citizenship for a reason and we must teach accordingly.
References:
Manny-Ikan, E., Tikochinski, T. B., Zorman, R., & Dagan, O. (2011). Using the
Interactive White Board in Teaching and Learning - An Evaluation of the SMART
CLASSROOM Pilot Project. Interdisciplinary Journal Of E-Learning & Learning Objects, 7249273. http://library.gcu.edu:2048/login?
url=http://search.ebscohost.com.library.gcu.edu:2048/login.aspx?
direct=true&db=a9h&AN=70423570&site=ehost-live&scope=site
Andersen, B. L., Licht, B. G., Ullmann, R. K., Buck, S. T., & Redd, W. H. (1979).
Paraprofessional Reading Tutors: Assessment of the Edmark Reading Program and Flexible
Teaching. American Journal of Community Psychology,7(6), 689699. doi:10.1007/BF00891971
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC2722384/