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[1.

Body Types]
*Neither Resist nor weak = receives normal dmg
(1) Fire Body
[Resist] > Fire, Ice
[Weak] < Water
(2) Water Body
[Resist] > Water, Fire
[Weak] < Lightning
(3) Earth Body
[Resist] > Earth, Lightning
[Weak] < Wind
(4) Wind Body
[Resist] > Wind
[Weak] < Ice, Lightning
(5) Evil Body
[Resist] > Evil, Dragon
[Weak] < Spirit
(6) Dragon Body
[Resist] > All except.. Ice
[Weak] < Dragon
(7) Spirit Body
[Resist] > Spirit, Dragon
[Weak] < Evil, Common
(8) Lightning Body
[Resist] > Lightning, Water, Wind
[Weak] < Earth, Spirit
(9) Ice Body
[Resist] > Ice
[Weak] < Fire, Wind

(10) Common Body


[Resist] > Dragon
[Weak] < All except... Ice, Spirit, Evil

[2a. Attack Types]


*deals normal dmg if there's no advantages or disadvantages
*capture rate affected also under this list (i.e. Fire Ball = Fire Attacks)
(1) Fire Attacks
[Adv.] > Ice, Common
[Dis.] < Fire, Water, Dragon
(2) Water Attacks
[Adv.] > Fire, Common
[Dis.] < Water, Lightning, Dragon
(3) Earth Attacks
[Adv.] > Lightning, Common
[Dis.] < Earth, Dragon
(4) Wind Attacks
[Adv.] > Earth, Ice, Common
[Dis.] < Wind, Lightning, Dragon
(5) Evil Attacks
[Adv.] > Spirit
[Dis.] < Evil, Dragon

[2b. Attack Types]


*deals normal dmg if there's no advantages or disadvantages
*capture rate affected is under this list (i.e. Dragon Ball = Dragon Attacks)
(6) Dragon Attacks
[Adv.] > Dragon
[Dis.] < Evil, Spirit, Common
(7) Spirit Attacks
[Adv.] > Evil, Lightning
[Dis.] < Spirit, Dragon
(8) Lightning Attacks
[Adv.] > Water, Wind, Common
[Dis.] < Earth, Dragon

(9) Ice Attacks


[Adv.] > Wind
[Dis.] < Fire
(10) Common Attacks
[Adv.] > Spirit
[Dis.] < Dragon

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