Art transcends all cultures across the globe and is the most effective and universal form of communication shared by humanity. Whether you
realize it or not, you use art in various ways to communicate daily, such as through the words you choose to express yourself to family and
friends and the clothes you wear to the emojis or pictures you choose to send to friends in your text messages or in SnapChat. We live in an
age where cultures are defined by and rely heavily on visuals to go about life as we know it.
The best and most meaningful forms of communication are ones from which we gather information and learn from, therefore allowing us to
advance. The earliest human beings created and illustrated stories upon cave walls, Ancient Egyptians defined and recorded their culture
through detailed visuals in the form of hieroglyphics, and Ancient Greeks commemorated mythological legends and war heroes through
illustrations upon pots and through mosaics. Using graphic and oral communication, stories and their lessons have been passed down
through the ages.
Now it's your turn! Focusing on a famous work of literature currently being studied in your English class, you will choose a powerful scene
from the book and tell the story in a fresh, dynamic way in the spirit of a graphic novel page. In this unit, we will analyze multiple illustrators
and graphic designer's work to learn how the elements and principles of design come together with written words to create strong
compositions and powerful story telling. Research skills will also be integrated and strengthened through using online and offline resources
to inform your work and to effectively capture the zeitgeist and mood of your particular book.
Assessment Plan:
Entry-Level:
Formative:
Lesson 1
Student Learning
Objective:
Students will explore
and understand the
importance of visual
communication,
Acceptable Evidence:
Students can list several
versions of visual
communication and
how it is used in graphic
novels to effectively tell
a story.
Summative:
Instructional
Strategies:
Communication
Collection
Collaboration
Presentation
Lesson Activities:
1. Lesson will open up with a class brainstorm of
providing examples of art that tells a story (EL).
Student responses will be recorded on the board to
engage students to grow list and teacher will be able to
assess any student prior knowledge or comprehension
of art variations that contribute to storytelling,
primarily focusing on
the graphic novel.
Organization
Interaction
Lesson 2
Student Learning
Objective:
Acceptable Evidence:
When prompted, a
student can discuss how
Instructional
Strategies:
Communication
Lesson Activities:
1. Students will be assigned Web Quest assignment to
reinforce new material covered in Teacher Lecture.
a specific famous
illustrator approaches
their work. Students can
also analyze an
illustrators work based
on the design elements
and principles to assert
whether the illustration
effectively tells a story
or not.
Collection
Collaboration
Presentation
Organization
Interaction
Acceptable Evidence:
In their graphic novel
page composition,
students will clearly
and thoughtfully tell
their classic literature
Instructional
Strategies:
Communication
Collection
Collaboration
Lesson Activities:
1. My Ideal Solution would be used before they
officially begin drawing out ideas for their literary
graphic novel page. Students will be requested to
close their eyes and envision how they would like
their graphic novel page to look like. They will also
Presentation
Organization
Interaction
Useful Websites:
http://beyondpenguins.ehe.osu.edu/issue/polar-mammals/book-arts-a-creative-means-to-promote-learning
http://artinspired.pbworks.com/f/ArtHistoryGoesGraphic.pdf
http://www.artisancam.org.uk/flashapps/superactioncomicmaker/comicmaker.php
http://www.comicbookproject.org/
http://teachingliterature.pbworks.com/f/NJ_Graphic_Novel_Paper.pdf
http://www.scholastic.com/teachers/lesson-plan/guide-using-graphic-novels-children-and-teens