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Gaerlan, Jerard Matthew B.

Argumentative Essay
Violence and Gaming
The increasing amount of computer games with violent scenes shocks the society and
makes it very aware of them. Some people say that violent games cause gamers to be violent.
Video games are now being too close to reality. The opinion that games make violent actions
normal for the player and make the player cruel can be often heard. In this case the game is the
cause of violence and the act of violence by itself is a consequence.
Games originally are for entertainment. Contemporary games are very realistic so they
are a source of great experience for the player and develop the imagination. The player preferring
active games get an improvement of some types of brain activity, related to processing of visual
information. The gaming violent experience may not be the cause of violent behavior in
reality. None of the playing experience will become the priority in making important decisions
concerning problems in real life. A game is an abstraction. A player gets abstract tasks and acts
according to abstract rules.Games are also the possibility to be however a person wants to be and
to rest from the outside world for some time. But what if a person gets too much excited with the
game scenes that he becomes violent in reality? Then, it proves that the games cause people to
become violent. Those who do not participate in this type of activity usually make the conclusion
of presence of violence in the game-world.
A psychologically healthy person will never confuse or connect these two different
worlds. A game is a virtual world with visual images very similar to humans. These images
represent by themselves nothing but simple playing obstacles. A game may potentially give the
opportunity to destroy the obstacles that may not be destroyed according to the rules but it is

more about personal choice whether to do it or not. This leads us to the conclusion that violence
is not a consequence but the cause. People who are originally prone to violence may get irritated
by games and perform violence in the real world. But in this case violence in games is a simple
justification of the violent nature of the player.

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