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Distructorian

Wyrmslayers
7th Squad reporting, hostiles encountered, three lictors, we have taken down
two and the last is retreating. Shall we pursue? I repeat shall we pursue?
Torian Nagaslicer Yuriy
Distructo was once a peaceful planet paying its tithes in manufactured
goods but this changed one day as they found themselves in the path of
Waaagh! Gobsmak (also known as Da uvva Gobsmaks Waaagh!),
fortresses were quickly established and defences placed, within three years
Distructo had become a war torn fortress world. The Waaagh! was defeated
but the orks did not disappear, not from the neighbouring worlds nor from
Distructo itself and so the people found themselves fighting a constant war
against the greenskins. For thirty years this continued until one day the
skies blackened from a presence that was neither man nor greenskin.
The Tyranids of Hive Fleet Naga had appeared and its organisms soon
descended. Orks found themselves bombarded with millions of spore mines
while the barricaded Distructorians found their defences compromised as
genestealers found ways into the forts. With the ground forces weakened
the true invasion began on a massive scale and the defenders found that the
situation was hopeless. Five regiments left to try to find a way out and
fought their way through the hostile new wilds of their home fighting of the
hive minds minions as they went. There was but one regiment left when
they encountered a Wolfpack Raider ship looted by orks. They quickly
commandeered the vessel from the greenskin and made an escape pursued
by several bio ships. They soon joined up with the Imperial forces and are
now to be put to good use against the Tyranids as guerrilla troops.

Playing a Distructian Wyrmslayer in Only War


Characteristics: +3 Willpower, +3 Toughness, +3 Perception, -3 Fellowship
Wounds: You start with the normal amount of wounds at character creation.
Skills: Common Lore (War, Imperial Guard, Imperium), Linguistics (Low Gothic),
Stealth
Starting Insanity: D10
Talents: Hatred (Tyranids), Nerves of Steel, Die Hard, Ambush
Traits:
For Vengeance!: The hatred against the Tyranids burn strong for the
people of Distructo. When encountering a Tyranid a Distructian
Wyrmslayer must succeed an Ordinary (+10) Willpower Test in
order to restrain themselves from attacking without mercy.

Rules of War: Having grown up on a fortress world they have learnt


the rules of the Imperial Guard from birth and know them as
unbreakable laws. In order to break the rules and regulations of the
Imperial Guard a Distructian Wyrmslayer must succeed a
Challenging (+0) Willpower Test.
Fear of what lurks in the darkness: The memories of the Tyranid
invasion brings horror to the Distructian Wyrmslayers minds as they
know how their world fell and they know that what they met was but
the tiniest of splinters of the Tyranid threat. When you fail a
willpower test by three or more degrees traumatic recollection stuns
you until the end of your next turn.
A few brave men: As only a few survivors exist from the world
finding reinforcements can be hard. When a squad from this regiment
requests reinforcements (to replace fallen Comrades), it must make a
Hard (-20) Logistics Test if most of the regiment is actively
deployed or an Ordinary (+10) Logistics Test if a significant portion
if the regiment is not currently in the field (these Tests already
include situational modifiers except those added at the GMs
discretion). If it fails, the regiment simply has no reinforcements it
can spare for the Squad, and its members must soldier on until its
members can put another request for troop support.
Aptitudes: Willpower, Toughness
Favoured Weapons: Long Las, Heavy Flamer, Flamer, Heavy Bolter
Standard Equipment: Lascarbine with four charges, two blind grenades,
two stun grenades, three frag grenades, uniform, poor weather gear, knife,
flak vest, rucksack, basic tools, mess kit and water canteen, blanket and
sleep bag, rechargeable lamp pack, grooming kit, dog tags, Imperial
Infantrymans Uplifting Primer Naga Front Edition, Two weeks supply of
combat sustenance rations, respirator

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