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TECHNOLOGY

(SECONDARY)

SELECTIVE UNIT 9 (S09)


(Vector Graphics)
(JULY 2010)

Unit Statement: The student will describe the differences between vector and bitmap
images and the advantages of using each. He/she will learn how to identify and create
vector images using the basic principles of graphic design. As a final project, his/her
artwork may be used for publications such as yearbooks, school newsletters, and
announcements.
Essential Outcomes: (assessed for mastery)
1. The Student Will create shape lines and fills using the basic shape tools (i.e.,
circles, rectangles, stars).
2. TSW create lines and fills using the pen and fill bucket tools.
3. TSW use gradient fills in an aesthetically pleasing manner.
4. TSW adjust existing lines and fills to change color and thickness.
5. TSW use symbols to produce multiple copies of an image (e.g., a flower garden)
with little cost to RAM.
6. TSW use effects to adjust the appearance of shapes (i.e., drop shadows).
7. TSW use appropriate text and convert text to outlines.
8. TSW develop a large, final project that includes a full range of skills wherein the
student can demonstrate mastery of all the skills learned.
9. TSW will research and discuss how vector images can be used in an increasingly
changing digital world.

Introduced and Practiced Outcomes:


1. The Student Will distort shapes with the distortion tools.
2. TSW copy a photograph as a vector image.
3. TSW scan a photograph or drawn image and convert it to a vector image

QSI TECHNOLOGY SEC S09


Copyright 1988-2010

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Suggested Materials & Recommended software:


Adobe Illustrator CS4 or newer (older versions are acceptable but not recommended)
Free, less powerful alternative:
aviary.com Raven vector editor
Inkscape (Inkscape.org)

Suggested Projects:
1. Student contributes artwork to a yearbook or other publication.
2. Student develops an announcement for an upcoming event.
3. Student creates a business card for real or imagined use.
4. Student creates an advertisement for a real or imagined company.
5. Student develops a logo for a company - e.g., food service, book / Internet
publishers, furniture store, board game makers, etc.

Assessment Rubric on following page.

QSI TECHNOLOGY SEC S09


Copyright 1988-2010

55

QSI Technology Curriculum


Selective Unit 9 (S09)
Vector Graphics
Assessment Rubric
Rubric Item
Text

"A" level mastery


Converts text to a path. Uses fonts
that are both easy to read and
unique. Mastery of text on a path.
Combines at least two different
types of fonts successfully (e.g.,
serif and sans serif).

"B" level mastery


Converts text to a path. Uses
fonts that are both easy to
read and unique. Can put
font on a path

Lines / fills

Can create lines and fills with


many different tools, and has
control over them. Mastery of the
pen tool.

Creates and controls lines


and fills. Changes size and
shape of lines. Fills with
solids and gradients to gain
the desired visual effect.

Symbols

Can create multiple instances


(copies) of a symbol. Controls the
symbols to modify both the
instances and the original. Can
control the symbol sprayer and
make adjustments.

Can use symbols judiciously


to enhance artwork by
creating multiple instances
(copies) of a symbol in
aesthetically pleasing form.

Effects

This is only a "B" level TSW

Uses drop shadows and can


adjust opacity and distance
from the object in a manner
that demonstrates aesthetic
appreciation.

Imported artwork

Knows which file format to use


and places on the page with skill
and precision. Can convert
artwork to vectors. Scans original
artwork in, using proper settings,
and converts the original artwork
to vectors.

Knows which file format to


use and places on the page
with skill and decision. Can
convert artwork to vectors.

QSI TECHNOLOGY SEC S09


Copyright 1988-2010

56

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