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Leeds City Schools

Young Inventors Celebration:

STUDENT NAME:

AGE (As of 01-01-2016)

NAME OF INVENTION:

Requirements:

Each student must turn in the title page and a patent application with their invention.
Students must complete a science project log. A student may either choose to complete the
research plan log pages provided or keep a log book that includes all necessary components of the

invention process (please review project log information and expectations).


If working with a partner, both members must have their own log.

2016 17 Student Plan and Forms

TABLE OF CONTENTS
Patent Application

Page 1

Planning Page

Page 2

Invention Sketch

Page 3

Research

Page 4

Bibliography

Page 5

Materials to Build my Invention

Page 6

Procedure I Used to Build My and Test My Machine Model

Page 7

Graphs and Date

Page 8

Final Detailed Drawing

Page 9

Project Summary

Page 10-11

Abstract

Page 12-13

Display Information

Page 14-15

Project Log Information

Page 15-16

2016 17 Student Plan and Forms

EXHIBIT GUIDELINES
(See Student Young Inventors Guidebook).
1.
2.
3.
4.
5.
6.
7.
8.
9.

Keep the exhibit neat, uncluttered and to the point.


All Posters, charts, etc, must be attached to the display board.
No part of the exhibit or model may be attached to the walls or tables.
The exhibit or model board must be self supporting or FREE STANDING.
Be sure to make everything sturdy so it can easily be transported. Fasten everything well.
The display board sells your project. Use attractive lettering.
Use one color printing to avoid confusion.
Main points should be large and simple. Details must be clear and legible from three feet away.
The abstract /bibliography must be placed on the boards lower left hand corner (as you face the board).

EXHIBIT SPACE: Maximum size is: Width: (side to side) 36 inches Depth: (front to back) 30 inches
Height: Table Exhibit 36 inches.
Elementary Safety Display Guidelines
1.

Anything that is hazardous or dangerous to the public, the exhibitor, or other exhibitors should NOT be
used and is PROHIBITED.
2. Nothing sharp or pointed
3. Organisms: No organisms may be displayed, no vertebrates, invertebrates, fungi, bacteria, or plants.
a. No owl pellets
b. No skeletons
c. No fish, alive or dead
d. No Microbial cultures, fungi alive or dead
e. No bread molds, bacteria, viruses, viroids, prions, rickettsia, live or dead.
f. No parasites, human or other, alive or dead
g. No insects alive or dead
4. Chemicals: No chemicals may be displayed.
a.
b.
c.
d.
e.
f.
g.

No acids, diluted or pure


No bases diluted or pure
No salt solutions
No insecticides
No repellents
No mercury
No medicines, vitamins, or over the counter drugs.

5. Flammable substances: No flammable substances may be displayed.


a.
b.
c.
d.

No gasses
No solid rocket fuel
No flammable liquids
No fumes

Alternative solutions for displaying the above items: Take photographs. No identifiable humans or their parts may
be displayed in the photographs.
All projects will be inspected for adherence to The Young Inventors Celebration and Rube Goldberg Challenge.
Projects that are found in violation of the rules will be immediately disqualified by the committee.

2016 17 Student Plan and Forms

WHAT is an INVENTION?

An invention is defined in the dictionary as: A New scientific or technical idea, and the means of its embodiment or
accomplishment. To be patentable, an invention must be novel, have utility, and be non-obvious. To be called an
invention, an idea only needs to be proven as workable. But to be called an innovation, it must also be replicable at
an economical cost, and must satisfy a specific need. That's why only a few inventions leadto innovations because
not all of them are economically feasible.
The Invention Process requires the use of the creative problem solving process for finding workable solutions to
problems.

HOW do I Get an IDEA?


It can be said that need is the mother of all inventions. You idea for an invention will come from something that you
or someone-else needs. There are several ways to find ideas for inventions. One way is to ask someone if there is
anything they may need.
Another method is BRAINSTORMING. You can brainstorm alone or with others. Here is an example of how
brainstorming works. Name an object such as a lunchbox. Take ten minutes to list everything can that is wrong with
lunch boxes. Next, find a way to correct the problems. Your ideas for solving the problems can be a BIG step
toward inventing a new or improved product. Keep in mind that you invention does not have to be a product.
Instead, it can be a new process for doing something. For example, it may be a better way of memorizing a list of
objects or a new card game. Brainstorm a list of solutions that are impossible and those that already exist. Reasons
for eliminating a solution include a lack of knowledge, insufficient technical ability, and a lack of necessary
materials.

2016 17 Student Plan and Forms

SCAMPER
Another way to generate ideas and to modify ideas is the SCAMPER technique. Choose a common object like a
paper clip or a piece of paper. Use each of the techniques on the common object in order to change it. Then
SACMPER with ideas instead of objects.

Example: How can you use SCAMPER on a paper lunch bag?

S - What if you make the bag using a different material?


C - What if you combine it with another common object?
A

- How can you adapt the bag to another situation? Is it similar to other objects?

M- What if you made the bag bigger, smaller or change it in some way?
P

- What else could you use the bag for?

E - What part could you take away? Can you rearrange the parts?
R - Can you turn it upside down, backwards or inside out?
2016 17 Student Plan and Forms

Find a Problem
Focus on a problem that you may have noticed during your daily life, i.e., opening a can of dog food,
reaching the top shelf in your closet, having a place to sit as you wait in line.
Consider the Situation
What do you already know? Focus on originality. If an inventor has an idea, it is important to know what
already exists so the inventor does not waste his time reinventing the wheel. Call around to stores to
find out if the invention already exists. Your parents may have to help you call the stores because they
will be taken more seriously. You may also consult the internet to help you. Be certain to take notes and
record this information in your log book.
Research and Planning
Before an invention can be successful, you have to make a plan. Your plan should include all the steps you
can think of, from beginning to end. When writing your plan, ask yourself questions like these.

What can I read about that will help me with my invention?


Who can I talk to about solving problems and planning properly?
What materials will I need?
How can I control the cost of my invention?
What steps should I follow?
How much time should I allow for each step?
How can I test my invention?

Do not be surprised if you have to change your plans along the way. Sometimes a plan will not work as well
as you thought it would. So keep an open mind for change. You may even discover a better way of
completing a certain task.
Developing and Testing
Now the wok begins. Follow your plan step-by-step. If you have difficulty with a certain part of your
invention, find an expert to ask questions. Try different things until you overcome the difficulty. Most
of all, do not give up! As Henry Ford, one of the inventors of the automobile once said. Failure is only an

opportunity to start again more intelligently.


If you invention is a new way of doing something, describe your process in a written report. Give all the
important details of your process. To show that your idea works, you should test it. The results of your
test should be written into your report.

2016 17 Student Plan and Forms

Naming your Invention


Develop a name for your invention by using the following guide lines:
Do not make your brand name too similar to others.
Do not make your brand name too descriptive. You want your name to be a unique eye

catcher.
Be creative. Brand names that use rhyming or alliteration will grab peoples attention. For

example; Kit-Kat or Capn Crunch.


Remember when you are brainstorming to go for creating many different ideas.

PATENT APPLICATION

Complete Name of Inventor: _____________________________________________________


Describe the purpose and function of the invention:
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________.
What problem could your invention solve?
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
What are your reasons for deciding on the need for this invention? How will it help
people?
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________
______________________________________________________________________________________.
My signature below indicates this is my idea and I am applying for an official patent
Inventors signature:

______________________________________________________________Date:___________________________
Leeds Patent Officer/Teacher Signature:
2016 17 Student Plan and Forms
_______________________________________________________________Date: _______________________
APPROVEDA

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2016 17 Student Plan and Forms

PLANNING PAGE
Developing a plan is an important step in solving a problem or designing a new product. Scientists and
inventors use a problem solving plan know as the Scientific Method. In the plan you need to work through
the following steps:
1).What do I want to find out or develop? (State the Problem)

2).What do I think will happen or how can I solve my problem? (Hypothesis: If ..Then.)

3). How can I test what I think will happen with my new idea? (Design product or experiment)

4).What kind of data can I collect? How will I collect and display the data?

5).What will I do with the data and results that I collect?

2016 17 Student Plan and Forms

ORIGINAL SKETCH OF MY INVENTION


Use this page to sketch the way your invention or innovation will look. Show how your ideas might solve
the problem you listed. Remember, this is a rough drawing of your idea. You will create a better, detailed
and finished one later.

INVENTION or INNOVATION NAME:


______________________________________________________________________________
STUDENT INVENTORS NAME:
______________________________________________________________________________

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2016 17 Student Plan and Forms

RESEARCH

2016 17 Student Plan and Forms

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