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ADVENTURE!

Written by
Donovan Bertch

3086 Whisper Lake Lane Apt. D


Winter Park, FL 32792
954-778-7089

INT. LIVING ROOM - DAY


Fade in on a young man, SAM, playing video games on a couch.
NARRATOR
Sam was your average Joe, spending
his days playing games and...well,
not much else. However, this all
changed one day, when he looked
into his late grandfathers old
dresser.
Sam continues to play games.
NARRATOR (CONTD)
(clearing throat)
I SAID, this all changed one day
when he looked into his late
grandfathers old dresser.
Sam puts on a pair of nearby headphones.
NARRATOR (CONTD)
(loudly)
...this all changed one day when a
very heavy book from his late
grandfathers old dresser came
flying at his head.
SAM
Wait, whatA book flies in from off screen and hits Sam in the head,
falling next to him. Sam looks over and picks up the book. He
looks inside and flips through.
NARRATOR
This book would send Sam on a
whirlwind adventure, filled with
suspense and dangerSam tosses the book over his shoulder. The book flies back up
and lands back in his lap.
NARRATOR (CONTD)
-and it would take him to all the
corners of the globe!
Sam sighs and looks up to the ceiling.
SAM
Alright. Ill bite. Where would it
take me, exactly?

2.

NARRATOR
I thought youd never ask!
EXT. VENICE - DAY
Sam is suddenly in the middle of a Venice street. He falls
from his sitting position onto the ground. The book falls
onto him.
NARRATOR
Sams travels take him to the
streets of Venice, Italy!
Sam pushes himself up from the ground, grabbing the book as
he does so. He looks around as he walks ahead.
SAM
Oh, sweet! I always wanted to go to
Italy!
NARRATOR
Yes, Italy, home to great works of
art, culinary delights...and the
mafia.
Sam looks up.
SAM
The what nowHe walks right into another man, GERALD. The man cracks his
knuckles.
Uh oh.

SAM (CONTD)

Sam runs from Gerald, who chases him down.


GERALD
Hand over the book and I wont kill
you! Or at least, not painfully!
Sam raises the book.
SAM
Here, keep it!
Sam tries to toss the book, but it stays put in his hands.

3.

NARRATOR
Of course, Sam refuses, knowing
that he must bring the book to a
translator who can uncover a code
revealing theSAM
I dont care! Just get me out of
here!
NARRATOR
If you say so.
INT. APARTMENT - DAY
Sam runs into a wall in an apartment. He stumbles back as
LUCINA reads through the book on a table. Sam walks wobbly
over towards the table.
NARRATOR
Later that night, at the antique
store of Lucina Lorenzo...
Lucina stops flipping at a certain page.
LUCINA
I dont believe it! You found a map
to the lost treasure of Alexander
Hamilton? This is incredible!
Sam rubs his forehead.
SAM
What, the musical guy? What could
he be hiding?
Lucina picks up the book.
LUCINA
Im not sure-but it looks like
whatever it is, its hidden right
here.
Lucina holds it up to the camera, showing a picture of a city
street with buildings dotting the way.
SAM
...I cant see it when youre
pointing it away from me.

4.

EXT. FRENCH QUARTER - DAY


The scene fades into the next one as Sam is suddenly in the
French Quarter of New Orleans. The book is back in his hands.
NARRATOR
And so, Sam returns to the United
States to find the lost treasure of
Alexander Hamilton, which lay
hidden within New Orleans French
Quarter!
Sam leans onto a wall.
SAM
So, youre just going to tell me
where everything is? Thats not
very thrilling.
NARRATOR
Good point!
Gerald suddenly pops up next to Sam.
GERALD
Buon giorno.
Ciao!

SAM

INT. FRENCH QUARTER - DAY


Sam runs away from Gerald, ducking into a building. He looks
confused at his surroundings, which appear to be more like a
fire escape than a building lobby.
NARRATOR
Sam quickly flees from building as
Gerald closes in!
Sam looks around, feeling the walls around him.
NARRATOR (CONTD)
He flees theSAM
Yeah, yeah. Hold on a second.
Somethings weird here.
NARRATOR
Nothings weird here. Its just a
fire escape.
(MORE)

NARRATOR (CONT'D)
See that keyword there? Escape?
Like you should be doing?

5.

Sam stops as he looks down the end of the hall. A video


camera is placed at the end of it.
SAM
What have we here?
Sam walks over to the camera, seemingly mesmerized by it. He
reaches out for it.
NARRATOR
Dont touch that!
Sam looks up.
SAM
Why shouldnt I?
NARRATOR
Its...cursed! Its the cursed
camera of Aaron Burr!
Really?

SAM

Sam turns around points at the sky.


SAM (CONTD)
I dont know what the hell you are,
but from what I can tell, youre
basically God around here. Youre
trying to tell me that your excuse
is that this thing is a camera
belonging to someone who lived in
the 1700s?! Thats the only reason
you could come up with?
NARRATOR
No, but it does distract you long
enough for Gerald the Hitman to
ambush you!
Gerald appears from behind Sam and grabs him in a chokehold.
Sam struggles against him.
NARRATOR (CONTD)
Gerald brings Sam back to Venice toSam elbows Gerald in the chest, causing him to keel over.
What-no!

NARRATOR (CONTD)

6.

Sam grabs Gerald by the shoulders and hurls him to the side.
He reaches for the camera.
Stop!

NARRATOR (CONTD)

Sam stops right before he touches the camera, visibly


straining as he tries to move his arm forward.
NARRATOR (CONTD)
If you put even one finger on that
thing, thats it! The adventures
over! Youll never find anything,
and youll be back to your boring
life! Do you really want that?
Sams fingers are just barely away from the camera.
SAM
Who said I wanted anything else?
He grabs the camera and vanishes into thin air.
NARRATOR

No!

Gerald pushes himself up, wobbling in place.


GERALD
What happened? What year is it?
NARRATOR
Ill tell you what happened! I lost
another one! This happens all the
goddamned time! You offer
adventure, the thrill of a life
time, and they just...give it up!
Every! Single! Time!
The ground shakes as the narrator rants, and Gerald has to
grab onto something to not fall over again.
NARRATOR (CONTD)
(screaming)
INT. LIVING ROOM - DAY
Sam lands on top of his couch with a thud. He looks around
frantically. He looks up to the ceiling.
Hello?

SAM

7.

No response. Sam breathes a sigh of relief and grabs the


nearby game controller. He starts pressing buttons.
NARRATOR 2
...Sam was an ordinarySam throws the controller down and holds his hands in the
air.
Nope!
Sorry?

SAM
NARRATOR 2

Sam leaps off the couch and storms to the door.


SAM
Not doing this again!
NARRATOR 2
But your adventureSam opens the door and steps out.
-is over!

SAM

He slams the door shut. Pause.


NARRATOR 2
...well. This is awkward.
CUT TO BLACK
Credits.
INT. FRENCH QUARTER - DAY
Gerald leans against the wall, looking at his watch.
NARRATOR
Look, I can tell you, this
adventures a lot of fun. You even
get to break into the White House!
So come on, please?
GERALD
Alright. Sure. But just one
question first.
Shoot.

NARRATOR

8.

Gerald points to himself.


GERALD
Im Italian, right?
Yeah?

NARRATOR

GERALD
Then whys my name Gerald?
NARRATOR
(groans)
CUT TO BLACK

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