Level
:
Lesson
:
Grade/Semester:
Duration Time :
A.Standard Competence
Using statistics rules, counting rules, and characteristics of
probability in problem solving.
B.Basic Competence
Determining probability of an event.
C.Indicators
1. Determining experimental probability of an event.
2. Determining theoretical probability of an event.
D.
Learning Objectives
1. Students are able to determine experimental probability of
an event.
2. Students are able to determine theoretical probability of an
event.
E. Lesson Subject
Probability
F. Learning Model
Learning model
Type
: Cooperative Learning
: Students Team Achievement Division
(STAD)
G.
Learning Steps
a. Introduction
1st phase: Clarify the learning goals and motivate
students.
1. Clarify the learning goals.
individually.
14. Collect the quiz.
c. Closing
1. Summarize the lesson.
6th phase: Giving rewards
2. Give rewards to the best group based on the score
group.
3. Give homework.
H.
Sources:
Urban, Paul. 2004. Mathematics for the International
Students. Mathematics HL (Core). Australia : Haese and
Harris Publication
http://illuminations.nctm.org/Lessons/ProbExplorations/WhatAre
MyChances-AS.pdf
http://nrich.maths.org/583
http://www.mathgoodies.com/lessons/vol6/intro_probability.html
Materials:
A pair of dice
2 packs of cards
2 coins
I. Assessment
Technique
: Written Test
Instrument model
: Quiz
J. Instrument (Quiz)
1.
A
glass
jar
probability of getting :
a) A sum of 7 or 11
b) A sum greater than 8
3.
A ticket
is
randomly
from
basket
K.Scoring Rubric
No.
Answer
1.
The possible outcomes of this experiment are
red, green, blue and yellow.
There are 22 outcomes :
6 red, 5 green, 8 blue and 3 yellow marbles
6 + 5 + 8 + 3 = 22
Probabilities:
Score
2.
Subtotal scores = 30
The sample space is :
{(1,1), (1,2), (1,3), (1,4), (1,5), (1,6), (2,1),
(2,2), (2,3), (2,4), (2,5), (2,6), (3,1), (3,2),
(3,3), (3,4), (3,5), (3,6), (4,1), (4,2), (4,3),
(4,4), (4,5), (4,6), (5,1), (5,2), (5,3), (5,4),
(5,5), (5,6), (6,1), (6,2), (6,3), (6,4), (6,5),
(6,6)}
a.
The event of getting a sum of 7
or 11 :
{(1,6), (2,5), (3,4), (6,1), (5,2), (4,3), (5,6),
(6,5)}
So, the probability of getting a sum of 7 or
11 is :
11
12
12
b.
Subtotal scores = 35
3.
3
4
a.
7
7
7
b.
c.
d.
Subtotal scores = 35
Total scores = 30 + 35 + 35 = 100
Worksheet
Group
:
Member of the group :
..........................................
..........................................
..........................................
..........................................
Date:
Main Material
: Probability
Learning Objectives
chance
understand
to
help
probability.
you
For
Then
run
the
10
times.
For
Flip a Coin
Prediction for most frequent outcome: Heads Tails
Result
Predictio
n
2.
Roll 1 Die
Prediction for most frequent outcome: 1 2 3 4 5 6
Result
Predictio
n
3.
4.
5.
6.
7.
8.
Game of
Event
Experimenta
Theoretical
Chance
l Probability
Probability
Flip a Coin
Heads
Roll 1 die
6
Pick a Card
Red
Color
Pick a Card Suit
Diamonds
Pick an Exact
5 of
Card
diamonds
Compare the theoretical and experimental probabilities
for each game of chance.
9.
The Number of
Experimental
Chance
Correct
Probability
Predictions
Flip a Coin
Roll 1 die
Pick a Card
Color
Pick a Card Suit
Pick an Exact
Card
10.
11.
Assessment Rubric
Group:
Member of The
Total
Group
Total Score of
Group
Average Score
of Group
Reward
Name of
the
Date :
Quiz :
Basic
Quiz
Developme
Basic
Quiz
Development
Score
Score
nt Score
Score
Score
Score
Students
Development Point
30 points
30 points
score
20 points
10 points
5 points