1 Design Challenge
Introduction
Design challenges provide opportunities to apply skills and knowledge in unique and
creative ways. Designers are often asked to come up with solutions to problems that
exist. Their supervisor or board of directors may give them a few constraints to
adhere to and then ask the designers to solve the problem.
Designers are sometimes put together to form a team and asked to collaborate to
create the solution. When you are a one-person design team, the task of effective
communication is rather simple. However, what happens when you must
communicate your ideas to others, or when the responsibility of a teams solution
falls on the shoulders of the entire team? This increases the level of responsibility
significantly and requires the development of effective team working skills.
This project will provide you with the opportunity to work together in teams of two.
The team will need to come up with a solution to a stated problem. The design
process introduced and used in Unit 1 will be applied to this project.
Equipment
Engineering notebook
Isometric grid paper
Computer with 3D CAD solid modeling software
Decision matrix
Procedure
1. Divide into teams under the direction of your teacher.
2. Read the five design briefs below.
3. Decide within the team on a design brief that you will complete.
4. Use the design process to generate solutions to the problem.
5. Use isometric grid paper to sketch ideas and at least three possible solutions.
6. Create three possible solutions. Determine the final solution using a decision
matrix.
7. Create a CAD model and complete set of working drawings using specifications
given by your teacher.
8. As a team create a three-fold brochure marketing the solution to the design
problem.
Target Consumer:
All Ages
Designer:
Problem
Statement:
Design Statement:
Constraints:
Target Consumer:
All Ages
Designer:
Problem
Statement:
Design Statement:
Design and model a train car that can hook on the engine
car created in Project 8.1c Model Miniature Train.
Constraints:
Target Consumer:
Designer:
Problem
Statement:
Design Statement:
Design and model a product that will reduce the clutter that
accumulates on office desks and free up space.
Constraints:
Target Consumer:
Designer:
Problem Statement:
Design Statement:
Constraints:
Target Consumer:
Children ages 5 to 12
Designer:
Problem
Statement:
Design Statement:
Constraints:
1 Must be durable.
21. Must fit into a box with interior dimensions of 8 in.
wide x 4 in. deep x 4 in. high.
22. Must be an assembly of a minimum of four different
parts.
23. Must hold the four new candy shapes.
24. The new candy shapes cannot exceed in. width,
depth, height, or diameter.
Conclusion
1. Why is it important to model an idea before making a final prototype?
4. Besides a three-fold brochure, how else can you market your design?