Play Aide
THE CLOCK
Morning
Mid Day
10 11 12 13 14 15
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Army Morale
Play Aide
Gneisenau
and hit
and
# units
2
ends
enemy
Shooting
INF Fire
Volley
Skirmish
ART Fire
Long Range
Short Range
Combat
+1
+1
+1
4+
-1
-1
-1
+2
successes
defended
May advance if no defenders remain in contact
victorious
1BW
2BW
4BW
8BW
Unit Traits
Shock
skirmish