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Kristal

Sana
216 Alturas Ave. Sunnyvale, CA 94085 | 408.888.2115 | kristalsanart@gmail.com | www.kristalsanart.weebly.com

Summary
An ambitious technical artist poised to leverage my knowledge and experience towards a successful full-time career in the
world of 3D Animation and Computer Graphics. Specializing in technical animation (mainly cloth dynamics) and rigging, I
understand and have proven with my skillset, that the quality of functionality is equally important to the artistic aspect of
the production pipeline. I qualify as a driven individual but can also communicate well with a team in a fast paced
environment. As a quick learner with such enthusiasm to be in the industry, I guarantee great results. Ill bring all that I
can to the table and with a smile at that J

Skills & Abilities


Proficient with Maya nCloth , Qualoth dynamics, rigFX
Maya Rigid/Soft body dynamics, particle effects
Setting up cloth rigs in 3DS Max
Skilled in Maya biped, quadruped, creature and prop rigging
Scripting knowledge of PyMel, Python, MEL, Maya expressions
Proficient in keyframe animation
Tool development
Proficient in using Linux, Windows and Mac operating systems
Katana, ZBrush, Adobe Photoshop, Autodesk Mudbox, Nuke, Eyeon Fusion, Adobe Illustration, Adobe Premiere and
some UNITY program experience
Teaching experience
Critical and creative thinker with a positive attitude

Experience
CLOTH/HAIR TD| BLUR STUDIO| MAY 2016-PRESENT
Building and simulating cloth and hair rigs using 3DS Max
Applying clean up using the studios proprietary software
Learning from senior artists new techniques to improve workflow in simulation
TECHNICAL ANIMATOR| THE MOVING PICTURE COMPANY| FEBRUARY 2016-MAY2016
Film: Ghostbusters 2016
Running cloth/hair simulations on both crowd and main characters
Applying jiggle and skin deformations using proprietary tools as well as soft and rigid body dynamics
Troubleshooting pipeline issues
Technical animation on skin and cloth to fix penetrations or intersections
Sculpting in Mudbox and Maya for added details on main characters
Worked and communicated with the team and lead to improve each shot task
CHARACTER TD | PROJECT X | JANUARY 2014-JANUARY 2015

Character FX and rigging artist for a student award winning production


Part of the technical team that created highly versatile character and prop rigging systems for PXs latest 3D animated
short film Trouble Brewing due to premiere this year.
In charge of developing a pants and rope belt rig. Built using nCloth dynamics with a joint-based and rivet system
providing more control for animation.
Collaborated on a PyMel scripted auto-rig for the films main two goat characters
Scripting tools to create assets with user friendly GUI that executed tasks to keep production up to speed.
Worked closely with the animation team to fix any functionality, deformation and skin weight issues.
Research and developing new techniques when necessary if given new updated technology and software.

ART TEACHER | YOUNG REMBRANDTS | MARCH 2013-JANUARY 2016
Teaching children from ages 4-13 the basic fundamentals of art.
Helping improve their cognitive skills by instructing a step by step process of drawing.
Having fun while watching students learn and grow into great artists!
STUDENT VOLUNTEER | ACM SIGGRAPH | AUGUST 2015
Chosen amongst thousands of applicants to be a part of the worlds largest computer graphics conferences student
volunteer program
Helped companies demo their products in the Virtual Reality Village
Translator at the International Center
3D FREELANCE ARTIST | INCVFX | OCTOBER 2012-DECEMBER 2013
CG generalist/freelancer for global media website & television network
Modeling and illustration work for Now I Know and Halloween Special episodes
Completing projects using required skills in 3D modeling, illustration, lighting and texturing by deadline given
Communicating remotely with supervisor about updates on workflow

Education
B.S DIGITAL ARTS ENGINEERING | JUNE 2015 | COGSWELL POLYTECHNICAL COLLEGE
Major: Technical Director
Related coursework: Advanced Rigging, Dynamics, Production Pipeline, 3D Animation, Python, C, C++, GUI
Programming, Data Structures & Algorithms, Lighting, Texturing
Cogswell Engineering Society Secretary 2012, Cogswell Chess Club President 2014
Fusion Awards Best Illustration Winner 2011
B.A 3D ANIMATION & VISUAL EFFECTS| ACADEMY OF ART UNIVERSITY
Major: Lighting & Compositing
Related coursework: Computer Animation Production, Figure Drawing, Figure Modeling, Perspective & Rendering,
Color Theory, Sketching

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