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How to download and use sample data

To place all tutorial files and maps (images) into a handy place for you to acce
ss them quickly and for MAX or VIZ to use the data (to 'see' the maps) without p
roblem, do the following:
1. Create a folder on your system called 'KF Tutorials' (KF is short for 'Key
Fundamentals')
2. Within this folder create two sub-folders called 'Files' and 'Maps'
3. Download and unzip '[tutorial number]_files.zip' to the 'Files' folder
4. Download and unzip '[module number]_maps.zip' to the 'Maps' folder, overwr
iting any existing maps with the same name. Note: this needs to be done only onc
e for each module as all the maps for all tutorials in one module are contained
within the zip file
5. Open MAX or VIZ and go to Customize > Configure User Paths > External File
s tab
6. Press Add and navigate to the KF Tutorials / Maps folder
7. Press Use Path. This will make sure that when you open tutorial scenes any
image maps will display in the viewports
8. On the Files I/O tab select Import from the list on the left and then pres
s Modify
9. Navigate to 'KF Tutorials / Files' folder and press Use Path
10. On the Files I/O tab select Scenes from the list on the left and then pres
s Modify
11. Navigate to 'KF Tutorials / Files' folder and press Use Path. The last two
steps will configure MAX/VIZ to look in your 'Files' folder when opening scenes
or importing drawing data
12. Finally, press Ok to exit the Configure User Paths dialog
Note: Scene files have been created in Max 8 / VIZ 2007. When opening a scene in
a more recent version of MAX/VIZ an 'Obsolete File' warning will pop up when op
ening the scene. Press Ok and do not save the file to your training folder when
the tutorial is completed. To save the file you are working on 'Save As' in a di
fferent location. This will keep the original files unaltered for future use