Anda di halaman 1dari 1

PHANTOM TITAN.........................................................................................................................................................

2500 points per model

Wargear:
Armour Carapace Weapons:
WS BS S F S R I A • The Phantom Titan is armed with the following:
Phantom Titan 3 4 10 13 13 11 3 3 - Phantom Titan missile launcher
- Phantom Titan AA launcher on anti-aircraft mount
- Phantom Titan Starcannon
Unit Composition:
• 1 Phantom Titan Arm Weapons:
• The Phantom Titan must choose two weapons from the following:
Type: - Phantom Titan Pulsar
• Super-heavy Walker - Phantom Titan Distortion Cannon
- Titan close combat weapon (may only take one Titan close combat
Structure Points: weapon - gain +3A) including twin-linked Phantom Starcannons.
• 8
Options:
Special Rules: • The Phantom Titan may replace its carapace mounted Phantom Titan
• Enhanced Eldar Titan holofields Starcannon with a Pulse Laser for free.
• Agile
• Towering Monstrosity
• Spirit Guide

Enhanced Eldar Titan Holofields: The Phantom Titan has a 5+ Weapons Range Str AP Special
Invulnerable save. In addition, as long as the Titan has moved in the Phantom Pulsar 120" D 1 Heavy 4, 5" Blast,
previous turn, this save is increased to 4+. After a turn where the Primary Weapon
Phantom Titan diverts full power to movement (firing no primary Phantom D Cannon 72" D 2 Ordnance 1,
weapons and moving an extra 3D6"), this Invulnerable save is 10" Blast, Barrage,
increased to 3+ in the subsequent turn. Primary Weapon,
D-Cannon*
Agile: In the Shooting phase the Phantom may divert some of the Phantom Missile 12"-48" 8 3 Heavy 4
energy from its weapons to its legs, so it can either: Launcher
Phantom AA 12"-48" 7 3 Heavy 4, AA mount
- fire all available weapons as normal Launcher
Phantom 12"-48" 6 2 Heavy 3
- fire a single primary weapon and move an extra 2D6" Starcannon
Pulse Laser 12"-48" 8 2 Heavy 2
- fire no primary weapons at all and move an extra 3D6"
Phantom D-Cannon: The Distortion Cannon uses the Eldar’s
Towering Monstrosity: Designed solely for use against long range sophisticated knowledge of warp technology to create a rift of
targets, the Phantom Titan’s shoulder-mounted weapons cannot be seething warp energy. A D-Cannon’s attacks bypass power fields and
inclined to fire at a foe who is close to it. Its shoulder weapons therefore void shields.
cannot target an enemy unit within 12" of the Phantom Titan.
*Inflicts D3 rolls on the Super-heavy Damage chart per hit inflicted.
Spirit Guides: The Phantom’s wraithbone core is inhabited by many
ancient spirits, which aid and guide the Steersman. If the Phantom
suffers a Driver Stunned result on the Super-Heavy Damage chart then
the Eldar player may treat the result as Gun Crew Shaken instead. He
may keep the Driver Stunned result if he wishes.

Anda mungkin juga menyukai