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Cheat YLTEICZ LLQPFBN IOWDLAC AFSNMSMW BTCDBCB JYSDSOD KVGYZQK ASBHGRB BGLUAWML AEZAKMI CIKGCGX MROEMZH MROEMZH AFPHULTL

BEKKNQV BGKGTJH GUSNHDE RIPAZHA JHJOECW JUMPJET KGGGDKP JCNRUAD COXEFGU BSXSGGC XJVSNAJ OFVIAC MGHXYRM CWJXUOC LFGMHAL BAGUVIX CVWKXAM AIYPWZQP YECGAA LJSPQK CFVFGMJ YSOHNUL PPGWJHT LIYOAAY AJLOJYQY BAGOWPG FOOOXFT AIWPRTON CQZIJMB JQNTDMH PDNEJOH VPJTQWV AQTBCODX KRIJEBR UBHYZHQ RZHSUEW CPKTNWT XICWMD PGGOMOY SZCMAWO ZEIIVG LXGIWYL KJKSZPJ UZUMYMW

Effect Aggressive Drivers Pink traffic Black traffic Boats fly Fat Max Muscle Skinny Elvis is Everywhere Peds Attack You With Weapons, Rocket Launcher Never Wanted Beach Party Gang Members Everywhere Gangs Control the Streets Ninja Theme Slut Magnet Traffic is Cheap Cars Traffic is Fast Cars Cars Fly Huge Bunny Hop Spawn Hydra Spawn Vortex Hovercraft Smash n' Boom All Cars Have Nitro Cars Float Away When Hit Always Midnight Orange Sky 21:00 Thunderstorm Sandstorm Mega Jump Large Health Boost Infinite Oxygen Have Parachute Have Jetpack Six Star Wanted Level Foggy Weather Faster Clock Faster Gameplay Slower Gameplay Peds Attack Each Other, Get Golf Club Have a bounty on your head Everyone is armed Spawn Rhino Spawn Bloodring Banger Spawn Rancher Spawn Racecar Spawn Racecar Spawn Romero Spawn Stretch Spawn Trashmaster Spawn Caddy Blow Up All Cars Invisible car Perfect Handling Suicide All green lights Weapon Set 1, Thug's Tools Weapon Set 2, Professional Tools Weapon Set 3, Nutter Tools

Cheat HESOYAM OSRBLHH ASNAEB AFZLLQLL ICIKPYH ALNSFMZO AUIFRVQS IAVENJQ AEDUWNV IOJUFZN PRIEBJ MUNASEF WANRLTW OUIQDMW THGLOJ FVTMNBZ SJMAHPE BMTPWHR ZSOXFSQ OGXSDAG EHIBXQS VKYPQCF NCSGDAG OHDUDE AKJJYGLC AMOMHRER EEGCYXT URKQSRK AGBDLCID IFIRSTDOZ CAINEMVHZC allcarsgoboom

Effect Health, Armor, $250k Increase Wanted Level Two Stars Clear Wanted Level Sunny Weather Very Sunny Weather Overcast Weather Rainy Weather Mega Punch Never Get Hungry Riot Mode Funhouse Theme Adrenaline Mode Infinite Ammo, No Reload Full Weapon Aiming While Driving Reduced Traffic Traffic is Country Vehicles Recruit Anyone (9mm) Country Vehicles and Peds, Get Born 2 Truck Outfit Recruit Anyone (Rockets) Max Respect Max Sex Appeal Taxis Have Nitrous, L3 Bunny Hop Hitman In All Weapon Stats Spawn Hunter Spawn Quad Spawn Tanker Truck Spawn Dozer Spawn Stunt Plane Spawn Monster Never Wanted Infinite Health, except for explosions and falls All Cars Explode

Plain Text Cheat Codes


Type these codes during gameplay. The set code can be uppercase or lowercase. Cheat Testeducationalskills STINGLIKEABEE MONSTERMASH SPEEDFREAK STATEOFEMERGENCY JUMPJET BUBBLECARS KANGAROO SCOTTISHSUMMER NIGHTPROWLER BRINGITON ROCKETMAN CRAZYTOWN FULLCLIP GHOSTTOWN ROCKETMAYHEM WORSHIPME PROFESSIONALKILLER NATURALTALENT ITSALLBULL Effect No Wanted Level Mega Punch Spawn Monster All Cars Have Nitro Chaos Mode Spawn Hydra Cars Float Away When Hit Mega Jump Thunderstorm Always Midnight Six Star Wanted Level Have Jetpack Funhouse Theme Infinite Ammo, No Reload Reduced Traffic Recruit Anyone (Rockets) Max Respect Hitman In All Weapon Stats Max All Vehicle Skill Stats Spawn Dozer

Cheat FLYINGTOSTUNT FOURWHEELFUN OHDUDE CJPHONEHOME NINJATOWN EVERYONEISPOOR EVERYONEISRICH BIFBUZZ ONLYHOMIESALLOWED BUFFMEUP BLUESUEDESHOES GOODBYECRUELWORLD FLYINGFISH WHEELSONLYPLEASE STICKLIKEGLUE TRUEGRIME CELEBRITYSTATUS WHERESTHEFUNERAL HELLOLADIES VROCKPOKEY SLOWITDOWN SPEEDITUP TOODAMNHOT PLEASANTLYWARM PROFESSIONALSKIT OLDSPEEDDEMON

Effect Spawn Stunt Plane Spawn Quad Spawn Hunter Huge Bunny Hop Ninja Theme Traffic is Cheap Cars Traffic is Fast Cars Gangs Control the Streets Gang Members Everywhere Max Muscle Elvis is Everywhere Suicide Boats Fly Invisible car Perfect Handling Spawn Trashmaster Spawn Stretch Spawn Romero Max Sex Appeal Spawn Racecar Slower Gameplay Faster Gameplay Very Sunny Weather Sunny Weather Weapon Set 2, Professional Tools Spawn Devil

GTA: San Andreas Unlockables


Unlockable Outfits
These are all the Unlockable Outfits in the game... Unlockable Medic Uniform Pimp Suit Overall's Outfit Racing Outfit Police Uniform Valet Uniform Gimp Suit Croupier Uniform How to Unlock Date Katie to %100 Date Denise to %100 Date Helena to %100 Date Michelle to %100 Date Barbara to %100 Complete the mission "555-WE-TIP" Complete the mission "The Key to her Heart" Complete the mission "Breaking the bank at Caligula's"

Girlfriends Cars
These cars are obtained through getting the girfriends to %50... Unlockable Green Hustler Bandito White Romero Monster Truck Police Ranger Pink Club How to Unlock Date Denise to %50 Date Helena (Her car doesn't have any doors) Date Katie to %50 Date Michelle to %50 Date Barbara to %50 Date Millie to %50

Girlfriend Perks
Unlockable Free Pay-and-Spray How to Unlock Date Michelle and you can use her Garage as a Pay-and-Spray

Unlockable How to Unlock Keep weapons after being Wasted Date Katie Keep weapons after being Busted Date Barbara Pistol, Chainsaw, Molotov Cocktails, and Flame Thrower Date Helena(you can find the weapons in a big shed by her house)

Dual Weildable Weapons


Get these weapons to Hitman to Dual Weild them Unlockable Dual Pistol's Dual Sawn-off Shotgun's Dual Tec-9's Dual Micro-SMG's How to Unlock Reach the Gun Rank "Hitman" Reach the Gun Rank "Hitman" Reach the Gun Rank "Hitman" Reach the Gun Rank "Hitman"

"Hidden Package" Rewards


Collect all the "hidden packages" in their respective areas to get these weapons... Unlockable Tec-9, AK-47, Sawn-off Shotgun, and Molotov Cocktails at CJ's house in Ganton Sniper Rifle, Grenades, Shotgun, and Micro-SMG at CJ's Garage in San Fierro MP5, Satchel Charge, M4, and Combat Shotgun at The Four Dragons Casino in Las Venturas How to Unlock Spray all 100 Graffiti Tags in Los Santos Snap all 50 Snapshots in San Fierro Collect all 50 Horseshoes in Las Venturas

Assets
Complete the assets missions/objectives to get money made at that location Unlockable Airstrip Asset Burger Shot Asset Hippy Shopper Asset Roboi's Food Mart Asset The Johnson House Vank Hoff Hotel Valet Parking Asset Wang Cars Asset Zero's RC Shop Asset How to Unlock Complete the Missions for the Airstrip Complete all 4 Deliveries in Las Venturas Complete all 4 Deliveries in San Fierro Complete all 4 Deliveries in Los Santos Take Over Territories in Los Santos Complete all 5 Levels of Valet Parking in San Fierro Complete the missions for this asset, plus the cars you steal will spawn inside the showroom Complete all of the RC Shop missions

Vehicle Side-Mission Unlockables


How to Unlock CJ becomes Fireproof Complete all 12 Levels of the Firetruck Missions Armor get raised to Maximum Complete all 12 Levels of the Vigilante Missions Health get raised to Maximum Complete all 12 Levels of the Paramedic Missions $50,000 & Free Train Rides Complete all 2 Levels of the Freight Train Missions Nirto on all Taxis/Cabbies and Taxi's and Cabbies can Hop Succesfully Transport 50 People(Complete 50 Fares) Entertaining prositutes earns you money (instead of taking it away) Complete level 10 of the pimping missions Unlockable

Unlimited ammo
Unlockable How to Unlock Unlimited ammo Complete the game 100% (get 100% on the stat Progress Made)

Bonus 1.000.000$
Locations are marked with checkered flag. See radar or map.

Unlockable How to Unlock 1.000.000$ bonus Finish all races 1st (four locations)

100% completition Bonus


Unlockable Rhino spawns at CJ's house in Grove Street Hydra spawns at CJ's house in Grove Street increased stats increased money How to Unlock complete the game 100% complete the game 100% complete the game 100% complete the game 100%

Infinite sprint
Complete the Burglary mission by having C.J. steal $10,000 worth of stuff. Unlockable How to Unlock Infinite Sprint Complete the Burglary mission
O============================================================================O | Full Walkthrough (00010) | O============================================================================O When the game begins you will be dropped off in an alley in front of a BMX bicycle. Get onto the bike using Return / F and start peddling by holding W. On bicycles you can peddle faster by tapping W rather than holding it. Your first destination is the location marked with the "CJ" icon on your minimap. Ride your bike there and you'll find a red marker outside the house. Get off the bike and step into it. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Big Smoke | \_/ (00011) \------------------------------------------------------o

After a couple of scenes in this mission you'll find yourself forced to flee on bicycle. There's some gang members in a car chasing you. Your goal is simply to follow the lead biker with the marker over his head, but your safety comes first so if the car is approaching speed up or slow down to avoid becoming a drive-by victim. Eventually they split up and you have a new person to follow. Remember that just because you lose sight of them it doesn't mean you've lost track of them, the blue icon always remains on your radar so follow that and make your way back to your house. Get on the red marker to end the mission and get some respect. Now you can go into your house to save your game, as well as use your garage to store a car which will remain there even when you turn off the game. To start the next mission first go into your house and save the game using the diskette icon. Now as you leave the house you'll get a phone call. Answer it by pressing Return / F, now head next door and step on the marker to trigger the next mission. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Ryder | \_/ (00012) \------------------------------------------------------o

Get into Ryder's car and head to the yellow icon. This is the barber shop, you can get your hair done how you like it (or more appropriately, how you can afford it) here. You can select any hairstyle to preview it and then, press space bar again to confirm it. Following this head into the pizza shop to get yourself a nice meal. When you exit you need to get into the car quickly to avoid being shot. Now drive back to Ryder's house and stop on the red icon to get some more respect. Your next mission is found two doors down. O============================================================================O | Sweet's Missions (00020) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Tagging up Turf | \_/ (00021) \------------------------------------------------------o Get into the car and a yellow icon will appear on the map. Drive there and get out of your car. You'll have to do some tagging of your own here. Each tag is marked on your map as a dark green square. There's one on the house

behind you and another on the wall of the alley nearby. The tags primarily serve as the game's equivalent of hidden packages. Get all of them for a reward. Return to Sweet's car and drive to the next marker. There are a couple of tags here. Get the first one on the wall and then go down the alley toward the marker. A couple of gang members are here, run up to them and distract them with a little paint to the face and then tag the nearby wall. Now make your way to the marker and hop over the two fences. You need to get up onto the building and tag the wall on your right. Now jump down and hop into Sweet's car. Now just get back to your neighborhood, no problem. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Cleaning the Hood | \_/ (00022) \------------------------------------------------------o __

Hop into a car and Ryder will get in with you. When you get to the red marker watch the scene then go across the street and beat up the guy located at the red marker. Ryder will follow you and help, but all you really need to do is target him with RMB and just attack with LMB, he won't even have a chance to retaliate. Pick up the baseball bat after the job is done and get to the red marker. Enter the house and use your bat to start beating up all the guys in here. Now all you have to do is hop in a car and drive back to your house. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Drive-Thru | \_/ (00023) \------------------------------------------------------o

Start the mission by getting into the car and driving to the restaurant marked on your map. Something comes up and your new mission becaomes capping those guys before they cap your homies. Start driving after them, keeping up as much as possible so that the people in your car climb out the window and start to fire. Don't worry about trying to smash the car, damage done from the guns is more than enough to take them out. Once the car catches on fire the gang members hop out, this becomes an easy task. Stay in your car and simply run them down, the only thing you have to avoid is their car because once it's been on fire for more than a few seconds it'll explode. When the gang members are dead drive back to the house, and then take Sweet home from there. After this mission and answering your cell phone you can access the gym, working out allows you to build up some muscle and tone up your body. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Nines and AKs | \_/ (00024) \------------------------------------------------------o

Your first task is to get into the car and drive to Emmet's house. When you arrive a scene occurs and you have to complete a little tutorial. It's quite easy, now that you're equipped with a gun you can target objects using the RMB and then fire with LMB, it pretty much guarantees a hit. For the next part, if you are using a joypad, you can cycle between targets while holding RMB. Also note that if you want, you can move your mouse to fire manually (and it's a must if you are using keyboard + mouse control, and there will be a tutorial for this in just a moment.) Press C to crouch and fire for better accuracy. Now for the final test use the mouse and aim your gun at the gas tank of the car, it's located right above the rear wheel. Get into your car and drive Sweet home, but that's still not the end of the mission. Before it's over you've got to get yourself some new threads. Drive over to the local Binco, marked on your map as always, and step inside. Remember that anything you buy here can be accessed later at your house, so don't hesitate to pick up more than one outfit. Simply leaving the store triggers the end of the mission. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Drive-By | \_/ (00025) \------------------------------------------------------o

Hop into the car and drive to the red marker. All you have to do is drive here, the guys in the back will be the ones doing the shooting. As the game mentions looking left and right with Q and E can be quite beneficial. Just because they're the ones with the gun however doesn't mean there's nothing for you to do, why not start running them down with your car to speed things up? Drive from gang group to gang group, each one is marked separately on your map. The last group can be found down in the park area, once you've taken care of them you'll have a two star wanted level. This means the cops will be after you, and they're mad enough not to give up no matter where you hide. This means of course you need to find some way to get rid of the tail, do this by getting your car painted. The paint shop is the spray can on your map, located due South from here. It doesn't matter how

close the cops are when you drive in, doing so will make them forget all about you. Now you've got two flashing stars, this means that if you do absolutely anything wrong for the next couple minutes or so, both stars will come back and you'll have to get the car sprayed again. Avoid this by driving carefully back to your home turf for a nice five-hundred dollar reward. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Sweet's Girl | \_/ (00026) \------------------------------------------------------o __

If you've got a car in your garage then now's the time to pull it out, you have to get to Sweet and save his ass as fast as you possibly can, his health meter is viewable at the upper right corner, if it drains then that's game over. Find a car and gun it to the location of the red triangle on your map. You can get out of your car and shoot them down if you want but it's far easier and less dangerous simply to run them over. If your car sets on fire try to position it near a bunch of them and bail out so your car becomes a fiery explosive weapon of death. Once they're taken care of Sweet and his girl hop in the car, but you'll have to be careful the gang members are following you all the way back. Don't bother trying to take them out just get back home and park on the red marker to end the mission and gain more respect. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Cesar Vialpando | \_/ (00027) \------------------------------------------------------o

Snag yourself a set of wheels and get to the marker on the map. You'll need to get yourself a car that bounces, and that's just what you're going to get. You can control the hydraulics with num pad 2, 4, 6 and 8. Drive the car into the garage and you can customize it the way you want. When you're nice and happy with it, drive the thing out and get to the lowerider meeting. After the scene you have to participate in a little minigame. Bet something and make yourself some money. Using num pad 2, 4, 6 and 8 to bounce your hydraulics in time with the music in order to complete the mission. Some people have a lot of trouble with this kind of thing, obviously trying to explain that it's easy isn't going to help anyone. All I can tell you is to keep an eye on what you're doing, don't focus on the rating at the top, you don't have to be anywhere near perfect to complete this. When the little arrow moves through the circle press that particular direction right about when it's in the middle and you're home free. It's all you need to do to end the mission. Now you can do some racing and take part in Cesar's missions. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Doberman | \_/ (00028) \------------------------------------------------------o __

This mission begins at the local Ammunation which is marked by the large S on the map. It seems your job is to take out some opposing gang members, and what better place to begin that task than at a gun shop. Pick yourself up some weaponry and drive to the green icon and purple grid on the map. Get out of the car and equip your new firearm. Run around in this area and start shooting Ballas (guys with dark jackets and red/white headbands, or the guys in the purple jackets.) When you've killed three it provokes a gang war and you have to defend yourself by any means necessary. There's three main waves of attacks, the first of gang members with baseball bats, the second with handguns and the third with submachine guns. They all appear on your map so you should be able to locate and defeat them easily. Use the walls and terrain to your advantage, and also make sure you pick up the health items and body armour as those submachine guns can really hurt. After killing all of them the turf is yours and the leader is flushed out, simply shoot him down to end the mission and gain more respect. Coloured territories now appear on your map, note that you can turn them off in the map menu. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Los Sepulcros | \_/ (00029) \------------------------------------------------------o __

Start by recruiting some gang members for this mission, to do that hold RMB (not with a gun equipped) and target some of your buddies, press G. When you get into the car they'll get in along with you. Quickly drive to the destination marker before the time runs out, the game gives you more than you need. Jump over the wall and approach sweet. You can give commands to the gang by tapping either G or H, holding either of these will disband the gang completely. Now run into the cemetery with guns blazing, be careful of Ballas equipped with body armour. Killing enough of them nets you a couple of stars cop wanted level, and puts a blue dot on your radar showing the car

you need to get into. Drive Sweet and whatever gang members you have back to the home to finish the mission. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Reuniting the Families | \_/ (0002A) \------------------------------------------------------o

Take the gang car with all your buddies and drive it to the motel. Right after the scene you're throwing into a rather dangerous situation, there are S.W.A.T. teams all over the place, don't try and do anything here quickly run through the door beside you with the yellow arrow. Kill the first couple of guys you see in here and pay special attention to the vending machine, for a mere $1 you can replenish half your health as often as you like. Start making your way down the hall using your Shotgun to take out all the cops in your way. Each time you come to a corner be sure to be careful of guys hiding behind objects and even coming down from the roof. If you need to be able to move while firing then the submachine gun is your weapon of choice. Never ever hesitate to go back and replenish your health again, it's always better to be safe than sorry. When you get far enough into the motel you'll find Sweet in one of the rooms. Af you're trying to escape a helicopter appears and attacks, you should be able to take care of it with little effort, simply equip the SMG and fire upon the guys hanging off the side. When they drop you can safely knock the chopper out of the sky and follow sweet down the stairs. At the bottom it's not over yet, you're picked up in the car and the police begin to give chase. You're hanging out of the car with an AK-47 in your hands and its you job to destroy all the cop cars behind you. This is actually the most dangerous part of the mission, you can see your car health on the right and the cop's guns deal quite a bit of damage. Be sure to fire non-stop at the police cars behind you, don't bother focusing on the helicopter unless there aren't any cars around. When a cop car sets on fire you don't have to worry about damage or anything, the explosion won't have any effect on your car. When the other cops start to attacks on bikes take them out quickly or else they can hop onto your car and attack you directly, if this happens simply take aim and knock them off. Repeat this whole thing for as long as you can, when the gun jams you know you're home free. Enjoy the scene that follows and the mission is over, giving you well earned respect. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The Green Sabre | \_/ (0002B) \------------------------------------------------------o

As this mission starts you get a phone call from someone telling you to meet him, so take the car and drive to the yellow marker on the minimap. When you arrive step out of the car and get into the one waiting in the alley. Watch the scene and get ready to find yourself a vehicle. You need to get to the destination marker before the time limit runs out, time of course being represented by Sweet's health. When you arrive you'll find a war going on with numerous Ballas, before stopping on the marker run over as many of them as you can to save yourself some trouble later. Once you've stopped on the marker the real war begins. Use whatever arsenal you've got to fight off the Ballas, but it's not going to be so easy. Many more start driving up in their cars. I find that one effective way to take them out with minimal risk to you is to get in a car and drive up beside them, they'll shoot your vehicle enough to set it on fire. You'll have enough time to escape but they'll remain there like idiots and be blown up in the process. When all the Ballas are dead a scene occurs and this marks the transition to the next area of town. The first mission in this section can be found in Tenpenny's section. O============================================================================O | Big Smoke's Missions (00030) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ OG Loc | \_/ (00031) \------------------------------------------------------o It's time to go and pick up OG Loc. Get into the car and drive to the marker on your map. Now take him to the other marker and go up to the house and ring the doorbell. Look out, he's getting away! Hop onto the motorcycle and chase him down. You'll have to navigate between alleys, roads, and highways. He tends to make some pretty sharp turns at the last second so try to keep up, but avoiding just flying down the road at top speed. When you fall off the bike he'll give you a chance to get back on by stopping at a certain point, but make sure you're quick. It's very hard to avoid crashing while you're constantly trying to look at your map so it might take a couple tries just for you to get used to the route. When you reach the end a bunch of gangsters

ambush you, jump off the bike then find cover. Duck down with Return / F and fire whatever gun you have to clean them up. Now all you have to do is take OG to the dot on the map and the mission is complete. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Running Dog | \_/ (00032) \------------------------------------------------------o __

Take Big Smoke's car and drive to the red marker. After a scene it becomes your job to take out this guy by any means necessary. Lucky for you he's just running around on foot, chase him down yourself (using a car doesn't work to well since he has a habit of just hopping back alley fences) and when you catch up just whip out the submachine gun and cap his ass. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Wrong Side of the Tracks | \_/ (00033) \------------------------------------------------------o

This is what I would consider to be the first somewhat difficult mission in the game, and while it isn't particuarly hard by any means, it definitely has the potential to be frustration. Drive Smoke's car to Unity Station for your next set of instructions. After the scene hop onto the dirt bike with Smoke. What you need to do is keep up with the train and take out the four guys on top. Now you have to not only adjust your speed so you stay right beside them, but you also have to adjust your distance so that you aren't too close to the train. Being right beside the train the whole time will just lead Big Smoke to hit the train itself with every shot, the best location is on the right side of the train, and on the right side of the outer tracks. As you keep going you'll see a car in the distance, don't be too close to the front of the train when you approach it because it explodes when the train hits it. Next danger is when you approach the tunnel, watch out for the oncoming train, you should be safe if you're sticking with the right side of the tracks. In the next area you need to ride up the dirt path on the side and stay close to the edge of the cliff while Smoke fires upon the gangsters. Cross the bridge to the other side and drive down the hill in front of the train so you have the chance to get back on the right side. Now at this point the train speeds up, and around the next bend is the last chance you have to finish them off otherwise it disappears forever, so do what you can. When they're dead just drive Big Smoke back to his house to get some well earned respect. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Just Business | \_/ (00034) \------------------------------------------------------o

The mission starts like any other, driving to a single destination, but things quickly escalate. You're automatically given and gun and have to fire on every single person you see in this room. Remain crouched the entire time, in fact you're in a really good position so all you have to do is keep holding RMB and LMB to fire, changing targets periodically each time you make a kill. Stay crouched and make your way to the back door. Outside you start in the open so find somewhere to hide quickly and fire on all the guys out here. Once they're dead, the mission has only just begun. Now with you on the back of Sweet's bike you can aim your gun and fire backward, which is good, because you're about to be chased by countless police. When the guys on motorcycles come up quickly pick off the guys standing up on the back so they can't fire at you anymore, then aim more carefully to eliminate the driver. A huge truck comes out of nowehere, you can fire on it since you're given infinite ammo but you won't be destroying it. When you come to a roadblock don't bother trying to aim at the people, simply fire on the cars beside them and create a fiery explosion. The chase continues down into a waterway with motorcycles and FBI cars coming from all directions. You can take out the drivers by aiming through the windshield. Smoke will take care of dodging all the dangers, you don't need to worry about that, the only thing you need to worry about near the end is shooting the sewer gate for him so you can drive through. It doesn't take long to lose the tail when you're out, and you get a bit more respect for doing it. O============================================================================O | Ryder's Missions (00040) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Home Invasion | \_/ (00041) \------------------------------------------------------o

Head to Ryder's house beside yours in between 12:00 and 20:00 to begin the mission. Remember if you need to do a little time traveling, saving the game makes time jump forward by six hours. Get into Ryder's truck and start driving. You'll notice that you have a time limit, eight minutes, it's more than enough to complete the mission. Drive to the destination which is just on the outer road near the edge of town and get out of the car. Once you're inside the house you'll have to remain completely silent, you can judge this easily by the little noise meter you have at the side. Avoid letting it fill all the way up. The first weapon crate is in the room on the right, pick it up using Return / F. The second crate can be found at the top of the stairs, and the last one at the end of the upstairs hall. Remember to be very quiet, the gameonly really gives you a time limit to scare you into thinking you need to move fast, but really all it's going to do is scare you into accidentally being caught. Ignore the time limit unless you REALLY screwed up the drive over here, drop off three crates in the truck and drive it to the lockup. The garage opens and you can park it to end the mission. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Catalyst | \_/ (00042) \------------------------------------------------------o __

For this mission you need to get to the train first, when you arrive there are a number of gangsters to take out. Running them over is a safe and easy way to do it, but note a couple of things. First you're going to have to use this car again and the end of the mission, so try not to smash it up, and second only run over the gang members with the arrows over their heads, some people from Grove Street are fighting here too in green. Once the gang members are dead some new ones appears, once they're dead hop onto the back of the train by stepping onto the red marker. While the train is moving you've got to throw the crates down to Ryder, do this by holding RMB and aiming just above his head, now release and you should be able to throw it to him no problem. When enough crates have been caught it switches to you driving and Ryder on the back. All you have to do is get to the nearby Pay 'n Spray, then from there just drive back home and park on the red marker to end the mission. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Robbing Uncle Sam | \_/ (00043) \------------------------------------------------------o

Take the truck to your destination. When you arrive hop out of the van (be sure you have a gun) and climb over the wall. Kill the guard near the gate and shoot the switch he's standing beside to open it. Keep firing on any other personnel here until the truck stops in front of the large door. Shoot the switch on the side of that too and take care of the people you find inside. You need to use the forklift to get six boxes out of here and load them into Ryder's truck. There's four boxes in the storehouse and two more outside just beside Ryder's truck. When all the boxes are in get into the van and start driving. Two army vehicles will be coming up behind you to chase you down, weave in and out of traffic to distract them, or try to aim your back end in their direction and press Caps Lock to have Ryder throw an explosive crate at them. Get to the back lot of the building located at the yellow dot on your map to trigger a scene and bring an end to this mission. O============================================================================O | OG's Missions (00050) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Life's a Beach | \_/ (00051) \------------------------------------------------------o This mission must be done at night, so head there anytime between 22:00 and 06:00. Find yourself a car and drive to the beach party. There's an open van there with a red marker behind it, stand on the marker and respond positively. After being asked to dance respond positively again. I really don't know what to say here, from experience and playing this game I know that a lot of people have trouble with this mission, so much trouble in fact that some get to the point where they can progress no further in the game. I know for a fact you will be reading this and thinking either how you absolutely cannot do it, or think that sounds completely ridiculous because the mission is so easy. Well I fall into the latter category to be honest, you have to get over 4000 points here and it really wasn't that hard to get over 7000 on the first try. If you don't know the keys, if you can't get the timing or you just don't have the endurance to go through the whole thing which actually goes on for quite awhile then you're going to have a problem. All I can offer are some tips, but to be honest most of it is in your hands.

First of all practice enough to learn the exact timing. A perfect press is one pressed just as the arrow icon passes through and touches the left edge of the timing circle, pretty much meaning you press it exactly when he arrow is dead centre in the middle. If you're off by a little bit your timing goes from "perfect" to "good" which is just fine, you can pass this mission with nothing but good scores, you don't need a single perfect. Once you've got the timing down pretty well, DO NOT listen to the girl when she speaks, if she says you need practice or something that it doesn't necessarily mean you're doing bad at all, maybe you were off on one key. The problem is that something like that breaks your concentration, again do not listen to her, mute the volume if you have to. That last tip does conflict a bit with the next one though, the timing on the music along with the keys is quite good so don't hesitate to have the beats in the music help you with your timing, if you react better to audio cues than visual ones go for it. When you manage to complete it and successfully earn 4000 points, respond to her question positively and then get into the van after her. Now all you need to do is drive it to the lockup to earn yourself some respect. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Madd Dogg's Rhymes | \_/ (00052) \------------------------------------------------------o __

Find a car and get yourself to Madd Dogg's house, he lives in a mansion up on a hill outside in the outskirts of town. The main entrance to the house is around the back, find the yellow icon in front of the door. When you get inside you're given a knife and a tutorial on how to do a stealth kill. Crouch down and approach the guard slowly, hold RMB and press LMB when you're right behind him and you should be able to make the kill quietly. In the next room a guard is patrolling around in circles, follow him and go through the door at the upper corner. A guard starts to approach here, crouch down and hide in the shadows of one of the rooms on the left. Now continue down the hall. In the next room you need to crouch and walk past the bar, staying as close to it as you can and past the couches as well. When you come to a darkened room on your left go into it and get the body armour then out the other door, you should be able to sneak up on a guard that way but keep an eye on your minimap. Grab the Rhyme Book out of the recording studio and get the hell out of there. You should find a BMX bicycle outside the backdoor now which will provide more than adequate transportation back to the Burger Shot. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Management Issues | \_/ (00053) \------------------------------------------------------o __

There's a few parts to this mission, first you have to get over to the Burger Shot and steal the guy's car. When you arrive it seems he has already left, so smash into the side of the car to force him out and steal it yourself. Since you already damaged the car when you crashed into it, you'll need to get it repaired. A Pay 'n Spray is highlighted on your minimap, head there now and get the car looked at. Now from this point you must avoid crashes at all costs otherwise you'll have to drive all the way back here and get it painted again. Your destination is quite far away and you need to be there before 10 p.m., or 22:00. When you arrive parallel park the car between the other two and wait to leave. Tap the drive key to keep your speed controlled so that you neither crash into the car ahead of you, nor let the car behind you hit you from the back. You don't have to drive very far like this. When the people are in the car, everyone comes after you. Make your way to the docks, somewhere along the way you'll lose them. Now what you have to do is drive really fast toward the end of the dock and hold Return / F to bail out, don't worry, the game will give you a message when the time is right. Send the car over the edge to complete the mission and get some more respect. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ House Party | \_/ (00054) \------------------------------------------------------o

Well you've got to change your clothes and get a haircut. The barber shop is directly across the street from the Burger Shot so you've got no problem there, just head over on foot and choose a hair style you like. Now make your way to the OG icon again on your map which just happens to be across the street from your house, making it the perfect opportunity to save your game. Head across the street to the house party, suddenly the Ballas are attacking your home turf. Fend them off with whatever weaponry you have and then pick up the submachine guns they drop so you can really stock up on ammo. After

the first wave of them come another group appears on top of the bridge. Use manual targeting to pick them off one by one and make them fall. Now another group attacks from the alley beside your house, and when you aren't expecting it yet another from behind you. Your gang can take care of the ones in the alley, get yourself some cover and face behind them so you can protect your buddies here. When all the Ballas are dead the mission is complete. O============================================================================O | C.R.A.S.H. Missions (00060) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Burning Desire | \_/ (00061) \------------------------------------------------------o Find the officers in the donut shop and start the mission. You get a free cop car for this one which isn't so bad. First you've got to find the molotov cocktails so head to the destination marker on your map. When you arrive you'll find a building with five windows, you need to throw five molotov cocktails through it. Every time you throw a molotov cocktail through the window some more gang members will show up, so make sure you either have a gun or quick access to a car so you can run 'em down. To get a molotov cocktail through the window stand about six of seven steps back and hold LMB for just under a second, there are numerous different distances and strengths at which to throw, just pick one that works for you. When the house starts burning down CJ notices that a girl is trapped inside. Quick, run into the building and go upstairs to find her. It seems the door is blocked by fire, but you can find an extinguisher in the kitchen. Equip it once you have it and used it to put out the flames at the door. Now navigate back to the front door with her in tow, putting out the fires as you come to them. Make sure she's close by when you exit the house and then drive her home when you get outside. Her name is Denise and she becomes your first girlfriend in the game. Go hang out with her sometimes, otherwise you might find she loses interest. This also opens up Sweet's last mission. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Gray Imports | \_/ (00062) \------------------------------------------------------o

Get down to the warehouse and see what is afoot. Arriving you'll be attacked by all sorts of people, use your car to make sure work of them. You can also take advantage of some of the conveniently placed explosive barrels and such with your gun. Don't forget to hop up onto the crates beside the door and grab the body armour. Now shoot the button beside the door to open up the warehouse, get ready to shoot all the people who are waiting on the other side. As the game mentions you can hold RMB and move with the left arrow / A or right arrow / D to strafe and see around corners before actually proceeding. When you notice red barrels around a corner and enemies nearby, be sure to shoot at the barrels rather than the enemies themselves. After going around the first couple of turns you'll find a full health item where the two walls meet at the corner. On the next corner you'll find some Body Armour. Make your way around to the large open area, there are plenty of explosive drums there to take advantage of. At the top of the stairs in the room are a couple of gang members and the Russian Arms Dealer you you absolutely must kill. He does however have an incredible amount of armour and life, so rather than trying to shoot him now, save your ammo and just follow him. As he runs back to where you first entered the warehouse area, run in front of him, get on the motorcycle and start causing as much damage to the car in front of your as possible. When he gets on continue to shoot and it shouldn't be long at all before the thing is ablaze, the guy is dead, and the mission is passed. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Badlands | \_/ (00063) \------------------------------------------------------o

With the camera in hand you've got a little snooping to do. Find yourself a vehicle, preferably some kind of cycle and start peddling up that huge mountain to the North. You can't miss it. The path is long and winding but very serene, it takes quite a long time to actually make it to the top of the mountain, but fortunately this mission only requires you to scale only a mere fraction of it. You'll come to a cabin being guarded by some police officers, quietly sneak into the cabin without the FBI guys noticing you. You won't even need a weapon here, it's painfully easy just to punch him to death right there. Pull out the camera and snap a quick shot of the corpse, this alerts the cops and in order to avoid being shot to death run out the front door and

jump onto the nearby dirt bike. Ride it down the mountain and back to where you first started the mission in order to satisfy the cops. Soon after the mission is over you'll get a cell phone call about your next mission. Head to the question mark on the radar, and the Catalina's Missions section. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Snail Trail | \_/ (00064) \------------------------------------------------------o

There's a couple of men that need assassinating and you're the one who can get the job done. It takes place all the way back in Los Santos though so it's going to be a bit of a drive, do NOT use a car for this mission, it will make things much much harder. Basically what you need to do is go up to the construction site and grab the sniper rifle, after that head down to the train station where you'll find the train is just leaving. Follow it along the very long trip back to Los Santos, numerous times you'll find yourself in a tunnel with a train coming in the opposite direction which is why I recommended using a motorcycle for this mission, speed being the other reason. Arriving at the Los Santos train station the man gets off the train. Keep your distance, a little meter at the side shows how suspicious he is of being followed and if it starts to go up you need to turn around immediately. He'll call for a cab at the top and now you need to follow this cab around town still keeping your distance as much as possible. Eventually it leads to the docks, exit your vehicle and pull out the sniper rifle. When the two men are conversing fire off one shot to kill one of them, and pick off the other while he panics. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Misappropriation | \_/ (00065) \------------------------------------------------------o

There's a long trip ahead of your here, find yourself a fast motorcycle to at least make it enjoyable. When you eventually get across the bridge climb up the hill on the opposite side of the road. If you have a sniper rifle this will be perfect, stay low in the bushes and aim toward the guy with the arrow over his head. A single head shot will bring him down and he'll drop the evidence case. Unfortunately one of the guards will likely pick it up quickly, but at that point you can just equip a different gun (or stick with the sniper rifle if you want) and take them all out as they run toward you. The other contingency is if you were unable to kill the guy and he makes it to the helicopter. Now you need to get into a helicopter yourself. Before doing so make sure to kill all the guards who are shooting at you because in the time it takes off they are more than capable of shooting down the helicopter you're in. Don't bother trying to attack the other chopper just follow it until it sets down, that's your chance to kill the guy and get the dossier. Whichever way you do it the mission is complete and you get no reward. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ High Noon | \_/ (00066) \------------------------------------------------------o

This mission starts in that little hamlet out in the middle of nowhere. Find some vehicle and drive there for a scene. After the scene your mission becomes clear. Get in whatever vehicle you can, even if it means that unsteerable thing down near the graveyard. Chase him around and stay behind him, you can work on trying to shoot him as you go but your primary focus should be on keeping up. Eventually he'll reach a small suburb and just drive in circles forever, now's your chance to simply chase him around this area doing drive-bys or whatever it takes to destroy his car. The mission is complete after the final cutscene, no reward (besides your life of course.) O============================================================================O | Cesar Vialpando's Missions (00070) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ High Stakes, Low-Rider | \_/ (00071) \------------------------------------------------------o In order to begin this mission first you must find yourself a lowrider car which just happen to drive around quite frequently around the red marker where Cesar Vialpando is waiting (CV on your minimap.) In fact you'll likely find one in his driveway is you look. The first thing you do in the mission is follow him to the lowrider race, just keep up and you'll be fine. Position yourself at the starting line and get ready to race. The race is difficult because low-riders are notorious for sliding, if you come into contact with

any cars or try to make turns while skidding at top speed you're just going to spin out. The key is to get ahead at the beginning of the race since the other drivers will be aggressive and try to spin you out, drive on the sidewalk if you have to in order to get out front at the start. Now your destinations are the red light pillars you see, they're both in front of your face and on the minimap. The most important feature however is that within them is a blue arrow that shows the direction you're going to have to turn since most of the time you can't divert your eye from the screen. When approaching a turn break hard BEFORE you actually get there so you skid while moving forward and don't spin, the take the turn at a reduced speed. This should keep you in control and far enough ahead to win the race with little difficulty, it's not too long and your reward is a nice $1000.00. Tactic: In order for the race to me a lot easier, I would suggest to use Voodoo for the race instead of Blade or Savanna that spawn frequently in Los Santos. Voodoo can sometimes be found just the road behind CJ's house and it can cut corner quite well without spinning out easily. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ King in Exile | \_/ (00072) \------------------------------------------------------o

This mission isn't so much of a mission as it is a cutscene when you arrive, and since this is a spoiler free guide there's nothing really to say. Once the scene is over a familiar icon appears and it's time to head back there. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Wu Zi Mu | \_/ (00073) \------------------------------------------------------o __

Wu Zi Mu is another street race type of mission that takes place out in the country. The difficulty of this mission in comparison with the last one is substantial. The race will take more than twice as long, but more difficult than the time is the terrain. In fact I would barely consider this a race, because even going at a very safe and slow speed I was never able to even see the other cars behind me, the challenge comes from two places. First you need to watch out for the very hilly terrain and avoid flipping your car, second since the race is so long and bogged with nature's obstacles, you also have to avoid destroying your car. These two things can be rather difficult. Get into the front of the pack when the race begins and stay there. Understand that there are going to be large red light pillars everywhere, and while it may seem easiest at times to drive directly toward them, the dirt path you are on will always curve toward them, and driving on the path is far safer than trying to shortcut your way over a bumpy field or hill. The race takes you through numerous locations like small towns but it will mostly keep you out in the woodland area. Drive extremely carefully, especially around some of those sharp turns and bumpy roads which are really likely to flip you depending on what car you're using. I used the car just beside Catalina's cabin as it was pretty fast and easy to handle. You should do the same. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Farewell, My Love... | \_/ (00074) \------------------------------------------------------o __

This is another racing mission however you step into the red marker as a person and the car is automatically assigned to you, don't worry, it's a nice one. Again similar to the last mission it's good to get into first place eariler on since it's far easier to stay in first place than fight your way there. Once you've established yourself you'll need to focus on the course. There are a number of shortcuts you can take, most of them involve bumpier terrain but the payoff is worth it, take the S shaped winding road in the beginning, you can just cut across the grass and save a lot of time. A few other things to keep in mind, after you pass through the little shed area with the piled logs you'll soon be approaching a bridge, be sure to stay on the path here since any shortcuts you try to take will likely lead to a dead drop. This race isn't much different or longer than the previous one, the most difficult part about it I find is the dirt flying up into the screen as you zoom down the path. Complete the mission to get a deed for a San Fierro garage. Now get out of your car and answer you cell phone. O============================================================================O | Catalina's Missions (00080) | O============================================================================O __

TA: San Andreas /-------------------------------------------------------o _ --------o-------\ First Date | \_/ (00081) \------------------------------------------------------o

This is going to be quite a trip assuming you're coming here right after Badlands. It's North of Los Santos and you're nowhere near it, be sure to check your main map for the destination as the minimap can sometimes be misleading when destinations are so far away. When you arrive there's a scene and the first mission is initiated. This isn't so much a mission as a lead in to other missions. Start by heading to the nearest icon, the gas station. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Tanker Commander | \_/ (00082) \------------------------------------------------------o

Arriving at the gas station hop into the tanker truck. First you have to actually get the tanker part attached, to do that simply drive in front of the nearby tanker which is marked on your map, hold Q and E or simply hold MMB to look behind you then press S to slowly reverse into place. When the tanker is attached the car starts to give chase, you need to get to your destination before the tanker is destroyed. In terms of the gunfire you're going to take this will be quite easy, just make sure the tanker section doesn't get slammed hard by anything on the road and be sure not to go around a corner too fast. Following these basic specs should get you to your destination before too long, you need to go around a little bit but just look at you map to get an idea where you're going. It's the little fenced lot just past the gas station, park your red on the red spot to net yourself a cool five grand. Following this you get a phone call and a symbol for your next mission. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ First Base | \_/ (00083) \------------------------------------------------------o __

This mission too is just a scene, an introduction to your next set of robberies. Drive West to the single lone dollar sign icon and park on top of the red marker to initiate the next mission at the liquor store. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Local Liquor Store | \_/ (00084) \------------------------------------------------------o

You'll automatically be given a quadbike at the beginning of this mission to chase down the other robbers. Catalina takes care of all the shooting so all you need to do is drive, which isn't exactly easy because this quadbike thing reacts crazily to just about every bump. You'll have your hands full just trying to stay upright. Fortunately this chase goes on for an extremely long time, you can fall off over and over and still catch up to finish them off. The important thing to note is that two of them carry briefcases, you'll need to get both in order to finish the mission so if Catalina kills someone and the game tells you to pick up the briefcase, make sure you hop off and do it. As you head from little town to town they'll split up and just cruise the streets here and there. Make Catalina's job easier by ramming them as you chase them down. Once the three robbers are eliminated and the two briefcases are retrieved, get yourself a more stable ride and drive back to Catalina's cabin for a nice 1000$ reward and a couple a nice new work prospect. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Gone Courting | \_/ (00085) \------------------------------------------------------o

Watch the scene here and then drive to the furthest East robbery icon. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Small Town Bank | \_/ (00086) \------------------------------------------------------o __

Arriving at the bank you're put into a position where you have to continusuosly point your gun at all the people here in order to keep them from setting off the alarm. You can hold RMB to target and keep switching between them with the Q and E but eventually someone's going to press the alarm anyway. When this occurs shoot anyone who attacks you and make your rounds of the bank, destroying all three ATM machines. Follow Catalina out into the back alley and shoot your way through all the cops in this area, auto-target to find them as quick as possible if you are using joypad control and find them manually otherwise. Then make your way to the top where you'll find two police

motorcycles. Now you have to follow Catalina out through the country and the next little town where she is unfortunately knocked from her bike and into a rather dangerous situation. Drive up beside her and she'll get on back, now all you have to do is return her to your house for a huge bonus $10,000. / | __

into put the of

TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Made in Heaven | \_/ (00087) \------------------------------------------------------o

There's a scene here triggering your final robbery mission. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Against all Odds | \_/ (00088) \------------------------------------------------------o

Drive to the closest and final robbery location. Here you'll be given a number of satchel charges you need to place on the door beside the counter to blow it open. Once the door is blasted throw another satchel charge into the room and use the special detonator to set it off and open the safe. This triggers a scene which eventually leads you outside and sets you up with a four star wanted level, quite possibly the most dangerous you'vee seen so far, so jump into the car you brought here and take off down the road. You destination is the Pay 'n Spray in a small nearby town, just follow the icon on your minimap that sticks out. Be very careful, while it isn't a long trip a four star wanted level will have cop cars appearing everywhere doing their absolute best to take you off the road, so drive carefully and watch out for all oncoming traffic. Arriving at the Pay 'n Spray all you need to do is drive your car in, wait a minute or so for the flashing wanted level to disappear and then drive Catalina back to her house to complete the mission. O============================================================================O | The Truth's Missions (00090) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Body Harvest | \_/ (00091) \------------------------------------------------------o After arriving and watching the scene get a vehicle and make your way toward the farm to see if you can find the combine harvester. When you arrive you'll be greeted by countless farm folk all equipped with rifles taking aim to take you down. Remain in your vehicle and drive to the back of the farm where you'll find a large field with the combine harvester going around. Make sure you understand that all these people carry very powerful rifles, each shot takes off more than a quarter of your health so four shots and you're dead. Move quickly and jump into the combine harvester. Now you'll find an exit you can use at the lower corner, drive around and/or through the people here and make your way to the destination. The easiest and safest way to get there is to make a left out of the farm and then a right onto the first dirt path. Carefully slide down the steep hill here. You run very little risk of exploding due to gunfire, the main risk once you have the harvester is flipping over, but taking your chances on this hill is better than a cliff since once the thing flips it's almost impossible to flip back. Drive it into the barn to finish the mission and earn some respect. Head to the new icon. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Are You Going to San Fierro? | \_/ (00092) \------------------------------------------------------o

Head up to The Truth's farm and step onto the marker. What you need to do is within the time limit, burn all the weed before the cops show up, your given about five or six minutes to do this which is plenty of time. There's a whole lot of the stuff so keep the following tips in mind. First each time you burn a row, give it a once over look before moving on to the next one. This will save you some frustration later when you finish but you still can't continue the mission because you missed one little bit. Secondly avoid burning The Truth to death, but I guess that's a given. Lastly there are a couple effective ways to get everything real fast. First what you can do is go to one end of a patch, aim your flamethrower down at the base and hold LMB. Just keep burning as you strafe either left or right across the field. Another effective way is to stand in the middle of a row between two patches of the stuff, hold LMB and spin around to burn it on all sides. Whatever you do, it'll tell you to go and meet The Truth when finished. Now he gives you a rocket launcher and your new task becomes to shoot the

helicopter out of the sky. You've got one chance at an easy shot quickly before the car drives off and the helicopter chases it. No big deal if you miss, simply de-equip the launcher and run to the other fence where the car stopped. You should be able to safely shoot down the helicopter now, just make sure you do it from a distance because there's a good chance it'll fall on your head. The final task is to get into the van and drive to your new garage in San Fierro. There's no cops or anything after you but it's a long trip in a not-so-sturdy car so take your sweet time getting there, you don't want to flip over and do the entire mission again. Respect is your reward. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Don Peyote | \_/ (00093) \------------------------------------------------------o __

When the mission begins it's your job to go and find the two English guys who are far far away and lost in the desert. Grab yourself a motorcycle or something so you can cut across the desert and make the trip significantly shorter. As you approach the mountain don't start driving up with the motorcycle, there are two guys up there who need a lift and the cycle only seats one. Unfortunately there aren't any four door sedans that drive around here either so your best bet is one of those box shaped trucks, people are perfectly jumping into the back of those. It's a bit of an ordeal going up the path leading to the top of the mountain but it's doable. When you arrive watch the scene and get the guys in the truck. Now you have to drive over to the snake farm nearby, do so, watch the scene, and get ready to start blasting. There's only four enemies who don't put up much of a fight at all, in fact you really don't even need to kill them. Find yourself a nice four door car that moves a little bit faster than a stupid trucks and drive back to the casino on the map to trigger a brand new set of mission, and some respect. O============================================================================O | CJ's Missions (000A0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Wear Flowers in Your Hair | \_/ (000A1) \------------------------------------------------------o Time to make your first rounds of San Fierro. Get in the car and drive over to the East side where you'll find a gas station and the red marker to park on. Press Caps Lock once you're on it to alert the guy working there. Your next destination is the hospital on the opposite side of town. Next place you want to check is just up the street from here, same deal with the car horn as the garage. From here it's down to check out the police station, and then over to the electronics shop to pick up ZERO. Now that you've seen the sights and taken in the fresh air, return home to complete the mission. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ 555 We Tip | \_/ (000A2) \------------------------------------------------------o

Find yourself a car and get over to the Vank Hoff Hotel. It's not too far from here, on the Northeast side of town. When you arrive you need to follow the valet who will be driving the car to the parking garage. Follow him down there and fun him over a few times until he no longer draws breath. Now you can grab his uniform (and his money!) Return to the area where the valets are standing and wait for the D.A. to arrive. He's driving a dark blue Merit car, the game will give your a quick view of it before it arrives. You job is to identify the car and get to it before the other valet guys do. It gives you three minutes to drive your car to the garage and then back again, it's not a lot but as long as you drive in the middle of the road, preferably on the street car track (watch out for streetcars) then you should be able to do it with even a minute remaining. Don't let the car get smashed up or you're screwed though. When you arrive back again park the car down in the underground parking lot and return to where the valets are standing. There you'll find a red marker, simply step into it to complete the mission. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Deconstruction | \_/ (000A3) \------------------------------------------------------o __

The construction site is right next door, run up the hill and grab yourself a bulldozer. You will find one parked beside a portable, but don't get that one. Soon after arriving a construction worker will appear in a bulldozer to chase you down and he'll become really obnoxious while you're trying to do your thing so jack his bulldozer instead, he won't bother jumping into the

other one. There are six portables scattered around this area, many of them have red barrels next to them. Avoid hitting these barrels as they will indeed explode in your face. Use your minimap to located the six portables and break them by crashing the bulldozer, you really don't have to be going very fast. Once all the portables are destroyed you can drive over to the porta potty marked on and with an arrow on the screen, and push it into the large hole ahead. Now all you need to do is grab one of the cement trucks and park it right on the red marker with the back facing the hole to trigger a scene and end the mission. Answer you cell phone to unlock Driving School. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Photo Opportunity | \_/ (000A4) \------------------------------------------------------o __

Your first destination here is quite far away. Get yourself a fast vehicle like a motorcycle and drive all the way around to reach the blue marker where Cesar is waiting for you beside his car. Hop in and begin the drive down to Angel Pine, another very long trip and you must avoid destroying the car. Don't worry too much if you happen to screw up, while the trip reamins long this mission does feature the trip skip option if you've already done it. Well anyway you'll eventually end up at the location in angel pine. Ascend the stairs and stop on the red marker on the roof. Now with the camera in your inventory you need to wait and take pictures of the faces of all the people who appear here, there are going to be four in total. The first two appear one after another in the little alley direction in front of you. Once you've got them move your focus to in front of the restaurant on your right where two more people will appear. It's not very hard to do at all if you know where they're going to be, just make sure you know to zoom in and out using the mouse wheel. Completing this mission will net you three things, respect, a camera, and a rather long journey back to the garage. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Ice Cold Killa | \_/ (000A5) \------------------------------------------------------o __

Start by driving over to Jizzy's club, but when you try to visit him the bouncers won't let you through the door. No problem, just start making your way up the nearby scaffold up to the top of the building. From here you can jump down and land beside the skylight, use this to get inside the club. Head across the upper area and down all the staircases until you reach the bottom, don't worry about conflicts you shouldn't have any trouble here. There's a scene when you reach the main room and then Jizzy tries to escape. Get out of the club and find a car to start chasing him down. You can try and blow him up drive-by style is you've got the weapon but I find it much easier to corner his car and just drag him out of the driver's seat. Killing him is very easy at this point and you can pick up the phone right away. Make the call once you've got the phone and a nice $12,000 and some additional respect are yours. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Pier 69 | \_/ (000A6) \------------------------------------------------------o __

Start by climbing up onto the roof of this building, there's an opening on the side leading to a staircase, it's not hard to find. On top you'll find Cesar, your mission is to use your sniper rifle to pick off the six guys on the roof with the arrows above their heads. You'll find three of them on the right side and three of them on the left side. When they're capped drop down to the road (use the staircase) and start sniping the gang members who run out of there. When you think you've taken out enough of them go up and collect their weapons, you're going to need as much uzi ammo as possible, try not to waste it when fighting other enemies here. Keep killing the gang members as you make your way to the back where you'll be able to find an kill your target. It's easy to snipe him from the upper walkway on the left side. After killing him you get one new final target who jumps over the edge. Jump over as well and swim toward the boat. Now the chase begins, you won't be in any danger yourself, the only real danger is running out of ammo. Drive up beside him and use drive-by techniques to blast his boat. You'll get a cool $15,000 dollars for this and a not-so-cool five star wanted level back on land. I have tried it on PC version, there is no 5 star wanted level after this mission / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Toreno's Last Flight | \_/ (000A7) \------------------------------------------------------o __

Grab yourself a vehicle and head over to the mark on your map. There's you'll find a little fight going on, try to run over as many gang members as you can before getting out of your car to minimize damage. Climb up the stairs on the right side and watch the scene. Now you need to go up onto the roof and get the rocket launcher however doing so is very dangerous. Stand on the stairs and take out the two guys on top before grabbing the launcher. Drop down and climb onto the motorcycle conveniently waiting for you on the road. Now you need to follow the chopper over the highway. The chopper will fly low the whole time, drive your motorcycle a fair distance ahead of it and get off. Equip the rocket launcher and take aim. It's difficult to hit the chopper but you should be able to get off a few good shots before it passes overhead, just resist the temptation to fire upon it when it's directly above you. Continue to try and try again to hit the chopper with the launcher until you finally manage to do so and net yourself $18,000 and some more respect. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Yay Ka-Boom-Boom | \_/ (000A8) \------------------------------------------------------o __

First off get yourself to the bomb shop North of here. You'll automatically be given a car equipped with a bomb. From here you need to make your way down to the factory building. There's two guys standing out front you need to kill, simply run over them. When the gates open and you're attacked get out of the car and fight, you don't want to risk destroying the bomb car. Now drive it to the marker on the map and ride up the ramp into the building. Drive it around the corner and get out again, there are quite a few enemies in here too. Once you've finally taken out everyone in the area park the car on the red marker and press the Tab key to activate the bomb. A few guys ambush the building, you're given lots of time and can get out easily even without sprinting so make sure you don't just mad dash, you're likely going to get yourself killed that way. Instead pick off the guys as you escape. Run to the main gate, killing everyone as you go, but you'll find it closes on you. Your final challenge is to drive the car they brought in around to the back and up the giant ramp. You don't need too much speed, just a reasonable amount and the cutscene will do the rest. Simply drive the car back to your garage to complete the mission and get a nice $25,000 and respect. You've also finally opened up the bridge leading over to the final continent. Get out of your car and answer your cell phone to bring it all together.

O============================================================================O | Jizzy's Missions (000B0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Jizzy | \_/ (000B1) \------------------------------------------------------o You need to head to the club which is located under the bridge. It's marked as sort of a light blue face icon on your minimap. When you arrive you'll find a red marker at the front door, step on it to go inside. Your first mission is to drive the fine young woman in your passenger seat over to the hotel. There you will get your next set of instructions. It's time to drive down to Hashbury and get your hands a little dirty. There's a guy you'll find with an arrow above his head, simply park your car on top of him to finish that up. The next call sends you halfway across town to a couple of thugs under the highway who are beating up on one of his hos. Run them down as well and be sure to take their guns before anything else happens. Your final job and most difficult on takes you back to the hotel where you started out. Arriving there you'll find two cars, a large SUV and a limo. You need to destroy both of these in order to complete the mission, fortunately you should have picked up the uzi from the two guys so you'll have a means of shooting while driving beside them. Destroy the black escort vehicle first then pull up beside the limo and shoot it or drive it off the road or do whatever you feel like doing. Accomplishing this completes the mission for you. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ T-Bone Mendez | \_/ (000B2) \------------------------------------------------------o

Find yourself a car and drive to the location marked on the minimap. Here you will find a bunch of guys on motorcycles jacking the goods from the truck, you're automatically assigned a motorcycle and it becomes your job to get the four packages back. The four motorcyclist thieves will split up and drive around the city, focus on them one at a time and chase them down. You can use an uzi to shoot them from their bikes and grab the package if you want, but if

you don't have one it doesn't matter because it's just as easy to drive up behind them and press the LCtrl key to steal it from them. Chase down all four of them and use LCtrl to steal the package back. If you don't kill them they will chase after you but considering the speed you'll probably be going they'll have quite a hard time keeping up. After collecting the final package return to the club under the bridge for a nice $5000 and some respect. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Mike Toreno | \_/ (000B3) \------------------------------------------------------o

You've got six minutes to find this guy before it's too late, and only a small description of what to go on. After the conversation is over they decide that the best chance they have is the construction site, you should know where that is since it's right next to Carl's garage so drive there now. When you arrive new information comes up and your next destination is the dock. Upon arrival there things change once again, your third (and final) try leads you to the airport. Drive there and stop when you reach the large wide open air field. There's a special signal device used to locate the van, it's in a random location each time so I can't tell you exactly where it is, but using the signal device it should not take you more than thirty seconds to locate. When you do drive up beside it so the people in your car can get a good shot, this makes everyone jump out of the van and run after you. Just squish them with your car and be ABSOLUTELY sure to take a second to hop out and grab a gun if you don't have one already. The reason for this becomes clear in a moment, you need to destroy the van and while the other two guys will shoot at it they deal zero damage. You need to destroy it yourself, since you can get into it you'll need a gun. Shoot it in the gas tank just above the rear tire to blow it up, then get into the limo. When leaving the airport you're stuck with a three star wanted level, get to the Pay 'n Spray near your garage and then from there return to the club for a well earned $7000 and some respect. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Outrider | \_/ (000B4) \------------------------------------------------------o __

In order to begin this mission you have to return to CJ's garage and step on the red marker. Find yourself a vehicle and take it down to the gas station near the docks. After the scene drive up to where you'll find a dirt bike along with a rocket launcher and a sniper rifle. Grab everything and jump onto the bike. Your task is to take out the four roadblocks before the van reaches them, you'll find them at the red marker. Arriving there pull out your rocket launcher and aim it toward the cars, blowing them up should take care of most of the people around them as well. try to pick up the uzis that they drop too since you may need them. For the next couple roadblocks you will not only have to destroy everything on the ground, but use either the uzi or that sniper rifle you picked up in order to eliminate the people in the windows. Doing this a total of four times is all you need to do, drive along with the van for the rest of the trip but there shouldn't be any complications, a three start wanted level is tacked on along with the $9000 dollars you get for beating this mission, but just go find a Pay 'n Spray. O============================================================================O | Woozie's Missions (000C0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Mountain Cloud Boys | \_/ (000C1) \------------------------------------------------------o Drive over to Woozie's place and get him to come with you. Your destination is just around the block. Arriving there stay close to Woozie as you both make your way down the alley. Once you reach the end a scene will occur and you'll be attacked by a bunch of gang members. Hopefully you've got some weapons in your inventory otherwise you'll have to rely on picking up theirs after they die. The first four shouldn't be a problem, just make sure you don't accidentally blow up their vehicle when either you or Woozie is near it. The next group comes in on bikes, take them out and then fight all the others off around the corner. If you still have the sniper rifle from previous missions it works great to take out the sniper on the roof as well as any gang members at a significant distance. Hop into the car and now fight your way past the two gang cars here. Woozie will be able to take them out fine but you may want to help anyway if you've got some extra uzi ammo. They're rather persistent so even when on fire they'll still be chasing after you, this is the most dangerous part. Make sure you get away as quickly as possible once they are ablaze. Set off back to Woozie's place for $5000 and respect.

__ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Ran Fa Li | \_/ (000C2) \------------------------------------------------------o

Your job is to head on down to the airport and make a pick-up. You can't get into the actual main airport part anymore but if you go around the side you will be able to get access to the parking garage. Someone in this humongous area there's a car waiting to be picked up. Step into it and get ready for an ambush. Most of the exits are blocked off when you try and drive up to them, the best escape is just down the main centre path driving out the entrance road, a couple of guys will attack but no cars will block your path. Outside it's quite easy to get past the cars blocking the road. The most dangerous part comes right when you escape, two motorcycles will appear and start firing on your, do whatever you can to get them off your tail otherwise you'll start taking some serious damage, drive them off the road, shoot them through the window, anything. The rest of the trip is pretty uneventful with the exception of a couple cars that don't move too quickly anyway, just avoid crashing too much and they shouldn't be able to catch up. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Lure | \_/ (000C3) \------------------------------------------------------o

This is just a simple driving mission, but that's simple in terms of "it's all you have to do" and certainly not in terms of being easy, because despite that fact this mission is rather difficult. The first part isn't bad but it's quite a trip, get into the large vehicle and drive it down to the Southern tip in Angel Pine. Upon arriving there you'll find a red marker and a couple of dirt bikes will start to chase after you. At this point it becomes similar to one of the street races except you've got people trying to kill you. Not only do you have to avoid flipping the vehicle over on this rough terrain but you must also avoid being damaged too much. If you doors are damaged it becomes possible for the pursuers to realize you're just a decoy and in such a case you fail. It's hard to get ahead at the start but gradually as long as you aren't going at a snail's pace you should find it easier and easier to stay ahead of the bikes. There's aren't as many checkpoints here but they are much further apart so the actual distance you need to travel resembles that of a race, just avoid doing anything dangerous. Stay on the path as much as possible, and don't hesitate to slow down if it means remaining upright. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Amphibious Assault | \_/ (000C4) \------------------------------------------------------o

Before you start this mission you must get your lung capacity up, not too high, but about a quarter of the way or so in order to actually be allowed to begin. When you've managed to accomplish this simply by spending as much time as possible swimming underwater, return to Woozie's and begin the mission. It has you driving up to the docks and getting into the water. What you need to do is get to the large boat without being taken down by the many patrol ships. The beginning is just sort of a familiarization with swimming, it will have you going under and through a couple of tunnels and equipping you with a knife/ Once you reach the open water start swimming toward the boat. If you are spotted immediately dive underwater and keep swimming like that to force them to forget about you. At that point you can surface again and remain stationary for some time while catching your breath. Afterward it's time to get moving again. Access to the boat is found around the back, jump up and climb the stairs. Using your knife approach the men on the boat from behind and perform a stealth kill. Your destination is located down the stairs at the front of the ship. You will find a red marker, stand on it and press Return / F. Now all you need to do is jump off the boat and swim back to the red marker on the shore to collect your $11,000 and some respect. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The Da Nang Thang | \_/ (000C5) \------------------------------------------------------o

You'll automatically be put in the position of gunner for a helicopter trip to the boat. Your job is to take out as many people as you can from the boat while airborne, this is extremely difficult because the people are just so small and so far away. There's no set goal you have to reach, anyone you are able to take out now will just simplify things later. Eventually it comes to the point where you must board the boat manually. Get on and sneak up behind the nearest guy, stealth kill him and take his shotgun. Now you can get the next person up top, pick up the uzi and use this as your primary weapon.

Make your way from crate to crate as you progress along the ship. There are numerous little nooks, make sure you check out all of them. When you hop up onto the second large area of crates you can find a full health item near the start. Eventually you'll come to a point with a large opening in the floor, drop down and watch the scene. Take out anyone you find at the bottom. Before proceeding down jump up onto the crate on the right side and you will find a secret stash including uzi ammo and the very important body armour. With this you can blast your way along to the end where you'll find your target, a man who does not hesitate to throw a grenade at you. When you hear him yell out turn around and run in the other direction. After his grenade explodes he'll charge at you and will be very easy to kill. There's a large crate holding the refugees at the back, shoot the lock to open it up. Your job however is not done yet, you still need to clear out the bridge. Make your way there firing upon any enemies that block your path until you eventually square off against their leader. He throws you a sword and you can initiate a very violent sword fight to the death, or you can quickly whip out that shotgun you picked up and end the battle in a single hit, your choice. Now all you need to do is go out and meet the refugees at the mark on your minimap, this ends the mission and rewards you $15,000. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Fender Ketchup | \_/ (000C6) \------------------------------------------------------o __

It's another of the classic "scare the crap out of the guy by driving like a maniac" missions. Your goal is to get his sacre-o-meter up to max so that he talks and there's a few good ways of doing it. There's no time limit in this mission, you fail by crashing into something at high speed and accidentally killing the guy. Ironic and not-coincedental that in order to scare him you must travel at high speeds. The game gives you a number of tips on how to scare him, drive really fast, drive against traffic, do handbrake turns and do insane stunts. Insane stunts are dangerous and likely to flip your car, despite how adamant the game is about you performing them you don't need to in order to complete this mission. Simply work on the bar gradually by driving down the opposite lane of traffic at high speeds, under no circumstance should your find yourself hitting a car head on, do whatever you can to avoid that whether it be handbrake turns or whatever. Eventually you'll manage to fill the bar up and the guy starts talking. Take him back to the casino. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Explosive Situation | \_/ (000C7) \------------------------------------------------------o __

Find yourself a vehicle and drive down to the quarry. There you'll find some dynamite but unfortunately it's rigged to blow already, you've got two and a half minutes to get down there and steal it. But first you will need a heavy object. That heavy object comes in the form of the dump truck you can find down at the bottom, get on whatever vehicle you used to get in here and drive it over the edge so you can fall to the bottom quickly without taking a lot of damage. Get into the truck and use it to run over the crates, then get out and grab the dynamite you find inside. Do this in a counterclockwise fashion, the last one you come to is actually on a moving forklift but just crash into it to reveal the dynamite. Now once this is completed the quarry is surrounded by security. Your only escape is a nearby dirt bike marked on your map. You'll have to complete a set of challenging maneuvers to get out of here though. Follow the markers on your map to get up the ramps and jump from place to place. Eventually they'll get you out of the quarry and you can quickly ride to the nearby drop point to end the mission and get your money. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ You've Had Your Chips | \_/ (000C8) \------------------------------------------------------o

This is an extremely frustrating mission, bring body armour if you can find some because it will really help. Drive down to the location marker. It says to try and get in silently, you'll find a large opening on the side wall but instead of approaching the entrance to the factory from the front instead sneak around behind the large coloured crates. You'll find a chainsaw on the other side. Now before going into the building take aim with any gun and fire at the gas tank of the car out front, it'll save you having to kill a ocuple guys later. Now approach the factory and watch the scene when you enter. Immediately run left and kill the guy in front of you, then the one standing on top of the shelf. You'll find a guy on your right as well when you pass all the shelves. Now get yourself into a safe position. If you have a sniper

rifle make good use of it here, pick off all the guys on the upper catwalk as well as everyone standing on the other side of the building. If not you'll still have to do all these things, but with an uzi instead. Now (at least to me) here's why this is one of the most frustrating missions ever. You could have some guy sneak up on you from out of nowhere, when you turn and press auto-target him suddenly like an idiot you'll target one of those plastics machines instead and find yourself shot to death. Try to avoid this two ways, one is not to have someone sneak up on you, and the other is to use a weapon with no auto target like the sniper rifle or use any other weapon and aim with the right analog stick. When all the bad guys are taken care of pull out some weapon (shotgun works great) and destroy all ten plastics machines. This triggers another attack so find a corner and take out all the guys here. Slowly make your way toward the door via the back wall of the factory (this is very important, you don't want to expose yourself at the door, go to the back where you can see through it but still be at a distance.) There's a very dangerous man on the crates outside, it's very easy to snipe him from the back without even being noticed but you'll have to put yourself in a bit more danger with another gun. Remember that even if you're too far away to auto target with the uzi or something you can still hit those enemies from a distance you just need to aim manually. After clearing everyone out get into the car they drove into here and return to the casino with a two start wanted level. Park the car to end the mission and get $10,000 and some respect. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Fish in a Barrel | \_/ (000C9) \------------------------------------------------------o

All you need to do is sit back and watch the signing of the papers. O============================================================================O | ???'s Missions (000D0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Monster | \_/ (000D1) \------------------------------------------------------o Yet another familiarization mission, this will send you all around the area and get you used to the terrain, but it won't make it a simple sightseeing trip. You need to drive a huge monster truck through a total of thirty-five checkpoints, you can keep track of your progress using the little icon at the bottom. Since the monster truck has such bouncy shocks you'll find it isn't exactly the most stable of vehicles so the entire time you're going to have to resist the urge to blaze through it and just take it slow. Never let yourself get up to top speed, be patient, and you'll probably be able to do it on your first try. Your reward depends on your time but don't let that rush you at all, for information's sake the top time is four minutes and twenty seconds. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Highjack | \_/ (000D2) \------------------------------------------------------o __

Cesar comes up to help you with this mission, you're given a motorcycle and the task to get a truck that's headed along the highway toward San Fierro. Get up on the railway bridge which is close by and take that along until you reach San Fierro, from there drive up onto the highway and chase down the truck. In order to successfully take it you need to drive your motorcycle up on the left of the driver's side door so that Cesar can jump onto it. Hold yourself in this position without going too far forward or backward for a few seconds and Cesar will jump. After another few seconds the truck stops and that's your chance to get inside, Drive it back to your garage in the other direction and park it to net yourself a nice $7000 reward. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Interdiction | \_/ (000D3) \------------------------------------------------------o __

Get yourself a vehicle and drive out into the desert where you'll find a small gathering of houses at your destination. Here you're given the choice of three vehicles and a rocket launcher to pick up. The dirt bike will be the easiest of all the vehicles for this, simply because of its maneuverability. Take it and drive up to the top of the mountain. When you park it on the red marker a scene occurs and you'll need to make use of that rocket launcher. Protect the chopper at all costs. At first there will only be two choppers to deal with but by the end you will have downed about six. Take a many shots as you need, you're given plenty of ammo. The important thing is to run like

hell in the event you ever shoot down a chopper right overhead. You can find both a parachute and a full life item here as well. After the choppers have been taken care of drive your vehicle to the drop point, pick up the package and return it to the house in the small group to complete the mission. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Verdant Meadows | \_/ (000D4) \------------------------------------------------------o

This mission consists only really of driving to the abandoned air strip on your map and using your hard earned $80,000 to buy the thing. O============================================================================O | Flight Missions (000E0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Learning to Fly | \_/ (000E1) \------------------------------------------------------o Your first test is taking off. This is quite simple, all you have to do is hold the W key to accelerate along the runway. When the tail of the plane starts to lift up press down arrow to take off. When you're airborne press 2 to bring in the landing gear. Now you'll need to go through three coronas to show you can at least control the plane a little. They're pretty much in a straight line. Any turning (in fact it's not required) you do should be done with only the lightest touch of the arrows, you don't want to find yourself out of control and constantly correcting your direction. In the second mission you need to learn how to land the plane. Aim yourself down toward the first corona, this will approximate the angle you should be looking to use when landing. Extent your landing gear with 2 and start to pull up a little while holding S. Continue to pull back so that you land as straight as possible and adjust your speed so that you come to a stop as close to the centre of the red marker as you can to pass the test. Your next challenge is circling the airstrip. Select whichever course you feel more comfortable with, it doesn't make much difference. This one is much more difficult than the last one, it puts an emphasis on turning which in planes can be quite hard. It introduces you to the rudder turn using the Q and E keys, never underestimate the power of this turn, it's far easier to turn like this and remain in control. You still need to turn with a combination of these keys and the left and right arrows for a couple of the turns but for the majority you can just stick with the Q and E keys. Well now take what you did on the previous test and make it more difficult. You need to fly around the airstrip and land the plane after doing so. The same idea applies to making it through all the coronas on the way but you also need to straighten yourself out at the end. Make sure to start descending and slowing down early, you get bonus points if you stop inside the red marker (it's quite difficult to beat without doing this) so slow down early, it's easier to adjust your speed to that you go forward a bit further, but not so that you slow down if you're coming in to land when it's too late. Now we change vehicles to the helicopter which will feel significantly easier to fly to people who have played Vice City. This one is actually quite easy. The instructions you are given are to fly straight upward, to do this all you have to do is hold the W key. When you reach the top let go of the W key when it tells you to level off, but press it periodically to maintain your height. Hold either Q or E to do a 180 degree turn and then when it tells you to hold up arrow to bank forward. From here you'll be moving directly toward a corona, pass through it to complete the test. Since you've taken off with the helicopter now it only makes sense to land. The game actually needlessly complicates this one, despite everything it tells you all you have to do is hold up arrow and W to fly toward the end of the runway, when you reach it position yourself over the red marker (press Caps Lock if you are still banking to level off) and descend using the S key. If you find you are falling too fast let go or press the lift key to slow. Bring on the destruction. Your goal is to fly forward as you normally would and destroy the three stationary trucks at the end of the runway. Your helicopter is equipped with machine guns on the LCtrl key and a rocket launcher on the RCtrl / LMB, you won't be needing the machine guns. As you approach the three trucks slow down and fire the rocket launcher at each of them to make sure they are destroyed, then turn around and fly toward your new target: two moving cars. These can be a bit difficult to hit, but as long as you are facing and angled directly toward them, they are going slow enough so

that you won't miss. One thing I find that helps is keeping control of where you're looking by moving the camera with RMB and mouse movement. As a final test you need to fly to the red marker on the strip and land your helicopter. This is just a quick one, in a new plane you haven't used yet you need to perform a fancy loop-the-loop. Fly toward the first corona and immediately once you pass through hold the down arrow to do a loop, no matter what the camera does just hold the down arrow. As long as you weren't pressing in any other direction you'll find yourself in a perfect position to pass through the second corona when you complete it. Another in the session of fancy moves is the classic barrel roll. This is much more difficult than the last one because despite doing exactly what the game tells you to do, you're inevitably going to lose control afterwards. You can only hope to salvage what little control you have left and make it through the corona. Okay, maybe it's just me. But still after passing through the first one hold left, now the important thing is not too hold it for too long because that's instinctively what you're going to do, let go just as you're about to straighten out and you'll have a better chance of gradually straightening and making it through that second corona to complete the test. The last test really isn't about flying at all, well if it is then the only vehicle flying is you because the test starts with you far above the clouds and only a parachute on your back. Your goal is to aim toward a small target on the ground which looks physically impossible from this height but becomes perfectly plausible once you get down there. The game teaches you numerous tricks about falling and chuting but in order to do well on this mission simply hold up arrow to dive the whole time. Do not listen when the game tells you to open your chute, instead continue to dive past the clouds and open it up only once you're through the clouds. Now you can slow your descent and move forward by holding down arrow but avoid doing this as you're more likely to just over shoot the target. Instead simply let yourself fall normally and use the mouse movement to look around and gauge how well you're doing. As you get closer to the ground judge whether or not you need to drift forward and adjust it so that you do. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ N.O.E. | \_/ (000E2) \------------------------------------------------------o __

Welcome to your first real flying mission, and flying is definitely what you're going to be doing. Hop into the plane, drive it out (steering with the Q and E keys) then take off down the runway. Your destination is the Angel Pine area at about the polar opposite end of the world, but you can manage. To make it more difficult you have a specified height limit and if you fly too high the game warns you and your visibility meter starts going up. It goes up slowly so you've got a good warning and opportunity to get lower. Don't take it as a super emergency and slam your plane into the ground. Remember that the height is relative to the ground below you so you can fly over a mountain without worry since the height is measures from the ground to the plane. Things you have to look out for are mostly near the destination area, things like large telephone poles and especially trees in the woods. Don't hesitate to fly high for a moment if it means avoiding flying through a forest or something. The only other thing you need to look out for is the restricted air space a little South of the airport. You'll get a hefty warning if you go that way, just steer clear if it happens. Stick to the same formula on the return trip and land the plane to get $15,000. Tactic: Try to fly to the westmost place first, then fly along the water and get the corona. Then go back along the way you comes will make things easier. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Stowaway | \_/ (000E3) \------------------------------------------------------o __

At the beginning of this mission you're given a motorcycle and told to ride up the ramp on the airplane. Not too hard except for the fact that the airplane is moving and not only that, dropping obstacles as it goes. The best way to do this is to drive along on either side of the plane until you get close so you don't even have to worry about dodging at all. When you start to get close to the ramp wait for the next set of crates to fall out the back and turn toward the ramp, with any luck you'll have made it aboard. Once aboard however there's still more to do. The first order of business is to get the parachute which is on the back of the government guy at the top of the plane. There's tons of explosives on here so using guns will only blow the thing to bits, run up to him and take the old fashioned route of punching him to death. Grab the parachute and then switch to the explosive item and throw it. Now all you need to do is jump out of the plane and watch the scene in order to

complete the mission, whether you hit the ground and splat or not is irrelevant to the mission requirements, the $20,000 is yours as you plummet. Tactic: For the first part of the mission, try to tap up arrow to gain extra speed so that you can catch the plane more easily. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Black Project | \_/ (000E4) \------------------------------------------------------o __

The goal in this mission is to infiltrate area 69 and bring back evidence of the Black Project. You're equipped with a sniper rifle and thermal goggles which will be invaluable for this task. Step into the base and make good use of that sniper rifle you were given. Despite the loud noise it makes it will only disturb personnel who are relatively nearby. Make sure to snipe all the guys in the tower as well not just the ones running around on the ground. You'll find the blast door opening device at the upper right side of the compound from the perspective of coming in through where you started, however don't worry about being seen because it's quite easy to drop through the vents. Once you've been sighted the icon on the minimap points to a vent opening, shoot it and drop to find a health item then enter the installation. Head through the nearby door and go further into the facility. There are many military personnel in here, shoot them with whatever weapon you have, the assault rifle that they carry works great. If you go right you'll find some body armour and a minigun in the small room. One trick I recommend is to not actually pick up this body armour while you still have some left. There's a lot more guys and you'll probably get shot more than a couple times, wait until your current armour is depleted and then come back for this. Climb down to the lower area and get into the small little car. Drive it down the spiral ramp and run over any people you come across before they shoot it to the point where you need to jump out. Clear the room and run down the East path where you'll find two sets of stairs. Ascend one of them and be careful around these corners, usually there's more than one enemy hiding behind them. You can find and disable the nearby SAM if you want, but it's not necessary. Keep going until you reach a room where a keycard is needed. The scientist in the next area will drop it, make sure to let him live, because he's a scientist, and probably a nice guy. Step on the red marker to open up the path to the stairs. Be careful here there are tons of military personnel on the stairs. Shoot them from far above using the sniper rifle to avoid the most potential damage. If need be you can go back and grab that body armour on the table near the scientist if you didn't already. At the bottom you'll find a handy little item, a jet pack. Equip the thing and jet out of this huge tower. When you shoot out the top they'll fire at you but you can just boost so high there's nothing they can do. Now all that's left is a relaxing trip back to get your well earned reward of no jet pack, no money, no respect and being abandoned at the top of a mountain. Be sure to answer your cell. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Green Goo | \_/ (000E5) \------------------------------------------------------o __

What you'll probably need to accomplish this mission is a heck of a lot of uzi ammo and a nice piece of body armour. Neither is required but it'll help out. Use the jetpack and fly to the location of the train. You'll find it moving along nicely covered with military personnel and a number of crates. Fly beside it using RMB to target and kill anyone shooting back at you, then to target the blue boxes found on each flatbed car. Eventually one of them will reveal the green goo you are looking for. This is your only goal, once you have dropped down to pick up the green goo all you need to do is fly back and return it to The Truth to get your reward. Your reward is $20,000 along with the asset property of the airstrip. This will now generate up to $10,000 at a time for you to come and collect every now and then. As if that wasn't enough the awesome jetpack now spawns just outside the door. Pretty darn spiffy. O============================================================================O | Rosie's Missions (000F0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Intensive Care | \_/ (000F1) \------------------------------------------------------o Start by finding yourself a vehicle and heading over to the local hospital. When you arrive it turns out the guy was already discharged and is being taken away by ambulance. The problem is that there are three ambulances and you

have no idea which one he is in. Since he's in a random one of the three it's up to you to go and examine them all yourself. There's one to the North and two to the South so you've got a better chance of finding it if you go South first. Use the minimap to locate the first ambulance and bump into it with your car, this bump will determine whether it is the correct ambulance or not. In the event that it is not you have to go up to the next one and try the same thing, but hitting the first one alerts the mafia so you need to act quicker before they escape. Don't worry, there's plenty of time to try all three in the event that you need to. Eventually you'll find one that has Johnny inside, in order to get the driver out of the car you need to start ramming the ambulance as hard and as often as possible in every direction. Avoid doing drive-by shooting as you don't actually want to destroy the vehicle. When the driver jumps out run him down and switch over to the ambulance. You need to drive it over to the meat factory on the West side of town while being pusued by mafia cars the whole time, make it in one piece to get your reward. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The Meat Business | \_/ (000F2) \------------------------------------------------------o __

You need to get into a car and take Rosie back over to the meat factory. When you arrive go inside and watch the scene. You will be in a little bit of trouble, pull out your best gun and protect Rosie at all costs. Make your way from room to room, start at the entrances and pick off the guys in there. Use an automatic weapon and take advantage of the quick targeting, but be careful as many of these people are wearing body armour. A more powerful weapon like the M4 is preferable but not required. Now if your health starts to drop note a couple of things. In the meat freezer on the right with all the hanging carcasses you will find some body armour, and back in the main office you will find a heart to restore you to full health. Playing it safe and taking advantage of these items should allow you to complete the mission without too much trouble. Watch out in the final box room for the guys who are hiding on top of the boxes. Surprise them by strafing around the corners and firing before they can. Once you get outside it's a simple matter of driving Rosie back to the casino. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Freefall | \_/ (000F3) \------------------------------------------------------o

Hop into a vehicle and drive it down to the airport. There you will need to requisition yourself a plane. Take off with the one at the blue marker and start flying it out over the ocean. You have to fly out quite a fair ways before you actually see anything, far beyond what the actual normal map in the pause screen shows when on land. Eventually you'll find the plane you've been looking for. Pass it and then quickly turn around, there's a corona that follows behind the plane here. Put your training to good use and fly into it (you're faster than the other plane, don't worry.) At the point there's a quick scene and you're on board. Here you've got the ability to press Q and E in order to hide behind the walls. Shoot with RMB. There's four guys in there each with armour, you're best bet is to wait until you don't hear gunfire then pop around, make a few head shots if possible and repeat the process. Soon enough you need to do the same thing for the captain, however just standing there and firing works fine. Fly the plane back to the airport and land it on the runway, the second the plane comes to a stop a nice fifteen grand is yours as well as some well earned respect. __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Saint Mark's Bistro | \_/ (000F4) \------------------------------------------------------o Get yourself a nice gun and some body armour before starting this mission. Your first task is to head to the airport, which is easy enough. Board the jet that you find at the marker and take off, you need to fly to Liberty City which is located to the East. Simply fly off the edge of the large map in order to be taken to the Bistro automatically. Here you'll find yourself immediately in a shoot out. Press C to duck down and get a good weapon. Now pop up and start capping the guys quickly, there's quite a lot of them. By far the most dangerous part of this mission is the two guys with shotguns who are down the stairs behind the counter. Do not let them shoot you, even with body armour it doesn't take more than a couple good hits for you to die. Your best bet is some kind of grenade or something where you can kill them without exposing yourself. If not don't waste any time with the stairs. Jump down the stairs, quickly turn around and blast the guys as fast as possible. You'll probably take damage but live. Now make your way down the stairs, taking out the guys as you go. Most can be shot from a corner before they even realize you are there. Past the main kitchen area is an outdoor part. Your main target is here, if you have a sniper rifle this is cake, if not

simply let the auto-target take care of everything from the top of the stairs. Once everyone is dead you will find yourself automatically on your way back to San Andreas. Land the plane at the airport to complete the mission. O============================================================================O | Madd Dogg's Missions (000G0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Madd Dogg | \_/ (000G1) \------------------------------------------------------o Head over to the Royal Casino to find Madd Dogg a little out of his mind and threatening to jump. What you need to do first is quickly run over and grab the pick up truck with all the boxes in it and park it under Madd Dogg. Now for the next part it's kind of a little minigame in which you need to accelerate and decelerate (turning is not necessary) to stay as close as possible to Madd Dogg's position. Eventually after he's stumbled around for a while he will indeed jump. You don't need to be 100% accurate but you do need to be close. When done correctly he lands on the back of your truck with about half his health, do the right thing and rush him to the hospital as fast as possible. It's similar to the paramedic missions in that you need to avoid bumping too much so that he survives the trip. With no time limit simply take it easy and drive carefully to ensure Madd Dogg gets to the hospital okay. O============================================================================O | Heist Missions (000H0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Architectual Espionage | \_/ (000H1) \------------------------------------------------------o Head up the road to find a bunch of tourists in front of the casino. The guy taking the pictures of the group is obviously the one with the camera, it's your unfortunate job to end his life solely for his camera. Now drive down to city hall which is marked on your map. Make sure you set your weapon to fists before going inside. Speak to the receptionist at the desk and respond positively to both her questions, this will give you access to the stairs beside the front entrance. Ascend the stairs until the marker on your minimap changes to a square, now go in and watch the quick scene. Run down to the floor below and go into the room at the end. There's an object in here you need to destroy, simply blast it with some gun but do it from a distance because it explodes into flames and you would probably want to avoid burning to death. Make sure to unequip your gun afterward. On the top floor you can now safely go into the room and photograph the casino plans. This however will raise your wanted level anyway, you need to escape from the building blasting all the cops as you go down. By the time you're out of the building you'll likely have a four start wanted level, this will make things difficult but all you need to do is get back to Woozie's (and your) casino, when the mission ends your wanted level disappears and you become more respectable. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Key to Her Heart | \_/ (000H2) \------------------------------------------------------o __

Take a car to the casino and wait for the person to leave. You need to follow behind their car but stay at a good enough distance so that the spook meter stays low. Don't get too far back however or else you risk losing the car. Follow it until it stops at a store, go inside after the person and step on the red marker. Go into the change room and get a new outfit, now follow the person home. Stop out front and wait for the gimp. You can recognize him as the guy walking on the sidewalk toward her front door with a large rubber object in his hand. Kill the guy and then step up to her front door to end the mission. She becomes one of your girlfriends so in order to get the card you need to either get her relationship meter to 40%... or kill her. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Dam and Blast | \_/ (000H3) \------------------------------------------------------o __

Make your way to the airport and get a plane there. As you approach the dot on your minimap make sure you spend the trip getting as high as you possibly can, there's a corona floating in the air above the clouds and you must pass through this in order to be able to jump. When this occurs press Return / F to drop out of the plane and fall until you feel it is the right time to open

your parachute. Glide toward the red light pillar, if you don't make it from the drop get there by any means necessary. Now this entire next section is based around stealth. Approach the door with the knife equipped and take out the guards. Be sure to pick up the knife there even if you already have one or else you won't be able to proceed through the door. Inside the dam and up the stairs there are five generators. Move from generator to generator using Return / F key to plant the explosives and using your knife to take care of the people there without alerting any of them. After all the charges are planted go through the door and watch the scene. Grab the skimmer plane floating on the water nearby and use that to get wherever you're going. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Cop Wheels | \_/ (000H4) \------------------------------------------------------o

This is one of the more difficult missions you will face, but like most there's a right and a wrong way to do it. A moving truck is going along the highway and you have twelve minutes to load four cop bikes onto it, but they have to be the four specific bikes located on your map. To start you're going to want to go for the closest one and that's the West one. Grab it and then ride it all the way along the highway until you reach the truck, drive it up the back and the game will park it for you automatically. Now jump off, grab a car and continue. Each time you need to get another bike the best choice is always the closest which will change each time since the truck is moving. As long as you minimize each trip you should be able to do this with a good few minutes still remaining on the timer. Your reward is of course more respect. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Up, Up and Away! | \_/ (000H5) \------------------------------------------------------o __

First things first, you'll need to get an assault rifle and some body armour, this is going to be rather dangerous. Now find a car and drive it up to the military base. Wait outside until the gates open for another vehicle and then shoot the guard working the door. Find yourself some cover and blast everyone you see. Now make your way into the warehouse on the left. There's tons of guys in here all over the place, stay at a distance and pick them off before they are able to see you. You'll find extra health and body armour in here as well but don't pick them up until you need them. Beyond the warehouse is a horseshoe (more info on those in another section) and then some more guys outside. Before going up the stairs be sure to pick up the flamethrower down the path beyond the stairs. At the top two helicopters suddenly appear, they're easy to take down however. Get to the gun turret at the marker and start blasting with LMB. You should be able to eliminate them with little to no damage to yourself. Climb up the next set of stairs and get into the helicopter with the gigantic magnet attached to it. The second part of this mission consists of your flying this beast over to where there's an armoured car parked indicated on the minimap and using the giant magnet to snatch it. You don't need to press any keys to actually snag the car, but keep in mind the magnet wire can be extended and retracted using Space and LCtrl. Grab the truck and fly it all the way over the city to your airstrip. Set it down with the wheels on the ground on the red marker and then land your helicopter as well to end the mission and get some more respect. You can't start the next mission without the key card. Remember, get her affection up to 40% (she loves big muscle guys with lots of sex appeal... yum) or just kill her and she'll automatically drop the card. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Breaking the Bank at Caligua's | \_/ (000H6) \------------------------------------------------------o __

Make your way to the casino and go inside, the four minute timer starts immediately. The first thing to do is get to the door and use the key card with Return / F. Once inside head down to the generator room, you'll find a ventilation shaft at the back. Switch to the gas canister and drop it down, you'll know you did it right is it triggers a scene (sometimes you drop it, but the game doesn't register it.) Next leave the room and head down to the next section. Grab the nearby forklift and use it to pry open the door, the forklift is operated using numpad 2 and 8. This should get your gang into the casino, now the next phase of the heist is about to begin. If you don't already, equip the night vision goggles you have in your inventory, they help a lot. Take point for the group and eliminate all the guards, there are countless numbers of them but fortunately they only wield weak weapons and you can find some body armour in the room right before the forklift. When you reach the vault pick up the charges nearby and run back up

to the generator room. Throw one of the charges, get out of there, then switch to the detonator and use it. Return to your group and get ready to fend off more guards when you've got the money. Return to the vehicles and let them escape, now it's your job to act as the decoy however. Make your way up the stairs and get to the elevator. It will take you to the upper section of the casino where you can easily get access to the roof. Jump from roof to roof avoiding fire from the helicopter and grab the parachute. Jump off the roof toward the helicopter on the adjacent building and press LMB to open it as soon as possible, hold down arrow to glide over there and kill the cops on the roof when you land. Make sure they're all taken care of before you get in. From here it should be a simple task flying it back to your air strip and netting yourself a cool $100,000.

O============================================================================O | CJ's Final Missions (000I0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ A Home in the Hills | \_/ (000I1) \------------------------------------------------------o You're automatically thrust into this mission without having to lift a finger. Drop out of the airplane and parachute onto the roof of the house. Be sure to open your parachute rather early because you are dropped somewhat far away from the house. When you land on the roof pull out a gun for which you have lots of ammo, preferably something like the M4 and start unloading like mad at all the guys climbing up onto the roof. After taking out what seems like an endless amount move your focus to the ramp on all sides of the house because a bunch more will come from there. When you've finally taken them all out be sure to refresh your body armour with the one found on the roof and then go down the ramp and through the main entrance of the mansion. Inside you will need to fight off just as many, if not more guys than you did before. There's a ton of guys in all the rooms leading off the hall in the next area, carefully scope out each room eliminating the guys inside before they can see you, don't forget to check your back now and then because the enemies aren't afraid of coming in from behind. One of the rooms here contains a body armour, and if you drop down in the next area you'll find a full health refill in the kitchen. Now as you continue on you'll get a message about some guy who is trying to escape. Chase him down but don't risk your life trying to kill him. Be sure to pick off the other guys on the way just to be safe. If you don't kill him in the house a car chase ensues when you get outside, unfortunately you're assigned one of the poorest handling cars ever. Be sure to switch if you need to. All that uzi ammo you picked up will come in handy here as you drive up beside the guy and drive-by him to death, his car explodes, the mission is complete and the mansion is yours. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Vertical Bird | \_/ (000I2) \------------------------------------------------------o __

Get onto the boat right beside you where you start and drive it to the large ship located at the position marked on your minimap. Rather than driving the boat into the back of the large ship, jump off and swim in using stealth. Now you can fight with your silenced pistol in order to maintain your cover. Up the first set of stairs and in the door you will find a drink machine you can use to refill your health, and considering the power of the firearms these military guys are using it should come in handy. Head through the door opposite the machines and step onto the red marker to deactivate the SAM. Run in the opposite direction all the way down to the end of the hall, there you will find a number of military jets. Get into the one which is already outside and hold W to ascend as you would a helicopter. Once you're in the air press 2 to retract the landing gear and hold numpad 8 in order to point the jets forward. Now a battle commences between you and three other military jets. Manoeuvre around in the sky and use Space to target with LMB to fire upon the other three jets, just watch you don't crash in mid air. They don't take many hits to go down. When this is accomplished you need to head North to take care of some boats. Arriving there move your jets back to the original position so you can hover and fire on the four of them. All you need to do after that is fly to your airstrip and park the ship in the hanger, now $50,000 is yours along with use of the Hydra whenever you want. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Home Coming | \_/ (000I3) \------------------------------------------------------o __

Hop into a vehicle and drive down to the precinct. On your way you're going to want to stop at Ammunation and pick up some M4 ammo with some body armour if you already aren't stocked in either category. Now pick up Sweet and return to Grove street. You've got two jobs to do here, one is to clear out the drug dealers and the second is to take back your hood. Start by killing all the drug dealers, each is marked on your map. Once this is complete shoot three Ballas to trigger the gang war. Now you can survive this easily without even being hit once, just do the following. Equip the M4 and stand at the tip of the circle right out front of Sweet's house. All the Ballas in the three waves will be coming from the street in the direction of the bridge, and since the M4 has such incredible range, especially when you're proficient with it, you can just hold the fire key and switch from target to target. There's a heath item that appears near them but assuming you use this tactic you won't need it at all. Kill all three waves of Ballas to take back the hood and end the mission, getting you a bit more respect. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Cut Throat Business | \_/ (000I4) \------------------------------------------------------o

Drive the car down to the location where they're shooting OG Loc's video, when you arrive he'll try to escape on hovercraft and you need to chase him down. The most important thing to note for this section is that he's constantly going to try and swerve in all directions just to screw you up, ignore his back and forth movements and just stay in a straight line. When he goes over the jump at the lighthouse DO NOT follow him over it, instead go around otherwise you risk getting stuck up there. When he goes up on the beach follow him in the water as he's going to go off another dangerous jump and land in the water again anyway. Follow him up the next time he goes on land, there's a scene and the chase continues on go karts. It's not your responsibility to kill him or anything, in fact quite the opposite, he must live. But it's not like you'd be able to anyway, every time you're about to catch up he just goes faster. Focus on staying behind him and don't worry about doing anything dangerous. in fact following a bit of a distance allows you more prep time if he turns at the last minute, just remember not to follow too far behind. Watch the scene at the end and the mission is over. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Riot | \_/ (000I5) \------------------------------------------------------o

Drive Sweet's car back to Grove Street through the town of crazy rioting people who will not hesitate to attack, shoot or explode whatever car it is your driving. The idea of the entire city going crazy sounds a lot more dangerous than it actually is though, simply drive from CJ's mansion back again without encountering any trouble to automatically pass the mission. O============================================================================O | Sweet's Final Missions (000J0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Beat Down on B Dup | \_/ (000J1) \------------------------------------------------------o Take Sweet's car and drive over to B Dup's house, it's not very far away at all. Watch the scene when you arrive here and then whip over to Glem Park. Similar to what you did in the last mission kill three Ballas here to provoke a gang war. It's another three waves of guys that will attack you, eliminate them with the help of the full health and body amrour items you can find on the road. After they're all dead you still haven't got B Dup so you'll have to get into the house. The guys guarding the house are equipped with much more dangerous guns so it's best just to take them out using the M4 from a distance, because you seriously risk losing your life if you get anywhere near them regardless of how much armour you have. After taking out the front defenses go into the house and watch the scene to end the mission. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Grove 4 Life | \_/ (000J2) \------------------------------------------------------o

Well if you've done gang war missions before you'll know how this works, although that's not to downplay how potentially dangerous these can be. It's good to prepare yourself by getting a good gun however armour and such isn't as important as it always continues to spawn on the streets during gang wars.

Make your way to the marker and provoke a war, as usual you (and Sweet) just need to survive the first three waves. You can always recruit some more guys into your gang by RMB targeting them and pressing G but to be honest I find the AI on the gang members to be extremely frustrating as you try to find a good position and all they do is walk in front of your gun. After taking back the first turf you've got your choice of the next one, find somewhere nearby that's still inhabited by Ballas and win a second gang war. Afterward return to your hood to get your reward. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Los Desperados | \_/ (000J3) \------------------------------------------------------o

This will be the most violent mission you've undertaken so far, so if you know what's good for you, you'll be bringing a hell of a lot of M4 ammo. When it begins gather up a couple of gang members (you're forced to) and drive Cesar West down the tracks to Union Station. You need to infiltrate the area and take out all the gang members, crouch down and move in. Try aiming manually for some of these and picking off as many gang members as you can around corners rather than putting yourself at risk. Don't move into an open area with houses on either side, stay near the fence so you can focus your attacks in one direction without worrying about your back, and make use of your map. When you've cleared out all the guys in the residential area you can find a full health restore item in front of one of the houses, then you need to move to the red marker across the street. In this area fight your way down the alley, do your best to keep your people away from cars because they will inevitably explode and end up killing a teammate, failing the mission. Shoot all gang members on either side, be sure to pick up the full health item in the garage when a bunch of gang members rush out of there. The final area is an attack on the house, your primary target should be the guy with the flamethrower but there's not nearly as much resistance here as there was in the previous two areas. Kill them all to complete the mission. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ End of the Line | \_/ (000J4) \------------------------------------------------------o __

Before taking part in this mission you must go out and battle the Ballas and other gangs to win at least 35% of the territory in Los Santos, so get moving. You'd be surprised how many you actually need to take in order to get that number, if you haven't been working on it previously you're looking at between fifteen and twenty territories. Sweet will give you a call when you've got enough so don't bother going back and checking each time. When the mission begins hop on the bicycle and ride down to the S.W.A.T. van. You can try to shoot your way to it or you can just make a mad dash. Either way once you get inside drive it back to the crack house and smash right through the front. There's no reason to get out right away, use it to cream all the Ballas inside before you're forced to disembark and head through the door. You need to start making your way up floor by floor. On the first floor there's a few guys in the hall and some body armour at the end. Get ready for a huge firefight when you go through the nearby door. Crouch down and fire from behind a set of boxes. Run through into the small adjacent room and eliminate the two guys in there before ascending the stairs. On the second level before going through the door you can find a full health item in the room that overlooks the one you just fought in. Watch out for exploding barrels in the large drug lab on the second floor, use them to your advantage don't find yourself next to one that's being targeted. A full health item awaits at the top of the stairs (you have to run around the upper walkway) and the next set of stairs leading to the third floor. You'll find the same piece of armour you've come to expect. You need to watch your back in the lounge, not only should you check both left and right when going through the door, make sure the first guy you target is the one with the shotgun. In the hallway that follows the room with two couches, make sure to check both rooms that the guys in suits jump out of for a body armour and health refill. After this floor, it's time to go up and get Big Smoke. Big Smoke has some powerful body armour so you're going to need to aim for his head if you want to do serious damage. It's not really necessary if you're using something like an assault rifle, just blast away but make sure you take out his lackeys first. When the lights go out run to the corner and grab the thermal goggles, you'll also find a drink machine over there if you get thirsty during the battle. Eventually Smoke will go down and a scene begins, but it's not over, no sir. A countdown begins and the building is burning, no here's the classic predicament. You're given a time limit but enemies still populate the building. I'll tell you now that being careful and making sure it's safe before proceeding will still leave you with two minutes or so when

you get out of the building, so don't go nuts and make a mad dash. Make sure you clean out each room before going any further and note that the body armour at the top of each set of stairs has respawned. When extinsguishing flames remember to aim at the base of the flame and don't swing it around, be consistent. If there are two sets of flames blocking a door you should only need to douse one of them to get through, exit the building for a scene. The final task is a chase, you'll automatically start in the car so chase after the firetruck. You don't need to attack it, in fact it's strongly advised not to, you'll have your hands full keeping up anyway. People around the city are throwing molotov cocktails like crazy but it's more of a light show than anything dangerous, you'll probably have driven through a hundred fiery explosions before the chase is up and your car will still be just as shiny. At some point you'll get a message at the bottom of the screen. Before the bar runs out you need to drive forward and get under the ladder so Sweet can drop into your car. Now it's a little change up and the very last thing you need to do is a little shooting on the back. Fire upon any cop cars that are chasing you, any bikes and such. Make sure to take out the two cops on the fire truck, when the one of them dangles from the ladder he's dead, you don't need to keep firing. After quite a chase assuming you've kept the cops at bay you'll be treated to a couple final scenes and then the credits roll. You beat the game. Good job! d--(o_O)--b But it's still not over. After the credits roll you're placed right back on Grove Street with some newfound respect. For many this will just be the beginning (okay, maybe not quite) but still there are oodles and oodles of things to do in this game, don't miss out. Be sure to check out all the other sections of the walkthrough the milk the game for all that it's worth! O============================================================================O | ZERO's Missions (000K0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Air Raid | \_/ (000K1) \------------------------------------------------------o To get these missions simply purchase ZERO's shop in San Fierro then step on the red marker. For this mission you have to be the guy operating the gun shooting down the planes that fly overhead, the catch is that they're only toy planes, but the bombs they drop are real and are trying to destroy the transmitters. There's a little bar indicating the transmitter health and you have to destroy the planes quick enough so that they are unable to deplete the bar. This is actually a difficult mission, you need to be very accurate because there are dozens of planes that come, it actually takes quite a long time before the onslaught ends. Some of them come three to four at a time as well. I find the easiest thing to do is not be shooting all the time since it makes your crosshairs constantly move. What you want to do is position your crosshairs right over the plane, or where it's going to be in just a second and then start shooting like mad. This should work quite well. Remember you need to destroy the planes as fast as possible, focus on the ones you can hit if there are more than one coming at a time. You don't need to have the transmitters survive with full health, but you do need to have them survive. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Supply Lines... | \_/ (000K2) \------------------------------------------------------o __

This is one of the more difficult missions in the game surprisingly, but hopefully with these tips you should be able to complete it in no more than a couple of tries. I can give you the best directions to take but I can't teach you to fly the little plane well. Practice a bit and don't underestimate the usefulness of the Q and E keys turns. Now here's how it works, you've got a certain amount of fuel to not only go out and kill the five couriers but also to get back to the shop again. The most effective way to complete this is as follows: First you're going to want to turn left and take out the van that is moving away from you. It's close and easy to shoot, pop the driver as well when he bails out and then do a U turn. Nearby there should be another marker representing a guy on a bicycle, he's your next target. The difficult decision comes here, there's guys far in both directions and you have to choose one. Choose to go North and target the two people who are in close proximity, there's no way you will be able to succeed if you go for the other target. After eliminating these two you should have half your fuel left.

Turn aorund and head toward the marker, it should also be moving toward you and you'll meet it just a couple blocks away from where you started. Destroy the van and quickly turn around. Return to the rooftop to complete the task. Try to use the throttle only when necessary instead of holding it can save you a lot of fuel. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ New Model Army | \_/ (000K3) \------------------------------------------------------o

In this mission you have control of the toy helicopter and must make sure that the little toy car is able to get to the end. There are three different types of obstructions you'll have to deal with, barrels, bridges and tanks. To deal with barrels fly down to the barrel and your chopper and press LMB to pick it up, then just dispose of it somewhere nearby. To create a bridge you need to pick up one of the planks back at your base and set it down, don't worry, you don't need to be too accurate. The game will take care of setting it straight. Finally you have tanks which will damage the car, these should be dealt with before anything else, if there's a barrel in the way before a tank just leave it there since it's actually acting to protect the car until you can destroy the tank. Head back to base and pick up a bomb. Fly right down beside the tank so that you are practically touching it (this assures you won't miss.) Now start flying straight up and drop the bomb somewhere along the way. This is the easiest and most reliable way to destroy the tanks. Helping the car get to the end of the course nets you $7000 and ZERO's shop starts generating $5000 regularly if you come back to get it. O============================================================================O | Wang Cars Missions (000Q0) | O============================================================================O Wang Cars is a property that you can buy in San Fierro just North of your garage near the Pay 'n Spray. Some missions are available once you buy it. You will not find these missions at Wang Cars however, but at your garage. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Zeroing In | \_/ (000Q1) \------------------------------------------------------o __

For this mission you are automatically assigned a car and told to track down another car to steal and return to your garage. You're equipped with a tracking signal that helps you locate the car at specific intervals, an icon will appear on your minimap and you must drive to the icon like a checkpoint before the trail on the car goes cold. Each time you approach the checkpoint a more updated location appears and as you get from one to the other you'll slowly approach the car until eventually you can see it in the distance. At this point ignore the map and chase the car down, when you reach it perform the P.i.t. manoeuvre that you learned in driving school in order to spin the car around and scare the woman out. Now all you need to do is get into the car yourself and drive it back to the garage for respect and $5000. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Test Drive | \_/ (000Q2) \------------------------------------------------------o

Start off this mission by running into the middle of the road and commandeering yourself a vehicle. Take Cesar to the showroom located at the point on your map, when you arrive there watch the scene and get ready to drive. Cesar isn't exactly interested in getting back to the garage anytime soon, he'd rather drive around the city and you need to keep up with him in order to avoid failing the mission. Drive around cars, obstacles and basically anything in your way. This includes cops as you will automatically be given a two star wanted level. At some point Cesar will ignite his nitro boosters, you've got them on your car too and you can use them with the LCtrl key to keep up. After a while of driving around the city he eventually agrees to head back, you'll end up driving through a bunch of obstacles, make sure to go around rather than following him over the jump and risking flipping your car. From here the garage isn't too far away, just drive back and park. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Customs Fast Track | \_/ (000Q3) \------------------------------------------------------o __

Hop into Cesar's car and drive down to the docks, they aren't too far away.

When you arrive at the icon on your minimap there's a red marker for you to step into underneath the crane. Press the Return / F key to get on. There's three crates here and one of them holds the car you are looking for. What you need to do is use LShift and Space to raise and lower the magnet. Grab one of the crates and move the crane over to drop the crate on the red marker. You can move the crane arm with left and right and you can move the crane on its tracks with the other directions. Press LMB to drop it (do not drop it from very high or it will explode) and Cesar will tell you whether it's the right car or not. Eventually when you find the correct on you're suddenly attacked by a bunch of law enforcement officials. Whip out whatever kind of weaponry you have and start firing to help Cesar. When they're all taken care of drive the car back to your garage very carefully. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Puncture Wounds | \_/ (000Q4) \------------------------------------------------------o

For this mission you are assigned a car with a special ability, this car is capable of dropping stingers which are specially designed spike strips that magically drop out of the back of your car. You're only given three of these so you need to make them count. The crazy lady can be found South of San Fierro on the freeway, start driving in that direction in order to catch up to her. She drives at ridiculous speeds, it would seem the best choice of means to accomplish your goal is to just get ahead of her and drop a strip but that proves really difficult. Instead what I like to do is use the P.i.t. manoeuvre to spin her car out, then just drop a spike strip right in front of the car where she's going to drive in order to get back on the road, it works wonders. After doing this all it takes is a nice relaxing trip back to the garage, and your reward is the Wang Cars becoming an asset property. O============================================================================O | Stadium Missions (000V0) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ 8-Track | \_/ (000V1) \------------------------------------------------------o You'll find this event available at the stadium in Los Santos. It's a pretty classic racing event and nothing much unexpected, you're given a car and a nice 8 shaped track, then you've got twelve laps to try and get yourself into first place and finish the race. With all the other competitors isn't going to get pretty dangerous out there and they won't hesitate to try and knock you out of the way so try to keep your distance in a large pack and only try to get ahead when you think you've got a good opening. The most dangerous part of the race is obviously going to be the turns, the car you're in is perfectly happy to spin out if you try to oversteer around a corner, make sure to brake before you actually go into the turn and maintain control rather than trying to skid around all of them, it will pay off in the long run when you win. Your reward for winning is $10,000 and a Hotring Racer outside the stadium. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Blood Bowl | \_/ (000V2) \------------------------------------------------------o

This event can be found in the Stadium in San Fierro on any day of the week. The Blood Bowl is a crazy violent smash-tacular car event. Everyone is given uzis and sent after each other, but the primary goal isn't violent at all. When driving around you will notice a number of large red light pillars, driving through these adds a total of fifteen seconds to your time. Your goal (along with everyone else's) is to collect as many of these as possible so that your total time goes above one minutes. In order words since you start with 30 seconds on the clock, if it wasn't going down at all you would need to drive through two of the red markers in order to win. The clock is going down however so you'll need to be fast. If your car gets damaged you can pick up one of those wrench icons that's lying around to fix it up. Your reward for this is a nice $10,000 and the Bloodring Banger car outside the stadium. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Dirt Track | \_/ (000V3) \------------------------------------------------------o

Dirt track is the first of the two Las Venturas special stadium missions. Head to the stadium on either Monday or Wednesday. This is a six lap race using the dirt bike. The race itself is actually quite challenging, fortunately you are given an edge in order to help you win. A few turns into

each lap the computer players will always have a huge piled wipeout, it's inevitable. This will be you main chance to get ahead because while good driving is sufficient to keep up, even with a high bike skill it makes it very difficult to actually CATCH up. Try to get yourself in first place early because if you let one person get away all by themselves they'll be less likely to crash with all the others. Your reward for completing this mission is a BF Injection parked out front on Mondays and Wednesdays. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Kickstart | \_/ (000V4) \------------------------------------------------------o __

You'll find this mission available in the Las Venturas stadium on any day besides Monday or Wednesday. Kickstart is the kind of mission where you need to drive your dirt bike all around trying to manoeuvre it up onto various obstacles in order to collect different corona items. The green coronas are worth one point while the amber coronas are worth two and the red coronas are worth three. Like many similar types of things in similar games people often spend the whole time trying to pick up a single super difficult item worth the most points when driving around to get all the other smaller ones will end up with a bigger payoff in the end anyway. You only need to collect twenty-six points worth of coronas anyway in order to pass the missions and that's far from all of them so if there's a particular one you just can't get to don't worry about it. For your trouble you are awarded a Dune truck outside which similar to this mission, is available any day besides Monday and Wednesday. O============================================================================O | Los Santos Races (000U0) | O============================================================================O The races are triggered by completing driving school, you'll get a phone call about races and from that point there are checkered flag icons on the map. __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Lowrider Race | \_/ (000U1) \------------------------------------------------------o The vehicle you are given for this mission is a Blade. I'm sure you have already accomplished this mission with the storyline anyway, but regardless you may wish to improve your time. The race is difficult because low-riders are notorious for sliding, if you come into contact with any cars or try to make turns while skidding at top speed you're just going to spin out. The key is to get ahead at the beginning of the race since the other drivers will be aggressive and try to spin you out, drive on the sidewalk if you have to in order to get out front at the start. Now your destinations are the red light pillars you see, they're both in front of your face and on the minimap. The most important feature however is that within them is a blue arrow that shows the direction you're going to have to turn since most of the time you can't divert your eye from the screen. When approaching a turn break hard BEFORE you actually get there so you skid while moving forward and don't spin, the take the turn at a reduced speed. This should keep you in control and far enough ahead to win the race with little difficulty. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Little Loop | \_/ (000U2) \------------------------------------------------------o

The vehicle you are given for this mission is an NRG 500. As the title suggest it's just a small (but dangerous) loop around the city. It will be a bit tough at the beginning, but the place that you'll be able to pass everyone is that straightaway as you're going down the huge hill, remember that they always stay on the road so you can get ahead cutting corners on the sidewalk and watch out for the Z shaped turn at the end, you need to go left to hit the marker and then immediately back right again to continue the race. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Backroad Wanderer | \_/ (000U3) \------------------------------------------------------o __

The vehicle you are given for this mission is an FCR 900. Much of this mission takes place on the main road with you driving at high speeds against traffic so do your best to stay in the right lane and avoid any cars. The beginning of this race is the more difficult part, when you come to a marker that points left make sure you slow down a lot otherwise you risk flying over the cliff. There's some dangerous hills coming up but the main thing you need to watch for are the final couple of checkpoints, you need to make turns

without actually having checkpoints telling you to make them. Either keep a close eye on your map or memorize exactly where you need to turn beforehand. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ City Circuit | \_/ (000U4) \------------------------------------------------------o

The vehicle you are given for this mission is an FCR 900. The whole race basically takes place on large highways so you don't really have to worry about rough terrain or anything like that but you do need to worry about traffic. Fortunately for most races it's the straight sections that allow you to get ahead and this whole race is just one big straight section so you shouldn't have too much trouble staying ahead. There's a couple of places where the red marker appears to make it look like you actually have to go out of your way, or you missed a turn but keep in mind the way the highway system works and just follow the logical path, it will always lead you well. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Vinewood | \_/ (000U5) \------------------------------------------------------o __

The vehicle you are given for this mission is a Sunrise. The actual race part of this mission can be difficult, the cars move quick and like to aggressively knock you out of the way so keep your distance... preferably a good distance AHEAD of them. There's a few things you need to worry about on this otherwise predictable (yet long) course. First of all there's a huge hill where you can get some crazy speed, but the catch is that it curves a little and not only will you be going to fast to turn, your wheels probably won't even be on the ground so do yourself a favour and slow down a bit. Soon after that there's a bridge and a sharp turn you can follow if you want, persoanlly I prefer to just launch over the edge and hit the checkpoint in midair. Finally right after this checkpoint there's a corner, on your map it looks like you'll find the next checkpoint if you take the diagonal road but in fact you must turn a direct right, the diagonal road is just a crescent that leads back again. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Freeway | \_/ (000U6) \------------------------------------------------------o

The vehicle you are given for this mission is a Super GT. I absolutely hate this car with a passion, it's like the wheels where specifically designed to screw you over. I cannot stress this enough, when coming up to a turn brake before you reach the turn! Once you've slowed down enough you can turn with minimal risk to sliding all over the place. This is your basic course with a a few good turns here and there, the one advantage you have however is some nice straightaways that allow you to catch up as best you can, which is good because if you're actually interested in keeping control of your car you'll be spending a lot of this race going at some rather slow speeds. This is just coming out of a personal incident, but if you find yourself chasing the guy in first place down the freeway, try to take advantage of that P.i.t. manoeuvre you learned in driving school to take him out of comission, otherwise he'll probably just end up passing you on the next corner anyway. Good luck. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Into the Country | \_/ (000U7) \------------------------------------------------------o __

The vehicle you are given for this mission is a Bullet. This car is fast, and I mean REALLY fast. Sometimes at top speeds down the highway you'll find yourself wanting to stop to see if you're actually driving through an earthquake, now this can make things quite frustrating for a couple of reasons. First of all it doesn't matter how careful you are, if something goes in front of your path you are GOING to hit it, cars in front of you love changing lanes when they see you coming, it's crazy, and this car doesn't exactly have "Bullet"proof armour. Ha. Anyway the race is incredibly long so what you need to do is take it easy a little, the race part shouldn't be too difficult considering it's not a crazy winding course so even if you aren't in first place there's no reason to just slam the gas and hope for the best. Take your time and when you find less populated areas to really open up, do so if you have to. The highway near the start of the race however is not one of those places, it will probably work best out in the country expecially during the return trip to Los Santos, that road is pretty straight the entire way. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Badlands A |

\_/

(000U8)

\------------------------------------------------------o

The vehicle you are given for this mission is a Sabre. I'm sure you have already accomplished this mission with the storyline anyway, but regardless you may wish to improve your time. There's a couple of things that make this race difficult, first you need to watch out for the very hilly terrain and avoid flipping your car, second since the race is so long and bogged with nature's obstacles, you also have to avoid destroying your car. Get into the front of the pack when the race begins and stay there. Understand that there are going to be large red light pillars everywhere, and while it may seem easiest at times to drive directly toward them, the dirt path you are on will always curve toward them, and driving on the path is far safer than trying to shortcut your way over a bumpy field or hill. There race takes you through numerous locations like small towns but it will mostly keep you out in the woodland area. Drive extremely carefully, especially around some of those sharp turns and bumpy roads which are likely to end up flipping your car. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Badlands B | \_/ (000U9) \------------------------------------------------------o

The vehicle you are given for this mission is a ZR 350. I'm sure you have already accomplished this mission with the storyline anyway, but regardless you may wish to improve your time. Once you've established yourself in first place you'll need to focus on the course. There are a number of shortcuts you can take, most of them involve bumpier terrain but the payoff is worth it, take the S shaped winding road in the beginning, you can just cut across the grass and save a lot of time. A few other things to keep in mind, after you pass through the little shed area with the piled logs you'll soon be approaching a bridge, be sure to stay on the path here since any shortcuts you try to take will likely lead to a dead drop. This race isn't much different or longer than the previous one, the most difficult part about it I find is the dirt flying up into the screen as you fly down the country path. O============================================================================O | San Fierro Races (000T0) | O============================================================================O The races are triggered by completing driving school, you'll get a phone call about races and from that point there are checkered flag icons on the map. __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Dirtbike Danger | \_/ (000T1) \------------------------------------------------------o The vehicle you are given for this mission is a Sanchez. As an introductory mission to the San Fierro races it's not too difficult, since it takes place out in the country there are a lot of chances to cut corners and take shortcuts, not to mention the fact that you're given a very capable offroad vehicle. Forget the linear path the computer players take, if you see a chance to save even a bit off time go for it, as the race goes further and further assuming you haven't fallen off you should find your opponents beyond the scope of your vision when looking behind you. There are no surprises here except for a couple of sharp turns, but you shouldn't lose too much time even if you miss them just cutting across the grass. Eventually the race comes to an end when you reach the builds across the main highway. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Bandito County | \_/ (000T2) \------------------------------------------------------o

The vehicle you are given for this mission is a Bandito. These things are rather nasty in terms of how much dirt they throw up from the ground, but after you get past the initial shoulder to shoulder bumping it should be okay. There are a couple of good places in this race for you to cut between the trees and save time, keep an eye out for them on your map. The dangers come in two similar areas, the first is when crossing the area of water with the cop bribe, when coming out of there make sure you stick left otherwise you risk completely flipping yourself out. That part however is nothing compared to what comes quite awhile later. You'll find yourself going down the path to a point where you must cross the water, DO NOT STRAY FROM THE PATH at this point, you must absolutely 100% remain where the map leads you on the path, even the slightest offset will have you in water to the point where you vehicle cannot be recovered and the race is over, not pleasant at all. / __ TA: San Andreas /-------------------------------------------------------o

_ --------o-------\ GO-GO Karting | \_/ (000T3) \------------------------------------------------------o

The vehicle you are given for this mission is a Go Kart. You'll need to drive around the city in your funny little vehicle making sure to stay ahead of the competition. One thing to keep in mind for the entire race is the size of your wheels, with little things like that even the curb can make for a bumpy ride so your best bet is to remain on the road at all times (except when the choice is between the curb and an oncoming car of course.) After the first couple of hill up don't be confused the the marker with the left arrow, it means the next road coming up not the alley beside it, I made that mistake I'm sad to admit. Fortunately the Go Karts have incredible turning abilities because there are a couple of times when some surprise turns come up, even if you are keeping up with the arrows in the checkpoints, you'll need to keep a close eye on your map as well to know exactly where to head next. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ San Fierro Fastlane | \_/ (000T4) \------------------------------------------------------o __

The vehicle you are given for this mission is an Alpha. The hilly terrain and relatively short distance make for a quick but dangerous race. It's nothing but hills out there, the course was designed to take you through the biggest ones around which means you need to keep your eyes open in terms of traffic, when flying over the top of the hill there's no way to tell what's ahead of you so try to stick with the right lane and avoid launching yourself wherever possible. There's no shortcuts to take so the best way to maintain your speed and get ahead is to reduce the number of crashes, avoid traffic at all costs and avoid being pushed around by the enemy AI, if you're feeling a bit violent it may actually benefit you to get aggressive and push back a little. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ San Fierro Hills | \_/ (000T5) \------------------------------------------------------o __

The vehicle you are given for this mission is a Phoenix. I find this to be a rather pleasant race, although there are a couple of hitches near the start the majority of the race is pretty reasonable. The hitches at the start are pretty much the same hitches you dealt with in the last race, just the luck involved in hoping no one comes up from the hills at the same time that you do, but from the time you get onto the main highway seems will just click from that point on. The main thing you need to watch out for in this race comes after you've been driving out in the country for awhile, there comes a part where the road just swings back and forth from side to side, it's not hard to drive assuming you take the necessary precautions and slow down before these turns, because if you go over the edge you're absolutely screwed. It's not uncommon to see a couple of cars ahead of you at the bottom even if you are in first place, don't worry, they just fell over the edge and have absolutely no chance of winning. When you get back on the highway you must make absolutely sure you get into the right lane, with all that traffic coming at you there's very little way to avoid it all, and the centre divider is solid almost the entire way. The race finally ends just North of the docks. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Country Endurance | \_/ (000T6) \------------------------------------------------------o

The vehicle you are given for this mission is a Bullet. Get ready for the longest race in the entire game, the Bullet is made for speed and not endurance so what you need to do is focus more on accident avoidance that actually staying at top speed (which is a recipe for disaster by the way.) Basically they're taunting you with this fast car saying to put the pedal to the metal and I'm telling you to hold back, I may seem like the bad guy but seriously if you actually enjoy not being a flaming heap you're going to have to reduce the speed a lot. This cannot be stressed enough. To be honest I don't think there's anything in the world I could have read that would allow me to go into this race and just win my first try, those with patience will be the ones who benefit here because your most powerful tool is practice, get used to the roads out there and know when to turn. NEVER try to cut across a section of grass, the only thing out there that isn't bumpy is the road so stay on it. A flat car like the bullet, combined with incredible speed combined with even the tiniest bump, you'll think the flying car cheat is on. O============================================================================O | Las Venturas Races (Land) (000S0) | O============================================================================O

The races are triggered by completing driving school, you'll get a phone call about races and from that point there are checkered flag icons on the map. This particular one is the one further South of the two in Las Venturas. __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ SF to LV | \_/ (000S1) \------------------------------------------------------o The vehicle you are given for this mission is a Banshee. This mission starts you off in San Fierro and has you driving back to Las Venturas, so you'll have a bit of city driving, and a lot of country/desert driving, though the race goes along the land border so you'll actually be avoiding the desert for the most part. Anyway it's just a straight course once it gets out there so you've got one enemy, traffic. The Banshee, like the bullet, is just painfully fast. It's not even a race, I'll tell you that now, you can obliterate those other cars out there so under no circumstances should you risk your own safety while still near the beginning in order to get ahead. On the long stretch position yourself so that you're in the right lane for the most part, and use the sides when necessary just... DON'T hit anything. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Dam Rider | \_/ (000S2) \------------------------------------------------------o

The vehicle you are given for this mission is an NRG 500. Back to the motorcycle races once again this one is actually quite fun, there are a few turns where you can just jump forward so much it's almost unfair. At about three points during this course you will be coming up to a check point and after that a V shaped turn, well you can simply drop over the edge and hit the marker on the other side of the V while doing a 180 degree drift turn, it works wonders especially at the turn near the end right before the final crossing of the dam. Shouldn't take more than a couple of tries to win. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Desert Tricks | \_/ (000S3) \------------------------------------------------------o

The vehicle you are given for this mission is an FCR 900. Take away the shortcuts from the previous race and add little stupid corners that constantly throw me from my bike and you have this race. While indeed more difficult than the last it's not the difference between night and day, the main things you need to watch out for are slowing down on some of the more sharp corners (slowing down on a motorcycle?) yeah, also near the end of the race after you cross the dam you don't actually continue on the road but rather down a little dirt path on your left that leads to the finish line among the village. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Las Venturas Ringroad | \_/ (000S4) \------------------------------------------------------o

The vehicle you are given for this mission is a Turismo.This isn't even a race, at least not to anyone who knows the location of the W key and is capable of exerting any pressure at all with their thumb. No, instead what this is, is an exercise in profanity control as you try to avoid screaming at the digital car image that just cut in front of you for no reason at all. But seriously, you could probably stop for a picnic half way through the raceand still not be passed by any of the others cars, it's nothing but four big straightaways and four big turns. If you've played Burnout 3 you know what this is like, huge amounts of speed and weaving between traffic, you primary goal is to survive to the end without being cut off so many times that your car just gets to the point where it's ready to set fire and explode. O============================================================================O | Las Venturas Races (Air) (000R0) | O============================================================================O The races are triggered by completing driving school, you'll get a phone call about races and from that point there are checkered flag icons on the map. This particular one is located just inside the Las Venturas airport. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ World War Ace | \_/ (000R1) \------------------------------------------------------o

The vehicle you are given for this mission is a Rustler. This is a nice relaxing trip around the city that gives you a nice chance to take in some of the sights. none of the coronas are designed so that they positioned in difficult areas so as long as you stick to common sense and make good use of your map you should be able to get all of them. Make sure you work on climbing up at the beginning because they get steadily higher as you go and sometimes it's hard to keep up, the Rustler isn't always happy going higher. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Barnstorming | \_/ (000R2) \------------------------------------------------------o __

The vehicle you are given for this mission is a Stuntplane. What you have here is about the polar opposite of the one you just did, if you were unhappy with the lack of control you had with that thing you'll love launching yourself in pretty much any direction you press with this thing, and it has absolutely no problem climbing higher. Honestly you need to be gentle with it because once you start going a little out of control, trying to jam it back and forth to compensate is only going to make things worse. The first part of the course is pretty simple but it does eventually get to the point where you're avoiding treetops and flying under things... like bridges so use the nice relaxing trip at the start to get used to the transition from that plane to this plane, there's a steep learning curve here but I'm sure you'll manage. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Military Service | \_/ (000R3) \------------------------------------------------------o

The vehicle you are given for this mission is a Hydra. Fly this Military Jet all over the freakin' world. Start by pointing your boosters backward and take off like a normal plane. In theory I guess you could set the boosters to point down and have a nice relaxing ten mile flight that won't be over for another decade, but where's the fun in that. Don't go crazy however, hit each corona straight on so that you're best prepared for the next one. Avoiding flying over military bases which is actually a common problem with this missions, there's one just next to your airstrip so be sure to avoid that area at all costs. Other than that, it's just a long long flight that will actually seem to go by quicker than you expect... considering the speed. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Chopper Checkpoint | \_/ (000R4) \------------------------------------------------------o

The vehicle you are given for this mission is a Maverick. We've switched from planes to helicopters now, and this acts as the introductory checkpoint mission. Remember that the helicopter can manoeuvre much easier than the plane can so in many circumstances it's just easier to go around than through, take the bridge for example. Basically you've just got a bunch of checkpoints spread around and there really aren't a lot of ways to fail this mission. Watch out for the military base as usual, but there's no reason for you to be that far out of your way anyway, follow the checkpoints and you'll avoid it. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Whirly Bird Waypoint | \_/ (000R5) \------------------------------------------------------o

The vehicle you are given for this mission is a Maverick. Basically take what you just did and put it in a suburban setting, where they don't hesitate to set the coronas in claustrophobic places like between two buildings on a crowded city street. Despite the short distance it's going to take you a long time. Just be very careful and remember that your helicopter blades are rather fragile, keep them away from solid objects at all times and utilize the W and S keys to rise and descend quickly. Fortunately after getting those rather difficult markers early on the last third of the mission of so actually takes place on the outskirts where hitting each corona is extremely easy, the other nice thing is that flying the helicopter down the streets between the buildings give you quite a spectacular view of the city. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Heli Hell | \_/ (000R6) \------------------------------------------------------o __

The vehicle you are given for this mission is a Hunter. This military helicopter will give you the advantage you'll need in order to get to some of the tight spots scattered around the city. You'll find it very similar to the

last mission except that it asks you to go into a few tight squeezes that you probably would never have willingly gone yourself otherwise. Oh well, the helicopter can take a LOT of punishment which is quite fortunate, don't be surprised if you find those blades scraping a lot of highway overpasses. O============================================================================O | Driving School (000Z0) | O============================================================================O Back to School - A series of twelve tests designed in order to test your skill and prowess behind the wheel of a car. Driving School is located South of your garage in San Fierro, at the red S on your map. Head inside and step onto the red marker for a scene, then the other marker in front of the T.V. A bronze medal in driving school puts a Super Gt outside, while a silver gives a Bullet car and finally a gold medal puts a Hotknife in the parking lot. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The 360 | \_/ (000Z1) \------------------------------------------------------o

For the first test you need to perform a 360 degree spin. Simply hold the W and S keys, then hold left or right arrow to start spinning. Slow and stop your car when you are at about the same position as when you started, don't stop too early or go for too long either. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The 180 | \_/ (000Z2) \------------------------------------------------------o

The second test has you doing a 180 degree turn through the pylons, each one that you hit will deduct a certain amount of points from your score eventually to the point where the race will just end if you screw up too bad. Accelerate and stay left if possible, then jam on both the normal bake and handbrake keys to drift around the corner, it may take a couple of tries but eventually you should be able to do it without hitting the sides. From here drive back and try and park yourself as best you can where you started. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Whip and Terminate | \_/ (000Z3) \------------------------------------------------------o __

Whip and terminate allows you to select a direction of the turn you wish to do, your goal is to drive forward, skid around the corner using like before a combination of the S and Space keys, then continue to drive before braking hard at the end to avoid hitting the final pylons. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Pop and Control | \_/ (000Z4) \------------------------------------------------------o __

Pop and Control gives you one severe disadvantage, which is the lack of air in your tires. They will promptly pop as you drive over the spike strip so you need to manoeuvre around the small curve and park near the end. You aren't given much time so you can't do this slowly. Accelerate hard at the beginning and let go of the gas just before you hit the spike strips to retain maximum control. Now tap W to keep yourself going at a reasonable speed and turn ever so slightly to avoid the pylons. When you stop make sure you get as close as you can to the end because you lose a LOT of points for stopping too early. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Burn and Lap | \_/ (000Z5) \------------------------------------------------------o __

You're given a Banshee and told to do five laps of the track. You're not going to need the S key at all for this one, you're given plenty of room to drift around with the Space here. In fact you probably won't have too much trouble with the turn as long as you point yourself toward the turn a little before you start and hit the brake right as the centre cones end, the real difficulty comes in the camera after the turn. You can't really see too well which direction you're pointing so as long as it doesn't disorient you too much I recommend tapping either Q or E after a turn so you can see straight ahead of you, either that or pressing V and driving the entire course under a different perspective, but it's hard if you're not used to it.

/ |

TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Cone Coil | \_/ (000Z6) \------------------------------------------------------o

__

The next test sets you up on kind of a slalom course, you need to drive back and forth between the pylons here, loop around the end and do the same course driving back and parking on the red marker. You won't need to use any brakes or anything for the slalom part but you will need to skid around that pylons at the end. Make sure to park as close as you can to the red marker at the end, and remember you aren't given a lot of time for this one so be quick. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The '90' | \_/ (000Z7) \------------------------------------------------------o __

This one is sort of a test of your ability to parallel park, but instead of being given time to check and readjust, you need to skid into position. The easiest way to do this is drive a little to the right and aim toward the hood of the car on the right. As you approach the two jam left arrow while holding S and Space, as you slide into position use the arrows to modulate your direction and try to be as straight as you possibly can. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Wheelie Weave | \_/ (000Z8) \------------------------------------------------------o __

Wheelie Wave will probably require more trial and error than any other you've done so far. Your goal is to stay on two wheels (or the side of you car) until you reach the red marker, it's easier said than done. Use the small ramp on the left to get on two wheels. Now while like this the harder you press the left arrow the more you're going to stay on two wheels, the problem is that it's going to point you in the wrong direction to you have to hope that when you come off the ramp you're actually pointed a little to the right (practice will get it so you can most of the time.) You don't need to stop exactly on the red marker for the bronze but you need to get pretty darn close. Remember to break as you approach it, that should set you back down. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Spin and Go | \_/ (000Z9) \------------------------------------------------------o __

Compared to previous ones this is rather easy, just do it carefully and you should be fine. Start off by holding Q and E to look behind you and then reverse until you are almost at the turn. Hold whichever direction so that you turn toward the curve, make sure you've gone far enough back so you have room to move without hitting any pylons. After turning just drive forward and park yourself as close to the end as you can without knocking anything over. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ P.i.t. Maneuver | \_/ (000ZA) \------------------------------------------------------o __

No pylons in this one, what you need to do is drive up beside the police car so that your front half is about equal to his back half and just move right a little bit. When doing this you want to be as close as you physically possibly can when coming up beside him, the harder you hit not only the harder it will be to perform the action as shown in the demo, but you will also have points docked for damage. Just come up beside and push his back end a little. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Alley Oop | \_/ (000ZB) \------------------------------------------------------o __

For this test you need to use the jump in order to do a barrel roll with your car, so in reality you'll only need the left few inches of the jump. The barrel roll must be executed perfectly in order to get any points at all, landing on any part of your car other than the tires will result in an automatic 0%. Accelerate forward and aim it so your right tires are the only part of the car that touch the ramp, cut it as close as possible in order to get the maximum amount of rolling momentum. When in the air you can let go of W and control your car a tiny bit with the arrows but the bulk of the jump comes from the actual take off itself, a bit of practice and you're fine. __

TA: San Andreas /-------------------------------------------------------o _ --------o-------\ City Slicking | \_/ (000ZC) \------------------------------------------------------o

City Slicking sets you loose on San Fierro and has you driving to a marker on the other side of the city and back again without actually taking any damage. In reality you can take damage it's just deducted from you total score but don't worry. One important thing to remember however is that if you stop under any circumstances, even for a second you will end the test, so DON'T. What you want to do at the beginning is make a right and follow the road North along the streetcar tracks, this should put you almost completely out of the way of any danger. Eventually you'll have to make a couple of turns near the end which is rather annoying because you're given a car that slides. Regardless when you reach the red marker perform a U turn and go back the way you came despite the direction of the arrow, that steetcar path is the safest and fastest way of getting from one end of town back to the other safely. To get gold, you need to finish this without damage below 100 sec O============================================================================O | Boating School (000Y0) | O============================================================================O Boating School can be found at the red S marker at the Northwestern corner of the world. Here you will be challenged to complete five boating tasks in order to increase your boating abilities. Getting a bronze will unlock the Marquis while silver gets a Squallo and gold gets you a Jetmax. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Basic Seamanship | \_/ (000Y1) \------------------------------------------------------o

For the first mission you need to accelerate the boat forward and then stop it in the region between the parallel buoys. This is quite a simple task, all you need to do is hold W at the start to move forward. At some point you will get a message on the screen telling you to hit S to use the reverse throttle, when you see this message count two seconds and then immediately hold the S key, you'll definitely pass and probably get a gold. To get gold, you need to finish this without damage below 9.7 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Plot a Course | \_/ (000Y2) \------------------------------------------------------o

Plot a Course sets you on a course between a number of buoys that you must complete in less than forty seconds which can be done easily assuming you don't make any critical errors which is where the time will add up. The course it pretty straightforward and you can see each marker on your map, a couple of times you'll need to utilize the Space to do a sharper turn or correct yourself if you end up facing a different direction. To get gold, you need to finish this without damage below 30 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Fresh Slalom | \_/ (000Y3) \------------------------------------------------------o

Similar to the last test you must navigate between a bunch of buoys, however the Dinghy turns much shaper than the previous boat did and in fact you won't need to use the Space for any of the turns at all. Try to avoid hitting the buoys themselves as it will net you a damage penalty in the end if you do, but the full two minutes still gives you lots of room to make errors. To get gold, you need to finish this without damage below 80 sec / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Flying Fish | \_/ (000Y4) \------------------------------------------------------o __

The goal of this mission is to jump more than 55 meters. If you just drive straight for the jump not only will you be on an angle but you also won't have enough speed. You're given plenty of time so when the mission starts turn right and start driving toward the bridge. When you time is somewhere in the high twenty seconds turn around and aim yourself directly toward the jump. No

matter how you manoeuvre in the air you should be able to land get this one. To get gold, you need to jump over 69 meters / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Land, Sea and Air | \_/ (000Y5) \------------------------------------------------------o __

The final test gives you three minutes to again navigate through a whole bunch of parallel buoys that will lead you all around the water and even over a couple of jumps. There's plenty of time to accomplish it, where you'll get screwed are on the damage penalties so take the extra couple seconds to line up each one, it's better than the five second penalty you get for each nudge. To get gold, you need to finish this without damage below 130 sec O============================================================================O | Flying School (000X0) | O============================================================================O Flying school is located at your airstrip, you'll need to go through it anyway during the story mission once you've bought the place for $80,000 so if you're too early in the game and haven't got here yet, don't worry, just wait. It's just Northwest of Las Venturas. A bronze medal will get you the Rustler, a silver the Stuntplane and a gold medal will get you the Hunter. __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ Takeoff | \_/ (000X1) \------------------------------------------------------o Your first test is taking off. This is quite simple, all you have to do is hold the W key to accelerate along the runway. When the tail of the plane starts to lift up press down arrow to take off. When you're airborne press 2 to bring in the landing gear. Now you'll need to go through three coronas to show you can at least control the plane a little. They're pretty much in a straight line. Any turning (in fact it's not required) you do should be done with only the lightest touch of the arrows, you don't want to find yourself out of control and constantly correcting your direction. To get gold, you need to finish this below 30 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Land Plane | \_/ (000X2) \------------------------------------------------------o

In the second mission you need to learn how to land the plane. Aim yourself down toward the first corona, this will approximate the angle you should be looking to use when landing. Extent your landing gear with 2 and start to pull up a little while holding S. Continue to pull back so that you land as straight as possible and adjust your speed so that you come to a stop as close to the centre of the red marker as you can to pass the test. To get gold, you need to land at the center of the marker below 25 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Circle Airstrip | \_/ (000X3) \------------------------------------------------------o

Your next challenge is circling the airstrip. Select whichever course you feel more comfortable with, it doesn't make much difference. This one is much more difficult than the last one, it puts an emphasis on turning which in planes can be quite hard. It introduces you to the rudder turn using the Q and E keys, never underestimate the power of this turn, it's far easier to turn like this and remain in control. You still need to turn with a combination of these keys and the left and right arrows for a couple of the turns but for the majority you can just stick with the Q and E keys. To get gold, you need to finish this below 60 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Circle Airstrip and Land | \_/ (000X4) \------------------------------------------------------o

Well now take what you did on the previous test and make it more difficult. You need to fly around the airstrip and land the plane after doing so. The

same idea applies to making it through all the coronas on the way but you also need to straighten yourself out at the end. Make sure to start descending and slowing down early, you get bonus points if you stop inside the red marker (it's quite difficult to beat without doing this) so slow down early, it's easier to adjust your speed to that you go forward a bit further, but not so that you slow down if you're coming in to land when it's too late. To get gold, you need to finish this below 80 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Helicopter Takeoff | \_/ (000X5) \------------------------------------------------------o

Now we change vehicles to the helicopter which will feel significantly easier to fly to people who have played Vice City. This one is actually quite easy. The instructions you are given are to fly straight upward, to do this all you have to do is hold the W key. When you reach the top let go of the W key when it tells you to level off, but press it periodically to maintain your height. Hold either Q or E to do a 180 degree turn and then when it tells you to hold up arrow to bank forward. From here you'll be moving directly toward a corona, pass through it to complete the test. To get gold, you need to finish this without damage below 32 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Land Helicopter | \_/ (000X6) \------------------------------------------------------o

Since you've taken off with the helicopter now it only makes sense to land. The game actually needlessly complicates this one, despite everything it tells you all you have to do is hold up arrow and W to fly toward the end of the runway, when you reach it position yourself over the red marker (press Caps Lock if you are still banking to level off) and descend using the S key. If you find you are falling too fast let go or press the lift key to slow. To get gold, you need to finish this without damage below 30 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Destroy Targets | \_/ (000X7) \------------------------------------------------------o

Bring on the destruction. Your goal is to fly forward as you normally would and destroy the three stationary trucks at the end of the runway. Your helicopter is equipped with machine guns on the LCtrl key and a rocket launcher on the RCtrl / LMB, you won't be needing the machine guns. As you approach the three trucks slow down and fire the rocket launcher at each of them to make sure they are destroyed, then turn around and fly toward your new target: two moving cars. These can be a bit difficult to hit, but as long as you are facing and angled directly toward them, they are going slow enough so that you won't miss. One thing I find that helps is keeping control of where you're looking by moving the camera with RMB and mouse movement. As a final test you need to fly to the red marker on the strip and land your helicopter. To get gold, you need to land aligned to the airstrip in the red marker below 80 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Loop-the-Loop | \_/ (000X8) \------------------------------------------------------o

This is just a quick one, in a new plane you haven't used yet you need to perform a fancy loop-the-loop. Fly toward the first corona and immediately once you pass through hold the down arrow to do a loop, no matter what the camera does just hold the down arrow. As long as you weren't pressing in any other direction you'll find yourself in a perfect position to pass through the second corona when you complete it. To get gold, you need to finish this without damage below 21 sec __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Barrel Roll | \_/ (000X9) \------------------------------------------------------o

Another in the session of fancy moves is the classic barrel roll. This is much more difficult than the last one because despite doing exactly what the

game tells you to do, you're inevitably going to lose control afterwards. You can only hope to salvage what little control you have left and make it through the corona. Okay, maybe it's just me. But still after passing through the first one hold left, now the important thing is not too hold it for too long because that's instinctively what you're going to do, let go just as you're about to straighten out and you'll have a better chance of gradually straightening and making it through that second corona to complete the test. To get gold, you need to finish this without damage below 25 sec / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Parachute onto Target | \_/ (000XA) \------------------------------------------------------o __

The last test really isn't about flying at all, well if it is then the only vehicle flying is you because the test starts with you far above the clouds and only a parachute on your back. Your goal is to aim toward a small target on the ground which looks physically impossible from this height but becomes perfectly plausible once you get down there. The game teaches you numerous tricks about falling and chuting but in order to do well on this mission simply hold up arrow to dive the whole time. Do not listen when the game tells you to open your chute, instead continue to dive past the clouds and open it up only once you're through the clouds. Now you can slow your descent and move forward by holding down arrow but avoid doing this as you're more likely to just over shoot the target. Instead simply let yourself fall normally and use the mouse movement to look around and gauge how well you're doing. As you get closer to the ground judge whether or not you need to drift forward and adjust it so that you do. To get gold, you need to land at the center of the red marker below 55 sec O============================================================================O | Motorcycle School (000W0) | O============================================================================O You can fin motorcycle school on the West outskirts of Las Venturas just South of the dirt ring. A bronze medal in the motorcycle school will get you the Freeway, while a silver medal the FCR 900 and a gold the NRG 500. __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ The 360 | \_/ (000W1) \------------------------------------------------------o Just like you did at driving school (assuming you did that before this) all you need to do is hold W and S keys along with either left or right arrow in order to spin around and stop where you started. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The 180 | \_/ (000W2) \------------------------------------------------------o

Another test that works the same way as the driving school. Accelerate on your motorcycle and use Space to drift around the pylons at the end without knocking any over. After that you need to get back to where you started and park as straight and as close as possible to the centre. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The Wheelie | \_/ (000W3) \------------------------------------------------------o

Drive your bike forward and when you come to the first couple of parallel cones on either side press down arrow slightly. Enough so that you get your wheels in the air but not so far so that the back of your motorcycle scrapes against the pavement. After passing the cones you can set your front down and press Space and S keys to stop yourself at the end. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Jump & Stop | \_/ (000W4) \------------------------------------------------------o __

We may have a new record for the easiest test ever, but I know you probably don't want a lecture on how easy it is so here's how it's done. Simply accelerate straight and hit the jump. While in mid air tilt using the arrows so that you land nice and flat on your wheels then as you approach the finish use the S key solely to bring yourself to a nice steady stop.

__ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The Stoppie | \_/ (000W5) \------------------------------------------------------o

This test is a little bit more difficult, not that a stoppie is hard to do but losing control near the end is almost inevitable. Drive forward and as you come right up to the coned section hold up arrow and tap S, hold it for less than a second then let go and continue to tap it lightly to keep yourself up. If all goes well you should be able to stay in the stoppie until near the end when you might tilt a little but you can use the arrows to correct yourself. Now park in the final coned area around the centre before the time runs out and a gold medal is yours. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Jump & Stoppie | \_/ (000W6) \------------------------------------------------------o

For this mission what you need to do is drive forward, fly off the jump and angle your bike forward so that you land on your front tire and do a stoppie into the final area. This is extremely difficult for a number of reasons, the first being you can't angle too much or you'll fall off, the second being the seemingly random chance the bike will either just not slide far enough or angle itself in whatever fashion it chooses. Good luck with gold on this one. O============================================================================O | Vehicle Challenges (00900) | O============================================================================O __ / TA: San Andreas /-------------------------------------------------------o | _ --------o-------\ BMX | \_/ (00901) \------------------------------------------------------o You will find the BMX challenge West of the hospital in Los Santos in the skate park area. There is a bicycle sitting by itself there, all you have to do is get onto the bike and the challenge will automatically begin. Your goal is to collect all nineteen markers before the time is up, many of them are floating in the air and require the ability to bunny hop high enough to reach them so if you find the challenge too difficult try increasing your cycling skill before trying again. Each ring you grab adds another ten seconds to your time, collect all the rings before you time reaches zero. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ The Chiliad Challenge | \_/ (00902) \------------------------------------------------------o

As the name suggest you can find the Chiliad Challenge on top of mount Chiliad which is located South of San Fierro and is pretty much unmissable. You started to climb it during the first mission out in the badlands after completing Los Santos. Climb to the very top of the mountain and get on the mountain bike any time between 0700 and 1800. The race is a checkpoint race down the mountain, your goal is to hit all the checkpoints and win the race in first place. This isn't the only race however, after completing the first race a new one opens up on the same bike and yet another one after that. If you're looking to get full completing of the game, you must win all three. / | TA: San Andreas /-------------------------------------------------------o _ --------o-------\ NRG 500 | \_/ (00903) \------------------------------------------------------o __

You will find this bike on the docks near the crane that you operated for the Wang Cars mission. If you haven't done that yet then it's in San Fierro in the docks area East of your main garage. Beside one of the large yellow cranes is an enclosed area with a huge pool shaped area devoid of water. This is for storing ships in but it's currently empty. Anyway not down in the pool area but along the side you will find a motorcycle, get onto it to start the challenge. You need to collect all the coronas before your time runs out, use the pool as if it were a half pipe in order to propel yourself up into the air with enough speed and height to collect all the rings, it's not easy. __ | / TA: San Andreas /-------------------------------------------------------o _ --------o-------\ Lowrider | \_/ (00904) \------------------------------------------------------o

Head Back to where you first met Cesar near Union Station in Los Santos. There will be a guy standing out front with a red marker beside him, you need to complete this challenge in order to get full 100% completion of the game.

GTA: SA Girlfriend Guide Version 1.22 Last Updated: January 31, 2009 Game: Grand Theft Auto: San Andreas System: Sony PlayStation 2 ******************************************************************************* * Table of Contents: * ********************** 1) Introduction 2) General Information a) Overview b) Dates in General c) Date Types d) Relationship Change Values 3) Potential Girlfriends a) Denise Robinson b) Helena Wankstein c) Michelle Cannes d) Katie Zhan e) Barbara Schternvart f) Millie Perkins 4) Appearance a) Muscle b) Fat c) Sex Appeal 5) Gift Locations a) Flowers b) Dildos c) Vibrators 6) Misc a) Quick Reference b) Oysters c) Two-Player Dates d) Phone Calls 7) Troubleshooting a) Girl Never Home b) Dumped c) Dead Girlfriend 8) Frequently Asked Questions a) Trouble b) General c) Misc 9) Revision History 10) Credits/Contact Information

******************************************************************************* * 1) Introduction: * ******************** This is a guide to the girlfriends in the game Grand Theft Auto: San Andreas. The main reason to date a girl in this game is to get stuff from her. There are six different girls to date, and each one has their own benefits and rewards to offer. You will get a benefit just for dating most of the girls, such as the very useful ability to keep your weapons and money after being busted or wasted. Then once you raise your relationship level with a girl to 50% you will get the keys to her car, which will be available whenever the girl is at home.

Finally, if you raise your relationship level with a girl to 100% you'll be given a special outfit (unless that girl is Millie). To see what specific rewards each girl gives, see the Potential Girlfriends section. In addition to specific information about each girlfriend, this FAQ will provide information about how to change your appearance since this is very important for dating most of the girls. Also, there are gifts you can give to a girl during a date so I've included a list of some of the more convenient locations to find these in the Gift Locations section. There is also a misc section that you might want to take a look at, since misc sections are always good. Also, for answers to the most common questions people seem to have about all of this, there is a troubleshooting section and a section for frequently asked questions. If you have any other questions or comments about this FAQ that you'd like to share, then take a look at the contact information section at the bottom. I should also mention that I can't guarantee that everything in this guide is true for the Xbox and PC versions of the game since I have never played them. However, I suspect that most of the information should be the same for all of the versions, so everything will hopefully be at least close to accurate no matter which version of the game you're using.

******************************************************************************* * 2) General Information * ************************** =============================================================================== = 2a) Overview: = ================= Beginning: ---------You will be able to recognize a girl that you can date because they will have a blue marker above their head. There are a total of four girls that you can find and you will start dating two more automatically during missions. All of these girls have a set place where they can be found once you start dating them, which you can find in the Potential Girlfriends section. You can date more than one girl at once, and as far as I know, your other girlfriends won't mind if you pick up another. You'll usually have to meet certain appearance preferences to get a girl to date you. Once you meet these preferences, just approach them and they'll ask you out. If you don't meet their appearance preferences, they will tell you why and you can try again later. However, with a high enough sex appeal they may be willing to forget about their other appearance preferences and go out with you no matter how terrible they think your body is. If you absolutely refuse to change for anyone then you have an alternative to all of this appearance maintenance that everyone keeps trying to force you into worrying about. Collecting all 50 of the oysters negates all appearance requirements (including sex appeal), which allows you to date any of the girls no matter how you look. The oysters also provide other benefits, which you can read about in the Misc section. Relationship: ------------You have a relationship meter with every one of the datable girls that you've met. You can find this meter in the "Achievements" menu of the stat screen after you meet the girl (except Millie, whose meter doesn't appear until after your first date with her). Your relationship level will be a percent value between 0 and 100%, although if your relationship is at 0% the meter will not be visible. The meter generally starts at about 10% when you first meet a girl, and then usually goes to 15% when you start dating her. You can raise a relationship value through successful dates and through certain things you can do on a date, such as giving a gift. However, your relationship can also go down for various reasons. See the Relationship Change Values section for the specific values that your relationship can change by. Locations: ---------Once you are going out with a girl she will move from where you found her to her home, which will be indicated on the map by a red heart. The girls are

generally only home at certain times of the day, and you can only take a girl out once per ingame day. If you are having a lot of trouble with a girl never being home then see the Troubleshooting section for more information.

=============================================================================== = 2b) Dates in General: = ========================= Starting: --------To start a date with a girl, you have to go to her house while she's home. You'll know she's home because her car, a two-player icon, and a red marker will have appeared at her house. To start a date, just walk or drive into the red marker. If she's not there, there will be no marker or two-player icon and a little text box may pop up telling you all about her not home status. Once you enter the marker, one of several types of dates will start. The type of date is chosen automatically, and the girl will tell you what kind of date it is. Each type of date has different requirements, and each girl has slightly different needs for each type of date. The general information about each type of date is listed in this section, while the specific information for each girl is listed in the separate sections for each girl. Outcomes: --------There are three base types of date outcomes. One is a successful date, which is what you should be going for. This is when you drop your girlfriend off at home after a date and she was satisfied with how the date went. A failed date is when you drop the girl off at home after a date in which something went wrong. This could be that you failed to meet the requirements of the date, you took too much time on the date, or you didn't meet the girl's appearance standards when you dropped her off. The third basic type of date outcome is an abandon date. This is when you leave the girl behind (or abandon her, one might say). The easiest way to do this is to get into a car, and then quickly drive away before your girlfriend can get in. Then once you've driven far enough for the game to unload her, you will have abandoned her and the date ends instantly. This is just like a failed date, but faster. The easiest way to make your relationship with a girl go down is to abuse her during a date. This means hitting her or shooting her with any weapons. If you just hit her once, the date might not immediately end. However, shooting the girl or beating her repeatedly will instantly end the date. Either way, your relationship will go down considerably. All of the girls can take quite a few hits, including multiple headshots from most weapons. However, they can die, and if you kill a girl through abuse she will no longer be your girlfriend. Activities: ----------There are a few other things you can do on almost any type of date with a girl. What you do may have a positive or negative impact on your relationship with the girl. One thing that you can do is to give her a gift. Gifts can be found all throughout San Andreas, and you can find some of these locations in the Gift Locations section. Once you have a gift, it will be a selectable weapon. You can then give it to a girl by standing near her, selecting the gift as a weapon, and then holding L1. Another thing you can do is kiss the girl. To do this, just stand near her and hold L1 while you aren't holding a gift and you aren't in aiming mode. If your relationship value is too low, she will push you away. If not, she should kiss you back. I haven't found any difference in how these two types of kisses affect your relationship. Kissing usually causes a negative change in relationship, whether it was a successful kiss or not. However, it seems that if you give the girl a gift first and then kiss her, you often get a positive relationship change. So if you're going to kiss a girl, give her a gift first. One more thing you can do is take the girl's picture. If you point a camera at a girl, you might say something to her and she will wave. Taking her picture

doesn't seem to do anything, but it's still something you can do. more pointless than other possible actions.

It's just

=============================================================================== = 2c) Date Types: = =================== These are the different types of dates that are available. Specific information about these dates is available in each of the sections about the girls you can date. Food Date: ---------This is the type of date that you will always start with when you begin a relationship with a girl. The girl will tell you that she's hungry and wants to go out to eat. There are four types of eating places available: fast food, diner, bar (drinking date), and restaurant. The locations of the nearby places you can go to will be marked on the map during a food date, so you can locate the closest one that your girl likes and take her there. Don't worry if you go to the same place every time, she doesn't mind. There are certain types of places to eat that each girl likes and dislikes, so whether this date succeeds or fails depends on where you take her. Also, note that you will gain fat during this date since you are eating. So keep that in mind if you're watching your figure. Dancing Date: ------------In this type of date, your girlfriend will want to go dancing, so you have to go to one of the clubs. These will be marked on the map and they're all the same, so just choose the closest one. Once you enter the club, go into the red marker and then you will have to do the dancing mini-game (like in the "Life's a Beach" mission). If you do well enough, which seems to be somewhere around a minimum of 3000 points, then you will have had a successful date and can take her home. If you don't do well enough, the date is a failure and so are you. Driving Date: ------------In these dates you'll have to drive your girlfriend through an area that she likes at a certain speed. She'll let you know whether she likes an area whenever she rides with you, so you can get an idea of the type of area she likes during your first few eating dates. During this date she'll yell at you if you go too fast or too slow, so you can use that to determine the speed she likes. There will be a fun bar on the screen that starts with just a little bit of fun. A few seconds after you start driving, the fun bar will start to respond to how you're driving. It will go up if you drive at the correct speed in an area that your girlfriend likes. However, if you go too slow or too fast, the fun bar will go down. Fill the fun bar all the way to the top and keep it there for a few seconds to have a successful date. Let it go completely empty and the date will fail. Special Dates: -------------Some of the girls have their own unique types of dates. And by some of the girls, I mean Michelle and Millie. A good way to remember this, in case someone is quizzing you on your knowledge of GTA-based dating, is that all of the girls who have a name that starts with "M" have special dates. To find details about these special dates, see the sections of the girls who have special dates. Quiz: see if you can remember which girls those are without looking back at the previous paragraph. (Hint: remember the memorization system we came up with.) Coffee: ------Coffee isn't really a type of date; it's more of an extension to the existing dates. Every type of date can end with an invitation into the girl's house for "coffee." You will only be invited in if your relationship level is at a

certain level with that girl, and the required level varies depending on which girl it is. During coffee time, you don't actually see the inside of the house or what is really happening. The camera will be focused on the exterior of the girl's house, and camera will shake around a bit. All the while, you'll hear yourself and the girl make suggestive comments and other sounds while some encouraging text is displayed at the bottom of the screen. Clearly you both enjoy coffee a lot. Some believe that "coffee" is actually some kind of code, and that what you are actually doing during these sequences is having sex. But maybe all of the girls in this game really enjoy coffee, we don't know for sure. I've heard they have exotic flavors like vanilla now, so it's easy to understand why a girl would get excited about coffee. It is always a good idea to have coffee at the end of a date, as this adds an extra +5% bonus to your relationship. You can, however, choose not to have coffee with her without any negative consequences.

=============================================================================== = 2d) Relationship Change Values: = =================================== These are the values that your relationship level with a girl will change for the given situation. I can't guarantee that these values hold for every given situation, but these are the percent changes in relationships that I've observed. They should at least be close to accurate most of the time. Base: ----Good date: +5% Failed date: -5% Abandon date: -5% Gifts: -----Flowers: +1% Dildo: +1% Vibrator: +1% Other: -----Coffee: +5% Kiss: -1% Kiss after giving a gift: +1% Bad Things: ----------Abuse: -10% Attempt to start date while below her standards: -1% Finish a date while below her standards: -5% Two-Player Dates: ----------------After a successful date: +5% After a failed date: -5% Outside of Dates: ----------------Missed phone call: -2%

******************************************************************************* * 3) Potential Girlfriends: * ***************************** In this section, you'll find information on all of the known girls that you can date in this game. But first it might be helpful to explain what kind of information you'll find. The Appearance Preferences of a girl is the body type she would prefer that you

have. If you do not meet her appearance preferences, a girl may not start going out with you or may refuse to go out on a date with you after you've started dating. However, a very high sex appeal will often convince her to overlook your flaws and go out with you no matter what body type you have. In addition, if you've found all 50 Oysters you don't have to worry about any of the appearance preferences. A girl's Home is the place where you can find her once you start dating. This is usually different from where you first met her. When a girl is at her home and available for a date there will be a red marker you can walk or drive into to start a date. The Usual Times are the times that a girl is usually at her home. However, there may be days (or possibly even weeks) when a girl is never home, and a girl may rarely be home at a time outside of her usual time (most likely after a phone call). Each girl has special needs for the different types of dates, so information about these is listed for each girl. Finally, the rewards you get through dating for each girl are listed at the bottom of each of their sections. =============================================================================== = 3a) Denise Robinson = ======================= Denise will be your first girlfriend, and she'll also be the easiest one to please. You'll get her automatically after the "Burning Desire" mission, so don't worry about doing anything special to go out with her. She doesn't care about appearance, she lives very close to your house, and you never have to take her very far from home. And she even has a date alternative that can let you avoid the date types you don't like. Appearance Preferences: ----------------------- none Home: ----Denise lives on the street right behind your initial house, next to the bridge. Usual Times: -----------00:00 to 6:00 16:00 to 00:00 Food Date: ---------The easiest place to take Denise is to the bar a couple blocks away from her house (marked as a "drinking date" on the map). You can also take her to fast food restaurants if you'd prefer some variety. Dancing Date: ------------Just take her to the only dance club in Los Santos, which is marked on the map. Driving Date: ------------Denise likes the area all around her house, and there's no speed too slow for her. So you can just barely move down the street and back to fill up her fun meter. Date Alternative: ----------------With Denise, you have an alternative that you may be able to do during any of the other types of dates. As you drive around, Denise might ask to do a driveby. If you just let her shoot people as you drive around, she will probably be happy and the date will end successfully. So if there's a particular type of date you don't like, you can often choose to do this instead.

Coffee: ------Denise should start inviting you in for coffee after dates when your relationship with her is at about 40%. Rewards: -------- You don't get anything just for dating Denise, since you didn't have to do any work to start dating her. - At 50% you get the keys to her car, which is a green Hustler. - At 100% Denise will give you a Pimp Suit, which is a light blue suit.

=============================================================================== = 3b) Helena Wankstein: = ========================= Helena is a lawyer who is enthusiastic about firearms and lives on a farm. She can first be found in the town of Blueberry in Red County. She is shooting at targets on the Blueberry Ammunation's roof, which can be accessed using a staircase right next to the Ammunation entrance. She doesn't seem to be there every day, so if you can't find her try coming back the next ingame day. Also, you may have to have unlocked the San Fierro island before she will appear. There is a special (but pointless) thing you can do with Helena before you start dating her. When you stand in front of Helena as she fires at the target, she will shoot you. If you let her shoot you until you die, your relationship with her will go up by 10%. However, you won't get any rewards from her before you start dating even if you get your relationship to 100%. And your relationship will reset to 15% when you start going out with her anyway, so there's no real reason to do this. Note: since Helena's home is so far from everywhere you need to go, you may want to consider using a helicopter for dates. It's much faster for going to restaurants and the dance club, and it works fine for driving dates too. Appearance Preferences: ----------------------- Low muscle (less than 25%) - Low fat - High sex appeal Home: ----Helena lives on a farm in Flint Range. This is in between the cities of Los Santos and San Fierro, and nothing is very close to her home. Usual Times: -----------00:00 to 2:00 08:00 to 12:00 14:00 to 00:00 Food Date: ---------Helena likes restaurants. The closest restaurant to Helena's home is in the Rodeo district of Los Santos. Dancing Date: ------------This date is kind of a pain with Helena, as the dance clubs are all really far away. I recommend the club in Los Santos since it seems to be a little closer, but you can make it to the one in San Fierro as well. Driving Date: ------------Helena likes you to drive fairly slowly, at about the speed that you naturally coast down a gentle hill. She likes rural areas and some nice parts of town. This includes the area all around her farm, so I recommend just driving in

circles through her fields until you get the fun bar up. Coffee: ------Helena probably won't let you come in for coffee until your relationship is at about 70%. Rewards: -------- For dating Helena you will gain access to a tool shed on her farm that contains a chainsaw, a flamethrower, Molotov cocktails, and a pistol. You will also be able to use her Bandito car. You don't need the keys as it has no doors to lock. - At 50% the game says you get the keys to her Bandito. already use her car, what you actually get is nothing. But since you could

- At 100% Helena will give you Rural Clothes, which you can access in the special menu of your wardrobe. These are overalls and a sleeveless flannel shirt.

=============================================================================== = 3c) Michelle Cannes: = ======================== Michelle is a mechanic who lives in San Fierro. You can find her in the driving school, which will be marked on the map after a storyline mission. She will be standing next to the water cooler in the room with the TV that gives you driving school missions. Note that Michelle will not be in the driving school all of the time. She seems to randomly spawn when you enter through the front door, so if she isn't there, just exit and enter the front door of the driving school until she is. If she still doesn't appear, then you should leave the area and let some game time pass, and then try again. Appearance Preferences: ----------------------- High fat (around 50% or more) - High sex appeal Home: ----Michelle lives in the far northern part of San Fierro at her garage. Usual Times: -----------00:00 and 12:00 Food date: ---------She likes bars, so take her to one of those (bars are called "drinking date" on the map). There's one by the gym in San Fierro that is pretty easy to get to, and it isn't terribly far away. Dancing Date: ------------Just take her to the only club in San Fierro. You may have seen the location of this club in such places as on the map during a dancing date. Driving Date: ------------Michelle likes you to drive fast, so basically just drive around at top speed and try not to crash so you can keep your speed up. Don't worry about which neighborhood you're in too much, as she doesn't seem to care much about where you are as long as you're going fast. Special Date:

------------This type of date seems to be unique to Michelle, and it is by far the easiest date type of them all. For this date, Michelle wants to drive. If you were in a car when you started the date, then you'll automatically get out of the car and go over to the passenger side. If you were on foot, just get into a car and you'll automatically switch seats when she gets in. Now Michelle will drive around while the camera is in cinematic mode. All you can do during this date is change the radio station and change the camera view (with left and right on the right joystick on a PlayStation 2). After driving around for about 2 or 3 ingame hours, she'll drive back to her place and the date will end successfully. However, it is still possible to fail this date. If you get out of the car (by pressing triangle), Michelle will drive off and the game will tell you that she stole your car. She'll disappear right after the little cutscene though, so the car will just stop or crash into whatever is in front of it. Note: There is a glitch with this date that happens some of the time when you drive into the red marker to start a date instead of walking into it. In this glitch Michelle will get into the car, but when you get out to switch to the passenger side, Michelle will drive away without you. The camera will follow Michelle in the car in cinematic mode as normal, but after a few seconds the date will fail (probably because Michelle got too far away from you), and the camera will stay stuck where it is. Then if you get into a car, the camera will go back to cinematic mode on the car, but then will get stuck again if you get out. This problem doesn't seem to save with the game, but I still would not necessarily recommend saving just in case. If you want to avoid this glitch, you should probably only enter Michelle's red marker on foot. Coffee: ------Michelle will probably start letting you in at about 40% relationship. Rewards: -------- For dating: You can use Michelle's garage, located at her home. just like a Pay 'n' Spray, but it's free. - At 50%: She'll give you the keys to her Monster Truck. - At 100%: She gives you a Racing Suit. Michelle's Garage logo on the back. This is basically a blue jumpsuit with

It works

=============================================================================== = 3d) Katie Zhan: = =================== Katie is a nurse who lives in San Fierro. She can initially be found at the edge of the Avispa Country Club in San Fierro. To find her, go to the northeast corner of the Avispa Country Club (right across the street from the gym). Here, you should be able to see her standing on a little grass hill by some bushes. Appearance Preferences: ----------------------- high muscle (around 75%) - high sex appeal Home: ----Katie lives in the Paradise district of San Fierro, along the highway in the far north of the city. Usual Times: -----------12:00 to 0:00

Food Date: ---------She likes diners, so you can take her to the diner that's right next to her house. Just go north towards the bridge and take the exit on the right. Follow the road as it curves downward until you get to the bottom of the exit, and then turn left into the parking lot of the little diner there. Dancing Date: ------------Just a standard dance date, take her to the only club in San Fierro. marked on the map.

It's

Driving Date: ------------Note: ignore everything that Katie says during these dates; only listen to the text that appears at the bottom of the screen. Don't believe her lies. The speed for Katie's date is pretty easy, as she likes a fairly slow speed. For location, Katie likes the Gant Bridge that is just north of her home. The bridge is straight and pretty long, which makes it a great place for a driving date. She doesn't like the areas on either side of the bridge, though, so if you get to the end you'll need to turn around. The median is pretty low here, so you should be able to turn around whenever you want without much difficulty. There is one potential problem with this route. If you haven't unlocked the third island yet, the bridge will be partially blocked off. You can drive through the first set of barricades on the side unless you have an extra large vehicle. This will get you onto a little section of the bridge, but then there's another set of barricades. The second set of barricades can't be passed by car, so you'll have to turn around when you get to them. You should have enough bridge space to finish the date pretty easily, though, as long as you aren't terrible at turning around. If you haven't unlocked the third island and don't like bothering with all of the barricades then Chinatown is a workable alternative. There's a nice little square south of the Chinatown safehouse that you can just circle around in until you fill up the fun bar. However, Chinatown is pretty far away, so the bridge is probably your best bet. Chinatown is good for those pre-third-island monster truck dates, though. Coffee: ------Katie should start inviting you in when your relationship with her is at about 50%. Rewards: -------- For dating: Katie will get you out of the hospital for free, and even better is that you also get to keep all of your weapons after dying. - At 50%: Katie will give you the keys to her white Romero (the hearse). - At 100%: Katie will give you the Medic Uniform. medical symbols on it, and dark blue pants. This is a white shirt with

=============================================================================== = 3e) Barbara Schternvart: = ============================ Barbara is a divorced cop with two kids, the perfect match for a criminal like you. You never get to meet her kids though, so she could be lying about them. Note that although Barbara is a law enforcement official, she won't care if you commit crimes around her. Barbara can be found in the town of El Quebrados, which in the northwest part of the map (Las Venturas island). She will be in the parking lot of the police station that is just north of the El Quebrados Pay n' Spray. Appearance Preferences: ----------------------- high fat (around 50% or more)

- high sex appeal Home: ----You never find out where Barbara actually lives. Instead, you'll pick her up right where you first found her, at the police station is El Quebrados. Usual Times: -----------00:00 to 6:00 16:00 to 00:00 Food Date: ---------Barbara likes diners, and fortunately for you there's a diner along the highway just a short distance southwest of El Quebrados. If you have a vehicle that is good for driving off-road, that can help you get there faster. Dancing Date: ------------Dancing will be Barbara's most annoying type of date to do, since she lives a long way from any cities. You can either go to the club in Las Venturas or the one in San Fierro, but both are pretty far away. I usually go to the one in San Fierro, since it seems to be a little closer. Driving Date: ------------Barbara likes very slow speeds, but it is possible to go too slow. She likes the area all around El Quebrados, so you can just drive her slowly down the nearby roads until she asks you to take her home. Coffee: ------Barbara should start inviting you in at about 60% relationship. Rewards: -------- For dating: You get out of jail free after being arrested, and you get to keep all of your weapons! - At 50%: You'll get the keys to her Ranger (those police SUVs you always see in rural areas). - At 100%: You'll get a cop outfit, which is the standard blue uniform worn by the police in the game.

=============================================================================== = 3f) Millie Perkins: = ======================= You will get Millie as a girlfriend automatically after the "Key To Her Heart" mission in Las Venturas. Note that you do not have to wear the gimp suit from that mission in order to date her normally; that was just necessary during that one mission. However, it may be a good idea to wear it so that you can do her special date. Your main goal in dating Millie is to get her key card for an upcoming mission, which she will give to you when you get your relationship with her high enough. This will probably take at least 2 or 3 successful dates depending on what kind of dates you do. Appearance Preferences: ----------------------- none Home: ----Millie lives in the Prickle Pine district of northern Las Venturas.

Usual Times: -----------12:00 to 22:00 Food Date: ---------Millie likes restaurants, and fortunately there's a restaurant not too far southwest of her house. Dancing Date: ------------You'll want to take her to the Camel's Toe dance club way down in southeast Las Venturas. Driving Date: ------------Millie likes about an average speed, and has a pretty generous range of approval, so you shouldn't have too much trouble keeping her happy. She also likes the area she lives at, so you can just drive her in circles around her neighborhood area. Special Date: ------------Millie's special date is definitely her easiest date, and probably her best since you can get a 10% relationship boost from this date even before Millie starts inviting you in normally. To get this date, you have to wear the gimp suit. Then when you show up for a date, you'll just go inside and have sex instead of having to deal with going places or doing things. Note that with this date, you won't be able to give her any gifts or follow it up with coffee. Also, when you finish the date you won't be wearing your gimp suit anymore, but it will still be available from your wardrobe. Coffee: ------You don't get to start having coffee after normal dates with Millie until you get your relationship with her to about 40%. Rewards: -------- For dating: nothing, since you don't have to do anything to start dating her. - At about 35%: After your date, Millie will call you on your cellphone and tell you that you can go to her house to get her key card. Now you can enter Millie's house just this once to get it. - At 50%: You get the keys to her car, which is a pink Club. - At 100%: You get absolutely nothing. I guess the gimp suit you got on the mission was considered Millie's outfit gift.

******************************************************************************* * 4) Appearance * ***************** To date most of the girls, you'll need to have an appearance that meets their standards. You can find details about what you have to look like for each specific girl in the Potential Girlfriends section. This section will just tell you how to get the different appearances. Also, keep in mind that most appearance requirements seem to be negated or lessened with high enough sex appeal. So if you really don't want to change your body type, you may be able to just work on sex appeal. There is also an even better option for avoiding having to work on your appearance. Collecting all of the oysters completely negates all appearance requirements permanently. So if you have all three islands unlocked, you might want to consider collecting the oysters instead of modifying your appearance

for each girl.

For more information about oysters, see the Misc section.

=============================================================================== = 4a) Muscle: = =============== To gain muscle, just go to the gym and use either of the weight sets. that you can only gain about 20% muscle per day in the gym. Note

Losing muscle is a little more difficult. The first thing to do is to make sure you have no body fat (see the section about losing fat below). As long as you have fat, you can't lose any muscle. Next, you have two options. One is to do a lot of exercise, like walking, swimming, and/or biking. This takes a very long time, and is not a very good way to lose muscle. The best way to lose muscle is to starve yourself. Let the game sit unpaused for a few ingame days and you'll start to lose muscle (or fat first if you have any) as your body eats itself. Don't save, die, or get busted, because that counts as eating. Then, when you get down to the level of muscle you want, just go eat or save and your muscle loss will stop. This process goes pretty fast once it gets started and requires little to no effort on your part.

=============================================================================== = 4b) Fat: = ============ Gaining fat is easy. Just go to the fast food restaurant of your choice, and order up to 11 of the biggest meal they have. Don't have more than 11 meals in a 6-hour period though, or you'll vomit and gain nothing. To lose fat, you need to exercise. The best way to do this is to go to the gym and use the exercise bike or the treadmill. The exercise bike is easy to use if you have high bike skill, so in general I'd recommend that over the treadmill, but use whichever one that you can operate at the highest level. You can just run, swim, or bike around normally, too, although this will be slower. You can also use the starving method of not eating for several game days if you'd like. However, it's pretty easy to lose fat through exercise at the gym, so this method isn't necessarily as useful for fat loss as it is for muscle loss.

=============================================================================== = 4c) Sex Appeal: = =================== Sex appeal is the most important appearance quality to have. With a very high sex appeal, you do not always have to meet a girl's appearance preferences. There are a number of ways to increase your sex appeal. Car: ---The easiest way to raise sex appeal is to get a nice car. Most sports cars, lowriders, and luxury cars have pretty high boosts, so you might want to look at these types first if you can find any. With a nice enough car, you should be able to get your sex appeal to max no matter what your appearance is like. To get the sex appeal bonus from the car, you have to first enter and then exit the car. Then, as long as the car is intact and fairly close to you (within about 30 steps away), you'll get a bonus in sex appeal from it. One other thing to note is that the condition of the car matters. The more beat up a car is, the less of a sex appeal boost it will give. So do be careful with your car, just this once. But while cars give a great boost to sex appeal, it's a temporary boost that is easy to lose. Be careful if you're using a high sex appeal from a car to negate a girl's appearance preferences, because you'll have to have the high sex appeal both before you start a date and after you finish the date. If you finish a date in a condition that wouldn't be good enough to get a date with her, it will count as a failed date.

Appearance: ----------Everything you wear can increase your sex appeal. The worst possible boost something can give is zero, so the more you wear the better. The best boosts you can get comes from your torso clothing, and pants also give a decent boost. All the other types of clothes tend to give relatively small boosts, but it does add up. The quality of clothes is even more important than quantity. The price of clothes is very closely related to how much sex appeal they give. In general, the more expensive an article of clothing is, the higher the sex appeal it will provide. There are some exceptions to this rule, though, so be sure to try a few different outfits to make sure you didn't pick a weird one. Also, every tattoo you have gives a small boost to sex appeal, so if you really want raise your sex appeal you can load up on tattoos. A fancy haircut is also a pretty good way to increase your sex appeal. The best haircuts for sex appeal are the cornrow, blonde cornrow, groove cut, and detail cut. Haircuts that give no boost to sex appeal include pretty much any that involve coloring (other than blonde) and the Elvis hair. Afros, mohawks, and goatees tend to give pretty low boosts as well.

******************************************************************************* * 5) Gift Locations * ********************* This is a list of some of the locations to find gifts that you can give to your girlfriends. Gifts have their own weapon slot, and you can only hold one gift at a time. Also note that while the cane fills the same weapon slot as the gifts, it can't be given to a girl. As such, I won't be listing any cane locations here. =============================================================================== = 5a) Flowers: = ================ Flowers are the most common and easiest to find gifts, so if you give a lot of gifts most of them will probably be flowers. There are flowers all over the place in San Andreas, so I'll just list the flowers that are closest to each of the girls. But there are plenty of other locations available, and you can probably find all of the locations on the Weapon Location map on GameFAQs (it is a very good map). Near Denise: -----------There are some flowers at the gas station almost directly west of Denise's house. All you have to do is follow the road that's right in front of her house west until it ends (just after you cross the train tracks). Then turn left onto the road that immediately curves to the west, and continue going west until you get to the gas station (it will be on your left). The flowers are by the pop machine. Near Helena: -----------Of course there are no flowers that are very close to Helena's house, as nothing is close to Helena's house. There are two somewhat nearby locations you can go to, though. I won't give detailed directions since I never follow the roads out by Helena's house, but here are the general locations: - At the tip of the northern curve of the giant s-curve west of Helena's house. - Between the highways east of Helena's house near where the two onramps join with the highway (just before the tunnels). This is in the Flint Intersection region. Near Michelle: -------------There is a very curvy road a couple blocks south and a little to the west of

Michelle's home (it is easy to spot on the map). At the first curve from the bottom on the north side of this road are some flowers in the grass. Near Katie: ----------These flowers are a little bit southeast of Katie's house near the Pay 'n' Spray. Just south of the Pay 'n' Spray (in the same lot) is a Xoomer gas station. The flowers are by the pop machines in front of the building of the gas station (Note: the pop machines are mislabeled as "soda" machines). To get there from Katie's place, turn left (east) onto the highway right in from of her house, and then take the right turn just before the tunnel (so you're now going south). Then the entrance to the gas station is right at the bottom of the little hill. Near Barbara: ------------You can find these flowers at the gas station just across the road to the northeast of the Sherriff station that Barbara calls home. You can just cut across the grass, cross the road, and you're there. The flowers are behind the small building near the gas pumps. Near Millie: -----------There are some flowers in a cul-de-sac almost directly west of Millie's house. To get there, you basically just follow the road in front of Millie's house west, and switch roads as necessary to keep going west until you get to the cul-de-sac. The flowers are in the grass in the center of the cul-de-sac, right in front of the sign. In case you're having trouble finding them, here are some more specific (and probably overly complex) instructions. Follow the road right in front of Millie's house until the road ends, then continue west on the road that's just south of the one you're on. Follow this road until it curves north, and then turn left onto the road that continues west. When this road ends turn right, and then take the first left to get to the cul-de-sac. Note: There are also some flowers in a house northeast of the cul-de-sac that are probably a little closer to Millie's house, but they also slightly more work to give directions to.

=============================================================================== = 5b) Dildos: = =============== Dildos are large, floppy, and pink. make a great gift. They are fun to hit people with, and they

These can be found in the showers of the police stations of Los Santos. To get to the showers within an LSPD station, go through the doorway in front of you and then into the first room on the right. This takes you to the locker room, and the showers are the white-tiled area that you can see from here. Remember not to take out any guns while you're in a police station, or you'll get a 2-star wanted level and all of the cops inside will start shooting you. This also means that you shouldn't pick up any of the guns in the station, as you'll automatically equip them. Melee weapons are fine to equip, though, so you can pick up a dildo without getting hassled. There is also a dildo inside Millie's house, but since you can only enter her house once, this isn't very useful. Also, there's a huge police station that you can enter in the Roca Escalante region of Las Venturas, but I couldn't find any dildos in there. Here are the general locations of the LSPD stations. If you're having a lot of trouble finding them, you can always get busted while you're in the general vicinity to have the police show you the way. LSPD Station Locations: ----------------------- In the Pershing Square region of Los Santos. - In the town of Dillimore, on the border between the Dillimore region and the Red County region. This is north of the city portion of Los Santos.

=============================================================================== = 5c) Vibrators = ================= The vibrator looks like a large silver bullet. You can stab people with it, or you can give it to one of your girlfriends. As far as I know, there is only one location where you can find a vibrator. Location: --------In the northwestern corner of the map there is a little town called Bayside (it's on the north side of the bridge that's next to Katie's house). In Bayside is a small bay next to a four-way intersection, and on the map you can see a little white rectangle at a slight angle next to said intersection. Right at this point is a little construction lot area with some cones at the entrance, and just past the cones is a dumpster. Behind this dumpster is the vibrator.

******************************************************************************* * 6) Misc: * ************ The Misc section is by far the best section of any FAQ, so you are in for a real treat. Here in this misc section you will find a quick reference to information about the girls, some information about oysters, two player date details, and information about phone calls. And who knows, maybe there will be more in the future? That's what makes Misc sections so great: you never know what they're going to do. =============================================================================== = 6a) Quick Reference: = ======================== It can be annoying to have to scroll through all of potential girlfriends section, so I thought I'd put important information here for quick reference. If then you'll have to get your scrolling finger ready potential girlfriends section. the information in the a quick summary of the you need more information and head on over to the

Information: +----------+---------------+----------------+-------------+ | NAME | TIME | FOOD | DRIVE SPEED | |----------+---------------+----------------+-------------| | Denise | 16:00 - 06:00 | Bar, Fast Food | Very Slow | |----------+---------------+----------------+-------------| | Helena | 08:00 - 12:00 | Restaurant | Slow | | | 14:00 - 02:00 | | | |----------+---------------+----------------+-------------| | Michelle | 00:00 - 12:00 | Bar | Fast | |----------+---------------+----------------+-------------| | Katie | 12:00 - 00:00 | Diner | Slow | |----------+---------------+----------------+-------------| | Barbara | 16:00 - 06:00 | Diner | Slow | |----------+---------------+----------------+-------------| | Millie | 12:00 - 22:00 | Restaurant | Medium | +----------+---------------+----------------+-------------+ Rewards: +----------+--------------------------------+-----------+---------------+ | NAME | DATING REWARD | CAR (50%) | OUTFIT (100%) | |----------+--------------------------------+-----------+---------------| | Denise | | Hustler | Pimp Suit | |----------+--------------------------------+-----------+---------------| | Helena | Weapons, Bandito (Car) | | Rural Clothes | |----------+--------------------------------+-----------+---------------| | Michelle | A free Pay 'n' Spray | Monster | Racing Suit | |----------+--------------------------------+-----------+---------------| | Katie | Keep weapons/money when wasted | Romero | Medic Uniform | |----------+--------------------------------+-----------+---------------| | Barbara | Keep weapons/money when busted | Ranger | Cop Outfit |

|----------+--------------------------------+-----------+---------------| | Millie | | Club | | +----------+--------------------------------+-----------+---------------+

=============================================================================== = 6b) Oysters: = ================ Collecting all 50 oysters can make dating in Grand Theft Auto much easier. Unfortunately, they are virtually worthless outside of dating. But they are required for 100%, so if you're going for that you might as well get the oysters before you work on dating (which is not required for 100%, by the way). Benefits: --------If you have all 50 of the oysters, you don't need to worry about appearance requirements at all. Every girl will be willing to go out with you no matter how terrible you look or how low your sex appeal is. In addition, you will always be invited in for coffee after a successful date if you have all of the oysters, no matter what your relationship level is at. And most significantly, oysters seem reappear after you've been dumped or unfortunate accident during a date. get a girl to reappear, but with all but Denise and Millie to come back. see the Troubleshooting section. to be the key to getting a girl to after one of your girlfriends met with an Without oysters, I've never been able to of the oysters I've been able to get all If you want more information about this,

Collecting: ----------Unfortunately, the oysters are spread all over San Andreas. This means that not only is it annoying to go around collecting them all, but you also can't get them all until after you've opened up all three of the islands. The oysters are all located in water. They tend to be found under bridges or near the coast, but there are some inland in pools and small lakes. I'm not going to list all of the oyster locations in this guide, since there are already guide and maps that do a better job of that than I'd be able to. So I recommend using the Oyster map and/or the Oyster FAQ on GameFAQs to help you find the oysters. I can offer you one piece of advice for collecting oysters, though. If you use a map to help you find the oysters, then I recommend using a Sea Sparrow for your vehicle. Since the Sea Sparrow is a helicopter you can easily access the inland oysters, and you can take more direct routes to the ones in the ocean as well. And since it can land on water, you don't have to worry about finding your way back to land for all of those under bridge oysters. It also has a minigun in case you get bored (and you will). Sometimes a Sea Sparrow spawns on the helicopter pad right next to the boat school, although I've also had Mavericks or nothing spawn there instead. If you can't find one here, then I'm sure that the vehicle location map on GameFAQs has alternate locations.

=============================================================================== = 6c) Two-Player Dates: = ========================= It is possible to do a two-player date with every girl. At the times when a girl is home, there will be a two-player free-roam icon in addition to the red marker you would enter to start a normal date. To start a two-player date, you just need to go into this marker and press any button on controller two. This date isn't really a date; it's actually a standard two-player free roam except that the second player will have the character model of the girl instead of being able to choose from a selection of character models. A two-player date will change your relationship with the girl, but it does this at the start of the date. This means that nothing you do during the date will change your relationship with the girl, so you can feel free to let player 2 die or do whatever you want to her.

As the date is a standard free roam, all you really have to do is go around killing people and causing mayhem until one of you dies. In fact, you don't even have to kill anyone or destroy anything, you just have to die. You can just use one player to shoot/beat/explode the other player to death right at the start, and then you're done. As far as I know, there's no way to actually pass this mission, so you will probably get a mission failed and a wasted or busted in your stats. Failing the mission does not mean that you failed the date though, and it won't affect your relationship with the girl. Also note that the relationship change value seems to be based on whether the last date you had with a girl was successful or not. If your last date was successful, you'll get a 5% relationship boost. If your last date was a failure, your relationship will go down by 5%. Also note that sometimes you'll be able to do a two-player date right after you get back from a regular date, so this is can be a good way to increase (or decrease) your relationship with a girl more quickly.

=============================================================================== = 6d) Phone Calls: = ==================== Whenever you're in the general area that one of your girlfriends lives in, there's a possibility that she may try to call you. There's no real way to predict when calls are going to happen (that I know of), other than that they seem to occur more often when you're near a girl's home. It might be that some kind of event triggers phone calls, as you can often stand outside a girl's house for weeks without getting one. One possibility is that you only get calls when you return to an area near a girl's house after having been away for a while. If you're in a vehicle of some kind or are indoors when a girl tries to call, you will just get a message that your relationship went down. Don't worry too much about missing phone calls though, as they are quite unpredictable and only cost 2% to your relationship. If you are on foot and outside, then your phone will ring and you should answer it. The girl will tell you to come pick her up, so you should do this. She should be home even if it's not during her normal hours. If you don't show up, then your relationship will go down slightly. If you do show up, then it's just a normal date.

******************************************************************************* * 7) Troubleshooting: * *********************** There are a few things that a lot of people have had trouble with, so now there's this troubleshooting section just for providing possible answers these problems. You may think of it as a spin-off of frequently asked questions, if you'd like. =============================================================================== = 7a) Girl Never Home: = ======================== This is by far the most common problem that people seem to have, and it will probably happen to most everyone at some point. For seemingly no reason, a girl may just stop being home. Millie seems to be especially prone to doing this, which is extra annoying if you are just dating her to get her keycard for the storyline mission. First you should make sure there is actually a problem. Remember that you can only go out with a girl once per day, based on when the date ended. If you just went out with the girl, then you might have an easy fix. All you have to wait until the next ingame day to go on another date. If you haven't been out on a date with the girl in the last 24 hours, then the problem doesn't have as nice of a solution. I don't know the exact cause of this problem, and I don't think that there's a nice instant fix. However, if you wait long enough, they always come back.

The usual wait time seems to be somewhere around three ingame days, although I've had it take over an ingame week. If there's anything else you can do in the game, I recommend that you go do that for a while and then come back. Otherwise if you're really set on going out on a date immediately you could always save, die, or get busted a few times in a row to speed things up. Verification Method: -------------------If you don't believe that time alone will make the girl come back, there's an easy way to check. There is a cheat code you can enter to speed up time, which will allow you to quickly see if the girl ever comes back. There is also a cheat code to prevent starvation, which will be almost a necessity for this since time goes by so quickly. Using both of these codes, you can just stand around to quickly find out if she ever comes back. With these codes in action, ingame days will pass in about a minute of real life time. So just stand in front of the girl's house and wait. After a few ingame days, the red marker should appear and you can rest easy knowing that the girl isn't gone for good. I wouldn't necessarily recommend saving after using these codes, as I am not sure if this would have any negative effects on your game or not. But even if you don't want to save, you can just use this to find out how long it will take for the girl to come back and then reload your game. Verification Method Codes: -------------------------Here are the codes to use for this verification method. You must press these buttons during gameplay without pausing (so you may want to switch to unarmed and move away from vehicles that you don't want to enter). Also, the "Up" for the never starve code must be entered with the D-Pad. Upon entering the codes successfully, you should get a prompt that says "Cheat Code Entered." Speed up the ingame clock: Circle, Circle, L1, Square, L1, Square, Square, Square, L1, Triangle, Circle, Triangle Never starve: Square, L2, R1, Triangle, Up, Square, L2, Up, X (Note: these codes are for the PS2 version only. similar codes for Xbox and PC). But I'm sure that there are

=============================================================================== = 7b) Dumped: = =============== I'm not sure the exact conditions required to get dumped by a girl, but it can definitely happen. It seems likely that this is triggered by having a low relationship value, although while trying to lower a relationship value from nearly 100%, I've been dumped after three consecutive abuse dates even though the relationship value was still above 40%. However, this is pretty unusual, and it's much more likely that you'll need to get your relationship down to zero and then fail a couple more dates before you get dumped. But if you have already been dumped, then you probably just want to know if it's possible to get that girl back. The answer is maybe, depending on which girl dumped you and possibly other requirements. I am fairly certain that you need all of the oysters in order to get a girl to go out with you again. I've never been able to find a girl back after being dumped without the oysters, but I've found them easily after finding all 50 oysters. If you have all of the oysters, all you have to do is go back to where you first met the girl and she should be there as normal. Note that you do have to wait at least a few ingame hours after being dumped before she reappears. Unfortunately, this does not work for Denise or Millie, since there is no location to meet them at. It's possible that there's another method for getting these girls back after being dumped, but I've yet to find one.

=============================================================================== = 7c) Dead Girlfriend: = ======================== If you kill a girl before you start going out with her, she does seem to come back to life and continue appearing normally. It does seem to take some time for her to reappear, or it may be necessary for you to save, reset, die, or get busted before she reappears. If you were going out with the girl and you killed her on a date, then you're in a situation similar to if you were dumped. You seem to need all of the oysters, and then you just go to where you first met the girl and she should be back (after a few ingame hours). Of course, this only works for girls who have locations to go to. I have confirmed that this works for Katie, Michelle, Barbara, and Helena if you have all of the oysters. And just like with being dumped, I have yet to find a way to get Denise or Millie back after you've killed them.

******************************************************************************* * 8) Frequently Asked Questions: * ********************************** Here is a section for common questions related to dating in this game. =============================================================================== = 8a) Trouble! = ================ Here are some questions that involve having trouble with various girlfriendrelated activities that aren't in the troubleshooting section. ------------------------------------------------------------------------------Q.) I went to the place where you're supposed to be able to find a girl to ask her out, but she wasn't there. How can I get her to appear? A.) It seems that some of the girls aren't in their locations at certain times. They may not be at their location on certain days of the week, or maybe it's just random. If a girl doesn't appear at first then let an ingame day or so pass, and then try again. A lot of people seem to be having trouble specifically with getting Michelle to appear. In this case, she seems to randomly spawn or not spawn every time you enter the driving school, so if you just leave and come back a few times through the front door, she should be there before long. If not, leave the area and let some ingame time pass, and then try again. ------------------------------------------------------------------------------Q.) I meet the appearance preferences to date a girl, but she still won't go out with me. What do I do? A.) The easiest thing to do here is raise your sex appeal. A high sex appeal can even negate the appearance preferences of a girl all together, so it is a very good thing to have for dating. For more information about raising your sex appeal or otherwise changing your appearance, see the Appearance section. Or if you want to be guaranteed to never be turned down despite your appearance, you can collect all 50 oysters. There is more information about oysters available in the Misc section. ------------------------------------------------------------------------------Q.) A girl told me I don't have enough style. Or maybe she told me that I don't dress well enough, I don't remember for sure, but it was one of those two or both. What does this mean?

A.) This means you probably need a higher sex appeal. See the Appearance section for information on how to raise your sex appeal, or collect those oysters to free yourself from appearance restrictions. ------------------------------------------------------------------------------Q.) The game said I got the keys to a girl's car, why is it still locked? A.) Having the keys just makes the car spawn with the doors unlocked; it doesn't actually give you the ability to unlock the doors. So if the car was already there when you got the keys, it will still be locked. Just leave the area and come back (at a time when the girl is home), and they car should be unlocked. -------------------------------------------------------------------------------

=============================================================================== = 8b) General: = ================ These are general questions about dating and the girlfriends in the game. They may not all be very general, but I'm sure you'll agree that they are questions. ------------------------------------------------------------------------------Q.) Can I date more than one girl at once? A.) Yes, you can date all of the girls at the same time, and I recommend that you do. They will give you nice things. ------------------------------------------------------------------------------Q.) Can I just ignore a girl after I get to 100% with her? A.) For the most part, yes. Your relationship can still go down if you miss a phone call from a girl or answer a call and then don't take her out on a date. However, this is a small decrease (-2%) and doesn't happen all that often. You may want to take her on a date if your relationship level starts getting really low, but it would take a lot of playing time for your relationship to get low enough for her to dump you. ------------------------------------------------------------------------------Q.) Do I have to keep up to a girl's standards even after we've started dating? A.) You do if you want to go out on a date with her. If you go into the red marker thing to start a date but don't meet her standards, she will tell you that and you won't be going out. This is worth -1% for your relationship. An exception to this is if you have all 50 oysters. have to meet any girl's appearance standards. In this case no, you don't

------------------------------------------------------------------------------Q.) Do I get to keep the rewards from a girl if I stop going out with her? A. You get to keep the outfits, but you do not get to keep the reward that you got just for going out with her (including the abilities to keep your weapons after being busted/wasted from Barbara and Katie), and her car will not spawn if you aren't going out with her. ------------------------------------------------------------------------------Q.) Do I need to do anything with girlfriends to get to 100% game completion?

A.) No, not really. You will automatically get Denise as a girlfriend as part of a storyline mission, and you'll have to get the keycard from Millie for another necessary mission (through dating or other means). Other than that having girlfriends is completely optional. However, I would recommend that you at least you start dating Katie and Barbara, since their starting rewards are so good. ------------------------------------------------------------------------------Q.) How do I give gifts? A.) To give a gift to a girl, first you have to find a gift. Gifts include flowers, dildos, and vibrators, and they can be found all over San Andreas. See the gift location section for more details. A gift is considered a weapon (yes, you can use them to kill people), so you can select it just like you select any other weapon. While you are on a date with a girl, select the gift and then press L1 while you are standing near her. You may have hold L1 for a couple seconds before it registers, but you'll know it worked because a little cutscene will take place. After this, you will no longer have the gift in your inventory. Note: Do not press circle. Circle is just for attacking things. you press circle you will hit her, and that's abuse. Press L1. If

Also, note that these controls will only work on a Playstation 2. There is no L1 or Circle button on Xbox controllers or on any keyboard that I've used, so please don't email me if you can't find these buttons. I suppose you could argue that the "O" key on a keyboard is like a circle button, but if you do you're wrong. Keys are not buttons. ------------------------------------------------------------------------------Q.) How do I end a two-player date? A.) The easiest way is for one (or both) of you to die. Letting your date die here does not count as the girl dying, and your relationship is not affected by anything you do in a two-player date, because it is not really your girlfriend. Another way is to get far enough away from each other to force the date to end. This seems to just count as killing one of the players, though, so it's not really all that different from just dying. And it's more work. ------------------------------------------------------------------------------Q.) Can I give more than one gift per date? A.) You can, but only the first one will change your relationship value. ------------------------------------------------------------------------------Q.) Why does Katie say she likes things that your guide says she hates? A.) Katie lies all the time. Just because she says she likes something doesn't mean that it's true. You are usually better off doing the opposite of what she says. -------------------------------------------------------------------------------

=============================================================================== = 8c) Misc: = ============= This is everyone's favorite subsection, the miscellaneous subsection! Some might say that there's little difference between a General Section and a Misc Section, but those people are wrong.

This is not to be confused with the Misc section, which is a full section on its own. This is a subsection of Frequently Asked Questions, as you may be able to see from its heading. But just think of how great it would be to have a Misc subsection to the Misc section. Maybe someday... ------------------------------------------------------------------------------Q.) What is this Hot Coffee thing that I've heard about, and how do I access it? A.) Hot Coffee is a mini-game in which you control your character as he has sex with the girls during coffee (instead of the usual video of the outside of the girl's house with sound effects). This was not supposed to be accessible in the game, and as far as I know it is not accessible in the PS2 or Xbox versions without some third-party hardware, or in the PC version without a third party mod. Hot Coffee does apparently exist in the original PS2 version, but it was removed in the "Special Edition" that was released in October of 2005. It has also been removed from the Xbox version's Second Edition, and it was probably removed from the re-release of the PC version as well. I have never played this mini-game, and I don't know any more details about what it's like or how to access it. I don't normally like to put links in a FAQ since links tend to change and I don't update very often. But, I'll make an exception here since I can't provide much for details about this myself. For more information, you can try Wikipedia: http://en.wikipedia.org/wiki/Hot_coffee_mod If it's been several years since an update to this FAQ and this link is broken, then too bad. Try Google or whatever search engine is good in the future. ------------------------------------------------------------------------------Q.) Can you be caught cheating on a girl if you date more than one girl at the same time? A.) Probably. I've never actually seen this happen, but I've received many emails about this so it almost certainly can happen. Unfortunately, I don't know any details about what causes it or how to make it happen. If you want to avoid it, then that should be easy because it is a very rare occurrence. As with the Hot Coffee mod, I can't really provide any information about this since I've never seen it in the game. But you should be able to find a video with this happening at youtube (or whatever video site is popular in the future). ------------------------------------------------------------------------------Q.) Where can I find the gimp suit? A.) You will get the gimp suit during the "Key to Her Heart" mission where you first meet Millie. ------------------------------------------------------------------------------Q.) Does the police outfit let me go into the air force base without getting all sorts of wanted stars like in Vice City? A.) No, the police outfit has no functionality. It is just for looks.

Perhaps it would be helpful to put this into an analogy that may be more familiar to readers of this guide. You see, the police outfit is like jazz music. Just as jazz started as functional music used by funeral bands and later as dance music, the police outfit began as a functional outfit that allowed the wearer to enter restricted areas without upsetting the authorities. Then after reaching the peak of their popularities, both Jazz and the police outfit in GTA evolved into art and lost their functionality. I hope this helps you understand this complicated topic.

------------------------------------------------------------------------------Q.) In the relationship change value section, you wrote that a kiss changes the relationship by -1%. Is that a typo? A.) It seems like it should be +1%, but from what I've observed kisses are generally worth -1% (except after giving a gift). Also, I never maek typos, so I don't see why you'd have any doubts. ------------------------------------------------------------------------------Q.) Are the last names of all of the girls ever actually revealed in the game? A.) From what full names in tells who did the girls are I've seen, only in the credits. However, you can also find their the instruction manual. On page 21 is a list of the cast, which the voices for the main characters. The full names of all six of listed here.

------------------------------------------------------------------------------Q.) Can you date Catalina? A.) No. ------------------------------------------------------------------------------Q.) What does Millie's key card do? A.) Secret things. -------------------------------------------------------------------------------

******************************************************************************* * 9) Revision History: * ************************ This is where I'll put the past revision history of this FAQ in case you want to know what was changed between different versions. January 31, 2009 - Version 1.22 (Current Version): -------------------------------------------------There's no new information in this update (I haven't even played the game in a few years). I just wanted to reword a couple of terribly written sections, and I also made a few typo fixes and grammar changes (I must really like commas because I took out a lot and still probably have too many). I did finally add a question to the FAQ about being caught cheating on a girl, but I've still never had that happen to me so I don't really have any useful information to give about it. Also, I have retired the secret 2d section. Congratulations to everyone who found the section, and I hope you all enjoyed your large cash rewards. November 12, 2005 - Version 1.21: --------------------------------The only changes in this update are some minor content corrections and some small grammar fixes and changes. Also, the copyright information has been updated. October 12, 2005 - Version 1.20: -------------------------------I really wish I had gotten around to collecting all of the oysters sooner, because it turns out they are extremely useful for dating, so this guide has had some major information omissions for almost a year. I also wish I'd known that there was a code to speed up time, because it makes testing some things a

lot easier (especially with the girl never home problem). There are lots of major updates to content in this version, including the information about oysters and corrections for the results of being dumped or killing a girl. Also, I finally got around to finishing the gift location section to the extent that I had planned. There are also a lot of format changes, such as moving some information out of the frequently asked questions and into the new Troubleshooting section. And most importantly, there is finally a Misc section. It is half new stuff, and half stuff that used to be in the general information section. August 2, 2005 - Version 1.11: -----------------------------Just a few changes here. A few text updates, and a couple more questions for the frequently asked questions. Do you like both email and information about hot coffee? Then please check the misc section of the frequently asked questions. April 23, 2005 - Version 1.10: -----------------------------A lot of the text has been updated, both for content and to improve unsuckability. Some new information has been added, and some information has been corrected. There are really too many updates to go into any detail here, but just about everything has been updated at least slightly. Also, new email address. I have plans to do another large update in the future, but it will probably be a while before that happens, if it ever does. November 10, 2004 - Version 1.02: ----------------------------------I've got some more stuff that I'll probably add later, but I thought I'd just try to take care of the major questions people are having in this update. I've added more details about finding Michelle, added more questions to the FAQ and expanded some of the existing ones, added information on 2-player dates, and I may have changed some other things that I forgot about. November 7, 2004 - Version 1.01: ---------------------------------Added information about Millie's special date. November 5, 2004 - Version 1.00: ---------------------------------Guide is first submitted. Things are finished for the most part, and the guide is ready for release. I'll probably add a few more details and maybe change around the layout a little in future revisions, but there shouldn't be anything too major. November 3, 2004 - Version 0.50: ---------------------------------Everything is started, but there's still a lot more that needs to be added. Most of the general information is done, most of the specific information about the first three girls is done, and the fourth one is started. There's no real reason to include information about this version since it was never publicly available, but I just don't have the heart to delete it. October 29, 2004 - Version 0.00: -------------------------------First version of this FAQ is started, but not yet submitted.

******************************************************************************* * 10) Credits/Contact Information: * ************************************ Contact Information: -------------------If you have any questions that aren't answered in the FAQ, corrections and/or additions, or just comments about the FAQ in general, then you can email them

to me at twotwotwotwo@gmail.com. about this game or this FAQ.

Please try to put something in the subject

I should warn you I tend to be pretty lazy about checking email, and I'm even lazier about responding to email. So you might not get a timely response, or any response at all. Copyright Information: ---------------------The only websites that have been given permission to use any version of this guide as of January 31, 2009 are GameFAQs.com (and their partner sites) and StuckGamer.com. Also, permission was given for an abridged copy of version 1.11 of this guide to be printed in the October 2005 issue of Harper's magazine. All trademarks and copyrights that may be contained in this document are owned by their respective trademark and copyright holders. Copyright (c) 2004 - 2009. All rights reserved.

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