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Log file started

14:41:37 26.11.2011 Build: 7600

Operating system: Microsoft Windows NT ( 6.1 )

ERROR: XML header invalid in file: content/game_app.xml (before wrapper activation)Main config invalid! Trying invert coding flag... app::app() start app::app() loading text registry... selected locale: English_United States.1252 app::app() end app::LoadResourcesInMainThread() creating profile manager... app::LoadResourcesInMainThread() precache init resources... app::LoadResourcesInMainThread() init mouse custom cursors... app::LoadResourcesInMainThread() applying user settings... app::LoadResourcesInMainThread() precache title & on_demand & start precaching g ame resources... app::LoadResourcesInMainThread() creating loading screen object... ERROR: Can't load sound: content/sound/integrate_3 in resource: root/game/333 ERROR: Can't load sound: content/sound/integrate_4 in resource: root/game/334 ERROR: Can't load sound: content/sound/integrate_5 in resource: root/game/335 ERROR: Can't load sound: content/sound/integrate_6 in resource: root/game/336 ERROR: Can't load sound: content/sound/integrate_7 in resource: root/game/337 ERROR: Can't load sound: content/sound/integrate_8 in resource: root/game/338 ERROR: Can't load sound: content/sound/integrate_9 in resource: root/game/339 ERROR: Can't load sound: content/sound/integrate_10 in resource: root/game/340 ERROR: Can't load sound: content/sound/integrate_11 in resource: root/game/341 ERROR: Can't load sound: content/sound/integrate_12 in resource: root/game/342 ERROR: Can't load sound: content/sound/integrate_13 in resource: root/game/343 ERROR: Can't load sound: content/sound/integrate_14 in resource: root/game/344 ERROR: Can't load sound: content/sound/integrate_15 in resource: root/game/345 ERROR: Can't load sound: content/sound/integrate_16 in resource: root/game/346 ERROR: Can't load sound: content/sound/integrate_17 in resource: root/game/347 ERROR: Can't load sound: content/sound/integrate_18 in resource: root/game/348 ERROR: Can't load sound: content/sound/integrate_19 in resource: root/game/349 app::LoadResourcesInMainThread() resources loading done... app::LoadResourcesInMainThread() uncache loading screen resources... app::LoadResourcesInMainThread() creating game class... creating game field of class: 0 game_field_match3::game_field_match3() start game_field_match3::game_field_match3() loading bricks... game_field_match3::game_field_match3() loading bonuses... ERROR: Can't find psys in task : disabled game_field_match3::game_field_match3() loading artifacts... game_field_match3::game_field_match3() loading interface overrides... prev_level == NULL next_level->get_name() = content/level/level_001.xml game_field_match3::game_field_match3() end game_field_match3::check_victory() win

USER 'Idin ' WINS LEVEL 'Stage 1' TIME 4 min 54 sec Saving user profiles... game_field_match3::check_victory() set next level get_next_level() = content/lev el/level_001.xml Level time calcs: app_ptr->get_game_time() = 100845.796875000

m_level_start_time = 71353.617187500 min = 4 sec = 54 setting up widgets with labels Stage 1 Completed (1/50) game_field_match3::~game_field_match3() start game_field_match3::~game_field_match3() end Saving user profiles... creating game field of class: 0 game_field_match3::game_field_match3() start game_field_match3::game_field_match3() loading bricks... game_field_match3::game_field_match3() loading bonuses... ERROR: Can't find psys in task : disabled game_field_match3::game_field_match3() loading artifacts... game_field_match3::game_field_match3() loading interface overrides... prev_level->get_name() = content/level/level_000.xml next_level->get_name() = content/level/level_002.xml detected first bonus 0 detected second bonus 7 game_field_match3::game_field_match3() end game_field_match3::check_victory() win

USER 'Idin ' WINS LEVEL 'Stage 2' TIME 4 min 0 sec Saving user profiles... game_field_match3::check_victory() set next level get_next_level() = content/lev el/level_002.xml Level time calcs: app_ptr->get_game_time() = 130588.945312500 m_level_start_time = 106526.601562500 min = 4 sec = 0 setting up widgets with labels Stage 2 Completed (2/50) game_field_match3::~game_field_match3() start game_field_match3::~game_field_match3() end Saving user profiles... creating game field of class: 0 game_field_match3::game_field_match3() start game_field_match3::game_field_match3() loading bricks... game_field_match3::game_field_match3() loading bonuses... ERROR: Can't find psys in task : disabled game_field_match3::game_field_match3() loading artifacts... game_field_match3::game_field_match3() loading interface overrides... prev_level->get_name() = content/level/level_001.xml next_level->get_name() = content/level/level_003.xml detected first bonus 7 game_field_match3::game_field_match3() end get_quest_str()->get_closed_qty() = 4 game_field_match3::check_victory() lose

USER 'Idin ' LOSE LEVEL 'Stage 3' TIME 6 min 43 sec Level time calcs: app_ptr->get_game_time() = 176946.750000000 m_level_start_time = 136634.500000000

min = 6 sec = 43 setting up widgets with labels Stage 3 Completed (3/50) game_field_match3::check_victory() time added by level lose = 6000.000000000 game_field_match3::~game_field_match3() start game_field_match3::~game_field_match3() end Saving user profiles... replay loads level: content/level/level_002.xml creating game field of class: 0 game_field_match3::game_field_match3() start game_field_match3::game_field_match3() loading bricks... game_field_match3::game_field_match3() loading bonuses... ERROR: Can't find psys in task : disabled game_field_match3::game_field_match3() loading artifacts... game_field_match3::game_field_match3() loading interface overrides... prev_level->get_name() = content/level/level_001.xml next_level->get_name() = content/level/level_003.xml detected first bonus 7 game_field_match3::game_field_match3() end game_field_match3::~game_field_match3() start game_field_match3::~game_field_match3() end Saving user profiles... app::~app() start game::~game() start game::~game() end Saving user profiles... app::~app() end Log file closed

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