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#

# ALL WEAPONS
#----------------------------------------------#
A:
string weaponType
#
B:
string eFireType
#
C,D:
float targetRange, weaponRange
#
E,F:
int modelId1, modelId2
#
G,H:
int reloadSampleTime1, reloadSampleTime2
#
I:
int weaponslot
#
#GUN DATA
(use $ identifier)
#----------------------------------------------#
J:
AssocGroupId
#
K:
int ammoClip
#
L:
int damage
#
M,N,O: float fireOffset x, y, z
#
P:
int skillLevel 0:POOR 1:STD 2:PRO
#
Q:
req stat level to get this weapon skill level
#
R, S: float accuracy (0.5 - 2.0f), move speed (0.5 - 1.5)
#
T,U,V: int animLoop start, end, fire
#
W,X,Y: int animLoop2 start, end, fire
#
Z:
int breakoutTime
#
#
a:
hex flags
#
#
b,c:
float speed, radius
#
d,e:
float lifespan, spread
#
#
# 1stDigit:
CANAIM:1
AIMWITHARM:2
1STPERSON:4
ONLYFREE
AIM:8
# 2ndDigit:
MOVEAIM:1
MOVEFIRE:2
# 3rdDigit:
THROW:1
HEAVY:2
CONTINUOUSFIRE:4
TWIN_PISTOL:8
# 4thDigit:
RELOAD:1
CROUCHFIRE:2
RELOAD2START:4
LONG_REL
OAD:8
# 5thDigit:
SLOWSDWN:1
RANDSPEED:2
EXPANDS:4
#
# MELEE DATA (use identifier)
#----------------------------------------------#
J:
string baseCombo
#
K:
int numCombos
#
L:
hex flags
#
# Melee Weapons
#-----------------------ranges------modelIds----slot----baseCombo---numCombos--flags---steathanimgrp---#
A
B
C
D
E
F
I
J
K
L
M
UNARMED
MELEE 10.0 1.6
-1
-1
0
UNARMED
4
1
null
BRASSKNUCKLE MELEE 10.0 1.6
331
-1
0
UNARMED
4
1
null
GOLFCLUB
MELEE 10.0 1.6
333
-1
1
BBALLBAT
1
1
null
NIGHTSTICK
MELEE 10.0 1.6
334
-1
1
BBALLBAT
1
1
null
KNIFE
MELEE 10.0 1.6
335
-1
1
KNIFE
1
1
stealth_kn

BASEBALLBAT MELEE 10.0 1.6


336
-1
1
BBALLBAT
1
1
null
SHOVEL
MELEE 10.0 1.6
337
-1
1
BBALLBAT
1
1
null
POOLCUE
MELEE 10.0 1.6
338
-1
1
BBALLBAT
1
1
null
KATANA
MELEE 10.0 1.6
339
-1
1
SWORD
1
1
null
# SKATEBOARD MELEE 10.0 1.6
340
-1
1
SKATEBOARD
1
1
null
CHAINSAW
MELEE 10.0 1.6
341
-1
1
CHAINSAW
1
201
null
# gifts --------------- DILDO1
MELEE 10.0 1.6
321
-1
10
DILDO
1
1
null
DILDO2
MELEE 10.0 1.6
322
-1
10
KNIFE
1
1
null
VIBE1
MELEE 10.0 1.6
323
-1
10
DILDO
1
1
null
VIBE2
MELEE 10.0 1.6
324
-1
10
KNIFE
1
1
null
FLOWERS
MELEE 10.0 1.6
325
-1
10
FLOWERS
1
1
null
CANE
MELEE 10.0 1.6
326
-1
10
SWORD
1
1
null
#- special ------------ PARACHUTE
MELEE 10.0 1.6
371
-1
11
UNARMED
1
1
null
#
# Gun Weapons
#-------------------------------ranges------modelIds----slot-animgrp----ammo-dam
----offset--------------skill---------------loop1--------loop2----break-flags------old_shot_data------#
A
B
C
D
E
F
I
J
K
L
M
N
O
P Q
R
S
T U V
W X Y
Z
a
b
c
d
e
################
$ GRENADE
PROJECTILE
30.0 40.0
342
-1
8
grenade
1
75
0.0 0.0 0.0
1 0
1.0
1.0
0 99 6
0 99 8 99
100
0.25 -1.
0 800.0 1.0
$ TEARGAS
PROJECTILE
30.0 40.0
343
-1
8
grenade
1
75
0.0 0.0 0.0
1 0
1.0
1.0
0 99 6
0 99 10 99
100
0.25 -1.
0 800.0 1.0
$ MOLOTOV
PROJECTILE
30.0 40.0
344
-1
8
grenade
1
75
0.0 0.0 0.0
1 0
1.0
1.0
0 99 6
0 99 8 99
100
0.25 -1.
0 2000.0 5.0
$ ROCKET
PROJECTILE
30.0 40.0
345
-1
8
null
1
75
0.0 0.0 0.0
1 0
1.0
1.0
0 99 6
0 99 10 99
100
0.25 -1.
0 800.0 1.0
$ ROCKET_HS
PROJECTILE
30.0 40.0
345
-1
8
null
1
75
0.0 0.0 0.0
1 0
1.0
1.0
0 99 6
0 99 10 99
100
0.25 -1.
0 800.0 1.0
$ FREEFALL_BOMB
PROJECTILE
30.0 40.0
345
-1
8
null
1
75
0.0 0.0 0.0
1 0

1.0
1.0
0
0 800.0 1.0
################
$ PISTOL
2
colt45
0.75 1.0
6
$ PISTOL
2
colt45
1.0 1.0
6
$ PISTOL
2
colt45pro
1.25 1.0
6
$ PISTOL
2
colt_cop
1.0 1.0
6

99 6

0 99 10 99

17
17 6

6
17

15 6

6
34

18 6

6
17

15 6

INSTANT_HIT
25
16 6 99
INSTANT_HIT
25
15 6 99
INSTANT_HIT
25
17 6 99
INSTANT_HIT
25
15 6 99

100
25.0
0.25
3033
30.0
0.25
3033
35.0
0.25
3833
30.0
0.25
7031

0.25 -1.
30.0
346
-1
0.05 0.09
0 0
35.0
346
0.05 0.09

-1
1 40

35.0
346
0.05 0.09

-1
2 999

35.0
346
0.05 0.09

-1
3 5000

$ PISTOL_SILENCED
INSTANT_HIT
25.0 30.0
347
-1
2
silenced
17
40
0.40 0.05 0.15
0 0
1.0 1.0
6 20 6
6 20 6 40
7001
$ PISTOL_SILENCED
INSTANT_HIT
30.0 35.0
347
-1
2
silenced
17
40
0.40 0.05 0.15
1 500
1.25 1.2
6 18 6
6 18 6 40
7011
$ PISTOL_SILENCED
INSTANT_HIT
35.0 35.0
347
-1
2
silenced
17
40
0.40 0.05 0.15
2 999
1.5 1.5
6 17 6
6 17 6 40
7031
$ DESERT_EAGLE
2
pythonbad
0.75 1.0
7
$ DESERT_EAGLE
2
python
1.2
6 30 7
$ DESERT_EAGLE
2
python
6 28 7
################
$ SHOTGUN
3
shotgunbad
1.0 1.0
6
$ SHOTGUN
3
shotgun
1.2
1.1
6
$ SHOTGUN
3
shotgun
1.4 1.3
6

INSTANT_HIT
25.0 30.0
348
-1
7
70
0.41 0.03 0.12
0 0
36 8
6 30 7 40
7001
INSTANT_HIT
30.0 35.0
348
-1
7
140
0.41 0.03 0.12
1 200
1.0
6 28 7 40
7011
INSTANT_HIT
35.0 35.0
348
-1
7
140
0.41 0.03 0.12
2 999
1.25 1.5
6 28 7 40
7031
INSTANT_HIT
10
6 40 7 28
INSTANT_HIT
10
6 40 7 20
INSTANT_HIT
10
6 40 7 25

30.0
0.82
2001
35.0
0.82
2011
40.0
0.82
2031

40.0
349
-1
-0.02 0.23
0 0

$ SAWNOFF
3
sawnoff
2
0.7 1.0
6 15 6
$ SAWNOFF
3
sawnoff
2
0.8
1.1
6 15 6
$ SAWNOFF
3
sawnoffpro
4
0.9 1.3
6 15 6

INSTANT_HIT
10
6 15 6 30
INSTANT_HIT
10
6 15 6 30
INSTANT_HIT
10
6 15 6 30

25.0
0.56
3033
30.0
0.56
3033
35.0
0.56
3833

30.0
0.0

0.15

35.0
0.0

0.15

35.0
0.0

0.15

$ SPAS12
3
buddy
1.4 1.0
$ SPAS12

INSTANT_HIT
15
6 18 7 35
INSTANT_HIT

35.0 40.0
351
-1
0.75 -0.06 0.22
0 0
7001
40.0 40.0
351
-1

1
40 7
1
38 7
1
38 7

7
6 18 7

40.0
349
-1
-0.02 0.25
1 200
40.0
349
-1
-0.02 0.25
2 999
350

-1
0 0

350

-1
1 200

350

-1
2 999

3
buddy
1.8
1.0
6
$ SPAS12
3
buddy
2.0 1.2
6
################
$ MICRO_UZI
4
colt45
0.75 1.0
6
$ MICRO_UZI
4
colt45
1.05 1.0
6
$ MICRO_UZI
4
colt45pro
1.1 1.0
6

15
6 16 7 35
INSTANT_HIT
15
6 16 7 35

0.75 -0.06 0.22


1 200
7011
40.0 40.0
351
-1
0.75 -0.06 0.22
2 999
7031

INSTANT_HIT
20
6 10 6 99
INSTANT_HIT
20
6 10 6 99
INSTANT_HIT
20
6 10 6 99

25.0
0.25
3013
30.0
0.25
3033
35.0
0.25
3833

30.0
0.0

0.11

35.0
0.0

0.11

35.0
0.0

0.11

INSTANT_HIT
140
6 11 7 99
INSTANT_HIT
140
6 11 7 99
INSTANT_HIT
140
6 11 7 99

65.0
0.45
3013
65.0
0.45
3033
65.0
0.45
3833

75.0
372
-1
-0.05 0.11
0 0

INSTANT_HIT
35.0
25
0.51
6 9 7
6 9 6 30
7001
INSTANT_HIT
40.0
30
25
1.3
6 9 7
6 9 6 30
INSTANT_HIT
45.0
30
25
6 9 7
6 9 6 30

40.0
353
-1
-0.01 0.20
0 0

16 7
7
16 7
50
10 6
50
10 6
100
10 6

$ TEC9
4
colt45
500
11.0 1.0
11 15 12
$ TEC9
4
colt45
500
11.0 1.0
11 15 12
$ TEC9
4
colt45pro
500
11.0 1.0
11 15 12
$ MP5
4
uzibad
0.75 1.1
$ MP5
4
uzi
50
1.0
$ MP5
4
uzi
99
1.2 1.5
################
$ AK47
5
riflebad
0.40 0.9
$ AK47
5
rifle
0.50 1.0
$ AK47
5
rifle
0.60 1.1
$ M4
5
riflebad
0.45 0.9
$ M4
5
rifle
0.65 1.0
$ M4
5
rifle
0.80 1.1
################
#$ COUNTRYRIFLE
6
sniper
0.75 1.0
$ COUNTRYRIFLE

30

30
6 10 7
30
6 10 7
30
6 10 7
50
6 10 7
50
6 10 7
50
6 10 7

352

-1
0 0

352

-1
1 50

352

-1
2 999

75.0
372
-1
-0.05 0.11
1 50
75.0
372
-1
-0.05 0.11
2 999

45.0
353
-1
0.51 -0.01 0.20
1 2
7011
45.0
353
-1
0.51 -0.01 0.20
2 9
7031

INSTANT_HIT
30
6 10 7 99
INSTANT_HIT
30
6 10 7 99
INSTANT_HIT
30
6 10 7 99

40.0
0.78
7001
45.0
0.78
7011
50.0
0.78
7031

70.0
355
-1
-0.06 0.13
0 0

INSTANT_HIT
30
6 10 7 99
INSTANT_HIT
30
6 10 7 99
INSTANT_HIT
30
6 10 7 99

40.0
0.74
7001
45.0
0.74
7011
50.0
0.74
7031

90.0
356
-1
-0.04 0.13
0 0

70.0
355
-1
-0.06 0.13
1 200
70.0
355
-1
-0.06 0.13
2 999

90.0
356
-1
-0.04 0.13
1 200
90.0
356
-1
-0.04 0.13
2 999

INSTANT_HIT
50.0 100.0
357
-1
1
75
0.7 -0.05 0.2
6 17 7
6 17 7 99
A018
INSTANT_HIT
55.0 100.0
357
-1

0 0

6
sniper
1
75
0.7 -0.05 0.2
1.0
1.2
6 17 7
6 17 7 99
A008
#$ COUNTRYRIFLE
INSTANT_HIT
60.0 100.0
357
-1
6
sniper
1
75
0.7 -0.05 0.2
1.25 1.3
6 17 7
6 17 7 99
A038
#$ SNIPERRIFLE
6
sniper
6 17 7
$ SNIPERRIFLE
6
sniper
1.0
6 17 7
#$ SNIPERRIFLE
6
sniper
6 17 7
################
$ RLAUNCHER
7
rocket
1.0
1.0
11 19
$ RLAUNCHER_HS
7
rocket
1.0
1.0
11 19
$ FTHROWER
7
flame
1.0
1.0
11 12
.0
2.0
$ MINIGUN
7
flame
1.0
11 12 11
#############
$ SATCHEL_CHARGE
8
grenade
1.0
1.0
0 99
0 800.0 1.0
$ DETONATOR
-1
12
1 0
1.0
################
$ SPRAYCAN
9
spraycan
1.0
1.0
12 58
0.0
0.01
$ EXTINGUISHER
9
flame
1.0
1.0
11 12
0.0
0.01
$ CAMERA
9
rifle
1.0
1.0
10 99
################
$ NIGHTVISION
11
goggles
1.0
1.0
10 99
$ INFRARED
-1
11
1 0
1.0
#$ JETPACK
-1
9
1 0
1.0
#

INSTANT_HIT
1
125
6 17 7 99
INSTANT_HIT
1
125
6 17 7 99
INSTANT_HIT
1
125
6 17 7 99

40.0
0.7
A014
50.0
0.7
A014
60.0
0.7
A014

1 300
2 999

100.0
358
-0.05 0.2

-1
0 0

100.0
358
-0.05 0.2

-1
1 300 1.0

100.0
358
-0.05 0.2

-1
2 999 1.25 1.0

0.75 1.0

PROJECTILE
50.0 55.0
359
-1
75
0.42 0.0 0.05
1 0
12
14 99 15 99
48214
PROJECTILE
50.0 55.0
360
-1
1
75
0.42 0.0 0.05
1 0
12
14 99 15 99
48214
AREA_EFFECT
4.0 5.1
361
-1
500
25
0.98 0.0 0.40
1 0
11
11 12 11 35
30238
0.5 0.0075 1000
1

INSTANT_HIT
65.0 75.0
500
140
1.15 0.0 0.40
11 12 11 35
238
PROJECTILE
30.0 40.0
1
75
0.0
6
0 99 9 99
100
USE
null
1.0
500
13

362
1 0

363
364
0.0 0.0

25.0 25.0
0
0.0
0 10 3 99
0

1
0 10 3
AREA_EFFECT
1
11 58 13 99

4.0 6.1
0.20 0.0
0431

-1
1.0

1 0
0.25 -1.
364
0.0 0.13

365

-1
1 0
0.05 0.5

-0.1

AREA_EFFECT
10.0 10.1
366
-1
500
1
0.45 0.10 0.15
1 0
11
11 12 11 35
0038
0.1 0.5
36
11
USE
0
11

CAMERA
0
14 99 15
0
14 99 15
USE

goggles
0
1.0
10 99 11
USE
null
1
1.0
0 10 3

100

100

70.0 100.0
367
-1
0.0 -0.0 -0.0
1 0
4
70.0 100.0
368
-1
0.0 -0.0 -0.0
1 0
0
70.0 100.0
369
0
0.0 -0.0 -0.0
14 99 15 0
0
25.0 25.0
370
0
0.0 0.0 0.13
0 10 3 99
0

# Gun Aiming Offsets


#-------------------AimX----AimZ--------DuckX---DuckZ---RLoad-A/B---CrouchRLoadA/B-#
A
B
C
D
E
F
G
H
I
% python
0.1
0.5
0.0
0.0
254
633
254
633
% pythonbad
0.1
0.55
0.05
0.0
254
633
254
633
% colt45
0.2
0.6
0.1
0.1
254
633
254
633
% colt_cop
0.2
0.6
0.1
0.0
254
633
254
633
% colt45pro
0.2
0.6
0.1
0.0
254
633
254
633
% sawnoff
0.2
0.6
0.1
0.1
189
815
254
633
% sawnoffpro
0.2
0.6
0.1
0.0
189
815
254
633
% silenced
0.1
0.55
0.1
0.0
254
633
254
633
% shotgun
0.18
0.44
0.0
0.0
0
726
0
726
% shotgunbad
0.15
0.15
0.0
0.0
0
726
0
726
% buddy
0.22
0.1
0.0
0.0
383 689
271
619
% buddybad
0.05
0.15
0.1
0.0
383 689
271
619
% uzi
0.19
0.45
0.1
0.0
382 933
382
933
% uzibad
0.18
0.25
0.1
0.0
382 933
382
933
% rifle
0.20
0.48
0.10
0.0
380
897
380
897
% riflebad
0.16
0.2
0.1
0.0
380
897
380
897
% sniper
0.20
0.48
0.10
0.0
429
633
429
633
% grenade
0.0
0.0
0.0
0.0
0
0
0
0
% flame
0.2
0.0
0.0
0.0
0
0
0
0
% rocket
0.1
0.7
0.0
0.0
254
633
254
633
% spraycan
0.0
0.44
0.0
0.0
0
0
0
0
ENDWEAPONDATA