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FTX AUSTRALIA SP4.

002 User Guide May 2011

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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INDEX

TOPIC Welcome Microsoft Flight Simulator X Quick Installation Guide Service Pack 4 (SP4) Enhancements FTX Central Explained What is Custom Landclass? Quick Reference FSX Settings Recommended FSX Slider Settings The Autogen Density Slider The 3D Lighting System Custom Orbx Weather Themes Orbx Freeware Product Technical Support FTX Community Forums The FTX AUSTRALIA SP4 Team End User License Agreement ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................ ................................................

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Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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Welcome
Orbx would like to thank you for purchasing your copy of FTX AUSTRALIA SP4, or installing this SP4 Update. First released as a four-part series of regions from March 2008, it has proved to be Orbx's best selling addon so far and was the first product for FSX that introduced hand-crafted landclass, vector data, and textures for an entire continent. This February 2011 Service Pack 4 (SP4) edition adds even more enhancements, landclass refinements and customer reported fixes from the past eighteen months. Orbx's policy is that we will continue to refine and improve all our products and many of these incremental service packs are no-cost upgrades.

So What Area Does FTX AUSTRALIA Cover? In simple terms, FTX AUSTRALIA SP4 combines the separate regions (AU BLUE, GOLD, GREEN and RED) into a single downloadable or DVD product covering the whole continent of Australia. You can explore any part of the country without needing to switch between the regions shown in the map below - they all seamlessly blend together and you'll actually see the landscape change from the temperate south to the lush northern tropics to the red central desert as you fly around the country.

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IMPORTANT NOTICE
FTX AUSTRALIA SP4 is not a stand-alone program, but an addon pack for Microsoft Flight Simulator X. To use the terrain enhancements contained in this Orbx product, you must have first installed your own purchased copy of Microsoft Flight Simulator X.

Microsoft Flight Simulator X Service Packs Microsoft released two service packs for the original Flight Simulator X, which were primarly designed to fix bugs and enhance the original release. These were called SP1 and SP2. You can download these free service packs from Microsofts FSInsider website: http://www.fsinsider.com/downloads/Pages/default.aspx Please note that if you purchased the Acceleration addon or the Gold Edition (recommended) they have already had the SP1 and SP2 service packs applied and no further updates are required. Whilst installing these service packs from Microsoft is not mandatory for operation of the Orbx FTX addon, we do highly recommend them since there are many bug fixes and performance improvements.

Windows 7 64-bit Although not mandatory, for the best operation of Flight Simulator X, Orbx highly recommends that Windows 7 64-bit be installed, with at least 4GB of main memory, preferably 6GB. Our lab testing has shown that using Windows 7 64-bit provides the smoothest and most trouble-free platform for FSX.

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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Quick Installation Guide


Whether you are installing Orbx FTX AUSTRALIA SP4 from the downloaded FlightSimStore wrapper installer or the DVD purchased from an Orbx Reseller, the procedure is very similar. DOWNLOADED FSS WRAPPER EDITION

STEP 1

INSTRUCTIONS Unzip the FlightSimStore.com (FSS) downloaded ZIP file. You should end up with multiple SETUP_AUSP4.x data files, this PDF user guide and the FSS installer application OrbxFTXAUSP4.exe Run OrbxFTXAUSP4.exe Fill in the Order Number, Date and Key when requested. This information would have been emailed to you when you purchased the download version of FTX AU SP4 from FSS. The wrapper will unwrap the Orbx installer which will then run and present the opening installation screen. Please acknowledge the EULA page and continue. You cannot choose a destination folder, since all Orbx products are installed into the ORBX folder in the FSX folder Once the Orbx installer has completed, you will be prompted to run FTX Central. When you do so, FTX Central runs its AU SP4 file management routines, which can take a little time. When the main FTX Central screen is shown, simply select the [Australia] region and click the [Apply] button. You will hear a confirmation 'ding' and you are ready to fly!

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ORBX RESELLER DVD EDITION

STEP 1

INSTRUCTIONS Insert the FTX AU SP4 DVD into your PC's DVD drive. If you have autorun enabled, the installer will start automatically, or prompt you to run setup_AUSP4.exe If you don't have autorun enabled, please use Windows Explorer to open the DVD contents then run the Setup_AUSP4.exe application The Orbx installer which will then run and present the opening installation screen. Please acknowledge the EULA page and continue. You cannot choose a destination folder, since all Orbx products are installed into the ORBX folder in the FSX folder Once the Orbx installer has completed, you will be prompted to run FTX Central. When you do so, FTX Central runs its AU SP4 file management routines, which can take a little time. When the main FTX Central screen is shown, simply select the [Australia] region and click the [Apply] button. You will hear a confirmation 'ding' and you are ready to fly!

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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Service Pack 4 Revision 2 (SP4.002) Enhancements


This Service Pack 4 (SP4.002) release includes all the original RTM files, plus the SP2, SP3, SP4 enhancements and finally this May 2011 SP4.002 cumulative release. The list below highlights the major changes which have been added since RTM and is by no means an exhaustive list since many thousands of files have changed since the first release back in 2008. Many improvements, enhancements and edits to the entire custom landclass fileset based on customer reported errors and Orbx team continued development Numerous adjustments to roads and traffic to match the photoreal imagery used for Orbx high definition airports (available seperately) Edits and bug fixes for polygon landclass areas Edits and bug fixes for coastlines Edits and bug fixes for lakes and rivers Edits and bug fixes for railroads Edits and bug fixes for waterclass Edits and bug fixes for vertical obstructions and lighthouses Edits and bug fixes for autogen annotation Edits and improvements to some existing ground textures Latest version of FTX Central, the main Orbx control application Fixed the airport underlay problems for many airports in the northern regions of Australia Added many missing towns as reported by customers Housekeeping scripts to remove erroneous files and older user guides and version text files Fixes for Sunshine Coast high rise apartments Fixes for Brisbane City bridges Added the Kiewa Valley river system and Lake Hume in Victoria Added a realistic Sydney Harbour Bridge model with moving traffic Added much more detailed lake shores for Tasmania's SW wilderness region Many other minor bug fixes and improvements

May 2011 (SP4.002) Fixes the landclass bug causing red spots appearing on the east coast north of Sydney Adds fixes to Perth water class Fixes a bug whereby the SP4 patch did not correctly upgrade FTX Central and caused error messages

We continue to welcome further bug reports from our customers and these will be added to our improvement development schedule for future patches and service pack releases.

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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FTX Central Explained


FTX Central is the one-stop application which controls all aspects of Orbx's FTX regions and airports as you purchase and install them for FSX. It's an easy to use tool that provides convenient access to the user manuals and any Control Panels that come with FTX airports, plus other utilities in the Tools menu. After running the FTX AUSTRALIA SP4 installer, there will be a shortcut to the FTX Central application in your Windows Start Menu, under the Orbx program group. When FTX Central is first run after the installer has completed, simply select Australia and then Apply.

From the main screen you can also view any PDF user guide document of Orbx products that are installed or that you may purchase and install at a later time. TIPS ON USING 'DEFAULT FSX' To restore your FSX to how it was before you installed FTX, simply select the Default FSX region. We recommend to always select Default FSX when installing non-Orbx addons If you are not sure about FTX working with another addon, simply select Default FSX before installing

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FTX Central has other functions in its menus. From the Tools menu you can access the following:

Scenery Library Configuraton This is a useful tool which allows you to control the 'insertion' point at which all the Orbx FTX entries are placed in your FSX Scenery Library. We've added this function because in some case other scenery addons need to be placed above FTX (for example, OZx)

If you select FTX Scenery Library Insertion Points option, you'll be presented with another window like the one below which allows you to scroll through your FSX scenery library entries. You simply select the entry at which all FTX scenery library entries are inserted above, and click on the 'Set Insertion Point' button.

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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The other function here is Validate Scenery.cfg - this should only be used when instructed by Orbx support staff to validate that your scenery.cfg file is in the correct condition.

Reports The reports tool simply scans the ORBX folders to report back on what products are installed. The other function Validate Region Files is another debug tool which should only be used when instructed by Orbx staff.

On selecting FTX Products Installed, you will see a pop-up window listing all the Orbx products installed and their version numbers. The resulting window will look similar to the one below, but of course will vary depending on which Orbx products you have installed. *

FTX Aero The FTX Aero Tools menu item will only be displayed if you have purchased an Orbx FTX airport which came bundled with the FTX Aero tool, a unique addon which adds custom textures to an airport's environment for added realism. For more information about FTX Aero and how to use it, please consult the User Guide which comes with the Orbx FTX Airports which have Aero bundled.

* Actual screens shown on the preceding pages may vary depending on Orbx products installed

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FTX Lights Tweaker This is a shortcut to the tool used to change the types and size of the 3D lights in FTX. See page 20 for more information about this tool.

Flush Scenery Indexes This is a tool which should only be used when instructed by Orbx support staff. It will force a flush of the scenery indexes cache and generally it is not required to be used for general FSX use with FTX.

Help | Orbx FTX Support Forums This is a handy quick link to the Orbx FTX Support forums, which will call your default web browser and the forums home page.

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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What is Custom Landclass?


Landclass are special files which reside in the scenery layer pie, and their role is to tell FSX what type of ground texture to place in any given square kilometer cell. In other words, landclass files tell the simulator to place a field here, a township there, forest here, and a railway yard there, and so on. As far as we are aware, FTX is the first flight simulation product to feature totally hand-crafted landclass on such a large scale. Many global or country-specific addon landclass products for FSX are created using various data sources and compiled using automated scripts and then manually rectified for obvious errors. Not so with FTX. The diagram below gives you an idea of the custom landclass which was shipped with FTX AUSTRALIA SP4 . Every single square mile in the green highlighted areas was hand placed by expert landclass developers, using a combination of many sources, including street maps, aerial photos, and topography charts to name a few. Clockwise from top left; coverage for AU GREEN, AU GOLD, AU BLUE and AU RED regions.

The result is nothing like you have ever experienced before, with an almost photoreal feel to all areas which have been edited, but with the added benefit of faster loading times, full five seasons support and handplaced custom autogen and library objects in every single kilometer of the region. Eventually, like FTX Australia, entire countries will be covered completely with the FTX custom landclass, and photoreal scenery products consuming thousands of gigabytes of your hard drives will be a thing of the past.

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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Quick Reference FSX Settings


The table below lists in a handy reference the minimum recommended settings required in FSX to enjoy FTX AUSTRALIA SP4 the way Orbx designed it. These settings run well on most PCs and take particular advantage of the custom mesh and photoreal imagery used in the scenery area. If you use the settings below you will enjoy a high fidelity experience and good performance.

Setting

Value

Why?

Level of detail radius

Large

Reduces blurring of textures

Global Texture Resolution

Max

Best displays photoreal textures

Mesh Complexity

100

Better terrain definition

Mesh Resolution

10m

10m is recommended for best terrain results and also if you have Orbx airports installed

Texture Resolution

7cm

Sharpest roads and freeways

Scenery Complexity

Extremely Dense

How Orbx designed FTX AUSTRALIA SP4

Autogen Density

Normal

Best FPS versus detail More discussion on this on page 19

Aircraft AI Traffic

16%

Best balance

Road Vehicles

16%

No need to set higher for AUSTRALIA SP4

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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Recommended FSX Slider Settings


Firstly, like default FSX, dragging all your sliders to the right even with todays modern hardware, will for most people result in very poor visuals and performance. We suggest that you begin your exploration of FTX AUSTRALIA SP4 using the slider settings shown below, and then if you find performance to be acceptable, you can move certain sliders to the right, although we recommend you only move one slider at a time to gauge the effect. The most critical slider in FSX is the Autogen Density slider. With the way FTX AUSTRALIA SP4 has been designed, it has the single most critical performance effect in the simulator. We'll discuss the best settings for this slider later.

So before you begin your first flight, please change your FSX sliders to what is shown on the following pages. You may think the settings are too low at first, but we're calling these the AUSTRALIA SP4 BASE SETTINGS which is the recommended settings for medium spec PCs.

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* Mesh resolution even though the mesh available for Australia is only 76m, we recommend a setting of 10m so that you don't need to change this setting if switching between FTX Australia and FTX North America. * Please refer to the Autogen Density Table further in this user guide for specific information about this slider

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Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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The Autogen Density Slider


Because FTX uses much denser, more accurately placed autogen objects in its annotation, having it set to Extemely Dense in large cities like Sydney, Brisbane or Melbourne will bring even the most powerful PC to its knees. We won't mince our words - FTX is not designed to give you a 60FPS experience with all sliders maxed. The key thing to remember is that FTX AUSTRALIA SP4 is designed to be used both today and in the FUTURE, meaning that we did not cripple the product on release to cater for a broad range of PCs, but rather created a standard which will be enjoyed by most people as hardware catches up.

Here's a simple table which should be used as a guide for the Autogen Density slider. This has been indexed to PCs as at January 2011, which means this table will become dated rather quickly. We expect the 'High End' spec PC to be the Entry Level by early 2012, so of course as FSX gets older, your PCs are likely to get faster. That said, if you adhere to these slider settings in FTX AUSTRALIA SP4 you will get a good balance between visuals and performance.

PC Specifications (Circa Jan 2011)


Entry Level Core2 Duo <= 2.5Ghz | < 512MB GPU Mid Range Intel i7 ~ 2.8 - 3.2 Ghz | 1GB GPU High End Intel i7 9xx < 4Ghz (not OC) | 1GB GPU Extreme Intel i7 9xx >= 4Ghz (OC) | 1-2GB GPU Intel i7 Sandy Bridge 2600 4-5Ghz

FTX AU SP4 City / Urban Areas

FTX AU SP4 Rural / Wilderness

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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The 3D Lighting System


FTX uses a new 3D lighting system developed by Orbx and exclusive to our products. This system creates multi-colored lighting for all roads in urban areas and major roads in towns. The lighting system is also implemented as autogen in the textures themselves, so you will find cities are depicted very accurately and you can actually see towns approaching during night flights over remote areas. To provide you with the most flexibility, we decided to create a special little program called the FTX Lights Tweaker, which will allow you to tune both the halo style and the effect size for the lights. To access this application, from FTX Central, select the Tools | FTX Lights Tweaker option. The interface looks like the screenshot below.

Theres not a lot to it. You select one of six halo effects (each has a description and a summary of its pros and cons), and then select the size of the effect. Out of the box, FTX is set to the REX1 halo, with a size of 11. We found this to be the best balance between size and visibility range. You can play with the application as much as you want until you find the right balance. FSX cannot be running while you run it however. A special thanks to Tim Fuchs, developer of Real Environment Xtreme and Mark Poole for their contributions to the halos in FTX.

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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Custom Orbx Weather Themes


We've included six custom weather themes with FTX AUSTRALIA SP4 . If you've used our previous FTX Australia series, you will be familiar with Orbx Weather 1 through 4. New to FTX AUSTRALIA SP4 are Orbx Weather 5 and 6 (originally shipped with Orbx FTX Pacific Northwest), which are designed to create brooding, moody weatherscapes that hardened bush pilots revel in. In other words, if you don't want to dial up real world weather and need a challenge for some outback adventures, dial up Orbx Weather 5 or 6 for some real fun!

You can select these themes anytime before or during a flight and we've included a brief description of what you can expect from the theme in the description text below the screenshot.

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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Orbx Freeware
Orbx continually releases quality freeware addons including many GA airports, all similar in quality to our payware airports. Please check the FTX website at http://fullterrain.com/freeware.html to see what releases are coming. Also try our free AI Traffic addon for Australia which is available at the same URL.

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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Product Technical Support


Orbx has a very simple support policy: No question unanswered. That means, should you have any questions about FTX AUSTRALIA SP4 or its use, please feel free to register on the forums at fullterrain.com and then log a support question in the FTX Payware Support Forum section. Orbx FTX experts will be available to review your support questions and you will usually get a reply on the forums within 12 hours, often much sooner than that.

To visit the our support forums, click on the button shown above from the fullterrain.com front page or click on Help | Orbx FTX Support Forums from FTX Central Please do NOT email support requests Orbx provides world-class support on our forums, and it's the only way in which you can receive support for FTX AUSTRALIA SP4 . Provided you adhere to the forum terms of use and have a legitimate copy of FTX AUSTRALIA SP4 , you will always be offered our support at no cost as we work toward a problem resolution each time. However, if you email Orbx asking for support or have product queries, you will most likely not receive an answer at all, since our policy is that all support is provided through our forums only. Use the forum Search function Before you post a question, please try searching for the answer first, using the forums built-in search function located on the forum menu bar.

What to Include in Your Support Forum Requests


If at all possible, this is what wed like to see provided for each request you log: A separate post on the FTX support forums for each issue (don't tag new issue reports onto others) Include your ORDER NUMBER from your FTX AUSTRALIA SP4 purchase in your post or forum signature section A screenshot to highlight what you are talking about A descriptive post title which clearly states what the issue is Detailed comments in your post about what you are reporting on

The Orbx support team is always on standby to assist you with any problems you may have, or will comment on your issue reports. Please remember, our priority is fixing any urgent issues first, and addressing bug reports second. Clearly though, any show stopper bugs will be given top priority though.

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FTX Community Forums


FTX already has quite a thriving and active user community on the forums, with over 12,000 members as of May 2011. You dont need a user account just to view preview screenshots and selected information posted by Orbx staff, but if youd like to join in on the discussion there and view tips, guides and in-depth support questions and answers, simply create your own account. Its instant and no validation email is required. We like to keep things simple. We hope to see you there soon!

Thanks for reading!


Youve stuck with me through all these pages of information, and I appreciate your taking the time to read the user guide. I hope it gave you some tips and insights. I know youll have a fantastic experience exploring this amazingly diverse region. See you on the forums!

John Venema
Orbx CEO

Orbx FTX AUSTRALIA SP4.002 User Guide May 2011

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The FTX AUSTRALIA SP4 Team


Core Development Team Matt Tomkins, Lead Texture Artist Holger Sandmann, R&D Lead John Venema, Project Manager All ground textures, lclookup.gl mods, tree textures, R&D Core SDK technology, R&D, vector, hydro and topo development Autogen annotation, night textures and project management

Landclass and Coastlines Development Team Barry Meiklejohn, LC Team Leader Martin Lott, Senior LC Developer Rob Byrne, Senior LC Developer Tim Harris, LC Developer John Bosch, LC Developer John Hockings, LC Developer Andrew Schofield, LC Developer Ross Casey, Lead Hydro Developer Custom landclass, internal SDK documentation Custom landclass, poly landclass Custom landclass, poly landclass Custom landclass, poly landclass Custom landclass, poly landclass Custom landclass, poly landclass Custom landclass, poly landclass Coastlines, rivers, lakes, waterclass

Contributors Ron Tape Martin Henare Jay Kae Martin Pomej Wolter van der Spoel Max Kraus Beta Testing Team Tony Arnold, Jan Kees Blom, Rob Byrne, Tim Harris, Martin Henare, Brian Horsey, Prof. John Hockings, Mark Ledingham, Martin Lott, Heiko Glatthorn, Braedon King, Adrian Lehmann, Jarrad Marshall, Barry Meiklejohn, Rob Nieuwenhoven, Andrew Schofield, Ian Routley, Jack Richards, Shaun Snyman, Stian Rolandsen, Andrew Schofield, Dennis Stiglmeiyer, Wolter van der Spoel, and Ron Tape. FTX Central and other Orbx tools coding Custom autogen models, autogen annotation Orbx Server Admin and product delivery infrastructure Application Coder Customer Support Team Leader and Lead Forum Moderator Sydney Harbour Bridge Original 3D model

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END USER LICENSE AGREEMENT (EULA)


END-USER LICENSE AGREEMENT FOR Orbx Simulation Systems Full Terrain Experience (FTX) Scenery Addon For Microsoft Flight Simulator X IMPORTANT PLEASE READ CAREFULLY: This End-User License Agreement (EULA) is a legal agreement between you (either an individual or a single entity) and Orbx Simulation Systems Pty. Ltd. ("ORBX") for the ORBX software product identified above, which includes computer software and includes associated media and online or electronic documentation (SOFTWARE PRODUCT). The SOFTWARE PRODUCT also includes any updates and supplements to the original SOFTWARE PRODUCT which may be provided to you by ORBX. By accessing or otherwise using the SOFTWARE PRODUCT, you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA, do not use the SOFTWARE PRODUCT.

SOFTWARE PRODUCT LICENSE


The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE PRODUCT is sold as a single user license and no ownership is transferred, only the right to use the license software. The SOFTWARE PRODUCT may not be re-distributed, sold for non-profit or profit or subscription fees, repackaged, delivered on CD or DVD media or any other form of electronic media by any other persons or party, website, organisation or entity, other than the official e-commerce seller website(s) as contracted or authorised by ORBX. 1. GRANT OF LICENSE. This EULA grants you the following rights: a. You may install, access, and run a SINGLE copy of the SOFTWARE PRODUCT on a SINGLE personal computer for your personal, non-commercial, non-profit use. Any party or organisation seeking to use the SOFTWARE PRODUCT under license for commercial use should contact ORBX at www.orbxsystems.com b. This SOFTWARE PRODUCT is for personal entertainment purposes only and may not be used for flight training purposes. This SOFTWARE PRODUCT is not part of an approved training program under the standards of any aviation regulatory agency or body worldwide, whether private or government. c. Separation of Components. The SOFTWARE PRODUCT is licensed as a single product. Its original component parts created by ORBX may not be separated for use for other software or projects. d. Trademarks. This EULA does not grant you any rights in connection with any trademarks or service marks of ORBX. e. Rental. You may not rent, lease, or lend the SOFTWARE PRODUCT. You may not charge admission or fees for any simulator, entertainment or training device which breaches this EULA by use of the SOFTWARE PRODUCT therein. f. Support Services. This SOFTWARE PRODUCT is provided "as is", however ORBX will provide provision of support services in relation to the operation, installation or remedy of issues arising to the use of the SOFTWARE at its official support website at www.orbxsystems.com, however Orbx reserves the right to refuse support to any customer who violates the Support Forums Terms of Use or who can be shown to have an illegal copy of the SOFTWARE in their possession. g. Termination. Without prejudice to any other rights, ORBX may terminate this EULA if you fail to comply with the terms and conditions of this EULA. In such event, you must destroy all copies of the SOFTWARE PRODUCT and all of its component parts. 2. COPYRIGHT. All title and copyrights in and to the original created components of the SOFTWARE PRODUCT (including but not limited to any images, photographs, animations, video, audio, music, and text incorporated into the SOFTWARE PRODUCT), the accompanying online documentation materials, and any copies of the SOFTWARE PRODUCT are owned by ORBX or its suppliers. All title and intellectual property rights in and to additional third party libraries and content (which are used under the terms of those components' distribution) which may be accessed through use of the SOFTWARE PRODUCT is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants you no rights to use such content. This SOFTWARE PRODUCT contains documentation which is provided only in electronic form, and you may print multiple copies of such electronic documentation. 3. LEGAL JURISDICTION. This EULA is governed by the laws of the State of Victoria, Australia. 4. LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL ORBX BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE PRODUCT OR THE PROVISION OF OR FAILURE TO PROVIDE SUPPORT SERVICES, EVEN IF ORBX HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

COPYRIGHTS
Microsoft Flight Simulator X is a Copyrighted trademark of Microsoft Corporation FTX and Full Terrain Experience are brands of Orbx Simulation Systems Pty. Ltd. Copyright 2011 Orbx Simulation Systems Pty. Ltd.

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