Name:
Player:
Concept:
Core Beleifs
Essence:
Tradition:
Sect:
Alias(es):
Mental
Power
Finess
Resitance
Pysical
Presence z
Manipulation z
Composure z
Advantages
Mental
Virtues
Merits
Physical
Athletics
Brawl
Drive
Larceny
Marksmenship
Stealth
Survival
Weaponry
Social
Strength z
Dexterity z
Stamina z
Intelligence z
Wits z
Resolve z
Skills
Academics
Computers
Crafts
Investigation
Medicine
Occult
Politics
Science
Ascension Reloaded
Skill Specialties
Health
Figured Stats
Size
Base human size is 5
Initiative
Dexterity + Composure
Defense
Lower of Dex or Wits
Speed
==Dex=+=Str=+=Athletics
Notice
==Wits=+=Composure
lowest=three=health=boxe
1,=-2,=-3
Willpower
Social
Animal=Ken
Empathy
Expression
Intimidation
Persuasion
Socialize
Streetwise
Subterfuge
Spheres
Correspondance
Entropy
Forces
Life
Matter
Mind
Prime
Spirit
Time
zz
Enlightenment
z
Quintessence
Paradox
Flaws/Paradox Traits
Merits
Weapon
__________________
__________________
__________________
__________________
__________________
__________________
__________________
Weapon
________________
________________
________________
________________
________________
________________
Armor
__________________
__________________
__________________
Vehicle:
Size:
Speed=(Max)
Notes:
Vehicle:
Size:
Speed=(Max)
Notes:
Melee Weapons
Damage
Size
Dur
________ _____ _____
________ _____ _____
________ _____ _____
________ _____ _____
________ _____ _____
________ _____ _____
________ _____ _____
Dmg
_____
_____
_____
_____
_____
_____
Ranged Weapons
Range Ammo Str.
_____ _____ ___
_____ _____ ___
_____ _____ ___
_____ _____ ___
_____ _____ ___
_____ _____ ___
Rating
_____
_____
_____
Str.
___
___
___
Armor
Defense
_____
_____
_____
Notes
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
Size
_____
_____
_____
_____
_____
_____
Speed
_____
_____
_____
Notes
_________________
_________________
_________________
_________________
_________________
_________________
Notes
_____________________
_____________________
_____________________
Vehicle(s)
Type:
Dur.
Structure:
Acceleration:
Safe=Speed
Handling:
Occupants:
Structure:
Item
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
___________________
Type:
Dur.
Acceleration:
Safe=Speed
Handling:
Occupants:
Miscellaneous Equipment
Notes
Bonus
For
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
______ ______________
_______________________
Rotes
Rote=Name
Spheres
Foci
Description
Real=Age
Birth=Date
Birth=Sign
Place=of=Birth
Birth Information
Apparent=Age
Clothing Style
Desired=Appearance
Head:
Body:
Footwear:
Hair
Jewelry:
Hair=Color(s)
Hair=Length
Hair=Thickness
Hair=Style
Hair=Notes
Misc.=Items
Distinguishing Features
Mannerism
Birthmarks/Moles:
Nervous=Tics
Scars:
Speech=Patterns
Piercings:
Habits:
Tattoos:
Other=Mannerisms/Notes
Other=Distinguishing=Feature
Notes
Protective Spells
Quntessence Flare
Oblations/Meditations
Active Spells
Magical Tools
Boons
Symbolic Bonuses
Item:
Quint.=Capacity:
Item=Powers:
Item:
Quint.=Capacity:
Item=Powers:
Item:
Quint.=Capacity:
Item=Powers:
Item:
Quint.=Capacity:
Item=Powers:
Item:
Quint.=Capacity:
Item=Powers:
Wonders/Talismans/Devices
Rating:
Dur:
Size:
Function:
Dice=Pool:
Structure:
Rating:
Function:
Dur:
Size:
Dice=Pool:
Structure:
Rating:
Function:
Dur:
Size:
Dice=Pool:
Structure:
Rating:
Function:
Dur:
Size:
Dice=Pool:
Structure:
Rating:
Function:
Dur:
Size:
Dice=Pool:
Structure: