This ritual allows the Architect to sense previously created gates to any location, created by any other magic user; it need not be another Architect. (Gates are usually defined as any location that gives direct entrance to another location via nonmundane methods. For example, a Haunt might contain a gate to the Underworld but a door between rooms would not be a gate.) It does not, however, give the Architect any idea of where the gate leads to as that is the providence of Viewing the Gate. Ways and Means: A detailed floor plan of the building in question or a detailed map of the area in question if looking outside a building.
Way and Means: Line of sight to a structure that has the same properties as the item in question (glass would need line of sight to a building that has glass windows, for instance).
in sight of the building during the casting, though the rituals effects remain in place for a year and a day after casting. This duration may not be cut short by the caster. For the duration of the ritual, any lethal or bashing damage up to the number of successes rolled done to the Architect is transferred to the building instead (aggravated damage still affects the caster directly). Bashing damage manifests itself as wiring failures, broken windows, burst pipes or other superficial damage to the building, while lethal damage is much more dire, causing walls and support columns to crumble. If the buildings Durability (Generally 3) + Successes gained on the ritual cast are ever exceeded in lethal damage, the building collapses entirely. Health Levels may only be restored to the building by repairing the structure. If the character chooses to remove this bond prior to the collapse of the building, he can do so at some amount of pain to himself. He immediately takes 1 Aggravated Damage when removing the bond. The sympathetic bond between caster and building goes both ways; should an attacker manage to completely destroy the structure, the rituals caster immediately takes enough damage to put her into torpor; the mystical assault happens so fast that the Architect is unable to spend any Vitae to heal before being plunged into the sleep. Hence, Architects are always cautious not to reveal which building they have chosen as the focus for their ritual. Enclaves of Architects are often hesitant to teach this ritual to their students; typically, only the most headstrong and selfish Architects will even use it...unfortunately, the bloodline has more than its fair share of Kindred fitting that description. Ways and Means: The building itself, as well as copies of the architectural plans.
only so long as the caster is within or on the building on which this ritual was cast, but will function for the rest of the night as long as she returns to the building. Changing buildings requires a new ritual and no more than one ritual can be enacted at once. Ways and Means: The character must be on or within the structure.
for him. He picked up the receiver, noting that the phone had been vandalized, and the cord was all but severed. He nonetheless held it to his ear without saying a word. From my window, I see a fire downtown. From my blood, I feel the heat. My childe is in that fire, Supplicant. Either retrieve her, or join her. Yes, Dr. Seward. Right away, sir, Drew answered, but the line was already dead. Hmm. Poor choice of words, that. With a glance at Tanya, he started jogging toward the inferno, steeling himself against the heat and fear. She would be of no help, and he had no choice. As the elder had demonstrated - it wasnt as if he could run. Seward would find him.
This ritual allows the Architect to peer into a previously discovered gate to see what rests on the other side. Although not yet powerful enough to step though the gate, the Architect can still witness events happening on the other side. The duration of this ritual lasts only for 1 hour per success. Auspex abilities may be targeted at the building through this mystical connection and gain a +2 bonus, possibly allowing the viewer to penetrate Obfuscate powers (Vampire, p. 119). Ways and Means: A sketch of the gate in question with enough detail to give a good idea of its location to someone uninformed.
Ways and Means: Physical access to the leyline and (drawing) compass to ritually release the vitae
only have as many created gates as he has willpower dots however, he does have the ability to let gates lapse therefore there may have been gate somewhere previously that is not there which could be quite a surprise for someone attempting to use the ritual Traversing the Gate. Ways and Means: A gate, door, or other such creation (a hole in a wall would work, for example) and a picture or sketch of the location the gate should open into.