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Command List Stuck on a command, confused or just looking for something new? Check out http:/ /www.youtube.

com/user/spcmod for a simple demo of most of the commands this mod provides. To bring up the command "console" type 'T' then type in the command. Below is a brief run through of the command list: achievement <list|unlock> - Allows you to list or unlock all achievements alias <NAME> <COMMAND> {ARGS} - Allows you to assign an alias to one or more wor ds ascend - Moves you to the next platform above your position biome - Tells you what biome you are currently in bind <KEYCODE> <COMMAND> {COMMANDPARAMS} - Binds a command to a keyboard button. bindid <ID> <COMMAND> {ARGS} - Binds a command to a keyboard key using the key i d binditem <MOUSEBUTTON {COMMAND}> - Binds a mouse button to a command when the sp ecified item is in hand bring [ENTITY] - Brings the specified entity to you. cannon [STRENGTH] - Shoots a primed TNT in the direction you are pointing. calc - Calculator command chest <drop|get|fill|swap|clear> - Allow access of chests clear - Clears the console clearwater - Toggles water clarity on/off climb - Allows the player to climb any surface without a ladder clone [QUANTITY] - Clones the NPC which you are looking at config <setglobal [reset]> - Allows you to set the global configuration file as your current configuration confusesuicide - Makes mobs attack one another creeper <explosion [enable|disable]> - Enables or disables creeper explosions criticalhit [enable|disable] - Allows you to turn critical hits always on/off clouds [enable|disable] - Allows you to turn clouds on/off via command cyclepainting - Cycles through the painting which you are pointing at damage - Turns player damage on/off defuse [all] - Defuses any TNT nearby which has been hit, drops 1 tnt in its pla ce descend - Moves you to the next platform below your position destroy [all] - Destroys the current item difficulty <LEVEL> - Sets the difficulty to the specified level (0-3) drops - Turns item drops on/off, having them turned off will make the game run a little bit faster, and also stop your inventory from filling. dropstore - This command transfers everything in your inventory into a chest tha t it creates next to you. duplicate [all] - Duplicates and drops the currently selected item stack effect <list|remove TYPE|add TYPE [DURATION] [STRENGTH]> - Configures potion eff ects on the player enchant <list|remove|add TYPE [LEVEL]> - Enchants the currently selected item enderman pickup [enable|disable] - Enderman command to enable/disable block pick up explode [SIZE] - Sets off an explosion in your current location. exterminate [SIZE] - KillNPC with style, kills the NPC you are pointing at extinguish|ext [all] - Puts out all nearby fire (or all fire) falldamage - Turns fall damage on/off feed <QTY> - Adds the specified quantity to your food bar firedamage - Turns fire damage on/off flammable <BLOCK> [CATCH] [SPREAD] - Sets the specified block at the flammabilit y level fly [SPEED] - Allows you to turn flying mode on/off, speed specified your flying speed

flymode <dynamic|standard|minecraft|reset> - Allows you to specify which flying mode to use fog [tiny|small|normal|far] - Changes the render distance freecam - Allows you to freecam around the map freezecam - Freezes the players camera at the current location freeze - Freezes mobs so that they cannot move or attack you gamemode <creative|survival|1|0> - Changes the World game mode to creative or su rvival gamemode toggle goto <NAME> - Goto a waypoint grow [all] - Grows all saplings/wheat on the map. hardcore [enable|disable] - Configures the world to be in hardcore mode or not hardcore toggle heal <HEALTH> - Heals a player the specified number of points health <min|max|infinite> - Sets the health of a player to pre-defined figures help [COMMAND] - Gives general help when COMMAND isn't specified, gives specific help when COMMAND is specified. Same as /h helmet [ITEM] [QTY] [DAMAGE] - Specifies the helmet the player wears home Teleport to spawn point hunger <empty|full|infinite|enable|disable> - Sets your hunger level to predefin ed figures infiniteitems - Toggles infinite items on/off invrotate [line|item] - Rotates your inventory hotbar with the next line. You ca n rotate just a single item or the whole line invstore <save <NAME>|load <NAME>|list> - Loads or saves your current inventory to file instantkill - Instantly kills any NPC you hit instantmine - Turns instant mining on/off (Installing Forge disables this functi on). instantplant [grow] - Instantly plants saplings into the ground, if grow is spec ified the tree will when instantly grow item <ITEMCODE|ITEMNAME> [QUANTITY] [DAMAGE] Gives player item, if quantity isn t specified maximum amount of that item. Same as /give and /i itemdamage - Turn item damage on/off. This means you will never have to repair a n item again itemname - Use this command to discover the itemname and ID of your currently se lected item. itemstack <ITEMID|ITEMNAME> [QUANTITY] - Gives the player the specified quantity of maximum item stacks of the item. jump - Moves you from where you are to where your mouse is pointing. Note: This command is buggy and may put you in the block you move to. keepitems - Turn this on and you will keep your items when you die. kill Kills the current player killall <ENTITYTYPE> - Kills all of the specified entity type, this will destroy ALL entities (paintings, minecarts, etc) unless specified otherwise. killnpc [all|monster|animal] - Kills all living creatures nearby. light - Turns permanent lighting on and off listwaypoints - Lists all waypoints. Same as /l longerlegs - Makes your legs longer so you can walk up 1 block high macro <edit|create|dir|folder|delete|list|FILENAME {PARAMS}> - Runs a macro maxstack [ITEMID|ITEMNAME|all] [STACKSIZE] - Configures the maximum stack size o f that item between 1 and 64. mobdamage - Mobs cannot give you damage moveplayer <DISTANCE> <DIRECTION> - Moves the player the specified distance (in blocks) in the specified direction, (neswup) msg <MESSAGE> - This commands adds a message to the console. music [play|pause|skip|stop|VOLUME] - Requests a music track to be played, there is a limitation of at MAX 2 tracks per day. Set the volume by specifying VOLUME . noclip - Turns no clip on/off.

output - This just toggles SPC messages on/off, useful for macros/scripts. path <BLOCK_ID> [size] phelp [COMMAND] - Provides help for plugins pick [QUANTITY] - Command which gives you the blocks you point at platform - Puts a glass square under your feet plugin <list|enable [MODNAME]|disable [MODNAME]|dlist> - Lists all loaded plugin s and also allows you to enable/disable plugins pos Gives current player position. Same as /p ralias <NAME> - Removes the specified alias reach <DISTANCE|reset> - Sets the player reach distance. refill [all] - Re-stocks your items in your inventory to the maximum ammount rem <NAME> - Removes the specified waypoint removedrops [all] - This command removes item drops from the world. rename <COMMANDNAME> <NEWNAME> - Allows you rename a command to a new name repair [all] - Repairs the currently selected item to full health repeat - Repeats the last used command (useful command to bind) reset - Resets the player settings resize [1080p|720p|480p|setdefault [WIDTH]|<HEIGHT>] - Resizes the Minecraft win dow, no arguments sets it to default reskin <FILENAME> - Reskins the NPC which you are pointing at to the specified s kin return - Moves the player to the last position before teleport ride - Allows you to ride any NPC which you point at sc <FILENAME> - Added scripting support (more information coming soon) search <SEARCHTERM> - Allows you to search for items using a name set <NAME> - Mark a waypoint on the world setjump [JUMP|reset] - Sets the height that you jump. Note: Turns fall damage of f if the jump is configured to move than 1. setspawn [<X> <Y> <Z>] Set the current position as the spawn point, if X Y Z are specified sets that position as spawn point setspeed [SPEED|reset] - Sets the speed that the player moves sign <add|edit> ["LINE1"] ["LINE2"] ["LINE3"] ["LINE4"] - Allows placing and edi ting of signs without a GUI skin <USERNAME> - Change your players skin to ANY minecraft player slippery <BLOCK> [SLIPPERYNESS] - Makes the specified block slippery, default is 0.6 spawn <NAME|ID|random|list> [QTY] - Allows you to spawn an individual creature w here you are looking. spawner <TYPE> - Changes the mob spawner the player is pointing at spawnportal - Spawns a portal nearby the player spawnstack <NAME|ID|list|random> - Spawns the specified creature where you are l ooking (use "/spawn list" to get a list of creature names and codes). sprinting [enable|disable] - Turns sprinting always on stackcombine - When run combines all of the same stack types into the same stack stacklimit - Turns stack limiting on/off startup <COMMAND> {ARGS} - Specifies a command to run on startup superheat [all] - Turns items which are furnace-able into their furnaced form superpunch [DISTANCE|reset] - Hit that NPC with a punch like no other tele <X> <Y> <Z> - Teleport to X Y Z coordinates. Same as /t textcolor <<normal|error> <0-f|random>>|<setrandom COLORS> - Allows you to confi gure output text colors time [set|get|day|night [minute|hour|day [TIME]]|speed SPEED] - Set and get the time within minecraft. timeschedule <reset | <TIME1> <TIME2>> - Sets a period of time (HH:MM format), t his will make minecraft always within this time. unbind <KEYCODE|all> - Unbinds the specified key from a command. unbindid <ID> - Unbinds a command from a keyboard key using the key id unbinditem [all] - Unbinds the currently selected items bindings, or all binding s update <enable|disable> - Turns update checking on/off

useportal <normal|nether|end|PORTAL> - Instantly transfers you to the nether, us e it again to go back. waterdamage - Turns water damage on/off weather <lightning|thunder|rain|enable|disable> - Toggles weather on/off world <load|save|seed|new|exit|list|backup> - Allows you to explicitly, have con trol over your world. world load <FILENAME> - Loads the specified FILE, this allows you to play ANY sa ve on your computer, not just World1-5, and can have any name world save - Explicitly saves your game then returns to it world seed [SEED] - Allows you to see and change the seed of the map, so it will generate custom terrain world new [FILENAME] [SEED] - Creates a new map at the specified location world exit - Lets you exit a game without saving (perfect from when a creeper bl ows something up) world list - Lists all the saves which you can load from ".minecraft/saves" world backup - Allows you to backup your current world into .minecraft/backup xp <add QTY|get|set XP> - XP (player experience) related commands WorldEdit Commands For a list of WorldEdit commands please visit the WorldEdit wiki page: http://wi ki.sk89q.co...dEdit/Reference Global Command //limit <limit> - Set a maximum number of blocks to change at most for all opera tions. This only affects yourself. Use this to prevent catastrophic accidents. T his command will not override the limit in the configuration if it is set. Brushes //brush clipboard - Switch to the clipboard tool. //brush cylinder [-h] <type> <radius> [height] - Switch to the cylinder brush to ol. //brush smooth <radius> [iterations] - Smooth the region. //brush sphere [-h] <type> <radius> - Switch to the sphere brush tool. //mask - Clear the mask //mask <mask> - Set a mask //mat <mat> - Change the material used by your current brush. //size <size> - Change the size of the current brushes Chunk tools //chunkinfo - Get the filename of the chunk that you are in. //delchunks - Generate a shell script to delete chunks. //listchunks - Print a list of used chunks. Clipboard //clearclipboard - Clear your clipboard. //copy - Copies the currently selected region. Be aware that it stores your posi tion relative to the selection when copying. //cut - Cuts the currently selected region. //flip [dir] - Flip the clipboard. //load <filename> - Load .schematic into clipboard. //paste [-ao] - Pastes the clipboard. //rotate <angle-in-degrees> - Rotate the clipboard. //save <filename> - Save clipboard to .schematic. General commands //search <item> - Search for an item by its name. //worldedit reload - Reloads WorldEdit's configuration. //worldedit tz - Set your timezone. This is temporary.

//worldedit version - Gets WorldEdit's version. Generation //cyl <block> <radius> [height] - Create a vertical cylinder. //forestgen [size] [type] [density] - Make a forest. //hcyl <block> <radius> [height] - Create a vertical hollow cylinder. //hsphere <block> <radius> [raised?] - Create a hollow sphere. //pumpkins [size] - Make a pumpkin forest //sphere <block> <radius> [raised?] - Create a sphere. Getting around //ascend - Go up one level. //ceil [clearance] - Get to the ceiling. //descend Go down one level. //jumpto - Jump to the block that you are looking at. //thru - Go through the wall that you are looking at. //unstuck - Go up to the first free spot. //up [distance] - Go up some distance. History //clearhistory //redo [number ck history and //undo [number

- Clear your history. of steps] - Redo your last (undo) action. This command replays ba does not repeat the command. of steps (default last)] - Undo your last action.

Region operations //move [count] [direction] [leave-id] - Move the selection's contents. A block c an be specified to fill in the left over area. //overlay <block> - Place a block on top of blocks inside the region. //outline <block> - Build walls, floor, and ceiling. //regen - Regenerate the selection region. //replace <to-block> - Replace all non-air blocks blocks inside the region. //replace <from-block> <to-block> - Replace all blocks of the specified block(s) with another block inside the region. //set <block> - Set all blocks inside the selection region to a specified block. //smooth [iterations] - Smooth the selection's heightmap. //stack [count] [direction] - Stacks the selection. //walls <block> - Build the walls of the region (not including ceiling and floor ). Scripting //cs <script> [args...] - Executes a script. //.s [args...] - Re-executes last script with new arguments. //<script>.js [args...] - Executes a JS script. Selection //chunk - Select the chunk that you are within for your selection. //contract <amount> - Contracts the selection in the direction that you are look ing towards. //contract <amount> [direction] - Contracts the selection in the specified direc tion (north, east, south, west). //contract <amount> <reverse-amount> [direction] - Contracts the selection in tw o directions at once. //count <block> - Count the number of blocks in the region. //distr [-c] - Get the block distribution in the selection. //expand <amount> - Expands the selection in the direction that you are looking. //expand <amount> [direction] - Expands the selection in the specified direction (north, east, south, west, up, down). //expand <amount> <reverse-amount> [direction] - Expands the selection in two di

rections at once. //expand <vert> - Expands the selection to include sky to bedrock. //hpos1 - Set selection position #1 to the block that you are looking at. //hpos2 - Set selection position #2 to the block that you are looking at. it is set. //inset [-hv] <amount> - Inset the selection in every direction. //outset [-hv] <amount> - Outset the selection in every direction. //pos1 - Set selection position #1 to the block above the one that you are stand ing on. //pos2 - Set selection position #2 to the block above the one that you are stand ing on. //sel <cuboid or poly> - Choose the region shape to use for selections. //shift <amount> [direction] - Moves the selection region. It does not move the selection's contents. //size - Get the size of selected region. //toggleeditwand - Toggles the edit wand selection mode, allowing you to use the edit wand item normally. //wand - Gives you the "edit wand" (by default, a wooden axe). Left click with t his tool to select position 1 and right click to selection position 2. Snapshots //restore [snapshot] - Restore a particular snapshot. //snap after <date> - Find the first snapshot after the given date. //snap before <date> -Find the first snapshot before the given date. //snap list [num] - List the 5 newest snapshots. //snap use <snapshot> - Use a particular snapshot. Super pickaxe // - Toggle the super pick axe. //sp area <range> - Switch to area super pickaxe mode. //sp recur <range> - Switch to recursive super pickaxe mode. //sp single - Switch to single block super pickaxe mode. Tools //cycler - Block data cycler tool. //info - Switch to the info tool. //none - Switch to no tool. //repl <block> - Switch to the block replacer tool. //tree [type] - Switch to the tree tool. Available types [tree, regular, big, bi gtree, redwood, sequoia, tallredwood, tallsequoia, birch, white, whitebark, pine , randredwood, randomredwood, anyredwood, rand, random. Utilities //butcher [radius] - Kill nearby mobs. //drain <radius> Drain nearby water/lava pools (within one block of lava/water). //ex [size] - Extinguish fires. //fill <block> <radius> [depth] - Fill a hole. //fillr <block> <radius> - Fill a hole fully recursively. //fixlava <radius> - Level nearby pools of lava (within one block). //fixwater <radius> - Level nearby pools of water(within one block). //remove <type> <radius> - Remove nearby entities. Type can be "items" for loose items/drops, arrows, boats, minecarts, or tnt. //removeabove [size] [height] - Remove blocks above your head. //removebelow [size] [height] - Remove blocks below your feet. //removenear [block] [size] - Remove blocks near you. //replacenear <size> <from-id> <to-id> - Replace all existing blocks nearby. //snow [radius] - Simulate snow cover. //thaw [radius] - Unthaw/remove snow. //toggleplace -Toggle between using pos #1 or your current position.

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