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APPS FOR EDUCATION

Fr. Stephen Cuyos, MSC www.stephencuyos.com stephencuyos@gmail.com

Co-User: Nexon C. Laborte MSU-IIT IDS

OBJECTIVE OF THE WORKSHOP To introduce a variety of online resources for creating interesting, innovative and effective teaching materials. INTRODUCTION In this discussion, you will learn what apps are and why theyre useful for teaching and learning.

What is an Application (App)? An app is computer software designed to help the user to perform specific tasks.

Why should teachers and learners use Online Apps? a. Because pinoy teens favor the internet more than TV and print. b. Because 90+ percent of online pinoys use social media apps. What are advantages of using Online Apps? a. Most apps are free to download, use and share b. Apps are highly secure c. Apps are accessible anywhere and anytime d. Apps are inherently interactive e. Most apps are designed for collaborative use 1. ADVANCED SEARCH TOOLS In this tutorial, you will learn how to use some of Googles advanced search Tools. Websites to explore: * instagrok.com * duckduckgo.com * wolframalpha.com * scholar.google.com * translate.google.com

* slideshare.net * authorstream.com * myplick.com * alternativeto.net

2. COLLABORATIVE OFFICE In this workshop, you will learn how to optimize Google Drive for teaching and learning. Websites to explore: * drive.google.com * zoho.com 3. PHOTOSTORIES In this workshop, you will learn how to create photostories using Bookr and Bubblr. Why use Photostories in teaching and learning? a. Photostories can tell stories in an entertaining yet insightful way. b. Photostories can stimulate discussion and sharing. c. Photostories are easy to create and can be used in all subject areas. Websites to explore: * visualstorynetwork.org * arkive.org * pinterest.com * photobucket.com * flickr.com * doink.com * behold.cc * pics4learning.com * freefoto.com * pimpampum.net/bookr * pimpampum.net/bubblr * toondoo.com 4. AUDIO/VIDEOSHARING In this workshop, you will learn where to find and how to download web-based audio and video resources. Why use Audio-Video in teaching and learning? a. Videos can stimulate meaningful discussion. b. Videos can communicate values and elicit response. c. Videos can entertain and at the same time convey a life-changing message.

Websites to explore: * librivox.org * ejunto.org * thoughtaudio.com * speakaboos.com * learnoutloud.com * booksshouldbefree.com * khanacademy.org * youtube.com/education * youtube.com/teachers * schooltube.com * teachertube.com * learnerstv.com * kideos.com * kidstube.com * mathtv.com 5. SOCIAL GAMING In this workshop, you will learn how to take advantage of online games for teaching and learning. Why use Social Games in teaching and learning? a. Lessons can be embedded in the content of the game. b. Games can inculcate friendship, solidarity and other positive values. c. Games can make learning fun to do. Websites to explore: * abcya.com * funbrain.com * arcademicskillbuilders.com * quizlet.com * neok12.com * studystack.com * grammaropolis.com * sciencemuseum.org.uk * gamesforchange.org * games.eun.org

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