INTRODUCTION
applies to a wide range of class relations, and has developed into an umbrella for the logical side of science, to include both human and non-humans, like computers. Classic uses include a sense of balance in numerous games, where each person has found or developed a tactic that cannot successfully better his results, given the other approach. Modern game theory began with the idea regarding the existence of mixed-strategy equilibrium in two-person zero-sum games and its proof by John von Neumann. Von Neumann's original proof used Brooders fixed-point theorem on continuous mappings into compact convex sets, which became a standard method in game theory and mathematical economics. His paper was followed by his 1944 book Theory of Games and Economic Behavior, with Oskar Morgenstern, which considered cooperative games of several players. The second edition of this book provided an axiomatic theory of expected utility, which allowed mathematical statisticians and economists to treat decision-making under uncertainty. Operations Research techniques have traditionally been applied to problems that involve an organization or agent that optimizes a system centrally. In the last decades, though, it has became increasingly important to incorporate competition to the set of tools available to us to model reality accurately. This arose from the recognition that many of the problems that we routinely solve do not involve just one agent but instead involve many agents that have their own conflicting objectives. The most important tool used to address decision-making in the presence of competition in loosely integrated systems is Game Theory and the associated equilibrium concepts. Some directions of research central to our community where this trend has been significant include transportation networks,telecommunication networks and the Internet, supply chain management, and revenue management, to name a few. Although part of this research makes use of the same methodology and models as those used by economists, a differentiating factor of the Operations Research and Computer Science communities was a focus on computation, which led to the name Algorithmic Game Theory (see, e.g., the
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book `Algorithmic Game Theory' by Nisan, Roughgarden, Tardos and Vazirani. Cambridge University Press, 2007). Transportation engineers have been looking at equilibrium concepts since Wardrop pos-tulated in the 1950s that drivers select paths that are shortest under the prevailing trac conditions. At around the same time, Vickrey proposed to use a pricing mechanism to make commuters internalize the congestion they generate, making self-interested decisions optimal for the system. In the late 1970s, the US Department of Energy developed the PIES energy model that illustrated the practicality of equilibrium models in determining market prices. Some years later, several researchers started to analyze the impact of competition in telecom-munication networks. This was accelerated by the recognition that the Internet ceased to be a research network controlled by a few cooperating universities, and became a platform where various for-prot companies compete to make money. This competition is best exemplied by the net neutrality debate currently ongoing in many parts of the world whereby governmentsare deciding what policies (or lack thereof) they will use to regulate the way Internet operates. Another area that experienced a need to incorporate competition is supply chain management. Although early models dealt with the internal operations of a company in isolation, it has been recognized that the reactions of competitors were an important ingredient of the decision. This led to capacity, inventory and facility location problems that incorporate competition explicitly. Once competition is added to the model, it is not as straight forward to have a system operate optimally because agents are not willing to optimize the welfare of the system, they all focus in their own utility functions. For this reason, a related research trend has been the design of mechanisms and contracts that maximize welfare under competition. Auctions are a very important type of mechanism that has been used extensively. Examples include the allocation of spectrum rights where auctions allowed governments to make heftyrevenues compared to previous mechanisms used for
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the same purpose, placing ads in search engines such as Google, Bing or Yahoo, and deciding who prepares school meals in Chile. Finally, revenue management was introduced in the 1980s after the deregulation of the airline industry in the US. It consists of a set of procedures designed so airlines can make capacity decisions and allocate fares to sell all the seats in an airplane at the `right price.' The first to try this was American Airlines defending itself from People's Express who was charging fares that were so low that American Airlines could not e ectively compete withit. The idea was so successful that it is now believed that an airline cannot survive without using a methodology of this kind. Although early implementations just computed forecasts of demand at different price levels, it was eventually recognized that it was important for an airline to model the reactions of both competing airlines and those of consumers. These ideas led to modeling consumers as strategic agents that can learn the strategies that sellers design to extract higher revenues. Although many of these tools were originally designed for airlines, currently many other industries that need to price goods or services use them. In this talk, I will present an overview of the use of Game Theory in Operations Research, focusing on some of the examples described above. The main takeaway is that when there is competition, optimizing a system can be a complex task because the system's manager needs to consider the incentives of agents. To illustrate, it can sometimes happen that an increase in capacity may back fire and degrade the performance for the system's users. A situation like this cannot possibly arise with centralized optimization because a relaxation always leads to better solutions.
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2.1 SIMULATION
A computer simulation, a computer model, or a computational model is a computer program, or network of computers, that attempts to simulate an abstract model of a particular system. Computer simulations have become a useful part of mathematical modeling of many natural systems in physics (computational physics), astrophysics chemistry and biology, human systems in economics, psychology, and social science and in the process of engineering new technology, to gain insight into the operation of those. Computer simulations are used in a wide variety of practical contexts, analysis of air pollutant dispersion using atmospheric dispersion modeling Design of complex systems such as aircraft and also logistics systems.
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design of Noise barriers to effect roadway noise mitigation flight simulators to train pilot forecasting of prices on financial markets (for example Adaptive Modeler) behavior of structures (such as buildings and industrial parts) under stress and other conditions design of industrial processes, such as chemical processing plants strategic Management and Organizational Studies reservoir simulation for the petroleum engineering to model the subsurface reservoir
dozens of fields in large relational databases. Data mining is primarily used today by companies with a strong consumer focus - retail, financial, communication, and marketing organizations. It enables these companies to determine relationships among internal factors such as price, product positioning, or staff skills, and external factors such as economic indicators, competition, and customer demographics. And, it enables them to determine the impact on sales, customer satisfaction, and corporate profits. Finally, it enables them to drill down into summary information to view detail transactional data Data mining consists of five major elements: Extract, transform, and load transaction data onto the data warehouse system. Store and manage the data in a multidimensional database system. Provide data access to business analysts and information technology professionals. Analyze the data by application software. Present the data in a useful format, such as a graph or table.
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3. REFERENCES
1. http://www.orbitsystems.co.nz/net/operations-research.aspx 2. http://en.wikipedia.org/wiki/Computer_simulation 3.http://en.wikipedia.org/wiki/Stochastic_simulation 4.http://www.anderson.ucla.edu/faculty/jason.frand/teacher/technologies/palace/dataminin g.htm 5.http://www.me.utexas.edu/~jensen/ORMM/models/unit/network/index.html 6. http://www.lionhrtpub.com/orms/orms-6-02/network.html 7. http://en.wikipedia.org/wiki/Pattern_recognition
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