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Level X

Title
One-Liner

Quest 1:
Text

Players Introduction
Text

Quest 2:
Text

Quest 3:
Text

DMs Background
Text

Setting
Text

Level-1 (XP )

#1: Encounter
One-liner

Features of the Area


Terrain Illumination Environment

Setup
This encounter includes the following challenges. Skill Challenge Hazard/Trap Monsters

Tactics

Read-Aloud Text
Text

Treasure

Level (XP )

#2: Encounter
One-liner

Features of the Area


Terrain Illumination Environment

Setup
This encounter includes the following challenges. Skill Challenge Hazard/Trap Monsters

Tactics

Read-Aloud Text
Text

Treasure

Level (XP )

#3: Encounter
One-liner

Features of the Area


Terrain Illumination Environment

Setup
This encounter includes the following challenges. Skill Challenge Hazard/Trap Monsters

Tactics

Read-Aloud Text
Text

Treasure

Level (XP )

#4: Encounter
One-liner

Features of the Area


Terrain Illumination Environment

Setup
This encounter includes the following challenges. Skill Challenge Hazard/Trap Monsters

Tactics

Read-Aloud Text
Text

Treasure

Level+1 (XP )

#5: Encounter
One-liner

Features of the Area


Terrain Illumination Environment

Setup
This encounter includes the following challenges. Skill Challenge Hazard/Trap Monsters

Tactics

Read-Aloud Text
Text

Treasure

Level+1 (XP )

#6: Encounter
One-liner

Features of the Area


Terrain Illumination Environment

Setup
This encounter includes the following challenges. Skill Challenge Hazard/Trap Monsters

Tactics

Read-Aloud Text
Text

Treasure

Level+1 (XP )

#7: Encounter
One-liner

Features of the Area


Terrain Illumination Environment

Setup
This encounter includes the following challenges. Skill Challenge Hazard/Trap Monsters

Tactics

Read-Aloud Text
Text

Treasure

Level+3 (XP )

#8: Encounter
One-liner

Features of the Area


Terrain Illumination Environment

Setup
This encounter includes the following challenges. Skill Challenge Hazard/Trap Monsters

Tactics

Read-Aloud Text
Text

Treasure

Interlude
One-liner

Answers/Handouts

Setup

What Comes Next

Rules

10

Epilogue
Ending 1:
Text

Reward
Text

Ending 2:
Text

Reward
Text

Ending 3:
Text

Reward
Text

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Further Adventures/Notes

DUNGEONS & DRAGONS, the DUNGEONS & DRAGONS Compatibility Logo, D&D, PLAYERS HANDBOOK, DUNGEON MASTERS GUIDE, and MONSTER MANUAL are trademarks of Wizards of the Coast, Inc. in the USA and other countries and are used with permission. Certain materials, including 4E References in this publication, D&D core rules mechanics, and all D&D characters and their distinctive likenesses, are property of Wizards of the Coast, Inc., and are used with permission under the Dungeons & Dragons 4th Edition Game System License. All 4E References are listed in the 4E System Reference Document, available at www.wizards.com/d20. DUNGEONS & DRAGONS 4th Edition PLAYERS HANDBOOK, written by Rob Heinsoo, Andy Collins, and James Wyatt; DUNGEON MASTERS GUIDE, written by James Wyatt; and MONSTER MANUAL, written by Mike Mearls, Stephen Schubert and James Wyatt. 2008 Wizards of the Coast, Inc. All rights reserved DUNGEONS & DRAGONS Compatibility Logo & Wizards of the Coast in the USA and other countries. Used with permission. This work released under the Creative Commons AttributionNoncommercial-Share Alike 3.0 United States License the full details of which can be found here: http://creativecommons.org/licenses/by-ncsa/3.0/us/ You are free to share, copy, distribute, display or perform this work and to make derivative works based on it under the following conditions: Attribution. You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work). Noncommercial. You may not use this work for commercial purposes. Share Alike. If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.

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Name
Hazard/Trap Text Hazard/Trap: Perception Trigger

Level 2 Elite Obstacle


XP

Name
Puzzle Text Description Answer Explanation Attack/Consequence Clues Countermeasures What If?

Level
XP

Attack Standard Action Targets: Attack: Hit: Followup Attack (when a creature is hit again by the smoke) Countermeasures

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Name
Type Initiative Senses Perception Aura HP ; Bloodied AC ; Fortitude , Reflex , Will Resistances Speed Action Points

Level
XP

Name
Type Initiative Senses Perception Aura HP ; Bloodied AC ; Fortitude , Reflex , Will Resistances Speed Action Points

Level
XP

Alignment Skills Str 16 (+5) Con 15 (+4) Equipment

Languages Dex 10 (+2) Int 12 (+3) Wis 14 (+4) Cha 18 (+6)

Alignment Skills Str 16 (+5) Con 15 (+4) Equipment

Languages Dex 10 (+2) Int 12 (+3) Wis 14 (+4) Cha 18 (+6)

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