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Presents
Segment 3 of 3 Lesson 25 - 35 of 35
Over the three segments we will build a 2-story house from Foundation to Roof. The completed project will consist of a set of construction drawings for the house with site plan, floor plans, elevations, sections, annotations, notes and schedules. This kit is designed for beginner and intermediate users. Although this kit is completed using REVIT 8.1 it may be utilized for older and newer versions of the software because the fundamentals are similar. This unique DG CAD REVIT training kit includes the following: a) 35 all important video files. This is the bulk of the training kit. All lessons are demonstrated in these videos which are zipped up into 3 parts for each segment. File names REVIT-HOUSE-KIT-VIDEOS-1A, 1B, 1C, 2A, 2B, 2C, 3A, 3B, 3C .zip b) 3 PDF files of the 3 tutorial segments in hard copy. This tutorial is presented in 3 segments. File names REVIT-HOUSE-KIT-SEGMENT-1.pdf, REVIT-HOUSE-KIT-SEGMENT-2.pdf, REVITHOUSE-KIT-SEGMENT-3.pdf c) 1 REVIT Template file to start the project that includes all the views, sheets, families, groups, object types and much more. This is designed to be used for your future projects as well. File name REVIT-HOUSE-KIT-TEMPLATE.rte d) 1 REVIT project file of this project completed. File name REVIT-HOUSE-KIT-FINAL.rvt e) 1 PDF copy of the completed 2-storey house project printed on sheets. File name REVIT-HOUSE-KIT-PRINTED-SHEETS.pdf Reuse of any or all material contained within this document for commercial purposes, without the express written consent of DG CAD is expressly prohibited.
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Fig. 01
Area Analysis tools, Area Boundaries and Tags
Use the Area Analysis tool on the design bar. Areas are defined in an Area Plan. We create one area plan for each of the main levels. One for the T/FTG, Main Floor and T/2ND FL. I use the area plans as an instrument to get the areas but do not print the area plans. The first time you create an area plan based on an existing view you are prompted to automatically create area boundaries around exterior walls as seen in the diagram below. Clicking Yes will place area boundaries around the inside face of the exterior walls. If you want the exterior face, not to worry. * The trick is to Tag the area and change the Tags properties from Building Common Area to Store Area. Once defined, the area boundaries are driven by the Tag and the Tag properties. Please read up on Area Rules and Area Types in the REVIT Help. Once you create an area plan and say Yes to this prompt, even if you delete and re-create the Area plan based on that same view it will default to Yes to this question. This can cause some confusion.
Fig. 02
Area boundaries created automatically prompt
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Fig. 03
Area Type
I clicked No to the automatically create boundaries prompt to sketch in the boundaries manually. You create Area Boundaries in area plans with regular REVIT sketching tools. Then you Tag the area to publish the area. Have a look at the Tag properties. Area boundary corners do not have to intersect perfectly unlike other REVIT sketched objects. The corners can be short or overlap. Nested Areas create their own area and are subtracted from the surrounding area as would be expected. Set the scale and detail level of the new plans. I did not use the Apply rules to automatically create the boundaries. (With a little investigation I may switch over to use that option). Area boundaries can be sketched with linework or by picking existing objects like other sketching tools. You can also choose to use the Apply Area Rules. NOTE: If you apply area rules, the area boundary position is dependent on the area type parameter of the area tag. You must place an area tag in the boundary to change the area type. So in other words dont worry so much about where the area boundary gets placed automatically because the Tag and Tag Area type drives the numbers. You can also choose to lock the boundaries to the walls etc.
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Fig. 04
Various Tags
Fig. 05
Need to load a tag
Tags are placed from the Drafting tools on design bar. You can Tag all not tagged to speed things up and select what you want to tag. When placing Tags REVIT is smart enough to identify what is being tagged and use the appropriate tag.
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Fig. 06
Tag placement options
Fig. 07
Tag loaded and assigned
Click the Load button to load more tags and then set that tag to be current. We click the Edit Family button to have a look into the Tag family and look at the parameters. Then we can create a new Schedule View. You select the category you want to schedule and what criteria to schedule. You place schedule views onto a sheet and can stretch the schedule size by grips. Schedule / Quantity vies are also stored in the Project Browser just like any other view. Right click in the Project Browser on the schedule and click properties.
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Fig. 08
Schedule Properties
Fig. 09
Schedules listed in the Project Browser
Schedules are bi-directional to a certain degree but be careful. You can change the Door or Window size but you will change all the Doors or Windows of that type. You can duplicate a view (with or without detailing) and turn off the Tag visibility of a certain category if you dont want to see the tags.
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Fig. 10
REVIT Kitchen components
Fig. 11
Component placement Options
Fig. 12
Browse for components in the Furniture Category
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Fig. 13
Where REVIT is looking for library
REVITs search path for the component library is assigned in the Options dialog box under Settings.
Fig. 14
Assign REVITs component Library Location
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Components are families and get organized under Families in the Project Browser. They are also categorized automatically because a family already knows its category. You can right click a family and copy and paste REVIT families from project to project. This is very handy.
Fig. 15
Families listed in the Project Browser
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Fig. 16
Right clicking in the Family listings in the Project Navigator
Tubs are Wall hosted objects. They need a side wall and cling to it. Some families are object hosted and some are not. There are floor hosted, wall hosted and ceiling hosted families to name a few. In this tutorial I use 2D Detail Lines to indicate my cabinets, shelves, fireplace etc. Type DL to start the detail line tool. You can however load or browse and place 3D cabinets and counter components as shown in the diagram at the beginning of this lesson. The 3d counters and cabinets supplied with REVIT have dimensional parameters that you can change to resize the components. I use 2D detail lines to show another variation and help save some time. Sorry to disappoint you. Detail lines only show up in the view you are looking from. There are many detail line types and you can make more by going into the Line Styles under Settings. Detail lines can be placed by drawing or picking lines just like when in sketch mode.
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Fig. 17
Detail Lines options
Tip: Use the linework tool to change component linework and other lines to a different line style. This can be done for many object types in elevation, section, plan and even in a 3d views.
Fig. 18
Linework Tool and Line Styles
You can create a Group of detail lines and text and retain it for later much like a Block in AutoCAD. You can then select the group on screen and check the properties and rename it or rename it from the project browser.
Fig. 18
Dimension Options
Dimensions are disposable. What I do is place them here and there use them to locate and drive the geometry then delete them. Then after everything is in the right place I re-dimension nice and neat and organized for final printing purposes.
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Fig. 19
Temporary Dimension Settings
Note the dimensioning options tool bar when you start to dimension including the dimension type and properties.
Fig. 20
Dimension Options
Click nothing to end a dimension sequence. Note that REVIT has perpetual commands. You stay in that command until you escape out of it. This goes for all REVIT commands not just dimensioning. Use the Tab key to cycle through the witness line locations as you place the dimensions on walls or other components.
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Fig. 21
Dimension grips and Equality Constraints
Note the dimension properties. See how the Centerline Symbol Family is nested in the dimension type to show up whenever something is dimensioned to the center of something.
Fig. 22
Dimension Properties
To append a dimension string select the dimension on screen and then note the Edit Witness Line button at the top. Then you can select new witness line point and click nothing to and the sequence.
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Fig. 23
Text Placement Options
Have a look at the Text properties. Text can be transparent or opaque with different fonts and heights etc. as would be expected.
Fig. 24
Text Properties
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Leaders can be added during or after placement of the text. Note the leader grips and the length of the text string. Tip: Use your arrow keys to Nudge text into place. Shift+arrow key is a bigger nudge. Nudge increments are controlled by the snap settings which are effected by the zoomed aspect. Read up.
Fig. 25
Use Arrow keys to Nudge
Dimensions have their own text properties nested in the dimension type parameters. Have a look. Text, dimensions and annotations in general adjust to the scale of the view. Change the scale in the lower left hand of the screen and the annotations will update. We like it. REVIT also does a zoom to fit when you change the view scale.
Fig. 26
View Scale
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Fig. 27
Duplicate a view
We add room names and general text on all the views. We add a slope triangle annotation family from the project browser. We can mirror the family. We can edit the properties of the triangle and change the slope.
Fig. 28
Slope Triangle Family
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Fig. 29
Sheets listing in the Project Browser
To create a sheet right click on the Sheets title and click New Sheet. Then you can select a title block or load a new title block. Remember that you can also rotate a title block once place in the view with the regular rotate command. Once you make a sheet you drag views from the Project Browser to the sheet. The view scale will govern the size of the view on the sheet. Change the view scale and the sheet will update. I use the sheets tree to actually navigate from view to view by double clicking on the view from the sheet tree. You can drag a plan view, an elevation view, section view, callout etc from the project browser to the sheet. You can only place a view on one sheet in the project. To place a copy of the same view on another sheet duplicate the view and rename.
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Fig. 30
Warning on visibility
Fig. 31
Creating a new Elevation View
This project template already has the sections and elevations created so as you draw the model the sections and elevations are getting populated and further updated at the sheet level. This is great in a real world practical position. You start to draw and the plotted sheets are getting populated. All you need to do is add the annotations to the various views. We get the Section tool off the Basics design bar. We use sections as a design tool and draw sections all the time without regard to the final plotted sheets. Use sections to get information and check clearances. Then keep or delete the section. You can keep the section but never put it on a sheet and only use it for information. You can also add doors and windows and move things around from within the section so dont be shy. Nudge things around.
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Fig. 32
Sections and Callouts
You can select a section and then click split segment to create a jogged section line. You can select a section mark (or grid line etc.) and right click and click hide annotation in view to hide it in the current view. It will not plot either. Section and Callout bubbles update and synchronize once they are placed on a sheet.
Fig. 33
Full building Section
Once you have a section you can add detail groups or detail families such as blocking or other detail items that you have created or downloaded from the web.
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Fig. 34
Detail Family Components and Group Components
REVIT has an insulation tool as well that lets you set the insulation width. As previously noted, you can change the detail level on the lower left of the screen and it will have an effect on the views.
Fig. 35
View Scale
Create a callout from with a section view. View > New > Callout ..then define the area. You can add details to the section or the callout. Callouts do not pull the detail items added to the section.
Fig. 36
Callout
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Use the space bar to rotate families and groups as the yare being added. Use the grips on insulation to stretch it. Tip: When you create a section you may have to fine tune the Level lines and bubbles. If the Level line has a blue 3D icon it means the bubble location is in 3D and if you move it, it will move in the view that looks back at 180 degrees. If you only want to move the bubble in the current view click the blue 3D and make it say 2D. Then moving it will only effect the current view. This also goes for grid lines. Also note the Check mark. This turns the bubble On and Off. You can click the split icon and split the level line to make more room. Then use the grips to position.
Fig. 37
Level Bubbles and grips
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Fig. 38
Structural info
We use annotation families for joist and truss notes and place them in the plan views. We use Detail Lines (DL) to place hidden lines and Beam lines. (you can define your own detail lines by going into Settings > Line Styles). We use groups to place footing pads and posts. Tip: To make a new group, select all the items then click the Group tool button on the upper right. While still selected click the properties button to rename the group right away. Otherwise it ends up with a generic name like group 4 etc. Groups can be edited after the fact. Add new objects to the group or just ungroup them. * Redefining a group will update all the instances of that group in the project.
Fig. 39
Groups options
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We use a 3D generic model family for the exterior piers and footing pads.
Fig. 40
Pier and Pad Family and Properties
Fig. 41
Site tools and finished Site Plan
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The objects we draw in this lesson are meant to display on a Site Plan view. The site plan view has different visibility setup and a different view range. Have a look. You may or may not want Site and Topographical objects visible in your Sections and Elevations. Check the view Visibility. We start by going to the site tools and sketching in Property Lines. Property lines can also be added using survey distances and bearings into a table. We can move the property lines around or place a dimension locating the building on the site and control it from their.
Fig. 42
Property line input options
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Fig. 43
Importing Topo Surface Points
Fig. 44
Manually placing topo points
To change a point elevation, select the topo surface, click edit then select the point and the elevation will be displayed at the top of the screen. Change it there. Select more than one point if you want.
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Fig. 45
Pad outline sketching
The trick is to use the Pick option when sketching in the pad and pick the wall faces. This cuts the topo surface right at the wall and then the cross hatching of the topo will be removed from the house model. We also use the Pad tool to define the window wells. Also have a look at the Site Settings under the Settings menu.
Fig. 46
Site Settings
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Note the Topographic Surface properties such as Material. The material defines the shaded view as well as the rendered view.
Fig. 47
Topo Surface Properties
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Fig. 48
3d View with Planting and Entourage
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Site and Planting objects ( like other REVIT objects) look best when rendered. We are going to start by placing Trees and Shrubs. Trees and Shrubs are under the Planting category Not the Site or Topography category. We can place Planting items by clicking Component from the Basics tab or we can pick Site Component from the Site tab. Site Component will filter the type list.
Fig. 49
Site Components Types
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Fig. 50
Loading Components by Browsing
Planting objects stick to the topo surface as you hover over the surface and click the topo surface to place.
Click on a Plant item then change it in the type selector if you want. Select more than one at a time. Place some people from the Entourage category. People look best when rendered. Note the vertical location of the entourage item. They have a level and an offset just like everything else. Remember you can always select something, right click and Add Selected to place another instance of that type. To create the driveway and walkway we create a Subsurface. A subsurface is as you could expect a nested surface area within an existing topo surface. Once Subregioned you can change the subregion material.
Fig. 51
Subregion and Sketching
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I demonstrate that you can flip from view to view while in sketch mode to get you what you want. If you need and underlay, apply the underlay prior to going into sketch mode.
Fig. 52
Electrical Plan
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The other (architectural) floor plans have the Electrical information turned off in the visibility. What has already been done is I have duplicated the 3 main architectural floor plans, renamed them to reflect Electrical and then set the visibility of all the Walls, Doors, Windows etc . to Halftone in those views. (in the video I say that I use an underlay. That is incorrect, there is no underlay just duplicated views with almost everything set to halftone).
Fig. 53
Electrical Plans set other objects to Halftone
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Fig. 54
Electrical Families, Annotation and Electrical Fixtures
The smart families are hosted to the walls. These are the electrical outlets and the switches. You can load more electrical families by clicking the component tool and then browse to the electrical or lighting category.
Fig. 56
Browsing to load Electrical Fixtures
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In this tutorial I do not create ceilings so we use an annotation family for the ceiling lights and fans. The REVIT ceiling lights etc require a ceiling to host the items. I do use the smart Wall mounted Lights on the outside of the garage because I want to see them in full 3D.
Fig. 58
Rendered Exterior Scene
Rendering quality is a combination of your video card capabilities, the REVIT Materials and the Lighting. We will not be covering radiosity. The main thing you need to get results is to apply materials to your objects. This can be done by painting a surface with a material or applying a material to the component type.
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Fig. 59
Materials located under Settings
Fig. 60
Materials Dialog box
Fig. 61
Accurender Materials
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To make a new Materials, right click an existing material and click duplicate. Then simply change the new material properties. Materials have different appearances depending on how you are looking at them. Hidden Line, Shaded, Cut or Rendered as seen in the Materials dialog box.. On the Rendering tab of the design bar you can see some of the rendering tools. Click the Settings button. Theres lots of information in there. Note the environment settings including the Planting Season.
Fig. 62
Rendering Settings
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Fig. 63
Sun Settings
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You can use the Transfer Project Standards tool under the File menu to transfer Materials (amongst other things) from project to project.
Fig. 64
Transfer Materials from project with Transfer Project Standards
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