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Savage Worlds Example Weapon Attacks and Tricks 2013 Jason J.

. Patterson Narrative Weapon (Sword) Techniques # 1 2 3 4 5 6 7 8 9 d20 Sword Techniques Underhand Central Upward Cut Overhead Vertical Cut Def. Overhead Parrying Strike Overhead Diagonal Left Slash Def. Vertical Right Side Parry Strike Overhead Diagonal Right Slash Horizontal Right Cut/Slash Def. Vertical Left Side Parry Strike Target Body Head Body Left Arm Body Right Arm Right Ribs Body Left Ribs # Narrative Weapon (Sword) Techniques d20 Sword Techniques Target Body Right Leg Body Left Leg Body Body Body Head/Throat Head or Body Head/Throat 11 Underhand Diagonal Right Upward Cut 12 Diagonal Right Leg Slash 13 Def. Downward Right Parry Strike 14 Diagonal Left Leg Slash 15 Def. Downward Left Parry Strike 16 Low Central Lunging Thrust 17 Def. Vertical Swinging Parry Strike 18 High Central Lunging Thrust 19 Parry and Spinning Back Strike 20 Song of Death Overhead Twirl TRICKS (d10 or choose) Smarts Tricks Agility Tricks I Acrobatic/Stunts Agility Tricks II Foreign Objects

Underhand Diagonal Left Upward Cut Body

10 Horizontal Left Cut/Slash

TRICKS d20 You make an opposed roll based on the type of trick you are doing. 1-7 If you succeed, the target suffers a -2 to his Parry next turn. 8-14 If you succeed with a raise, the target is Shaken and has -2 to Parry. 15-20 # Smarts Tricks (d20 or choose) 1-2 Appel A sudden stamp of the foot, yell or other surprise. 3-4 Duck The hero ducks or flinches to fool his foe. 5-6 Catch Usually involves throwing a weapon or item to foe. 7-8 Feint The hero fools the target into expecting an attack. 9-10 Flash A lady distracts a foe by flashing cleavage/thighs. 11-12 Flick Sudden blade movement to distract a foe. 13-14 Laces Character tells his foe his laces/trousers are untied. 15-16 Lookout The hero points behind foe in false warning. 17-18 Obscure Use dust, reflection or smoke to hamper perception. 19-20 Stooge Nose pinch, ear pull, head slap, beard tug, eye jab. # 1 2 3 4 5 6 7 8 9 10 Agility Tricks I Acrobatic/Stunt (d20 or choose) Backflip Use obstacles (barrels, cart, wall) to flip over a foe. Buffeted Shove/move past a foe and jostle him as you do so. Cartwheel Handstand and wheel into a new striking position. Grapple Grab foe's arm to help aid in your attack. High Grd. Leap onto a higher platform and attack a foe. Leap Kick Buffet the foe backward with a forceful leap kick. Swing Board an object to help aid in your attack. Sidestep Before a foe strike, interrupt to announce. Tumble Roll beside/through foe's legs to surprise foe. Wallrun Avoid obstacles running along a wall. #

Agility Tricks II - Foreign Objects (d20 or choose) 1-2 Blinded Throw sand, ale, or other substance in foe's face. 3-4 Flip Throw/upturn small distracting item/stool at foe. 5-6 Fry Briefly knock a foes hand onto a hot surface. 7-8 G'Night Pulling a foes hat or cloak over his head/eyes. 9-10 HeadsUp Cut a chandelier rope, pull down a tapestry, etc. 11-12 Pantsed Cut a foe's braces/belt so his trousers/sash fall. 13-14 Pull Rug Yank rug from under d4 foes (-1 per foe past first). 15-16 Singe Sets fire to a foe's hem/hair, forces him to douse it. 17-18 Slipfoot Toss something slick/unstable under a foes feet. 19-20 Smack Smacking a foes head against a table/wall to stun. # 11 12 13 14 15 16 17 18 19 20 Agility Tricks I Acrobatic/Stunt (d20 or choose) Balesta A sudden hop forward to catch a foe off guard. Barber Cut off a lock of hair or ponytail, etc. Beat Slap a foe's blade/hand aside to leave him open. Bind Encircling an opponents blade with your own. Blood Slash forehead or ears to cause distracting bleeding. Flurry Making minimal, annoying strikes to confuse a foe. Headbutt Designed to distract but not harm a foe. Stamp Similar to Beat, this involves stamping on a foot. Trip Shove a foe over an obstacle or kick out his legs. Z Carve an initial into a foes clothing or flesh.

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