the "Good" Doctor Lady of Darkness Lord of Madness the Executioner Grand Inquisitor Sophie, the Vixen
2 3 4 1 6 5
5 4 3 6 1 2
2 1 6 4 3 5
Each time you would take a Wound, roll a D6. On the roll of 4+, prevent that Wound. Ignore the first Hit taken during each Fight Round. Gain +1 Fight Dice. In a Showdown, Lord Hanbrook must be Wounded twice to be killed. Gain +2 Fight Dice vs. any Beast, Man, or Construct (+1 Fight Dice vs. others). Gain +2 Fight Dice vs. any Vampire, Ghost, or Demon (+1 Fight Dice vs. others). May cancel any Mystery card in play or Event as it is played on the D6 roll of 3+ each.
Lady Hanbrook
AToE
Lord Hanbrook
AToE
Magistrate Kroft
AToE
Reverend Harding
AToE
1 4 6
4 6 1
6 1 4
Each Fight Dice roll of 1 that your opponent rolls against you does a Hit to themselves. At the start of each Fight Round, add a Militia to your space if there isn't one there currently. At the start of every Fight Round, heal any Wounds you have on the D6 roll of 3+ each.
Mayor Carver
TC
04-May-13