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Command Toggle Attach mode Attach mode Copy to visible sheets Next sheet Previous sheet Toggle varicolors

Mirror Silhouette Set varicolors Hide all sheets Sheets to Symdefs Silhouette Show all sheets Symdef to Sheets

Toolbar/Popup menu Attach button Attach button, right click Character toolbar >> Next sheet popup Character toolbar Character Character popup Character popup Character popup Character popup Character popup Character popup Character popup Character popup

Icon name

Text Equivalent ATCHT ATCHMODE COPYVIS

Syntax

Description Toggle attach mode Select Attach mode

[selection]

Places a copy of the selected entities on every visible sheet in the current drawing Set next sheet current Set previoius sheet current

CASNEXT

SNEXT SPREV COLORTOG MIRSIL SETCOLOR SHIDEA SHTTOSYM SIL SSHOWA SYMTOSHT

toolbar CASPREV toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet toolbar >> Next sheet

Swaps between dark and light varicolors [selection];xyMirrorStart;xyMirrorEnd; Creates a mirrored silhouette from selection Sets the dark and light varicolors Hides all but the current sheet Converts each sheet into a symbol defintion named after the sheet Creates a silhouette from selection Shows all sheets Converts each symbol defintion into a sheet named after the symbol

[selection]

Change House Layer City Menu All City Drawing Tools... City menu City Road City menu

CHANGEHL DRAWTOOLSM;=City* DRAWTOOLSM;City Road* DRAWTOOLSM;City* LOCKANG PARTM #system\citypart;1;0;1000,1000;;RDOFF;UNDO;RD ON; DRAWTOOLSM;Earth* DRAWTOOLSM;Grass* DRAWTOOLSM;Water* HB SB SC SYMICONM;Classic* SYMICONM;Cyberpunk* SYMICONM;Default* SYMICONM;Elven Treehouses* SYMICONM;Fantasy* SYMICONM;Gothic* SYMICONM;Halfling Burrows* SYMICONM;Hovel* SYMICONM;Igloo* SYMICONM;Mediterrane an* SYMICONM;Modern* SYMICONM;Moonbase* SYMICONM;Nomad Tents* SYMICONM;Orc Huts* SYMICONM;Roads* SYMICONM;Skyscraper* SYMICONM;Thatched*

[selection];sLayer[dialog]

Change the demographic information layer for symbols and buildings Display all city drawing tools
Displays the city road drawing tools for selection

All city drawing tools City menu Lock Symbol Angle City menu

Displays all city drawing tools for selection Sets the default symbol angle to align to a selected edge

Add city layers Earth Grass Water Hide all BLDNGs All BLDNGs with shading All BLDNGs with color Classic Cyberpunk Default... Elven Treehouses Fantasy Gothic Halfling Burrows Hovel Igloo Mediterranean Modern... Moonbase Nomad Tents Orc Huts Roads Skyscraper Thatched

City Menu City menu >> Area fills City menu >> Area fills City menu >> Area fills City menu >> Layers City menu >> Layers City menu City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings City menu Settings >> Layers >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol >> Symbol

Adds the city designer layers to a template which does Not have them
Display Earth area fill drawing tools Display Grass area fill drawing tools Display Water area fill drawing tools

Hides all BLDNGS layers and the structures layer Shows all BLDNG layers, with roof shading obscuring demographic info Shows all demographic information layers Opens the Classic symbol setting in the current style Opens the Cyberpunk symbol setting in the current style Opens the Default symbol setting in the current style Opens the Elven Treehouses symbol setting in the current style Opens the Fantasy symbol setting in the current style Opens the Gothic symbol setting in the current style Opens the Halfling Burrows symbol setting in the current style Opens the Hovel symbol setting in the current style Opens the Igloo symbol setting in the current style Opens the Mediterranean symbol setting in the current style Opens the Modern symbol setting in the current style Opens the Moonbase symbol setting in the current style Opens the Nomad Tents symbol setting in the current style Opens the Orc Huts symbol setting in the current style Opens the Roads symbol setting in the current style Opens the Skyscraper symbol setting in the current style Opens the Thatched symbol setting in the current style

City menu >> Symbol Settings Trees, People, Street City menu >> Symbol Settings City menu >> Symbol Vehicles Settings Tiled City Blocks Add Grid Overlay Color layers All City Drawing Tools... Default Road Create Index House Street Options City Road City Toolbar City Toolbar City toolbar City Toolbar City Toolbar City Toolbar City Toolbar City Toolbar, Default Road popup CD2ADDGRID CD2CCL CC2DRAWTOOLS CD2ROAD

SYMICONM;Tiled City Blocks* SYMICONM;Trees* SYMICONM;Vehicles* ADDGRID CCL DRAWTOOLSM;=City* DRAWTOOLSM;City Road, Default* GAZ HOUSE STREETOPT DRAWTOOLSM;City Road* HOUSEM;
HOUSEM;1

Opens the Tiled City Blocks symbol setting in the current style Opens the Trees symbol setting in the current style Opens the Vehicles symbol setting in the current style Adds a grid labelled along its axes. Used with Create Index to locate streets Sets the color for selected layers in a drawing for demographic information. Display all city drawing tools
Adds a new default road using Drawing Tools

CD2GAZ CD2HOUSE CD2STREET CD2ROAD

[selection];pIndexPosition

Adds a index of selected text with coordinates. Click on an entry to zoom to it. Adds a building with a selected roof type, shape and style Random Street options
Displays the city road drawing tools for selection

House, current style City Toolbar, House popup


House, Rectangular

City Toolbar, House popup


Extension HOUSEM;10

xy1stCorner1;xy2ndCorner1;xy3rdCor Adds a rectangular building with the ner1 current style and roof type

Adds a house in the default shape

City Toolbar, House popup


Connection HOUSEM;11

City Toolbar, House popup


House Regular L HOUSEM;2

xyInHouse;xyEdge;xyEnd;xyWidth [default]; xyInHouse;xyEdge1;xyEdge2;xyWi dth[default];


xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4t hCnr1 xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4t hCnr1;xy5thCnr1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4t hCnr1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4t hCnr1;xy5thCnr1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4t hCnr1;xy5thCnr; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4t hCnr1; xy1stCnr1xyNthCnr1;xyCenter1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4t hCnr1

City Toolbar, House popup


House Irregular L HOUSEM;3

City Toolbar, House popup


House Regular V HOUSEM;4

City Toolbar, House popup


House Irregular V HOUSEM;5

City Toolbar, House popup


House Irregular U HOUSEM;6

City Toolbar, House popup


House Irregular T HOUSEM;7

City Toolbar, House popup


House Many-sided HOUSEM;8

City Toolbar, House popup


House Irregular 4sided HOUSEM;9

City Toolbar, House popup House settings City Toolbar, House popup City toolbar, Symbol Settings Classic popup City toolbar, Symbol Settings Cyberpunk popup City toolbar, Symbol Settings Default... popup City toolbar, Symbol Settings Elven Treehouses popup City toolbar, Symbol Settings Fantasy popup City toolbar, Symbol Settings Gothic popup City toolbar, Symbol Settings Halfling Burrows popup City toolbar, Symbol Settings Hovel popup City toolbar, Symbol Settings Igloo popup City toolbar, Symbol Settings Mediterranean popup City toolbar, Symbol Settings Modern... popup City toolbar, Symbol Settings Moonbase popup City toolbar, Symbol Settings Nomad Tents popup City toolbar, Symbol Settings Orc Huts popup City toolbar, Symbol Settings Roads popup City toolbar, Symbol Settings Skyscraper popup City toolbar, Symbol Settings Thatched popup City toolbar, Symbol Settings Tiled City Blocks popup Trees, People, Street City toolbar, Symbol Settings popup

HOUSEOPT SYMICONM;Classic* SYMICONM;Cyberpunk* SYMICONM;Default* SYMICONM;Elven Treehouses* SYMICONM;Fantasy* SYMICONM;Gothic* SYMICONM;Halfling Burrows* SYMICONM;Hovel* SYMICONM;Igloo* SYMICONM;Mediterrane an* SYMICONM;Modern* SYMICONM;Moonbase* SYMICONM;Nomad Tents* SYMICONM;Orc Huts* SYMICONM;Roads* SYMICONM;Skyscraper* SYMICONM;Thatched* SYMICONM;Tiled City Blocks* SYMICONM;Trees*

Adds an extension to a building with the current style and roof type Connects two buildings with the current style and roof type Adds a regular L-shaped building with the current style and roof type Adds an irregular L-shaped building with the current style and roof type Adds a regular V-shaped building with the current style and roof type Adds an irregular V-shaped building with the current style and roof type Adds an irregular U-shaped building with the current style and roof type Adds an irregular T-shaped building with the current style and roof type Adds an irregular many-sided building with the current style and roof type Adds an irregular four-sided building with the current style and roof type Select or define house styles Opens the Classic symbol setting in the current style Opens the Cyberpunk symbol setting in the current style Opens the Default symbol setting in the current style Opens the Elven Treehouses symbol setting in the current style Opens the Fantasy symbol setting in the current style Opens the Gothic symbol setting in the current style Opens the Halfling Burrows symbol setting in the current style Opens the Hovel symbol setting in the current style Opens the Igloo symbol setting in the current style Opens the Mediterranean symbol setting in the current style Opens the Modern symbol setting in the current style Opens the Moonbase symbol setting in the current style Opens the Nomad Tents symbol setting in the current style Opens the Orc Huts symbol setting in the current style Opens the Roads symbol setting in the current style Opens the Skyscraper symbol setting in the current style Opens the Thatched symbol setting in the current style Opens the Tiled City Blocks symbol setting in the current style Opens the Trees symbol setting in the current style

Vehicles All All MoNochrome MoNochrome Change Panel Fill Style Cut line Fold line Geomorph tab Rectangular Panel Convert to panel Polygonal Panel Multipoly panel

City toolbar, popup City toolbar, toggle City toolbar, toggle City toolbar, toggle City toolbar, toggle

Symbol Settings Symbol Style Symbol Style Symbol Style Symbol Style

SYMICONM;Vehicles* SYMICONFSET;1

Opens the Vehicles symbol setting in the current style

Displays matching standard style city catalogs Displays matching standard style city catalogs

SYMICONFSET;1 SYMICONFSET;2 SYMICONFSET;2 CPANEL CCDCPANEL CCDCUTLINE CCDFOLDLINE CCDGTAB CUTLINE FOLDLINE GTAB PANEL PANELCHANGE PANELPOLY PMPOLY2 CCDPMPOLY2
xy1;xy2;;xyN; xy1;xy2;;xyN; xy1;xy2;;xyN; Displays matching moNochrome style city catalogs Displays matching moNochrome style city catalogs

Dioramas toolbar Dioramas toolbar Dioramas toolbar Dioramas toolbar Dioramas toolbar

Changes the properties of selected panels Adds line to be cut along to a panel Adds a line for scoring and folding panels (xy1st;xy2nd)/xyEdgeOfEntity;xySi Draws fold-over plug-in tabs of the type de used by the CCD geomorph pieces.
xy1stCorner;xy2ndCorner Adds a rectangular interior panel Converts any closed entitiy to a dioramas panel

CCDPANEL
Dioramas toolbar

CCDPANELCHANGE
Dioramas toolbar

CCDPANELPOLY
Dioramas toolbar

Adds a polygonal dioramas panel

Tab
Dioramas Options

Dioramas toolbar Dioramas toolbar Dioramas toolbar Dioramas toolbar

TAB CCDTAB CCDTABOPT


CCDWALLNET TABOPT

Creates a single panel by combining separate closed shapes (eg a donut shape made from two circles) (xy1st;xy2nd)/xyEdgeOfEntity;dWi Adds a tab for gluing diorama panels dth[prior]
Diorama options

Wall net Multi-wall net

WALLNET WMNET CCDWMNET

xy1stEnd;xy2ndEnd;dHeight;dWid th xyPathToConvert;dWallHeight[pri or];dWallWidth[width of path];xyLowerLeftForNets


xyCorner1;xyCorner2

Add a net for a 3D walls with panels, tabs and fold lines Converts a path entity to complete 3D wall nets
Add arc of current default type set using Arc Box Add circle of current default type set using Circle Draws straight-edged entity with chain of fractalised Nodes Draws a freehand (sketched) path Draws a hexagonal grid Add line of current default type set in Line

Arc Box Circle Fractal Path Freehand Sketch Hex Grid Line Multipoly Number Path Polygon Smooth Path Parabolic Polygon Text Text Polygon Arc, Start, Bulge and End Arc with arrow Arc, Start, End and Bulge Arc with double arrow

Draw toolbar

ARCI

CC2ARCB
Draw toolbar Draw toolbar Draw toolbar Draw toolbar CC2BOX CC2CIRP CC2FPATH BOX CIRCLEI FPATH FREEHAND xy1;xy2;;xyN;

CC2SKETCH
Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar Draw toolbar, Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup CC2HEX CC2LINE CC2MPOLY2 CC2NUMBER HEXGRID LINEI MPOLY2 NUMBER PATHI POLYI SPLINE SPOLY TEX TSPEC POLY ARC3 ARCA ARCB ARCDA ARCS ARCW CARC CARCD ELIPA ARCD CIR2 CIR3 CIRD CIRP xyStart;xyDirection;xyNext; xy1;xy2;;xyN; xy1;xy2;xy3 xyCenter;xyStart;xyEnd/rAngle xy1;xy2;xy3 xyCenter;xyStart;xyEnd/rAngle xyCenter;xyStart;xyEnd/rAngle xy1;xy2;;xyN; xy1;xy2;;xyN; [selection]

Combines selection into one entity that can be filled. nNumber[prior];xy1[below prior Adds a series of number labels to the drawing number];;xyN[below prior number]; Add path of current default type set in Path Add poly of current default type set in Poly Draws an entity which curves inside a chain of Nodes Draws a fillable, closed entity which curves inside a chain of Nodes Adds text with rotation, scalingl justification and property options. Use TEXTM in macros Text Properties dialog box Draws a straight-edged, closed, fillable entity with chain of Nodes Start, Middle and End Arc Arc w/ Arrowhead to end Start, End and Bulge Arc Arc with arrowheads at both ends Center, Start, End Arc Wedge (multipoly) Chained Arcs Same as CARC xyCenter[prior];xyAxis1;xyAxis2;xyStar Elliptical Arc t;xyEnd Add a chosen arc type, optionally set default for Arc xy1;xy2 2 Point Circle xy1;xy2;xy3 dDiameter[prior];xyCen1;;xyCenN; xyCenter;xyCircum 3 Point Circle Diameter and Center Circle Center and Point On Circle

Arc, Center, Start, End Draw toolbar, Arc popup Arc, Wedge Arc, Chained Arc, Chained Elliptical Arc Arc 2 Point Circle 3 Point Circle Diameter and Center Center and Point On Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup Draw toolbar, Arc popup, Options Draw toolbar, Circle popup Draw toolbar, Circle popup Draw toolbar, Circle popup Draw toolbar, Circle popup

Radius and Center Donut Ellipse Circle Line

Draw toolbar, Circle popup Draw toolbar, Circle popup Draw toolbar, Circle popup Draw toolbar, Circle popup, Options Draw toolbar, Line default

CIRR DONUT ELIPP CIRCLED LINE

dRadius[prior];xyCen1;;xyCenN;

Radius and Center Circle

dInnerDiameter[prior];dOuterDiamete Creates Donut-shape from two concentric circles r[prior];xyCen1;;CenN; made into a multipoly. xyCenter[prior];Axis1;Axis2 Ellipse, Center and Axis Points Add a chosen circle type, optionally set default for Circle Draws lines (chain of separate line entities.) with an arrow head. If there is more than one in the chain, its usually better to use PATH Chain of parallel lines Line chain with an arrow at the start of each line Line chain with arrows at the ends of each line Draws lines perpendicular to a selected entity Draws the tangent between two selected entities Draws lines of a fixed length perpendicular to a selected entity Add a chosen line type, optionally set default for Line Add an outline to an object in the current color Draws a straight-edged entity with chain of Nodes Draws a straight-edged entity with chain of Nodes, arrow at both ends Draws a straight-edged entity with chain of Nodes, arrow at one end Add a chosen path type, optionally set default for Path Bezier Curve

xy1;xy2;;xyN;

Double Line Line with Arrow

Draw toolbar, Line popup Draw toolbar, Line popup

DBLN LINEA LINEDA LNPRP TANGENT LNPRPL LINED OUTLINE PATH PATHA PATHDA PATHD BEZ FPOLY RPOLY POLYD PSPOLY SPLINEA SPLINEDA PSPLINE ATTC FONTPURGE

dSeperation[prior];xy1;xy2;;xyN; xy1;xy2;;xyN; xy1;xy2;;xyN; xyEntity;xy1;;xyN xyEntity1;xyEntity2 dLength[prior];xyEntity;xy1;;xyN

Line with Double Arrow Draw toolbar, Line popup Line, Perpendicular Draw toolbar, Line popup

Tangent to two entities Draw toolbar, Line popup Line, Perpendicular at length Lines Outline in Current Color Path Path with Arrow Path with Double Arrow Path Bezier curve Fractal Polygon Regular Polygon Polygon Parabolic Polygon Curve with Arrow Curve with Double Arrow Parabolic Curve Text along a curve Purge Fonts Draw toolbar, Line popup (Default) Draw toolbar, Line popup, Options Draw toolbar, Outline popup Draw toolbar, Path (Default) Draw toolbar, Path popup Draw toolbar, Path popup Draw toolbar, Path popup, Options Draw toolbar, Polygon popup Draw toolbar, Polygon popup Draw toolbar, Polygon popup Draw toolbar, Options Draw toolbar, popup Draw toolbar, popup Draw toolbar, popup Draw toolbar, popup Draw toolbar, Draw toolbar, Polygon popup, Smooth Path Smooth Path Smooth Path Smooth Poly Text popup Text Properties

[selection] xy1;xy2;;xyN; xy1;xy2;;xyN; xy1;xy2;;xyN;

xy1;xy2;xy3;xy4 xy1;xy2;;xyN;

Draws a closed, fillable, straight-edged entity with chain of fractalised Nodes nNodes[prior];xyCenter[prior];xyCorne Draws regular polygon r Draw a chosen polygon type, optionally set default for Polygon xy1;xy2;;xyN; Draws a closed, fillable entity which curves outside a chain of Nodes xy1;xy2;;xyN; Draws an entity which curves outside a chain of Nodes with an arrow at the start xy1;xy2;;xyN; Draws an entity which curves outside a chain of Nodes with an arrow at both ends xy1;xy2;;xyN; Draws an entity which curves outside a chain of Nodes Wrap text to path or curve Removes unused fonts from the text options in drawing

Add Corridor All dungeon drawing tools Wall (Default) Toggle fill style Secret layer Wallbreak Lock symbol angle Add Room Wall
Change Color Change Fill Style Change Layer Change Line Style Change Line Width Change Text Specs Copy in drawing Erase Explode Keep Like Move, Scale, Rotate Rotate Fractalise

Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar Dungeon toolbar, Wall right click
Edit Edit Edit Edit Edit Edit Edit Edit Edit toolbar toolbar toolbar toolbar toolbar toolbar toolbar toolbar toolbar

CORRIDOR DRAWTOOLSM;=Dun geon* DRAWTOOLSM;Dung eon Wall, Default* FILLTOG GOLAYER Secret GV wd 5';WBCW LOCKANG ROOM DRAWTOOLSM;Dung eon Wall*;
CHANGEC CHANGEFS CHANGEL CHANGELS CHANGELW CHANGET COP ERASE EXPLODE KEEP LIKE MOV ROT FRX [selection];nColor[dialog] [selection];sFillStyle[dialog] [selection];sLayer[dialog] [selection];dWidth [selection];sLineStyle[dialog]

Draws a corridor in a choice of styles Displays all dungeon drawing tools Draws the default dungeon wall Toggle between solid and hollow fill style Sets the Secret layer current Breaks a hole in a wall, 5' center Sets the current symbol angle Draws a room in a choice of styles and shapes Displays dungeon wall drawing tools
Change color of selection Change fill style of selection Change Layer of selection Change line width of selection Change Line style of selection Change Text Properties dynamic copy Deletes selection Converts selection to more primitive components Sets the current properties to be those of the selected entities Sets a property of seletion to that of selected entity. Use with Change Fill Style, Line Style, Layer, Color Move, scale, rotate selection using a visual cursor. Use MOVE in macro. Dynamic rotate. Use ROTATE in macro. Fractalises an existing shape

[selection]

Edit toolbar Edit toolbar Edit toolbar Edit toolbar Edit toolbar

xyEntity xyEntity

Undo Change properties Change background color Change 2nd Color Change pen thickness Change Text

Edit toolbar Edit toolbar, Any Change button popup Edit toolbar, Any Change button popup Edit toolbar, Any Change button popup, Change Properties Edit toolbar, Any Change button popup, Change Properties Edit toolbar, Any Change button popup, Change Properties

UNDO CHANGE CHANGEBC CHANGEC2 CHANGEPT CHANGETX CHANGEDTM MPEDIT CARY CLIPCOPY CLIPCUT CLIPINS COPY LAYERCPY MIRCPY PASTE REPEAT SCLCPY CLOSEPATH CMB CTS LTP REDN STC TEXPLODE DRAWLIKE DRAWLIKEOPT LIKE MIRROR MOVE STR STRETCH ROTATE ROTCPY DYNOPT SCA SCALE SCALEXY SCASREF FLIP REDOA ABOVE BACK BELOW FRONT BOOKMARK BROWSET;#TEMPLATES\M APS xyEntity;[selection] [selection] xyEntity;[selection] [selection] [selection] xyLineChain;xyAccept[cancel] xyPathEntity1 [selection] [selection] [selection];nSpokes[Prior];nRings[Prio r];ArrayCenter[Prior];xyCopyOrigin;rA ngle[Even];dBetweenRings [selection];xyOrigin[0,0] [selection];xyOrigin[0,0] xy1;xyN; [selection]xyFrom1;xyTo1;;xyToN; [selection];sLayer[dialog] [selection];xyStart;xyEnd sDrawtoolname[dialog];[selection] [selection];nColor[dialog] [selection];dWidth

Undoes previous Non-nestable command Change properties of selected entities, choose property to change from dialog Changes the map (Not the view window) background color. This is a macro. Change 2nd (interior) color of selection.Use CHANGE Change pen thickness (actual printed width) of selection 0-2.54mm. Use CHANGE Change all text in selection to new string. Apply selected draw tool settings to selected entites, for example adding hatching Change multiple properties of selected entities Circular Array Copy to Clipboard (^C) Cut to Clipboard (^X) Dynamic clipboard insertion. Use PARTM if possible. Non-visual copy Copies selection to chosen layer. Creates a copy mirrored about two selected points Paste clipboard into drawing

Change Like Draw Tool Edit toolbar, Any Change popup Change Properties (new version) Circular Array Copy Cut Paste Non-visual Copy Layer Copy Mirror Copy Non-visual Paste Rectangular Array Scale Copy Path to Poly Combine Paths Smooth to Straight Line to Path Remove Nodes Straight to Smooth Explode Text Draw Like Draw Like Options Like Mirror Non-visual Move Stretch Non-visual Stretch Non-visual Rotate Roated copies Cursor Options Scale Non-visual Scale Non-visual ScaleXY Scale Symbols in Map Flip Redo All Bring In Front of Back Send Behind Front Edit Bookmarks New Edit toolbar, Any Change popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Copy popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Explode popup Edit toolbar, Keep popup Edit toolbar, Keep popup Edit toolbar, Like Edit toolbar, Move popup Edit toolbar, Move popup Edit toolbar, Move popup Edit toolbar, Move popup Edit toolbar, Rotate popup Edit toolbar, Rotate popup Edit toolbar, Rotate, Move or Copy popups Edit toolbar, Scale Edit toolbar, Scale Edit toolbar, Scale Edit toolbar, Scale Edit toolbar, Undo popup Edit toolbar, Undo popup Entity order toolbar Entity order toolbar Entity order toolbar Entity order toolbar File toolbar File toolbar

[selection];nColumns[prior];nRows[pri Creates an array from a selection or];xyOrigin;xy2 [selection];rScale[prior];xyCenter[prior Scales a copy of a selection, No visual cursor ] [selection] Converts selected paths to polygons Combines two paths converts path/poly to smooth path/poly convert chain of lines to path. xyAccept can be any point - it just a left button click. Reduce number of Nodes converts smooth path/poly to path/poly Explodes text into a multipoly of splines and paths Draw using selected entity as pattern Set drawing methods for Draw Like Sets property for next drawn entity only to that of selected entity Mirrors selection about two selected points Moves selection, No visual cursor Dynamic stretch [selection];(xyCorner1,xyCorner2)[pick Moves selected Nodes of selection window];(xyFrom,xyTo)[rX,rY] [selection];rAngle[prior];xyCenter[prio Rotate selection, No visual cursor r] [selection];rAngle[prior];xyCenter[prio Rotate copy of selection, No visual cursor r] Dynamic edit command options Dynamic scale [selection];rScale[prior];xyCenter[prior Scales selection, No visual cursor ] [selection];rScaleX[prior];rScaleY[prior Scales selection different xy, No visual cursor ];xyCenter[prior] [selection]nScale Scales selected symbol references about their insertion point Flip between last Undo and Redo Redo all Undos Move selection in display list after selected entity Draw selection behind others (send to start of drawing database) Move selection in display list before selected entity Draw selection in front of others (send to end of drawing database) Edit bookmarks Starts a new drawing based on the selected map template.

xyEntity [selection];xyStart;xyEnd [selection];xyFrom;xyTo

Open Link with File Link with Map Character Artist City Designer CC2 Dioramas Dungeon Designer Map Notes Open Next Bookmark Open Previous Bookmark Open Next Drawing

File toolbar File toolbar File toolbar File File File File File toolbar toolbar toolbar toolbar toolbar

FILE LINKF LINKM NOCHARACTERARTIST NOCITY NODIORAMAS NODUNGEON NOTES OPENBN OPENBP OPENND OPENPD PRINT SAVE BROWSE;#EXAMPLES\CITI ES BROWSET;#TEMPLATES\CI TIES CATALOG #SYMBOLS\CITIES\CITIES _CC2.FSC DRAWTOOLSM;city* HELPN 16000 HOUSECC2 HOUSECC2OPT BROWSE;#EXAMPLES\CHA RACTERS HELPN 16003 BROWSE;#EXAMPLES\DUN GEONS BROWSET;#TEMPLATES\D UNGEONS CATALOG #SYMBOLS\DUNGEONS\DU NGEONS_CC2.FSC CORRIDORCC2 DRAWTOOLSM;Dungeon* HELPN 16001 ROOMCC2 BROWSE;#EXAMPLES\DIO RAMAS HELPN 16002 ACTION BROWSET;#TEMPLATES\C haracterArtist\CardFigures\ DwarfGNomeHalfling; BROWSET;#TEMPLATES\C haracterArtist\CardFigures\ HumanElfOrc; BROWSET;#TEMPLATES\C haracterArtist\CardFigures\ Monsters; BROWSET;#TEMPLATES\C haracterArtist\Counters\She et BROWSET;#TEMPLATES\C haracterArtist\Counters\Sin gle BROWSET;#TEMPLATES\C haracterArtist\Portraits\Dwa rfGNomeHalfling BROWSET;#TEMPLATES\C haracterArtist\Portraits\Hu manElfOrc; BROWSET;#TEMPLATES\C haracterArtist\Portraits\Mon sters; NEW TEMPLATE BROWSEC OPEN CONVF ASAVE

Open file with file browser and previewer. Add file hyperlink Add map hyperlink Displays "No CA installed" dialog Displays "No CD2 installed" dialog Displays "No CCD installed" dialog Displays "No DD2 installed" dialog Edit, view, and delete Notes Opens next bookmark file Opens previous bookmark file Open next drawing in file history Open previous drawing in file history Prints current drawing Saves current file Displays CD2 example files Start a new city based on the selected template Opens cut-down CC2 city symbols Displays CC2-only city drawing tools Displays CD2 help information Cut-down version of CD2 House command for CC2 Options for cut down CC2 House command Displays Character Artist example files Displays Character Artist intro help topic Displays DD2 example files Start a new dungeon based on the selected template Opens cut-down CC2 dungeon symbols Cut-down version of DD2 corridor command for CC2 Displays CC2-only dungeon drawing tools Displays DD2 help information Cut-down version of DD2 room command for CC2 Displays Dioramas example files Displays Dioramas intro help topic Creates hotspot with attached commands Starts a new card figure for a Dwarf, GNome or Halfling Starts a new card figure for a Human for an Elf or Orc Starts a new card figure for a Monster Starts a new sheet of counters Starts a new single counter Starts a new portrait for a Dwarf for a GNome or Halfling Starts a new portrait for a Human, Elf or Orc Starts a new portrait for a Monster Starts a new drawing based on current template. Sets the current template for New Browses the current folder Open file with No preview. Convert multiple CC2 drawings to other formats Set autosave options

File toolbar File toolbar File toolbar

Open Previous Drawing File toolbar Print Save CD2 Examples maps New City City Symbols (examples) City Draw Tools CD2 Information Building (cut-down version) Building Options (cutdown version) Character Artist Examples Character Artist Information DD2 Examples maps New Dungeon Dungeon Symbols (examples) Corridor (cut-down macro version) Dungeon Draw Tools DD2 Information Room (cut down version) Dioramas Examples Dioramas Information Make Hotspot File toolbar File toolbar File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, CD2 popup File toolbar, Character Artist popup File toolbar, Character Artist popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, DD2 popup File toolbar, Dioramas popup File toolbar, Dioramas popup File toolbar, Link popup

New card figure, File toolbar, New popup Dwarf, GNome Halfling New card figure, Human, Elf, Orc New card figure, Monster New counter, Sheet New counter, Single New portrait, Dwarf, GNome or Halfling New portrait, Human, Elf or Orc New portrait, Monster New from current template Select Template Browse Open (No preview) File Autosave File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, New popup File toolbar, Open popup File toolbar, Open popup File toolbar, Save button popup File toolbar, Save popup

Save As Export Text Save map section Toggle Grid Select Grid Screen Tools Percent Along Center Endpoint Intersection

File toolbar, Save popup File toolbar, Save popup File toolbar, Save popup Grid button Grid, Ortho, Snap buttons right click Hammer button Modifers toolbar Modifers toolbar Modifers toolbar Modifers toolbar

EXPORT TEXPORT WBS GRIDT SGRID TOOLS % CEN EPT INT

Saves current file, or exports to other file formats, saves map sections Exports text in selection to a text file exports view to JPEG, PNG or BMP Toggles grid state Select grid system Manage CC2's screen tools Percentage along selected entity Snaps to the center of a selected entity Locks to endpoint of selected entity Snaps to intersection of selected entity. Fails in macro if you use two point selection, and the first point contains two entities Snaps to midpoint of selected entity Snap to point on selected entity Snap cursor perpendicular to selected entity Toggle orthogonal locking Shows all map drawing tools Adds a new default Border using Drawing Tools Display the deafault contour drawing tools Adds a new default River using Drawing Tools Adds a new default Road using Drawing Tools Adds a new default body of water using Drawing Tools Move to next style of symbol catalog setting, if one matches the current filter Display all catalog settings for the current style Display Border area fill drawing tools Display Contour area fill drawing tools Adds a new default landmass using Drawing Tools Draws a square grid Display landmass area fill drawing tools Display River area fill drawing tools Display Road area fill drawing tools Displays matching CC2 Filled catalogs Displays matching CC2 Line catalogs Symbol Settings master filter controls Display Water area fill drawing tools

xpPointOnEntity;nPercentage xyEntity xyEntity (xyEntity1;xyEntity2)/xyEntity1And2

Midpoint Nearest Point On Perpendicular to

Modifers toolbar Modifers toolbar Modifers toolbar

MID ON PRP ORTHT DRAWTOOLSM;=MAP* DRAWTOOLSM;Map Border, Default* DRAWTOOLSM;Map Contour Default* DRAWTOOLSM;Map River, Default* DRAWTOOLSM;Map Road, Default* DRAWTOOLSM;Map Water, Default* SYMICONFNEXT SYMICONM* Border right Contour right Default Hex Grid Landmass River right Road right Symbol Style Symbol Style Symbol Style Water right DRAWTOOLSM;Map Border* DRAWTOOLSM;Map Contour* DRAWTOOLSM;Map Land, Default* SQGRD DRAWTOOLSM;Map Land* DRAWTOOLSM;Map River* DRAWTOOLSM;Map Road* Filled:SYMICONFSET;1; Line:SYMICONFSET;2; SYMICONFOPT DRAWTOOLSM;Map Water*

xyEntity xyEntity xyEntity;xy1/rDistance

Ortho Ortho button All Map Drawing Tools Overland toolbar Default Border Default Contourline Default River Default Road Overland toolbar Overland toolbar Overland toolbar Overland toolbar

Default Body of Water Overland toolbar Symbol Style Toggle All Map Symbol Settings... Borders Contours Default Landmass Square Grid Landmass Rivers Roads Filled (symbol style) Line (symbol style) Master Settings Filters Body of Water Overland toolbar Overland toolbar Overland toolbar, click Overland toolbar, click Overland toolbar, Landmass Overland toolbar, popup Overland toolbar, right click Overland toolbar, click Overland toolbar, click Overland toolbar, popup Overland toolbar, popup Overland toolbar, popup Overland toolbar, click

dGridSpace[prior];xy1st[0,0];

3D Box Rectangular Floor Rectangular Room, current wall width Current 3D House

Per toolbar Per toolbar Per toolbar Per toolbar

IBOX IBOXF IBOXWC IHOUSEP

Current 3D House

Per toolbar

IHOUSEP

Current 3D House

Per toolbar

IHOUSEP

Current 3D House 3D Projection Wall, current thickness


Perspective Settings Perspective Settings

Per toolbar Per toolbar Per toolbar


Per toolbar Per toolbar

IHOUSEP IPROJ IWALLC


PEROPTB PEROPTB

xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3;dHeight (negative makes a hole) xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square] xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square] Varies with house style. Gabled roof: xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square];dWallHeight [Prior];dRoofHeight[Prior]; Hip Roof (both ends same): xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square];dWallHeight [Prior];dRoofHeight[Prior];dRoofIn s Hip Roof (ends different): xyCorner1;xyCorner2/dDist2;xyCo rner3/dDist3[Square];dWallHeight [Prior];dRoofHeight[Prior];dRoofLe ft;dRoofRight[same]

3D box shape Rectangular floor Adds a rectangular floor plus walls in the current thickness Adds a house in the current house style

Converts plan or elevation to isometric view xyFirstEnd;xyNode1/dDist1;;xyN odeN/dDistN;;dheight 3D Wall, with current thickness
Sets current color and hatch scheme Setsor edits current color and hatch scheme dRadius[prior];xyCen;dHeight[prior]

Adds a cylinder or cylindrical hole

Cylinder

Per toolbar, 3D Box popup

ICYL

3D Poly 3D Regular Poly 3D Circle Left 3D Circle, Right 3D Circle, Top 3D Line Convert to Polygon Rectangular Room, choose width Circular Room, choose width Circular Room, current width Polygonal Room, choose width Polygonal Room, current width

Per toolbar, 3D Box popup Per toolbar, 3D Box popup Per toolbar, 3D Projection popup Per toolbar, 3D Projection popup Per toolbar, 3D Projection popup Per toolbar, 3D Projection popup Per toolbar, 3D Projection popup Per toolbar, Rectangular Room popup Per toolbar, Rectangular Room popup Per toolbar, Rectangular Room popup Per toolbar, Rectangular Room popup Per toolbar, Rectangular Room popup

IPOLY IRPOLY CIRL CIRR ICIRT ILINE LTP2

xy1;xy2;;xyN;dHeight[prior] Adds a 3D-polygon solid or hole (negative value makes hole) nNodes[prior];xyCenter[prior];xyCorne Adds a 3D regular-polygon-based solid or r;dHeight[prior] (negative value hole makes hole)

dRadius,xyCen1;xyCen2;;xyN; dRadius,xyCen1;xyCen2;;xyN; dRadius,xyCen1;xyCen2;;xyN;


xy1;xy2;;xyN;

An isometric circle viewed from the left An isometric circle viewed from the right An isometric circle viewed from above

IBOXW

Line angled to main isometric directions Converts a closed chain of entities into a polygon dWidth[prior];xyCorner1;xyCorner Adds a rectangular floor plus walls in a 2/dDist2;xyCorner3/dDist3[Square user-defined wall thickness ] dWidth[prior];dRadius[prior];xyCen;d Adds a circular floor plus walls in a userHeight[prior] defined wall thickness
dRadius[prior];xyCen;dHeight[prior]

ICYLW Adds a circular floor plus walls in the current wall thickness

ICYLWC
dWidth[prior];xy1;xy2;;xyN;dHeight[ Adds a polygonal floor plus walls in a userprior] (negative value makes hole) defined wall thickness

IPOLYW
xy1;xy2;;xyN;dHeight[prior] (negative value makes hole)

Adds a polygonal floor plus walls in the current wall thickness

IPOLYWC
dWidth[prior];nNodes[prior];xyCenter[ Adds a regular poly floor plus walls in a prior];xyCorner;dHeight[prior] user-defined wall thickness

Regular Poly Room, Per toolbar, Rectangular choose width Room popup Regular Poly Room, Per toolbar, Rectangular current width Room popup Wall, choose thickness Wall, 1' thick Wall, 2' thick

IRPOLYW
nNodes[prior];xyCenter[prior];xyCorne Adds a regular poly floor plus walls in the r;dHeight[prior] current wall thickness

IRPOLYWC dThickness[prior];xyFirstEnd;xyNo de1/dDist1;;xyNodeN/dDistN;;d height xyFirstEnd;xyNode1/dDist1;;xyN odeN/dDistN;;dheight xyFirstEnd;xyNode1/dDist1;;xyN odeN/dDistN;;dheight dThickness[prior];xyFirstEnd;xyNo de1/dDist1;;xyNodeN/dDistN;;d height
xyEntityToBreak;xyStart;xyEnd xyEntityWithNodes

3D Perspectives Wall choose thickness

Per toolbar, Wall popup Per toolbar, Wall popup Per toolbar, Wall popup

IWALL IWALL1 IWALL2

3D Perspectives Wall, 1' thick 3D Perspectives Wall, 2' thick 3D Perspectives Wall, outline only

Wall, wireframe
Break Delete Node Dynamic Edit Numeric Edit Insert Node Properties Split Trim Trim to Intersection Trim to Intersection Chamfer only Fillet Only Fillet and Trim Chamfer and Trim Fillet and Trim Trim Inside Trim to Length Trim Outside Snap Toggle Color Save custom palette Fill Style Layer

Per toolbar, Wall popup


Single entity toolbar Single entity toolbar Single entity toolbar Single entity toolbar Single entity toolbar Single entity toolbar Single entity toolbar Single entity toolbar Single entity toolbar Single entity toolbar Single entity toolbar, Any popup Single entity toolbar, Any popup Single entity toolbar, Any popup Single entity toolbar, Any popup Single entity toolbar, Any popup Single entity toolbar, Any popup Single entity toolbar, Any popup Single entity toolbar, Any popup Snap button Status bar, Color button Status bar, color button Status bar, Fill Style indicator Status bar, Layer indicator Trim Trim Trim Trim Trim Trim Trim Trim

IWALLW
BREAK DELNODE DYNEDIT EDIT INSNODE PEDIT SPLIT TRIM TRIMINT TRIMTO CHAM FIL FILLET TCHAM TFIL TRIMIE TRIML TRIMOE SNAPT COLORDLG SAVEPAL FSTYLEDLG LAYERDLG

Break a gap in entity Deletes Node nearest to selection point Move, add and delete Nodes Changes numerical or text properties of selected entities Adds a Node on selected entity with Nodes Edit properties of single entities

xyEntityWithNodes;xyNode

xyEntity;xySpilt xyEntity;xyTrimTo[xyEntity] xyEntity1;xyEntity2 xyEntity;;xyEntity1;;EntityN; xyEntity1;xyEntity1;dDistance xyEntity1;xyEntity1;dDistance xyEntity1;xyEntity1;dDistance xyEntity1;xyEntity1;dDistance xyEntity1;xyEntity1;dDistance xyEdgeEntity1;xyEdgeEntity2[No 2nd edge];xyEntity1;;EntityN; dLength;xyEntity1;;EntityN; xyEdgeEntity1;xyEdgeEntity2[No 2nd edge];xyEntity1;;EntityN;

Splits an entity in two Trim entity Trim to intersection Trim to specified entity Creates a bevelled corner between two entities, keeps corner Creates a curved corner, between two entities, keeps old corner Same as FIL Creates a bevelled corner between two entities, deletes old corner Creates a curved corner, between two entities, removes old corner Trim to inside of one or two entities Trim to specified length Trim to outside of one or two entities. Select section to keep Toggle snap value Sets current drawing color, straight to dialog box Saves the current palette as the custom palette Set fillstyle for new entities, dialog option Display layer dialog box

Line Style Line Width Pen Thickness Magic catalog, Square counters Magic catalog, Horizontal hex counters

Status bar, Line Style indicator Status bar, Line Width indicator Status Bar, Pen Thickness indicator Symbol toobar >> Magic popup

LSTYLEDLG LWIDTHD PTHICK CATALOG #symbols\CharacterArtist\c ounters\CountersMagic.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMagicHH.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersMagicHV.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersMonsters.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersA tt.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersA ttHH.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersA ttHV.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersH H.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersMonstersH V.fsc CATALOG [selection] #symbols\CharacterArtist\c ounters\CountersTreasure.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersTreasureH H.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersTreasureH V.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersWeapons.f sc CATALOG #symbols\CharacterArtist\c ounters\CountersWeaponsH H.fsc CATALOG #symbols\CharacterArtist\c ounters\CountersWeaponsH V.fsc CATALOG #symbols\CharacterArtist\F ree\Magic.fsc CATALOG #symbols\CharacterArtist\F ree\Monsters.fsc CATALOG #symbols\CharacterArtist\F ree\Treasure.fsc CATALOG #symbols\CharacterArtist\F ree\Weapons.fsc

Set linestyle for new entities, dialog option Set line width for new entities, dialog option Set pen thickness for new entities Open square counters magic catalog

Symbol toobar >> Magic popup

Open horizontal hex counters magic catalog

Magic catalog, Vertical Symbol toobar >> Magic popup hex counters Monsters catalog, Square counters Monsters catalog, Square counters with attributes Monsters catalog, Horizontal hex counters with attributes Monsters catalog, Vertical hex counters with attributes Monsters catalog, Horizontal hex counters Monsters catalog, Vertical hex counters Treasure catalog, Square counters Treasure catalog, Horizontal hex counters Treasure catalog, Vertical hex counters Weapons catalog, Square counters Weapons catalog, Horizontal hex counters Weapons catalog, Vertical hex counters Magic catalog, Free standing Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Monsters popup Symbol toobar >> Treasure popup Symbol toobar >> Treasure popup Symbol toobar >> Treasure popup Symbol toobar >> Weapons popup Symbol toobar >> Weapons popup Symbol toobar >> Weapons popup Symbol toolbar

Open vertical hex counters magic catalog

Open square counters monsters catalog

Open square counters with attributes monsters catalog Open horizontal hex counters with attributes monsters catalog Open vertical hex counters with attributes monsters catalog Open horizontal hex counters monsters catalog

Open vertical hex counters monsters catalog

Open square counters treasure catalog

Open horizontal hex counters treasure catalog

Open vertical hex counters treasure catalog

Open square counters weapons catalog

Open horizontal hex counters weapons catalog

Open vertical hex counters weapons catalog

Open free standing magic catalog Open free standing monsters catalog Open free standing treasure catalog Open free standing weapons catalog Opens the cave symbol setting in current symbol style Opens the Container and Treasure symbol setting in current symbol style Opens the Debris symbol setting in current symbol style Opens the Elemental and Magic symbol setting in current symbol style Opens the furniture symbol setting in current symbol style

Monsters catalog, Free Symbol toolbar standing Treasure catalog, Free Symbol toolbar standing Weapons catalog, Free Symbol toolbar standing

Cave Symbol toolbar Containers and Treasure Debris Symbol toolbar Elemental and magic Furniture Symbol toolbar Symbol toolbar Symbol toolbar

SYMICONM;Cave*;

SYMICONM;Container s and Treasure*; SYMICONM;Debris*; SYMICONM;Elementa l and Magic*; SYMICONM;Furniture *;

Dungeon Geomorph Simple

Symbol toolbar Symbol toolbar

SYMICONM;Geomorp hs*; SYMICONM;Simple*; SYMICONM;Temples and Statues*; SYMICONM;Traps*;

Opens the geomorph symbol setting in current symbol style Opens the simple symbol setting in current symbol style Opens the Temples and Statues symbol setting in current symbol style Opens the traps symbol setting in current symbol style Opens the up and down symbol setting in current symbol style Opens the wall features symbol setting in current symbol style Opens the walls symbol setting in current symbol style Opens the weapons symbol setting in current symbol style

Temples and Statues Traps

Symbol toolbar Symbol toolbar

Up and Down Symbol toolbar Wall Features Symbol toolbar Walls Symbol toolbar Weapons Symbol toolbar Castle symbols
Symbols toolbar

SYMICONM;Up and Down*; SYMICONM;Wall Features*; SYMICONM;Walls*; SYMICONM;Weapons *; CATALOG #symbols\dioramas\Cast les.fsc CATALOG #symbols\dioramas\Dior amas symbols.fsc; CATALOG #symbols\dioramas\dior amas wall features.fsc CATICON1 CATICON1 CATICON10 CATICON10 CATICON2 CATICON2 CATICON3 CATICON3 CATICON4 CATICON4 CATICON5 CATICON5 CATICON6 CATICON6 CATICON7 CATICON7 CATICON8 CATICON8 CATICON9 CATICON9
SYMICONM;Borders*

Displays the Castle wall symbols

Dioramas symbols

Symbols toolbar

Displays the diorama net symbols (furniture etc) Displays the generic wall features symbols Toggle between catalogs Toggle between catalogs Toggle between Moon catalogs Toggle between Moon catalogs Toggle between catalogs Toggle between catalogs Default and Miscellaneous Default and Miscellaneous Futuristic, Cyberpunk and Futuristic, Cyberpunk and Fantasy and Hovel Fantasy and Hovel

Wall Features symbols Default/Miscellaneou s Default/Miscellaneou s Futuristic/Cyberpunk /Moon Futuristic/Cyberpunk /Moon Fantasy/Hovel Fantasy/Hovel Igloo/Nomad Igloo/Nomad Modern Blue/Grey/Red Modern Blue/Grey/Red Vehicles/Roads Vehicles/Roads Thatched/Gothic Thatched/Gothic

Symbols toolbar

Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar

Toggle between Igloo and Nomad catalogs Toggle between Toggle between Red catalogs Toggle between Red catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Toggle between catalogs Igloo and Nomad catalogs Modern Blue, Grey and Modern Blue, Grey and Vehicles and Roads Vehicles and Roads Thatched and Gothic Thatched and Gothic Classical and Middle East Classical and Middle East Orc, Halfling and Elf Orc, Halfling and Elf Skyscrapers and Modern Skyscrapers and Modern

Classical/Middle East Symbols toolbar Classical/Middle East Symbols toolbar Orc/Halfling/Elf Orc/Halfling/Elf Symbols toolbar Symbols toolbar

Skyscrapers/Modern Symbols toolbar Skyscrapers/Modern Symbols toolbar


Borders/Political Symbols toolbar

Opens the Borders symbol setting in current style

Caves and debris


Coast/Sea

Symbols toolbar
Symbols toolbar

SYMICONM;Cave*
SYMICONM;Coast*

Opens the Caves and debris symbol catalog


Opens the Coast symbol setting in current style

Containers and Treasure


Relief/Contours Dungeons/Lairs

Symbols toolbar
Symbols toolbar Symbols toolbar

SYMICONM;Containers and Treasure*


SYMICONM;Contour* SYMICONM;Dungeon*

Opens the Containers and Treasure symbol catalog


Opens the Contour symbol setting in current style Opens the Dungeon symbol setting in current style

Elemental and magic

Symbols toolbar

SYMICONM;Elemental and Magic*;

Opens the Elemental and magic symbol catalog

Furniture
GM Only Minerals/Mountains Natural Features

Symbols toolbar
Symbols toolbar Symbols toolbar Symbols toolbar

SYMICONM;Furniture*
SYMICONM;GM Only* SYMICONM;Mountains* SYMICONM;Natural*

Opens the Furniture symbol catalog


Opens the GM Only symbol setting in current style Opens the Mountains symbol setting in current style Opens the Natural symbol setting in current style

Outdoor
Structures Vegetation

Symbols toolbar
Symbols toolbar Symbols toolbar

SYMICONM;Outdoor*
SYMICONM;Structures* SYMICONM;Vegetation*

Opens the Outdoor symbol catalog


Opens the Structures symbol setting in current style Opens the Vegetation symbol setting in current style

Wall Features
Water/Rivers

Symbols toolbar
Symbols toolbar

SYMICONM;Wall Features*
SYMICONM;Water*

Opens the Wall Features symbol catalog


Opens the Water symbol setting in current style

Weapons Temples and Statues Traps Up and Down Classical Classical Middle East Middle East Default Default Miscellaneous Miscellaneous Fantasy Fantasy Hovel Hovel Futuristic Futuristic Cyberpunk Cyberpunk Moon Moon Igloo Igloo Nomad Nomad

Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar Symbols toolbar, Classical/Middle East popup Symbols toolbar, Classical/Middle East popup Symbols toolbar, Classical/Middle East popup Symbols toolbar, Classical/Middle East popup Symbols toolbar, Default/Miscellaneous popup Symbols toolbar, Default/Miscellaneous popup Symbols toolbar, Default/Miscellaneous popup Symbols toolbar, Default/Miscellaneous popup Symbols toolbar, Fantasy/Hovel popup Symbols toolbar, Fantasy/Hovel popup Symbols toolbar, Fantasy/Hovel popup Symbols toolbar, Fantasy/Hovel popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Futuristic/Cyberpunk/Moon popup Symbols toolbar, Igloo/Nomad popup Symbols toolbar, Igloo/Nomad popup Symbols toolbar, Igloo/Nomad popup Symbols toolbar, Igloo/Nomad popup Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Modern Blue/Grey/Red popup

SYMICONM;Weapons* Temples and Statues* Traps* Up and Down* GN cat7 1;CATICON7 GN cat7 1;CATICON7 GN cat7 2;CATICON7 GN cat7 2;CATICON7 GN cat1 1;CATICON1 GN cat1 1;CATICON1 GN cat1 2;CATICON1 GN cat1 2;CATICON1 GN cat2 1;CATICON2 GN cat2 1;CATICON2 GN cat2 2;CATICON2; GN cat2 2;CATICON2; GN cat10 1;CATICON10 GN cat10 1;CATICON10 GN cat10 2;CATICON10 GN cat10 2;CATICON10 GN cat10 3;CATICON10 GN cat10 3;CATICON10 GN cat3 1;CATICON3 GN cat3 1;CATICON3 GN cat3 2;CATICON3 GN cat3 2;CATICON3

Opens the Weapons symbol catalog Opens the Temples and Statues symbol catalog Opens the Traps symbol catalog Opens the Up and Down symbol catalog Opens the Classical catalog Opens the Classical catalog Opens the Middle East catalog Opens the Middle East catalog Opens the Default catalog Opens the Default catalog Opens the Miscellaneous catalog Opens the Miscellaneous catalog Opens the Fantasy catalog Opens the Fantasy catalog Opens the Miscellaneous catalog Opens the Miscellaneous catalog Opens the Futuristic catalog Opens the Futuristic catalog Opens the Cyberpunk catalog Opens the Cyberpunk catalog Opens the Moon catalog Opens the Moon catalog Opens the Igloo catalog Opens the Igloo catalog Opens the Nomad catalog Opens the Nomad catalog

Modern Blue

GN cat4 1;CATICON4

Opens the Modern Blue catalog

Modern Blue

GN cat4 1;CATICON4

Opens the Modern Blue catalog

Modern Grey

Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Modern Blue/Grey/Red popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Orc/Halfling/Elf popup Symbols toolbar, Skyscrapers/Modern popup Symbols toolbar, Skyscrapers/Modern popup Symbols toolbar, Thatched/Gothic popup Symbols toolbar, Thatched/Gothic popup Symbols toolbar, Thatched/Gothic popup Symbols toolbar, Thatched/Gothic popup Symbols toolbar, Vehicles/Roads popup Symbols toolbar, Vehicles/Roads popup Symbols toolbar, Vehicles/Roads popup Symbols toolbar, Vehicles/Roads popup
View View View View View View View, Any popup View, Any popup View, Any popup View, Any popup

GN cat4 2;CATICON4

Opens the Modern Grey catalog

Modern Grey

GN cat4 2;CATICON4

Opens the Modern Grey catalog

Modern Red

GN cat4 3;CATICON4

Opens the Modern Red catalog

Modern Red Orc Orc Halfling Halfling Elf Elf Skyscrapers Skyscrapers Modern Modern Thatched Thatched Gothic Gothic Vehicles Vehicles Roads Roads
Redraw Zoom Extents Zoom In Zoom Last Zoom Out Zoom Window Pan Zoom Center Zoom Height Zoom Named

GN cat4 3;CATICON4 GN cat8 1;CATICON8 GN cat8 1;CATICON8 GN cat8 2;CATICON8 GN cat8 2;CATICON8 GN cat8 3;CATICON8 GN cat8 3;CATICON8 GN cat9 1;CATICON9 GN cat9 1;CATICON9 GN cat9 2;CATICON9 GN cat9 2;CATICON9 GN cat6 1;CATICON6 GN cat6 1;CATICON6 GN cat6 2;CATICON6 GN cat6 2;CATICON6 GN cat5 1;CATICON5 GN cat5 1;CATICON5 GN cat5 2;CATICON5 GN cat5 2;CATICON5
REDRAW ZEXT ZIN ZLAST ZOUT ZWIN PAN ZCEN ZHGT ZNAME xyCorner1;xyCorner2 xyFrom;xyTo xyViewCenter rViewHeight rName[dialog] rScale

Opens the Modern Red catalog Opens the Orc catalog Opens the Orc catalog Opens the Halfling catalog Opens the Halfling catalog Opens the Elf catalog Opens the Elf catalog Opens the Skyscrapers catalog Opens the Skyscrapers catalog Opens the Modern catalog Opens the Modern catalog Opens the Thatched catalog Opens the Thatched catalog Opens the Gothic catalog Opens the Gothic catalog Opens the Vehicles catalog Opens the Vehicles catalog Opens the Roads catalog Opens the Roads catalog
Redraw the screen Zoom Extents view Zoom In view Zoom Last view Zoom Out view Zoom Window view Move drawing window in direction and distance specified by two points Zoom Center view Zoom Height view Zoom Name View

Zoom to All Text Zoom to Text Unit Arrow

View, Any popup View, Any popup WWII toolbar, Unit Arrow

ZTEXTA ZTEXTD WARROW xy1;xy2;;xyN;

Shows a list of all text, click to zoom to the text Zoom Text (dialog box version) Draws an arrow representing troop movements in the current style

Unit Arrow (with options)


Version info Hide Hyperlinks Make Hotspot (macro version) Show Hyperlinks Align Grid Arrowhead toggle Angle To Arc with arrow to start Area Arrow Style Attach mode off Attach mode on Define Attributes Bearing View-Window Color Bearing Bearing Set default browse folder Insert CC2 Drawing Browse Template Calculate Catalog window off Catalog window on Correct fill styles Chamfer only Change Like Current Draw Tool

WWII toolbar, Unit Arrow popup

WARROWD
ABOUT ACTHIDE ACTIONM ACTVIS AGRID AHEAD ANG ARCAS AREA ASTYLE ATCHOFF ATCHON ATTRIB BEARING BKGND BRNG BRNG BROWSEP BROWSEPART BROWSET CALC CATOFF CATON CFS CHAMFER CHANGEDT

Sets unit arrow properties and optionally starts insertion


Version info. Same as VER. Hides hotspots Creates a rectangular hotspot with attached commands (macro version) Shows hotspots xyAlignment Align Grids to selected point xyEntity Toggles arrowhead on selected entity rAngle[prior];xpPointOnEntity;xyPoint/ Angle to selected entity rDistance xyCenter;xyStart;xyEnd/rAngle Arc w/ Arrowhead from start sCommandst;xyCorner1;xyCorner2 Area display, calc Arrowhead style Attach mode off Attach mode on Define Symbol Attribute (information to attach to a drawing) Bearing display Sets view window color Same as BEARING Snaps cursor a Specific bearing Set default browse directory Insert CC2 file with file preview Browse for template, use for new drawing Calculate expression Turns catalog window off Turns catalog window on Removes legacy fill style from template Creates a bevelled corner between two entities, keeps corner. Same as CHAM Applies current draw tool to selected entities

cColor rAngle/xyEntity;xyPoint/rLength

xyEntity1;xyEntity1;dDistance [selection]

Change House Layer


Change SymDef Color Change SymDef to Varicolor Change SymDef Layer Scale Symbol Definitions Change Text Make Varicolor Outline and Interior, Increment color Interior only, Increment color Circle Tangent to 2 Circles Circle Tangent to 3 Circles Clipboard Options Clone Symbol Definition Popup menu Right click menu Connect Connect copy Copy to Sheet Corridor (cut down version) Count Count All Write Part Circular Part Array

CHANGEHL
CHANGESC CHANGESCBB CHANGESL CHANGESS CHANGEX CHGCBB

[selection];sLayer[dialog]
[selection];nColor[dialog] [selection] [selection];sLayer[dialog] [selection];rScale

Change the demographic information layer for symbols and buildings


Change the color of all entities in all symbol references. Can't be undone Change the color of all entities in all symbol references to varicolor. Can't be undone Change the layer of all entities in all symbol references to selected layer. Can't be undone recales symbol definitions about their origin. Can't be undone. Use SYMMGR. Change all text in selection to new string. Same As CHANGETX Change selections color to the symbol reference color (varicolor) Changes the coloring of selection by increasing or decreasing the color numbers of selected entities. Changes the coloring of selection by increasing or decreasing the color numbers of selected entities. Affects only interior color. Circle Tangent to 2 Circles Circle Tangent to 3 Circles Clipboard options. Use Global Options. Makes a copy of a symbol definition in the drawing with a new name (use Symbol Manager) Displays a popup context menu at the cursor

[selection]

CINC

[selection]nColorInc

CINC2 CIRTAN2 CIRTAN3 CLIPOPT CLONESYM CMENU CMENUR CONNECT CONNECTC COPYSHT CORRIDORCC2M COUNT COUNTA CPART CPARY

[selection]nColorInc xyCircle1;xyCircle2 xyCircle1;xyCircle2;xyCircle3

Displays the current right click popup context menu at the cursor [selection]xyFrom1;xyTo1;xyFrom2;xy Scale, move and rotate selection so that two To2 points in the selection are in different locations [selection]xyFrom1;xyTo1;xyFrom2;xy Scale, copies and rotate selection so that two To3 points in the selection are in different locations Copy entities to aNother sheet xyStart;xyEnd1;;xyEndN; Cut-down corridor command for CC2 -macro version Displays number and type of all entities in drawing Displays number and type of selected entities Create Part. Same as WRITE Create a circular array out of selected CC2 file

Cursor snap off Cursor snap on Add Control Points Define Symbol Define Symbol (Advanced) Degrees On Delete duplicates Delete files Delete sheet Delete Symbol Definition Discard drawing Distance Along Distance Along Distance Along Distance Along Distance format Drag Drag Copy Drawing Tools Drawing Tools Drawing Tools (macro and menu version) Custom Drawing Tools

CSNAPOFF CSNAPON CTRLP DEFSYM DEFSYMD DEG DELDUPS DELETE DELSHT DELSYM DISCARD DIST DIST DIST2 DISTANCE DISTFMT DRAG DRAGCPY DRAWTOOLSD DRAWTOOLSL DRAWTOOLSM DRAWTOOLSM;*

sDefName;xyOrigin;[Selection]

Turn cursor snap off Turn cursor snap on Add control point for symbol alignment Defines a symbol from selection Creates a symbol definition from selection with lots of dialog box options for origin, background. Snaps to a specified angle around an arc or circle Deletes duplicates from selected entities Deletes selected files Delete named sheet Deletes a symbol definition. Use SYMMGR. Discards all edits and starts new drawing based on current template with same name Displays distance between two points. Same as DISTANCE. Snaps to a specified distance along selected entitiy. Shows bearing and distance - can be copied to clipboard Displays distance between two points. Units Distance format code Use MOV Use COP Use, create or edit custom drawing tools Draw custom entity from list (redundant) Use drawing tool by name (will display dialog box if Tool Name matches more than one option) Display all drawing tools for selection

rAngle;xyArcOrCircle [selection]

dDistance;xyEntity

sToolName[current]

Dust Floors Grass Lava Mud, Hot Pebbles Water Earth Grass
Farmland Fens Forest Marsh Meadow Shrubland Swamp

DRAWTOOLSM;Dung eon Dust*; DRAWTOOLSM;Dung eon Floor*; DRAWTOOLSM;Dung eon Grass*; DRAWTOOLSM;Dung eon Lava*; DRAWTOOLSM;Dung eon Mud, Hot*; DRAWTOOLSM;Dung eon Pebbles*; DRAWTOOLSM;Dung eon Water*; DRAWTOOLSM;Earth* DRAWTOOLSM;Grass*
DRAWTOOLSM;Map Farm* DRAWTOOLSM;Map Fens* DRAWTOOLSM;Map Forest* DRAWTOOLSM;Map Marsh* DRAWTOOLSM;Map Meadow* DRAWTOOLSM;Map Shrubland* DRAWTOOLSM;Map Swamp*

Display Dust drawing tools Display Floor drawing tools Display Grass drawing tools Display Lava drawing tools Display Mud, Hot drawing tools Display Pebbles drawing tools Display Water drawing tools drawing tools

Display Earth area fill drawing tools

Display Grass area fill drawing tools Display Farm area fill drawing tools Display Fens area fill drawing tools Display Forest area fill drawing tools Display Marsh area fill drawing tools Display Meadow area fill drawing tools Display Shrubland area fill drawing tools Display Swamp area fill drawing tools Display Water area fill drawing tools Repeat last Draw Tools command. May display dialog box Change CC2 desktop color Creates a random floorplan with the current settings Sets the options for random dungeon creation Use drawings line width - color map turn of dyn menu Turn on dyn menu Dynamic pan of drawing Use ROT Use ROTCOP Use SCA Use COP Edits macro definition. CC2's are very large - use NOTEPAD to edit fcw32.mac, then use Load Macros when you've saved the file Edits a symbol definfion. Use SYMMGR. Edit a rectangular grid system

Water
Repeat drawing tool Desktop color Random Dungeon Random Dungeon Options Drawing color map dyncc2 menu off dyncc2 menu on Dynamic Pan Dynamic Rotate Dynamic Rotate Copy Dynamic Scale Dynamic Scale Copy Edit macros

DRAWTOOLSM;Water*
DRAWTOOLSP DSKCOLOR DUNGEON DUNGEONOPT DWGCMAP DYNMENUOFF DYNMENUON DYNPAN DYNROT DYNROTC DYNSCL DYNSCLC EDITMAC nColor[dialog] xyCorner1;xyCorner2

Edit Symbol Definition Edit grid

EDSYMDEF EGRID

Ellipse, Circle at Angle to Window Ellipse, Center and Inclination End session Symbols Along Exit Show extents Extract Attributes Save File Options Insert CC2 Drawing Reverse Path Toggle Frames Freehand Options Freeze layer Freeze all Freeze layer by filter Fill Style (macro version) Options Global Layer Settings Set and add layer Grid angle

ELIPC ELIPI END ESC EXIT EXTENTS EXTRACT FILEOPT FILEPART FLP FRAMETOG FREEHANDOPT FREEZE FREEZEA FREEZEF FSTYLE GLOBALOPT GLS GOLAYER GRIDANG

xyCenter[prior];xyAxis;rAngle

Ellipse, Circle at Angle to Window

xyCenter[prior];xyInclination;dAxis1;d Ellipse, Center and Inclination Axis2 Quits CC2 , saves automatically Draws symbols along selected entity Quits CC2 with option to save (same as QUIT) Displays XY extents of current drawing Displays text listing of symbol attributes in the drawing Save as options for FILE (use GLOBALOPT) Insert CC2 file selected using file browser. Reverses Node order of paths. Useful with Combone Paths and Text Along a Curve Toggles state of frame used on smooth entities segment length for Freehand Sketch Makes all but the cuirrent layer uneditable Make named layer uneditable Freeze layers that match text filter Set fillstyle for new entities CC2 Options Global layer settings, overriding drawing layer settings Set current layer, adding the layer if it does Not exist Sets angle of current angled grid. Fails in macro if current grid Not Angled Grid

sLayer sLayerFilter sFillStyle[dialog]

sLayer rAngle/(xyEntity;xyBearing)

Grid Angle
Group

GRIDANG
GROUP

Aligns the drawing grid to a specified angle, rAngle/xyEntity/(xyBearing1;xyBea bearing between two points or selected ring2) entity such as a road
[selection] Makes selection behave as a single entity

Wallbreaks, Center, 10' wide Wallbreaks, End, 10' wide Wallbreaks, Center, 3' wide Wallbreaks, End, 3' wide Wallbreaks, Center, 5' wide Wallbreaks, End, 5' wide Hide all BLDNGs
Help Current command help Help on help Help on ID Hide layer Hide all layers Hide layers by filter Hide Sheet Same X House (cut-down version) (macro version) Coordinate

GV wd 10;WBCW GV wd 10;WBEW GV wd 3;WBCW GV wd 3;WBEW GV wd 5;WBCW GV wd 5;WBEW HB


HELP HELPCON HELPHELP HELPN HIDE HIDEA HIDEF HIDESHT HORZ HOUSECC2M

Breaks a hole in a wall, centered on insertion point, 10' wide Breaks a hole in a wall, insertion point at end, 10' wide Breaks a hole in a wall, centered on insertion point, 3' wide Breaks a hole in a wall, insertion point at end, 3' wide Breaks a hole in a wall, centered on insertion point, 5' wide Breaks a hole in a wall, insertion point at end, 5' wide Hides all BLDNGS layers and the structures layer
Displays help for CC2 Displays help on current command (F1) Displays Windows how to use Help. Help on specific id number. Macro fails on incorrect help id. Hides a Specific layer. Macro fails if layer Not in drawing Hide all but the current layer sLayerFilter Hide layers that match text filter Hide named sheet Snaps to Same X as reference point. Same as SAMEX. nHouseType[prior];xy1stCorner1;xy2n Cut-down version of CD2 House command for dCorner1;xy3rdCorner1;;;xy1stCorn CC2 - macro version (House type 10 is an er2;xy2ndCorner2;xy3rdCorner2; extension, all the rest are the basic house) nHelpId Displays coordinate of selected point

ID

Solid Extrude
Index files Insert File Add symdefs from file Insert Symbols from Drawing Insert Symbols JPEG and PNG Options Keep text height and angle

IEXTRUDE
INDEX INSERT INSSDEF INSSDEF INSSYMD JPEGOPT KEEPTHA

xyFrom;dHeight
s[drive:path\*.fcw]

Converts a flat isometric shape into a solid


Creates an index file of all the text in the cc2 files in a folder for uise with Find Text In Files Insert any file compatible with CC2 Inserts all symbol definitions from a selected file Inserts symbol definitions from selected file. Use SYMMGR Insert symbol with thumbnail dialog. Use the Catalog window with the Drawing button depressed instead controls JPEG and PNG export options Keeps previous text height and angle foruse with TEXT. Use TEX

Current layer Convert drawings to symbols Length Link with CR2 Encounter List List layers List symbol definitions List variables Open drawing Load color map Load macros

LAYER LDSYMDEF LENGTH LINKE LIST LISTLYR LISTSYM LISTVARS LOAD LOADCMAP LOADMAC

sLayer[dialog]

Sets current layer. Fails in macro if layer Not present - use GOLAYER to add a layer Makes symbol definitions from files in selected folder. Use SYMMGR Displays length of part or entire entity Adds an AD&D Core Rules 2 hyperlink Displays a text list of properties and geometry of selected entites Displays a text list of all layers in the drawing Displays a text of properties and geometry of entities in a symbol definition Displays a text list of macro variables Open file with No preview. Same as OPEN. Changes the line width-color mapping to a custom file Loads new macros into memory from file

Lock Symbol Angle


Lock Groups Unlock Groups Toggle group locking Lock Text Angle Line Width (macro version) Selection color Multiple drawing control Menu Default menu Default menu (macro version) Move to Sheet Par (macro version) Multipoly Text editor Network Network Add Network Center Network Cut Network Left Network Offset Network Rectangle Network Right Network Remove span Network width Network change width Network change span width Network change Node width New Window Grouping off for insert Debug Off Offset Chain Offset One Entity Offset Copy Offset Offset Default Open Current Bookmark Open Registered File Open Overlay file Open reference Open separate Options

LOCKANG
LOCKOFF LOCKON LOCKT LOCKTEXT LWIDTH MCOLOR MDCTL MENU MENUD MENUDM MOVESHT MPARS MPOLY NED NET NETADD NETCENTER NETCUT NETLEFT NETOFST NETRECT NETRIGHT NETRMV NETWID NETWIDA NETWIDE NETWIDS NEWW NOPARGRPS NOSTEP OFFSET OFFSET1 OFFSETCPY OFFSETD OFFSETI OPENBC OPENDOC OPENOVL OPENREF OPENSEP OPTIONS fMenuFile rWidth[current] nColor[CurrentMarkingColor]

Sets the default symbol angle to align to a selected edge


Turns group locking off Turns group locking on Toggles group locking Sets the text angle for new text to align to an entity Set line width for new entities Set color to mark selected entities Multiple drawing control Opens a new menu file Opens a new menu file, sets as default menu Opens a new menu file, sets as default menu, macro version Moves selection to aNother sheet

macro version of PAR, use PARTM Combines selection into one entity that can be filled. Same as MPOLY2. Opens text editor xy1;xy2;;xyN; Creates a network xyNetEntity[New];xy1;xy2;xyN Adds to a network, or starts a new one Sets the net insertsion point to center xyNetEntity;xyCut1;xyCut2 Cut a section from a network Sets the net insertsion point to left xyNetEntity;dOffset1;;OffsetN; Makes copies of a network with different width but same location xyNetEntity[New];xyFirstCorner1;xySe Creates or adds a rectangular network condCorner1;xyFirstCornerN;xySeco ndCornerN; Sets the net insertsion point to right xyNetSpan1;;xyNetSpanN; Removes a span from a netwrol [selection] dWidth;xyNetEntity[New];xyCorner1; Sets width for nets, optionally add a new net ;CornerN; dWidth;xyNetEntity;xyCorner1;;Corn Changes width of selected net erN; dWidth;xyNetNode1;;xyNetNodeN Change width of selected span on a net dWidth;xyNetSpan1;;xyNetSpanN Change width of selected Node on a net Opens a new drawing window Turn off grouping on par insert. Turn off macro debug mode Creates an offset of a selected entity or chain in the current properties dOffset;xyEntity1;xySide1;;xyEntityN Creates an offset of a selected entity in the ;xySideN; current properties dOffset;xyChain;xySide Creates an offset copy of a selected entity or chain in the current properties Add a chosen offset type, optionally set default for Offset Add offset of current default type set using Offset Opens current bookmark file dOffset;xyChain;xySide Opens a registered file of any type Open overlay file Open reference drawing Open separate drawing Options. Use Options

Order Dungeon Layers

ORDERDL
ORIGIN OUTLINE2 xyOrigin [selection]

Reorders all entities by layer


Set 0,0 point in drawing Changes outline color (first color only) of selection

Move Origin To selected color, change outline color

To selected color, change outline color Outline in Black Insert Drawing Grouping on for insert Insert Drawing, same scale Insert Drawing (macro version)

OUTLINE2 OUTLINEB PAR PARGRPS PARS PART

[selection] [selection]

Changes outline color (first color only) of selection Add an outline to an object in black inserts a drawing into the current drawing. Use INSERT Turn on grouping on par insert. Insert a drawing into the current drawing using previous scale Insert drawing file into current drawing. Use INSERT or PARS

Add city layers

Add DD2 Defintions


Insert rectangular array Prompt test color Pick Aperture Point

PARTM #system\citypart;1;0;1000,1000;;RDOFF;UNDO;RD ON; PARTM #system\walldefs;1; 0;-1000,1000;;RDOFF;UNDO; RDON;


PARY PCOLOR PICKA POINT PRINTNM PRINTSM PRINTSU PRINTWM PRL PROTECT PURGESYM QHELP QUIT RANDOM REDO REF REGEXPORT REGROUP RENAME RENSYM RESIZE RESIZE;OPENDOC GUIDE.HLP; RESTORE RNSYM ROOMCC2M vrRandom nColor nAperture xy1;xy2;;xyN; sViewname;nFlags[0];

Adds the city designer layers to a template which does Not have them

Makes a template into a DD2 template


Insert drawing file as rectangular array Prompt text color Set aperture of pick box in pixels

Print Named (macro command) Print Center (macro command)


Printer Setup

Draws points Prints the specified named view or active window to fit the paper xyViewCen;dPaper;dDrawing;nFlags[0 Prints a view at the given center and specified ] scale Sets up printer xyWindowCorner1[Active Prints the active window view, to fit the paper Window];(xyWindowCorner2);nFlags[ 0]; xyEntity;xy1/rDistance Snap cursor parallel to selected entity Protects drawing Removes unused symbol definitions from the drawing Displays help Quits CC2 with option to save. Same as EXIT sets variable to random number 0 to 1. Multiply by N and use GN to get a number between 0 and N Redo last Undo Select reference Export CC2 registry settings Use GROUP Renames the current drawing without saving it Rename symbol reference. Use SYMMGR Resizes CC2 window for help to be displayed Resizes CC2 wndow, displays QuickStart Guide Reloads current drawing, discarding changes Rename and Reorder symbols nRoomType[prior] Cut-down room command for CC2 -macro 1-Square: version xy1stCorner;xyClockwiseCorner;;xy1 stCorner2;xyClockwiseCorner2 2-Rectangle: xy1st;xy2nd;xy3rd;; xy1st;xy2nd;xy3rd; 3-Circle xyCenter;xyCircumfrence 4-Polygon: 1xy1;1xy2;;2xyN;;2xy1;2xy2;;2xy N; xyCenter[prior];xyBearing1;xyBearing Rotate and align selection, No visual cursor 2 fFileName[prior] Launches an executable file by name Snaps to Same X as reference point. Snaps to Same Y as reference point. Not used Saves All open drawings Saves current file. Use Save As fName Saves current file as fcw. Overwrites existing files. Macro version. Saves current line width - color mappings Saves current macros

Print Window (macro command)


Parallel to Protect Purge Symbol Definitions Quick Help Exit Get Random Redo Ref. Point Import/Export Settings Regroup Rename drawing Rename Symbol Definition Resize window QuickStart Guide Restore drawing Symbol rename and reorder Room (cut down macro version)

Rotate Align Run executable Same X Same Y Same Z Save All Save As (old version) Save As (macro version) Save color map Save Macros

ROTALN RUNAPP SAMEX SAMEY SAMEZ SAVEALL SAVEAS SAVEASM SAVECMAP SAVEMAC

All BLDNGs with shading

SB

Shows all BLDNG layers, with roof shading obscuring demographic info

All BLDNGs with color


Scale X Off Scale Y Off Script Search files for text Select active window Select Sheet Sheets... Show Filtered Layers Set sheet symbol origin Name Window Symbol Symbol Symbol Settings Load master filters Open symbol setting

SC
SCAXOFF SCAXON SCRIPT SEARCH SELAW SELECT SHEET SHEET SHOWF SHTSYMORG SVNAME SYMBOL SYMBOLD SYMICOND SYMICONFLOAD SYMICONM vnSelectedVariable

Shows all demographic information layers


Turn off only X scaling of objects Turn on only Y scaling of objects Runs CC2 text-only commands stored in a text file Creates bookmark list of files with Specific text Select active window. Left click instead selects an entity stored in a variable using STORE Sheet manager Sheet management Show layers that match text filter Used with "Symdefs to Sheets" it moves the symbol so that its origin changes Saves a view Insert Symbol Reference in current drawing by name Insert symbol with thumbnail dialog Symbol Catalog Settings - Opens symbol catalog and optionally sets properties Loads a set of master filters by name (used when swapping between Add-Ons menu) Opens saved symbol setting using filter combined with current master filter. (may display dialog box if more than one matching setting) Opens the All symbol setting in current style Sets current symbol settings filter to * (used when swapping between Add-Ons menu) Create symbol definition file with list of symbol definition names Symbol manager Reorders symbols based on symbol definition file Create a new drawing with symbols from current drawing listed in it Renames symbols based on symbol definition file Changes drawing order of selected symbols. Used for mountains, etc. Calibrate an installed digitizing tablet Configure an installed digitizing tablet De-activate an installed digitizing tablet Activate an installed digitizing tablet Snaps to tangent Gives help info on technical support Lets you edit text in selection, one piece at a time Nothing (used to check new commands) Copy an edited version of text Edit and move selected text entity Macro version of TEX (Text) command, but TEXTM is better Multiline text Explodes text into a group of splines and paths Use TEX. Draws curved text then optionally stretches it Insert text file Finds text. Alternative to Zoom Text Increments numbers in selected text Shows tip of the day Replaces text in selected entities Ungroup selection Set inches per drawing unit [selection] Makes outline color (1st color) of selection same as interior color (2nd color) Display version number Snaps to Same Y as reference point. Manage view sets sViewSetName View set macro version

sLayerFilter

All symbols, No layer Reset Filter

SYMICONM;All* SYMICONR

Create symdef name file Symbol Manager Import reordered symdefs Create catalog list file Import re&named symdefs Sort Symbols in map Tablet calibration Tablet configuration Tablet off Tablet on Tagent to Technical Support Edit Text Test Copy Text Edit and move text Text (visual, macro version) Multiline Text Explode Text Text Text around Arc Insert Text File Find Text increment text Tip of the Day Find and Replace Ungroup Units To match interior, change outline color About CC2 Same Y View Sets (macro version) View Sets

SYMLST SYMMGR SYMORDER SYMOUT

SYMRENAME SYMSORT TABCAL TABCFG TABOFF TABON TAN TECH TED TEST TEXCOPY TEXEDIT TEXM TEXML TEXPLODEMP TEXT TEXTARC TFILE TFIND TINC TIPS TREPLACE UNGROUP UNITS UNOUTLINE VER VERT VSET VSETM

[selection]

xyEntity

[selection]

[selection];nIncrement

[selection]

Wallbreaks, Center, User width

WBC

Breaks a hole in a wall, centered on insertion point, user defined width

Wallbreaks, End, User width


Web site Write map section Write map section (macro version) Crosshairs off Crosshairs on Toggle Crosshairs Configure XPs Insert Reference Zoom Named (macro version) Zoom Text Zoom Width Zoom Window

WBE
WEBINFO WRITE WRITEM XHOFF XHON XHTOG XPCFG XREF ZNAMEM ZTEXT ZWID ZWIN2 sTextWithFilter xyCorner1;xyCorner3

Breaks a hole in a wall, insertion point at end, user defined width


Goes to FastCAD's website Save selected entities as a CC2 file Save selected entities as a CC2 file by name Switch crosshair cursor off Switch crosshair cursor on Toggle crosshairs display View plug in information Insert CC2 drawing as a reference. Zoom Name (macro version) Zoom to Text string Zoom Width view Zoom Window view. Same as ZWIN.

Use in Macro Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes

Yes No No No Yes, macro

Yes No No No Yes Yes Yes No No No No No No No No No No No No No No No No No

No No No No No No No Yes No No No Macro Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No No No No No No No No No No No

No No No No No No Yes Yes Yes


Yes Yes

Yes Yes

Yes
No

Yes Yes

No Yes No Yes No Yes No Yes Yes No No Yes Yes No No Yes Yes Yes Yes Yes Yes No Yes Yes Yes No Yes Yes Yes Yes

Yes Yes Yes No Yes

Yes Yes Yes Yes Yes Yes No Yes Yes Yes Yes No Yes Yes Yes No Yes Yes Yes Yes No Yes

No Yes No Macro Yes Macro Macro No No


Yes Yes Yes Yes Yes No No Yes Yes Yes Yes No No No

Yes No Yes Yes Yes No Yes No Yes Yes Yes Yes Yes Yes Yes No Yes Yes Yes No Yes No Yes Yes Yes No No Yes Yes Yes No Yes Yes Yes No No Yes Yes Yes Yes Yes Yes Yes Yes Yes No No

No Yes Yes Yes Yes Yes Yes No Yes Yes Yes Yes No Yes No No No No No No No No Yes No No No No No Yes No No Yes No No No No No No No No No Yes No No No No No

No No No Yes No No Yes Yes Yes Yes

Yes Yes Yes Yes No No No No No No No No No No No Yes No No No No No No No

Yes Yes Macro Yes

Yes

Yes

Yes No Macro
No No

Yes

Yes Yes Yes Yes Yes Yes No

Yes

Yes

Macro

Yes

Yes

Yes

Macro

Yes Macro Macro

Yes
Yes Yes No No Yes No Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes No Yes No No

No No No No

No

No

No

No

No

No

No

No

No

No

No

No

No

No

No No No No

Yes Yes Yes Yes Yes

Yes Yes Yes Yes Yes Yes Yes Yes Yes

Yes

Yes

Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes
No

No
No

No
No No

No

No
No No No

No
No No

No
No

No No No No Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes

Macro

Yes

Macro

Yes

Macro

Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes Macro Yes
Yes Yes Yes Yes Yes Yes Yes Yes Yes No

No No Yes

No
No Yes Yes Yes Yes Yes Yes Yes No No Yes Yes No No Yes No Yes No No No No Yes Yes Yes Yes Yes

Yes
Yes Yes Yes Yes No Yes Yes

Yes

Yes Yes No No No No Yes Yes No Yes No No No No

Yes Yes No Yes No Yes Yes No Yes No No No Yes No No Yes Yes Yes No No Yes No

Yes Yes Yes Yes Yes Yes Yes No No


No No No No No No No

No
Yes Yes Yes No Yes Yes Yes No Yes Yes Yes Yes No

No No

Yes Yes Yes No No No No No No No Yes Yes Yes Yes Yes Yes No No Yes Yes

Yes
Yes

Yes Yes Yes Yes Yes Yes Macro


Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes

No

Yes
Yes No No No No No Yes

Yes No No Yes No No No No No Yes No

Macro
Yes Yes Yes Yes Yes Yes No No No No No Yes Yes No Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes No Yes Yes Yes Yes Yes No No Yes Yes No No No No

Macro
Yes Yes

Yes Yes No Yes No No

Yes

Yes
No Yes Yes Yes

Yes Yes
No

Yes
Yes No No Yes No Yes Yes Yes No Yes No No Yes No No No Yes

Yes Yes Yes Yes Yes Yes No Yes Yes No

Macro

Macro
Yes Yes No No No Yes No No Yes No No Yes No No No Yes

No Yes

No No No No

No Yes No No Yes Yes Yes Yes No Yes No No Yes No Yes No No No No Yes No No Yes No Yes No Yes No Yes

Yes

Yes
No No Yes Yes Yes Yes No No Yes Yes Yes Yes

Command Pause for input Actuate Concatenate variables Yes or No dialog box Arrow Height Arrow Style Define Attributes (macro version) Catalog Clear Macros Color (macro version)

Main menu Text only Text only Text only Text only Tools menu >> Properties >> Arrow Style Tools menu >> Properties >> Arrow Style Text only Text only Text only Text only

Toolbar/Popup menu

Circular Part Array (macro version) Text only Deselect entities Prompt Echo Off Prompt Echo On End macro defintion Exit all macros Exit macro Get file name with preview Frame Off Frame On Fractalise (macro version) Get Get Get Get Get Get Get Get Get Get angle arccos arcsin arctan angle Color cosine distance distance Each pick Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text only only only only only only only only only only only only only only only only only only only only

Add Corridor (macro version)

Dungeon toolbar, Add Corridor right click

Get current drawing name Get Get Get Get Get Get Get Get Extents high right point Extents low left point Extents width Extents height drawing settings Symbol Scale X coord Y coord

Text only Text Text Text Text Text Text Text Text only only only only only only only only

Get Filename (Open) Get Filename Wildcard (Open) Get Filename (Save) Get Filename Wildcard (Save) Get String Get Length Get Integer Go label Go label Get Point Get Reference Get relative filename Grid off Grid On Grid Value Get Sine Get Tangent Get Real Get Unbroken String Hide sheets by filter House (Macro version) House, Rectangular Extension Connection House Regular L House Irregular L House Regular V House Irregular V House Irregular U House Irregular T House Many-sided House Irregular 4-sided If defined label If Error label If negative

Text only Text only Text only Text only Text only Text only Text only Text Text Text Text Text Text Text Text Text Text Text Text only only only only only only only only only only only only

Text only

Text only City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup City Toolbar, House popup
Text only Text only Text only

If positive If Zero Insert Symbols (macro version) Open drawing (macro version) Load macros (menu version) Line style (macro version) Line to Path (macro version) Begin Macro Menu (macro version) Message dialog box Strip file name extension Ortho lock off Ortho lock on Insert Drawing, Non-visual Insert rectangular array (macro version) Pause macro Redraw suppressed Redraw restored

Text only Text only Text only Text Text Text Text Text Text Text Text Text Text Text Text only only only only only only only only only only only only

Text only Text only Text only

Add Room (macro version) Add Room (Square) Add Room (Rectangular) Add Room (Circular) Add Room (Polygonal)
Hide all but current off Hide all but current on Save as DXF Save Macros (macro version) Save drawing settings Save variables Script (macro version) Select by 1 Each pick Select by All Select by Color Select by Dialog or popup Select by Multiple Each Select by Layer Select by Prior+A465 Window Restore selection method Save selection method

Text only Dungeon toolbar, Room popup Dungeon toolbar, Room popup Dungeon toolbar, Room popup Dungeon toolbar, Room popup Add Add Add Add

Text only Text only Text only Text only Text only Text only Text only Tools menu >> Select method Text only Text only Tools menu >> Select method Tools menu >> Select method Text only Tools menu >> Select method Tools menu >> Select method Text only Text only

Options >>

Options >> Options >>

Options >> Options >>

Decimal places Set fraction rounding Layer Get current sheet Hide sheet by pattern Show Layer Show All Layers Show Sheet Show sheets by filter Snap off Snap on Snap Value Set sheet by name Set sheet by pattern Show current sheet

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text

only only only only only only only only only only only only only only only

Straight to Smooth (macro version) Text only Debug on Store entity Text only Text only

Random Street
Insert symbol from catalog Symbol Options Master Settings Filters (macro version) Set Master Filter (macro version) Select Template (macro version) Export Text (macro versoin) Text (macro version) Insert Text File (macro version) Thaw layer Thaw All layers Thaw filtered layers Text Angle Text Font Text Height Text Justification Text Spacing Text Style Text Stretch Units (macro version)

City menu
Text only Text only Text only Text only Text only Text only Text only Text only Text only Text only Text only Tools menu >> Text Tools menu >> Text Tools menu >> Text Tools menu >> Text Tools menu >> Text Tools menu >> Text Tools menu >> Text Text only

City Toolbar

>> Set Properties >> Set Properties >> Set Properties >> Set Properties >> Set Properties >> Set Properties >> Set Properties

Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties Draw toolbar, Text Properties

Text Equivalent ^D ACT APND ASKBOX ASTYLEH ASTYLEL ATTRIBM CATALOG CLEARM COLOR

Syntax sPromptText xyHotspotLocation vsPrefix;sToAdd sTitle;sBox1;;sBoxN; dHeight dLength sTagText;sPromptText;sValueText;xyLocation fCatalog

nColor[dialog]

CORRIDORM
CPARYM DESELECT ECOFF ECON ENDM EXITAM EXITM FILEM FRAMEOFF FRAMEON FRXM GA GACOS GASIN GATAN GBRNG GCOL GCOS GD GDIST GE GETDWGNAME GETEXTH GETEXTL GETEXTX GETEXTY GETSETTINGS GETSYMSCALE GETX GETY

xy1;xy2;;xyN;
fPart[prior];rScale[prior];rRotate[prior];Spokes[Prior];n Rings[Prior];ArrayCenter[Prior];xyPartOrigin;rAngle[Eve n];dBetweenRings

vfFileName ^D

xyPathEntity1;rDepth;rStrength;(xyPathEntity2;xyPat hEntityN) vrAngle;rAngle/(xyBrng1;xyBrng2) vrAngle;rCos vrAngle;rSin vrAngle;rTan vrAngle;rAngle/(xyBrng1;xyBrng2) vnColor;nColor[dialog] vrCos;rAngle/(xyBrng1;xyBrng2) vdDist;dDist vdDist;dDist vxyEntity;xyEntity vfFilename vxyHighright vxyLowleft vrWidth vrHeight vrScale vrX;xyPoint vrY;xyPoint

GFNO GFNOP GFNS GFNSP GL GLEN GN GO GOTO GP GR GRFN GRIDOFF GRIDON GRIDV GSIN GTAN GV GW HIDESHTF HOUSEM HOUSEM;1 HOUSEM;10 HOUSEM;11 HOUSEM;2 HOUSEM;3 HOUSEM;4 HOUSEM;5 HOUSEM;6 HOUSEM;7 HOUSEM;8 HOUSEM;9 IFDEF IFERR IFN

fAny fAny;sPattern fAny fAny;sPattern vsText;sText vrLength;xyEntity vnNum;nNum/rReal sLabel sLabel vxyPoint;xyPoint vxyPoint;xyRef vfRelative;fAbsolute

dGap[prior] vrSin;rAngle/(xyBrng1;xyBrng2) vrTan;rAngle/(xyBrng1;xyBrng2) vrReal;rReal vsWord;sWord sSheetnamefilter [nHouseShape](See individual house types for syntax) xy1stCorner1;xy2ndCorner1;xy3rdCorner1

xyInHouse;xyEdge;xyEnd;xyWidth[default]; xyInHouse;xyEdge1;xyEdge2;xyWidth[default];
xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1 xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1;xy5thCnr1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1;xy5thCnr1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1;xy5thCnr; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1; xy1stCnr1xyNthCnr1;xyCenter1; xy1stCnr1;xy2ndCnr1;xy3rdCnr1;xy4thCnr1 vVariable sLabel sLabel (real expression) sLabel

IFP IFZ INSSYM LOADM LOADMACM LSTYLE LTPM MACRO MENUM MSGBOX NOEXTENSION ORTHOFF ORTHON PARTM PARYM PAUSE RDOFF RDON

(real expression) sLabel (real expression) sLabel sSymbol;rScaleX[prior];rScaleY[prior];rRotate;xy1;xy N; fLoad fMacros sLineStyle[dialog] xyLineChain vMacroName (can't be used on command line) fMenuFile sTitle;sBox1;;sBoxN; fFilename

fDrawing;rScale[prior];rRotate[prior];xy1;;xyN; fName;nColumns[prior];nRows[prior];xyOrigin;xy2 rSeconds

ROOMM ROOMM;1 ROOMM;2 ROOMM;3 ROOMM;4


SAUTOHIDEOFF SAUTOHIDEON SAVEDXF SAVEMACM SAVESETTINGS SAVEVARS SCRIPTM SELBY1 SELBYA SELBYC SELBYD SELBYE SELBYL SELBYP SELBYW SELREST SELSAVE

ROOMM;nRoomType;(see Add Room(*) entries for individual syntax) 1;xy1stCnr1;xy2ndCnr1;;xy1stCnrN;xy2n dCnrN; 2;xy1stCnr1;xy2ndCnr1;xy3rdCnr1;;xy1s tCnrN;xy2ndCnrN;xy3rdCnrN 3;xyCenter1;xyEdge1;;xyCenterN;xyEdge N; 4;xy1stCnr1;xy2ndCnr1;;xyNthCnr1;;;x y1stCnrN;xy2ndCnrN;;xyNthCnrN

fScript fScript

SETDECP SETFRAC SETLAYER SGETNAME SHIDEP SHOW SHOWA SHOWSHT SHOWSHTF SNAPOFF SNAPON SNAPV SSET SSETP SSHOWNAME STCM STEP STORE STREET SYMBOLC SYMBOLOPT SYMICONFOPTM SYMICONFSET TEMPLATEM TEXPORTM TEXTM TFILEM THAW THAWA THAWF TSPECA TSPECF TSPECH TSPECJ TSPECP TSPECS TSPECT UNITM

nDecimalPlaces[Prior] nCode[Prior] sLayer[dialog] vsSheetName xyEntity sLayer[dialog] sSheet sSheetnamefilter

nDivisions[Prior] sSheetname xyEntity

[selection]

vnEntity;xyEntity

xyEnd1;xyEnd2;
fCatalog;sSymbol;rScaleX[prior];rScaleY[prior];rRotate; xy1;xyN; rXscale[Prior];rYscale[Prior];rAngle[Prior] nFilters;s1[empty];sN[Empty]; nMaster

[selection] sText;xyPosition[below prior] fText;xyPosition[below prior] sLayer[dialog] sLayerFilter rAngle[prior] sFont dHeight nCode rSpacing[prior] nFlags rStretch

Description Pause for user input in macro Activates a hotspot Concatenate variables. Add spaces for delimiters Display Yes/No message box. Sets error flag on No. Arrowhead height Arrowhead style Define symbol attribute macro version Load a symbol catalog file into the catalog window Clear all macros from menu. Be careful Not to save over existing macros. Sets current drawing color by number

Draws a corridor with the current settings


Insert CC2 file by name as circular array de-selects all selected entities (see STORE) Suppress echo of the command prompt Restores echo of the Command prompt End macro definition Exit all macros from within a macro Exit the current macro Get file name variable with dialog box for macro Turns guiding frame used on smooth entities off Turns guiding frame used on smooth entities on Adds extra random Nodes to a shape. Stores an angle Stores arccos Stores arcsin Stores arctan Stores an angle Stores a color number. Works with dialog box option. Sets error flag if dialog box cancelled. Stores cosine of angle Stores a distance. Same as GDIST Stores a distance. Stores a point, using a pick box. Does Not check for entity. saves the current drawing name as a macro variable Get high right point of drawing Get low left point of drawing Get drawing width Get drawing height Restores drawing settings Get current symbol ccale Stores X coordinate of a point Stores Y coordinate of a point

Stores a user-chosen file name using Open dialog. No ^D required Stores a user-chosen file name using * or ? Pattern. Uses Open file dialog. No ^D required Stores a user-chosen file name (using Save dialog). No ^D required Stores a user-chosen file name using * or ? Pattern (using Save dialog). No ^D required Stores a line of text Stores length of object Stores an integer - will convert a real to an integer by stripping off the floating Go to macro label Go to macro label. Same as GO Stores a point Get reference entity (on frozen layers) Stores relative file path name. # represents CC2 folder; $, current folder. Turns visual grid on Turns visual grid on Sets distance between grid points Stores sine of angle Stores tangent of angle Stores real (floating-point) value Stores string - delimiters finish command (space, semicolon, enter) Hides sheets matching a text wild card

Adds a building with the selected roof shape Adds a rectangular building with the current style and roof type Adds an extension to a building with the current style and roof type Connects two buildings with the current style and roof type Adds a regular L-shaped building with the current style and roof type Adds an irregular L-shaped building with the current style and roof type Adds a regular V-shaped building with the current style and roof type Adds an irregular V-shaped building with the current style and roof type Adds an irregular U-shaped building with the current style and roof type Adds an irregular T-shaped building with the current style and roof type Adds an irregular many sided building with the current style and roof type Adds an irregular four sided building with the current style and roof type

Branch if variable is already defined. Branch if error flag is set (right click or escape) Branch if real.expression < 0

Branch if real.expression > 0 Branch if real.expression = 0 Insert symbol by name Open file, macro version Load macro file, menu or macro version Set linestyle for new entities Convert Line to Path (macro version) Begin Macro Definition Load Menu file by name Displays message in macro Strips the extension from a file name Turn orthogonal locking off Turn orthogonal locking on Insert part by name Insert drawing file by name as rectangular array Halt macro execution for n seconds, wait for keypress Restore automatic screen redraws Supress automatic screen redraws

Add room macro command Add square room Add rectangular room Add circular room Add polygon room
sets "hide all but current sheet" off sets "hide all but current sheet" on Saves current file as DXF. saves current macros by file name saves the current drawing settings save variable values in a script file Run a script file by name Select entitles by Single Each Pick Select entities by All Select entities by Color Select entities by Dialog Select entities by Each picks Select entities by Layer Select entities by Prior selection Select entities by Window Restore saved selection method saved using SELSAVE Save selection method. Restore with SELREST

Set Units decimal places code Set Units fraction rounding code Setst the current layer. Same as LAYER sets the current sheet into a macro variable (you could restore it later with SSET) hides sheet by selected entity Shows the named layer Shows all layers Show named sheet Shows sheets matching a text wild card Turns snap on Turns snap off Set snap points between each grid point sets current sheet name by name sets sheet by selected entity displays the current sheet name on the status bar converts smooth path/poly to path/poly (macro version) Turn on macro debug mode sets a variable to a selected entity

Inserts symbols from a specified catalog

Adds a random length of buildings to an existing road, or on their own.

Sets the symbol rotation and scale for future symbol insertions Define Symbol Settings master filter (macro) Set Symbol Settings master filter (macro) Set current template by name Exports text in selection to a text file. Macro version Adds text, macro version Insert text file Thaw layer Thaw All layers Thaws layers that match text filter Set text angle Set text font by name Set text height Set text justify Set text spacing Set text style Set text stretch factor Set inches per drawing unit, macro version

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