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SLEtiquette

Welcome all! Our class is investigating the use of virtual worlds for higher
education. With the explosion of interest in this area, it is imperative we
move forward in a community that demonstrates respect for all. The
purpose of using Second Life at UCM is education. It is a seductive world,
but we are progressing toward objectives and goals in our classes and we,
students, faculty, and staff, need to work together to achieve them.

Linden Lab's Community Standards


Linden Lab applies these Community Standards apply to all areas of
Second Life, the Second Life Forums, and the Second Life Website.
Generally, violations of the Community Standards will first result in a
warning, followed by suspension and eventual banishment from Second
Life. See http://secondlife.com/app/help/rules/cs.php for details.

. Intolerance

The use of derogatory or demeaning language or images in


reference to another Resident's race, ethnicity, gender, religion, or
sexual orientation is never allowed in Second Life.
0. Harassment

Communicating or behaving in a manner which is offensively
coarse, intimidating or threatening, constitutes unwelcome sexual
advances or requests for sexual favors, or is otherwise likely to
cause annoyance or alarm is Harassment.
0. Assault

Assault in Second Life means: shooting, pushing, or shoving
another Resident in a Safe Area; creating or using scripted objects
which singularly or persistently target another Resident in a manner
which prevents their enjoyment of Second Life.
0. Disclosure

Sharing personal information about a fellow Resident --
including gender, religion, age, marital status, race, sexual
preference, and real-world location beyond what is provided by the
Resident in the First Life page of their Resident profile is a violation
of that Resident's privacy. Remotely monitoring conversations,
posting conversation logs, or sharing conversation logs without
consent are all prohibited in Second Life and on the Second Life
Forums.
0. Indecency

Content, communication, or behavior which involves intense
language or expletives, nudity or sexual content, the depiction of
sex or violence, or anything else broadly offensive must be
contained within private land in areas rated Mature (M).
0. Disturbing the Peace

Disrupting scheduled events, repeated
transmission of undesired advertising content, the use of repetitive
sounds, following or self-spawning items, or other objects that
intentionally slow server performance or inhibit another Resident's
ability to enjoy Second Life are examples of Disturbing the Peace.
Reporting Abuse to Linden Lab

You should report violations of the Community Standards using the Abuse
Reporter tool located under the Help menu in the in-world tool bar. Every
Abuse Report is individually investigated, and the identity of the reporter
is kept strictly confidential. If you need immediate assistance, in-world
Liaisons may be available to help. Look for Residents with the last name
Linden. Please copy the land owners on any abuse report submitted to
Linden Lab.

Interactions with Others


I expect you to apply these guidelines to all areas of SL, particularly our
classroom, Freeside, and any land owned by UCM.

0. Demonstrate respect towards others you communicate with.


0. Say hello, goodbye, etc. Consider finding/buying a wave animation for
your avatar. In a crowd, try to name the person you are talking to.
Say “Hello, Mary,” not just “Hello.”
0. Unless you intend to include everyone in your conversation, consider
using Instant Message (IM). It reduces confusion for others in the
area.
0. Avoid slang and SMS abbreviations – you may be talking to someone who
doesn't understand them.
0. Do not shout unless you need to contact someone far away and you
cannot IM them.
0. Do not type in ALL CAPS. That is a form of shouting and should be used
only to emphasize issues you feel strong about.
0. Be aware that others may be involved in several conversations
simultaneously. There may be a lag time in their responses to you.
0. If you are working in a group, find a private place for the group to
interact so your conversations do not disturb others.
0. Beware of trolls. A troll is an individual who initiates discussions that stir
up anger in order to set people against each other. In the event of a
troll’s attack, contact the land owner immediately.
0. Respect people's privacy and property. Ask the owner for permission to
enter his/her land and buildings.

0. Only carry and use weapons where this is allowed.

0. Ask permission when taking snapshots of avatars or other's property.

0. Nudity is not tolerated.


0. Do not share your avatar! Doing so implies you have shared your
Second Life password - a violation of Linden Lab rules.

Academic Conduct
All Second Life land operated by UCM units is considered part of UCM. All
The University of Central Missouri academic and student behavior
guidelines, policies, and codes of conduct, including academic integrity
and diversity, are in effect when you are academically engaged in Second
Life as a UCM faculty, staff, or student member.

If you wish to pursue non-academic actions, locations, etc. in Second Life


as part of a learning experience, please create a second, alternative (alt)
avatar that is not affiliated with UCM. Please use a non-UCMO email
address when you create your alt avatar.

Selling
Selling items on UCM property is not permitted unless agreed to via prior
consultation with the land owner.

Building
0. Don’t build on other people's property without permission.
0. Do not place an object on your property (should you decide to purchase
any, that will disturb your neighbors.
0. Clean up after yourself when you build or unpack objects that you
purchase or obtain. If you script, watch that scripts don't get out of
your control. This is a real problem with vehicle scripts and scripts
for self replicating objects. Also be careful that what you build has
no effect on your neighbors.

Acknowledgements
This document is a synthesis of information and suggestions by Linden
Lab, The Associated Humans of Second Life, Ed Lamoureux, Simeon
Gateaux, Annette Pohlke, David Simmons, Alexia Hudson, and Gloria
Clark. Many thanks!

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