Home Semester Project Project Brief RUMPELSTILTSKIN Orientation About Digital Painting About the Course About the Instructor Online Digital Painting Lectures and Demos Syllabus Resources
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Syllabus
ADN 411-001: Digital Painting Prof: McArthur Freeman, II Office Location: 404 Leazar Office Hours: TBA or Appt. (Elluminate Sessions) Email: mfreema@ncsu.edu Teaching Assistant: Lorrie Guess Email: lkguess@ncsu.edu Course Hours: Online Class Location: Online Website: www.macfreeman.com
Course Description
ADN 411 is an intensive introduction to the world of digital drawing and painting. Students will use pressure sensitive digital tablets in combination with raster and vector based software such as Adobe Photoshop, Illustrator and other imaging programs to provide powerful ways to synthesize traditional and digital skills. Students will create and develop digital images from scratch using drawing and painting techniques, collage, masking, compositing, and precise color adjustment. Projects and critiques will allow students to continue to develop perceptual skills, conceptual strategies,
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production methods, and narrative composition. In addition to advanced digital imaging, the course will emphasize proficiency in drawing and painting in its exploration of gesture, mark-making, perspective, color systems and rendering of light and shade.
Learning Outcomes
Upon completion of this course, students will be able to: Grasp fundamental digital imaging processes Implement a process for generating concepts and design variations Apply a workflow for approaching initial project research Illustrate and render images for concept development and visual storytelling Draw and paint with more proficiency Convincingly render objects with light and shade Adapt their traditional drawing and painting skills to the digital environment Create and edit custom brushes Use essential still compositing techniques Use channels, masks, and a range of selection tools for editing and compositing images More effectively design and modify 2D shapes and patterns Apply fundamental lighting strategies Set up varied camera angles for viewing their scenes Compose scenes that create depth and visual interest Construct 1, 2, and 3 Point-Perspective Grids Create flexible set-ups for creating color and shape studies Effectively create color adjustments and corrections Use photographic manipulation tools Create and apply textures to objects and scenes
Prerequisites
Students should ideally have some drawing experience for this course, particularly with an emphasis on form drawing and perspective drawing systems. As well, some familiarity with Photoshop is ideal. However, in both cases there will be a review of the fundamentals. However, you should keep in mind that this is an intense course, and it will be more difficult without those fundamentals. ADN:281 Basic Drawing and ADN 419: Digital Imaging are courses that will serve as a good foundation for this course.
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You will need additional supplies as the course progresses. Be prepared to get additional supplies for specific projects (To be discussed during the class).
Software
All of the below software programs will be available in the Advanced Media Lab. However, I highly recommend that you go ahead and purchase them if you plan to (1) work at home or (2) will be taking other digital courses through the College of Design. Please see the resources page for further info about each program. Adobe Photoshop CS5 (Photoshop CS4 and CS3 will work as well but may not include some features) Adobe Illustrator (This software will be used less extensively. It will be fine for you to download a trial version from adobe.com when we begin using it or use Adobe Illustrator in the lab)
Course Schedule
These are approximate dates and there may be some overlap. Specific dates will be listed on the course schedule during the course. Week 1-2: Research and Ideation We will explore strategies for generating and refining concepts Week 3-4: Story Beat Boards We will explore developing the narrative through visual storytelling Week 5: Thumbnails and Mass Drawing We will explore mass drawing and linear thumbnails to generate design solutions Week 6-7: Onion-Skin Drawing and Linear Development We will explore approaches to progressively develop designs through the use of line Week 8-11: Tonal Development and Lighting
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We will explore value, lighting relationships, and indirect painting approaches Week 12-13: Color Development and Lighting We will explore color theory, color schemes, lighting strategies, and indirect painting approaches Week 14-17: Shot Design and Final Renderings We will explore developing the environment and scenes from the beat boards
Projects
Each week you will be assigned an exercise and another section of the main project assignment . Keep in mind that these are approximate dates and there may be some overlap. Please see the project descriptions for more details on the main project. Exercises will usually begin in class and you will often have time to finish them in class. Exercises focus mainly on techniques and workflow rather than concept your individual concept development for the narrative. The Project could be described in the sections as listed below. Sections 1: Concept and Visual Story Development Section 2: Character Design Section 3: Set Design Section 4: Designing Key Story Telling Scenes Course Structure Lectures and assignments will primarily be administered though the WordPress site. Ning is your project and critique space. You will upload projects and receive feedback through this space. Grades will be distributed through Moodle. Online video lectures will focus on exercises, special presentations, assistance, milestone critiques, and additional studio time. Assignments are due on Thursdays and should be preceded by intermediate progress.
Grades
The grading system incorporates the use of plus and minus. A= Exceptional and inspired work, (has gone far and above the basic requirements of the class) excellence in concept, process and aesthetics. B= Very good work, well above average, some room for improvement. C= Average work, meets all minimum requirements. D= Poor quality work, deficient in craft, concept and aesthetic. Projects Assignments will be weighted equally, except in the event that the projects within a section of the course are extended, shortened, or eliminated at the instructors discretion. The same is true for exercises. If this occurs, the projects may be weighted relative to the changes in duration and complexity. Project grades will account for 70 percent of that students grade while the accompanying exercises will account for 30 percent of the students grades the course.
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The Standard Grading Scale at NC State University follows: 97?A+ ? 100 93?A <97 90?A- <93 87?B+ <90 83?B <87 80?B- <83 77?C+ <80 73?C <77 70?C- <73 67?D+<70 63?D <67 60?D- <63 0 ?F <60
Attendance
This is a online course meaning the instruction will will happen online through videos, written feedback and documents, blogs, chat, and video conference. Since we will not be meeting at a regularly scheduled time, attendance is based on active participation and on-time submissions. In addition, online material that is not submitted on time within what the instructor considers a reasonable time frame may be considered as a class absence. Please stay up to date on course projects, readings, videos, and other content.
Late Assignments
Unless otherwise stated, late assignments will be reduced by 5% for every additional Tuesday or Thursday that occurs before the work is submitted. That means every full week that passes will reduce the assignment by 1 letter grade. Work that is submitted more than 1 week late will not be accepted. Make sure to formally alert the instructor of work that is submitted late and receive written confirmation that acknowledges it.
Evaluation Criteria
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Design studios are both process and product based. Evaluation is based on 3 areas: *commitment, design process, and final products. These percentages indicate the relative proportion of the grade that derives from each segment: commitment 25%, process 25%, final products 50%. * Commitment as indicated above includes participation, effort, level of craft, and evidence of having a strong or consistent work ethic. Portfolio and Grading: An initial general evaluation will be made for each separate assignment of the course. That evaluation will be revisited and finalized when the final portfolio/ process book is submitted by giving consideration to the final work as a whole, the students progression, and students participation throughout the course. Please see the process book description for more details.
Student Privacy
Students may be required to disclose personally identifiable information to other students in the course, via electronic tools like email or web-postings, where relevant to the course. Examples include online discussions of class topics, and posting of student coursework in Ning. All students are expected to respect the privacy of each other by not sharing or using such information outside the course.
Plagiarism
Plagiarism will not be treated lightly in this course. This class is focused on generating and developing your own designs. This does not mean that references can not be used, but copying, tracing, or using the work of others without documenting or showing significant modification through your own design decisions or drawing attempts can lead to failing the assignment, the course, or being expelled. Make sure to post references to your work and work on developing your drawing and painting skills. Please see the universitys policy on plagiarism.
Site Etiquette
The environment for the class must be conducive to learning. Offensive and disrespectful language will not be tolerated in posts to the any of the on-line material. Offensive discourse may lead to student removal from the on-line section of the course with curricular adjustments.
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Policies
NCSU Policies, Regulations, Rules can be found at the following website: http://www.ncsu.edu/policies/homepage.php
Honor Code
All students who enroll at NC State are required to adhere to the guidelines for academic integrity as outlined in the NCSU Code of Student Conduct. For more information contact the Office of Student Conduct at 515-2963.
Honor Pledge
I have neither given nor received unauthorized aid on this assignment or project. It is the understanding and expectation of this faculty that when a student identifies work as their own this means that the student neither gave nor received unauthorized aid.
Twitter
Another mind mapping app to add to the bunch. I saw someone using this and it looks pretty good. http://vue.tufts.edu/gallery/index.cfm
08/25/2009 03:17 by web
New mind mapping software for your Iphone from mindmeister. http://www.mindmeister.com
08/20/2009 14:07 by web
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