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Username: Mike Kelly Book: Autodesk Revit Architecture 2012 Essentials: AUTODESK OFFICIAL TRAINING GUIDE. No part of any chapter or book may be reproduced or transmitted in any form by any means without the prior written permission for reprints and excerpts from the publisher of the book or chapter. Redistribution or other use that violates the fair use privilege under U.S. copyright laws (see 17 USC107) or that otherwise violates these Terms of Service is strictly prohibited. Violators will be prosecuted to the full extent of U.S. Federal and Massachusetts laws.

Adding Ceilings
Ceilings in Revit are easy to place as well as modify. As you move the walls, the ceiling associated to those walls will stretch to fit their new conditions. Let's start by returning to the Level 1 floor plan of the previous exercise. Add 10-0 [3 m] high walls and doors to create individual, shared, and open spaces (Figure 4.28). FIGURE 4.28 Level 1 with walls

Automatic Ceilings
The Ceiling tool is found on the Build palette of the Home tab. When you select the tool, the default condition is Automatic Ceiling. This means that as you hover over a space, Revit will attempt to find

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the boundary of walls. Let's do this for one space (Figure 4.29). As you hover over the space, Revit indicates the boundary with a broad, red line. As you can see, Revit offers four default ceiling types: one Basic type and three Compound types. Let's select the 2 2 [600 mm 600 mm] system. FIGURE 4.29 Placing the ceiling

As you place the first ceiling in the Floor plan view, you'll get a warning. This happens frequently and for good reason. You've placed the ceiling but you can't see it. As a rule, you should not ignore warnings. We've seen people click and click only to find that they've repeatedly placed ceilings in the same space. Go to the proper view in the Project Browser to see the ceilingin this case the ceiling plan for Level 1. Now you can plainly see the ceiling that you've created. Let's automatically place the remaining ceilings as shown in Figure 4.30. Notice that Revit will center the grid based on the space that you've

selected. FIGURE 4.30 Resulting ceiling

Sketching Ceilings

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Next, you'll place ceilings in the upper-left corner of the ceiling plan for Level 1, but this time you'll share the ceiling between the two spaces. This practice is common in interior projects. The partitions only extend to the underside of the ceiling (rather than connect to the structure above). Begin by selecting Sketch Ceiling on the Ceiling panel. Add sketch lines as shown in the first image in Figure 4.31. The result is shown in the second image. FIGURE 4.31 Sketching the ceiling

Now let's place a ceiling in the upper right of the plan, but this time you'll sketch a 2 4 [1.2 m 600 m] system (Figure 4.32). Choose this new system from the Type Selector before you finish the sketch of the ceiling. FIGURE 4.32 2 4 ceiling

And finally, create a GWB on Mtl. Stud Ceiling for the area shown in Figure 4.33. FIGURE 4.33 Creating a GWB on Mtl. Stud Ceiling

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By default, the GWB material doesn't have a surface pattern. While this material would be too graphically busy for walls, it will be fine for ceilings. So let's create a new material for GWB associated to ceilings and give it a pattern. Select an edge of the ceiling and click Edit Type. Then click the Structure button to open the Edit Assembly window. Select the Gypsum Wall Board material option and duplicate the existing material. Name the new material Gypsum Ceiling Board. Now associate a surface pattern called Sand to the material. Click OK until you close all the dialog boxes and return to the Ceiling plan view. The result is shown in Figure 4.34. You can now distinguish the ceiling from the open areas that have no ceiling. FIGURE 4.34 Assigning materials to a ceiling

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Bulkhead Conditions
Creating a bulkhead to separate two ceilings is straightforward. To begin, place the walls that will act as the bulkhead, as shown in Figure 4.35. Be sure to set the Base Offset value of the walls to 7-9 [2.3 m] and the Unconnected Height value to 2-3 [700 cm]. This will create two walls above head height. FIGURE 4.35 Creating a bulkhead

It requires a bit of finesse to delete or edit a placed ceiling. Most beginners simply select the grid. But you actually need to select the edge of the ceiling to edit it. Hover over the edge of the ceiling and use the Tab key to cycle through options until the edge of the ceiling is highlighted. Then select it and choose Edit Boundary. Modify the ceiling as shown in Figure 4.36. Sketch a new GWB ceiling that is 9-0 [2.7 m] and finish the sketch. The second image in Figure 4.36 shows the finished ceiling. FIGURE 4.36 Editing the boundary

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To get a better idea of the finished configuration in 3D, go to a 3D view and orient a section box of the Level 1 plan view. Right-click the ViewCube and from the Floor Plans flyout of the context menu, select Level 1. Use the grip arrows to pull the boundaries of the section box to resemble Figure 4.37. You'll find that working this way is helpful because having both 2D and 3D views aids in communicating the design issues. FIGURE 4.37 Orienting the section box to the 3D view

Adding Lights and Rotating the Grid

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Adding lights is easy and since they're hosted by the ceiling, lights will often create openings for you. Let's begin by loading one of the lighting families. From the Insert tab, select Load Family from the Load From Library panel. Open the Lighting Fixtures folder and double-click on the family Ceiling Light Linear Box.rfa. You'll be prompted to place the first family type of the family in your ceiling, but be sure to select the 2 4 type from the Type Selector. You'll place lighting fixtures into the 2 4 ceiling in the upperright ceiling plan. As you will notice, the insertion point for the light is the center of the light. So place the first light and then use the Align tool to get the first one into the right spot. Then copy the first light based on the intersection of the ceiling grid. All of the lights are shown in Figure 4.38 on the left. To rotate the grid, select any grid line and use the Rotate tool rotate the grid line. In this case, we specified a 10degree angle. You'll notice the lights have rotated as well. Now press and drag the ceiling grid lines to better center the lights in the overall space. Again, the lights have moved with the grid. This technique is incredibly helpful for maintaining design coordination. The finished condition is in Figure 4.38 on the right. FIGURE 4.38 Placing lights and rotating the grid

Changing the Ceiling


Ceiling types often change in the design process. Again, where most beginners struggle is mistakenly selecting the ceiling grid (which is actually selecting the material). But you need to select the geometry of the ceiling, which you do by selecting the edge of the ceiling. Select the edge of the ceiling and then you'll be able to pull down the Properties menu to select the GWB option for this ceiling (Figure 4.39). The result is shown in the second image in Figure 4.39. FIGURE 4.39 Selecting ceiling geometry

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Sloping the Ceiling


We can even slope the ceiling by placing a slope arrow while editing the boundary of the ceiling. This is basically the same process as sloping a floor or a roof. Select the edge of the ceiling and choose Edit Boundary. Place a slope arrow as shown in Figure 4.40. Then set the Height Offsets for the Tail and Head to 0 and 3 [1 m], respectively. Finish the sketch. The result is shown 3D using a section box. The lights even follow the revised ceiling slope! FIGURE 4.40 Adding a slope arrow to the ceiling

THE ESSENTIALS AND BEYOND In this chapter you learned to create floors, lay out roofs, and add ceilings. ADDITIONAL EXERCISES Create a mass and intersecting levels and then create mass floors from those levels. Use the mass floors to create a Floors By Face. Modify the mass from the previous step and then update the Floors By Face. Create a shaft opening and intersect it with all the Floors By Face from the previous step. Create a Roof or Floor and then use the Shape Editing tools to model slopes for drainage.

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