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Races: Dwergi

lso known as Dweorg, Dvegr, Zwerc, Dvergar, the Dwergi are a dying race. Once the most powerful people on the planet, their decline has left them a spiritually shattered people. Once they took great pride in their grand architecture, their technological supremacy, and loved each other just as hard as they worked. But they did not change with the world, and as the rest of the worlds inhabitants came into their own, the Dwergi retreated into their subterranean fortresses. War and impotence stripped the Dwergi of their pride, and all that was left was to work. And work is the life of the average Dwergi. There is no love, no joy. Just never ending work meant to numb the brain and appease the spirit through the acquisition of gems and precious metals. Dwergi really dont even breed any more, such is their disregard for the basic pleasures of existence. But not all are like that. Some strike out into the world, wanting to live. These types often have just as much trouble settling down in human society as their own, and become wandering adventurers. Requirements: CON 9 Attribute Modifiers: CON +1, CHA -1 Available Classes and Level Limits: Fighter (9), Rogue (12), Augerer (8) Dwergi are hardy beings, resistant to magic and poison, and as such they receive bonuses to defend against these effects. In addition, their small size grants them a bonus to finding cover and avoiding breath attacks. Dwergi receive the following saving throw bonuses: +2 save versus breath attacks +4 save versus poison +4 save versus petrify or paralyze +3 save versus wands +4 save versus spells or spell-like devices Dwergi receive the following bonuses and penalties to Rogue abilities: Fiddle +1, Stealth & Climb -1. Due to their habit of living underground in great mines, Dwergi have the ability to see in the dark with infravision up to 60 feet. From their experience underground, Dwergi have a 2 in 6 (1-2 on 1d6) chance of detecting traps, false walls, hidden construction, or noticing if passages are sloped. Dwergi must be actively searching for these abilities to function. In addition to these abilities, Dwergi are particularly hardy people, and have a strong resistance to magic, as reflected in their saving throws.

01-04 You are a consummate, if utterly depressing, musician. 05-08 You can kindle a light anywhere, by cantrip. 09-12 You have an awful secret. 13-16 You take great delight in anything that has been finely crafted, including paperwork, games, or even arguments. 17-20 You are morbidly embarrassed by your deformed feet, wearing large shoes to hide them. 21-24 You have a personal sworn enemy. 25-28 You never reveal secrets. 29-32 You eat only meat and stones. 33-36 You wear stone jewellery denoting your status. 37-40 You worship the Great Old Ones. 41-44 You will keep your word unto death. 45-48 You find ritual and ceremony deeply calming. 49-52 You abhor spontaneous displays of emotion. 53-56 You have a noteworthy mentor or patron 57-60 You claim that the Dwergi invented books and writing. 61-64 You fervently want the Dwergi to regain their glory. 65-68 You despise and shun the sun. 69-72 You find Humans to be at times frustrating, but mostly amenable. 73-76 You find Haflins to be extremely irritating and unreliable, but admit their pipeweed is unsurpassed. 77-80 You are bemused by Huldefolk and therefore keep your distance. 81-84 You cannot bear to lie. 85-88 You search for dark secrets in silent, lost places. 89-92 You find solace in battle. 93-96 You long to explore the sea. 97-00 Sometimes you become obsessed and dangerous.

As a Dwergi... (Roll twice)

Regarding Appearance, You Have... (Roll d20)

1 A lazy eye 2 Pockmarks 3 Scars 4 A broken nose 5 Bad teeth 6 A missing finger 7 A curious smell 8 A large mole 9 A speech impediment 10 Broad shoulders

11 A gold tooth 12 Rough, fissured skin 13 Piercing eyes 14 Prominent eyebrows 15 A suspicious birthmark 16 An unusually wild beard 17 A hunched back 18 Large, chunky hands 19 A limp 20 Many tattoos

What's in the Dwergi's Pocketses? (Roll d20) 1 A grotesque Dwergi fighting mask. 2 A treasured figurine of an honoured ancestor. 3 A compact or collapsible musical instrument. 4 A 500' ball of string. 5 A long-stemmed pipe and a pouch of pipeweed. 6 A three-inch glass lens. 7 A finely detailed beard clasp with a tiny hidden knife. 8 A carved wooden box containing essential tools. 9 A favourite book of morbid poems or philosophy. 10 A broad belt with an intricate family buckle. 11 An exquisite lamp, some oil, and a tinderbox. 12 A pen case and sheaf of parchment. 13 A coil of sturdy rope with a grappling hook. 14 A broad-bladed silver dagger. 15 A well-used beard-grooming kit with wax and perfume. 16 A pot of grease. 17 A pouch of unusual pebbles and semiprecious stones. 18 A notebook of grudges. 19 A lazy pony equally at home beneath or above ground. 20 A collapsible spade.

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