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MOTIVATION •People who achieve their goals set new and • Construction – building or creating

Needs and Motivation things


higher goals for themselves
Needs Reflecting Ambition, Power,
•Needs are the essence of the marketing Substitute Goals
Accomplishment, and Prestige:
concept. • Superiority – being above others
–Marketers do not create needs but can make •Are used when a consumer cannot attain a • Achievement – success,
consumers aware of needs. specific goal he/she anticipates will satisfy a
accomplishment and overcoming
need
obstacles
•Motivation: •The substitute goal will dispel tension • Recognition – displaying
–is the driving force within individuals that achievements, gaining approval
impels them to action •Substitute goals may actually replace the and social status
–refers to the processes that lead people to primary goal over time • Exhibition – shocking or thrilling other
behave as they do (occurs when a need is people; attracting
aroused that the consume wishes to satisfy) Philosophies Concerned with Arousal of
attention
–refers to an activated state within a person Motives
• Infavoidance – avoiding failure,
that leads to goal-oriented behavior; consists of •Behaviorist School shame, humiliation,
drives, urges, wishes, or desires that initiate the
sequence of events leading to a behavior –Behavior is response to stimulus ridicule or concealing a weakness
–“what gets you going…and what keeps you –Elements of conscious thoughts are to be • Defendance – defensive attitude;
going” ignored justifying actions
–Consumer does not act, but reacts • Counteraction – counteractive
Types of Needs attitude; defending honor
•Innate Needs Physiological (or biogenic) needs •Cognitive School Needs Connected with Human Power:
that are considered primary needs or motives –Behavior is directed at goal achievement • Dominance – controlling and leading
–Needs and past experiences are reasoned, others
•Acquired Needs Learned in response to our categorized, and transformed into attitudes and • Deference – obeying and cooperating
culture or environment. Are generally beliefs with others; following
psychological and considered secondary needs a superior, serving
Abraham Maslow’s Hierarchy of Needs • Similance – empathizing with others;
Goals. The sought-after results of motivated 5. Self-Actualization (self-fulfillment)
behavior suggestible attitude
4. Ego Needs (prestige, status, self-esteem)
•Generic goals are general categories of goals 3. Social Needs (affection,friendship, belonging) • Autonomy – independence and
4. Safety and Security Needs (Protection, Order) resistance; resisting others
that consumers see as a way to fulfill their 5. Physiological Needs (food, water, air) and standing strong
needs
• Contrariance – being unique; acting
•Product-specific goals are specifically branded 1. Biological and Physiological needs - air,
food, drink, shelter, warmth, sex, sleep, etc.
differently from others
products or services that consumers select as Sado-Masochistic Needs :
2. Safety needs - protection from elements,
their goals security, order, law, limits, stability, etc. • Aggression – injuring others
3. Belongingness and Love needs - work group, • Abasement – confessing and
The Selection of Goals family, affection, relationships, etc.
apologizing; surrendering and
•The goals selected by an individual depend on 4. Esteem needs - self-esteem, achievement,
mastery, independence, status, dominance,
accepting punishment
their: Needs Concerned with Affection between
prestige, managerial responsibility, etc.
People:
–Personal experiences 5. Self-Actualization needs - realizing personal
• Affiliation – spending time with other
potential, self-fulfillment, seeking personal
–Physical capacity growth and peak experiences people; making
associations and friendships
–Prevailing cultural norms and values 1970’s Adapted Hierarchy of Needs • Rejection – rejecting other people;
–Goal’s accessibility in the physical and social 1. Biological and Physiological needs
2. Safety needs -
excluding another
environment
3. Belongingness and Love needs • Nurturance – taking care of another
4. Esteem needs - person; nourishing,
Motivations and Goals aiding, or protecting the helpless
5. Cognitive needs - knowledge, meaning, etc.
Positive
6. Aesthetic needs - appreciation and search for • Succorance – being helped or
beauty, balance, form, etc. protected by others; seeking
•Motivation. A driving force TOWARD some 7. Self-Actualization needs aid, protection or sympathy
object or condition
1990’s Adapted Hierarchy of Needs • Play – having fun with others
•Approach Goal. A positive goal toward which 1. Biological and Physiological needs Needs Concerned with Social Intercourse:
behavior is directed
Negative
2. Safety needs • Cognizance – seeking knowledge and
3. Belongingness and Love needs asking questions; Inquiring attitude
•Motivation A driving force AWAY from some 4. Esteem needs
object or condition 5. Cognitive needs • Exposition – educating others,
6. Aesthetic needs providing information; expositive
•Avoidance Goal. A negative goal from which
7. Self-Actualization needs attitude
behavior is directed away
8. Transcendence needs - helping others to
achieve self actualization. A Trio of Needs
Rational versus Emotional Motives (Developed by David McClelland)
•Rationality implies that consumers select goals Henry Murray’s List of Psychogenic Needs
•Need for Power (nPow)
based on totally objective criteria such as size,
Needs Associated with Inanimate Objects: –individual’s desire to control environment
weight, price, or miles per gallon
• Acquisition/Conservancy – obtaining (other persons, various objects)
•Emotional motives imply the selection of goals things/possessions –the desire to obtain and exercise control over
according to personal or subjective criteria others; the goal is to influence, direct and
• Order – making things neat and possibly dominate other people
organized; arranging, –can have 2 directions: positive (resulting in
The Dynamic Nature of Motivation
organizing and being precise persuasive and inspirational power), or negative
•Needs are never fully satisfied • Retention – keeping things (resulting in the desire to dominate and obtain
submission from others)
•New needs emerge as old needs are satisfied
•Need for Affiliation (nAff) –Moderating variable: an individual-difference – Referee in the fight between temptation
–need for friendship, acceptance, and belonging variable that interacts with the consumer and virtue
– Balances opposing forces according to the
–similar to Maslow’s belongingness needs situation and/or type of message being
reality principle
–what motivates people to make friends, join communicated
groups and associate with others –Consumer situation: temporary environmental Freudian Theory and
–rank the desire to be with others ahead of the factors that form the context within which a Consumer Behavior
need to succeed consumer activity occurs
EXAMPLE: the social context in which •Consumer researchers using Freud’s personality
•Need for Achievement (nAch) purchases take place theory see consumer purchases and/or
–need for personal accomplishment consumption situations as a reflection and
–closely related to egoistic and self- Researchers have found that consumers act extension of the consumer’s own personality
actualization needs differently when other people are observing
–seek to get ahead, strive for success, and take their purchase behavior than when they –A person channels his/her unacceptable desire
responsibility for solving problems believe they are unobserved. into acceptable outlets by using products that
– This situational variable may interact with signify these underlying desires. This is the
a personality characteristic that connection between symbolism and motivaton:
PERSONALITY distinguishes individuals on their tendency The product stands for or represents a
What Is Personality? to conform to social pressures when making consumer’s true goal. By acquiring the product,
•The (enduring) inner psychological –
purchases
The ATSCI (attention to social comparison
the person is able to vicariously experience the
characteristics that both determine and reflect “forbidden fruit”.
information) scale has been developed to
how a person responds to his/her environment
measure this disposition to conform Neo-Freudian Personality Theory
–Inner characteristics: specific qualities, – Findings:
attributes, traits, factors, mannerisms that • A person who has a low tendency to •We seek goals to overcome feelings of
distinguish one individual from other conform will tend to make her desired inferiority
individuals purchases whether she is shopping •We continually attempt to establish
–Likely to influence product choices, response alone or with a group relationships with others to reduce tensions
• Someone with a high tendency to
to marketers’ promotional efforts, and
conform will make many more changes •Karen Horney was interested in child-parent
when/where/how they consume particular relationships and desires to conquer feelings of
in purchase plans when shopping with
products/services anxiety. Proposed three personality groups
a group than when shopping alone
•A person’s unique psychological makeup and Thus, the personality variable ATSCI –Compliant move toward others, they desire to
how it consistently influences the way a person moderates the impact of the situation on be loved, wanted, and appreciated
responds to his/her environment consumer behavior. –Aggressive move against others,
competes with others
The Nature of Personality Theories of Personality –Detached move away from others,
•Personality reflects individual differences • Freudian theory desires independence, self-sufficiency,
and freedom from obligations
–No 2 individuals are exactly alike; many
individuals may be similar in a single personality – Unconscious needs or drives are at the heart
characteristic but not in others of human motivation Trait Theory
–Enables marketers to categorize customers
• Neo-Freudian personality theory
•Personality theory with a focus on
into different groups on the basis of one or psychological characteristics
several traits – Social relationships are fundamental to the –Primarily a quantitative/empirical approach
formation and development of personality with the use of personality tests
•Personality is consistent and enduring

–Essential to explain/predict consumer behavior Trait theory •Trait - any distinguishing, relatively enduring
in terms of personality way in which one individual differs from another
–Marketers cannot change consumers’ – Quantitative approach to personality as a set
personalities to conform to their products but of psychological traits •Personality is linked to how consumers make
can attempt to appeal to the relevant traits their choices or to consumption of a broad
(those influencing consumer responses) inherent Freudian Theory product category - not a specific brand
in their target market/consumers •Sigmund Freud’s psychoanalytic theory of Trait Theory
–Consumption behavior varies due to personality was built on the premise that
psychological, socio-cultural, environmental, unconscious needs or drives, especially sexual •Innovativeness
situational factors [Personality is only 1 of a and other biological drives, are at the heart of
combination of factors that influence behavior] human motivation and personality •Dogmatism
•Personality can change –Human personality results from a dynamic •Social character
–By major life events
struggle between inner physiological drives (e.g.
hunger, sex, aggression) and social pressures to
•Need for uniqueness
–By a gradual maturing process follow laws, rules and moral codes. •Optimum stimulation level
–Personality stereotypes may change over time
Id •Variety-novelty seeking
Aspects of Personality – Warehouse of primitive or instinctual needs
for which individual seeks immediate 1. Innovativeness. The degree to which
•Behavior shows consistency satisfaction consumers are receptive to new products, new
•Behaviors distinguish one person from another – Entirely oriented toward immediate
gratification
services, or new practices

•Behaviors interact with the situation – The “party animal” of the mind 2. Dogmatism. Reflects the degree of rigidity a
– Operates according to the pleasure person displays toward the unfamiliar and
•Single measures of personality cannot predict principle toward information that is contrary to his/her
specific behaviors, such as what brand a own established beliefs
consumer will purchase Superego – If low in dogmatism (open-minded): likely
* Moral: Behavior must be measured on multiple – Individual’s internal expression of society’s to prefer innovative products
occasions to assess personality-behavior moral and ethical codes of conduct – If high in dogmatism: more receptive to ads
relationships accurately – Counterweight of the id for new products that contain an appeal
– The person’s conscience from an authoritative figure
Focus: 4th Aspect of Personality
Ego
•Single measures of personality cannot predict –
3. Social character. Ranges on a continuum:
Individual’s conscious control that balances – Inner-directedness
specific behaviors the demands of the id and superego • rely on own values when evaluating
–Moderates the effects of advertising messages – System that mediates between the id and products
and marketing situations on consumer behavior the superego • consumer innovators
• prefer ads that stress product internal driver. Cognitive Personality Factors
features/personal benefits
– Other-directedness •Need for cognition (NC)
VALS reflects a real-world pattern that explains
• look to others
the relationship between personality traits and –A person’s craving for or enjoyment of thinking
• less likely to be innovators
• prefer ads that feature an approving
consumer behavior. VALS uses psychology to –Individual with high NC more likely to respond
analyze the dynamics underlying consumer to ads rich in product-related information of
social environment or social acceptance
preferences and choices. VALS not only description
distinguishes differences in motivation, it also •More responsive to cool colors
4. Need for uniqueness. Consumers who avoid
captures the psychological and material
appearing to conform to expectations or
constraints on consumer behavior. –If low NC, more likely to be attracted to the
standards of others background or peripheral aspects of an ad
5.Optimum stimulation level. Measures the
VALS is based on current personality research •Spend more time on print content,
into specific components of social behavior. VALS have much stronger brand recall
level or amount of novelty or complexity that
asserts that people express their personalities
individuals seek in their personal experiences
through their behaviors. People with different – Plays a role in an individual’s use of the
– Reflects a person’s level of lifestyle Internet
personalities engage in different behaviors or
stimulation
• High OSL consumers tend to accept risky
exhibit similar behaviors for different reasons.

Visualizers versus verbalizers
and novel/new products more readily than
low OSL consumers. –A person’s preference for information
presented visually or verbally
6. Variety Novel-Seeking. Measures a
consumer’s degree of variety seeking:
–Visualizers prefer visual information and
– Exploratory Purchase Behavior (brand products that stress the visual
switching) –Verbalizers prefer written/verbal information
– Use Innovativeness (using an already and products that stress the verbal over graphics
adopted product in a new/novel way) and images
– Vicarious Exploration (obtaining
information about new and different •This distinction helps marketers know
alterna-tives, then contemplating/ whether to stress visual or written
daydreaming about the option) elements in their ads

Specific Traits Related to Consumer Behavior From Consumer Materialism to Compulsive


Consumption
•Innovativeness:
–The degree to which a person likes to try new •Consumer materialism
things
•Materialism:
–The extent to which a person is considered
“materialistic”
–Amount of emphasis placed on acquiring/
owning products –A trait of people who feel their possessions
–Regarding possessions as essential to identities are essential to their identity
and lives –Value acquiring and showing off possessions;
•Self-Consciousness: self-centered and selfish; seek lifestyles full of
–The degree to which a person deliberately possessions and their possessions do not give
monitors and controls the image of the self that them greater happiness
is projected to others –Often linked to advertising
•Need for Cognition:
–Degree to which a person likes to think about
The Big 5 Dimensions* •Fixated consumption behavior
•The Big Five encompasses trait distinctions in
things and expands the necessary effort to
most cultures: –Consumers fixated on certain products or
process brand information categories of products but still in the realm of
•Frugality: –Surgency/Extraversion normal and socially acceptable behavior
–Deny short-term purchasing whims, choosing to –Agreeableness –Characterized by:
resourcefully use what they already own –Conscientiousness •Deep/passionate interest in a particular
VALS –Emotional Stability object/product category
(Values and Lifestyle System) –Intellect •Willing to go to considerable lengths to obtain
•The original VALS system was built by consumer more of the desired object/product
futurist Arnold Mitchell to explain changing U.S. 7 Mindsets of the Filipino Consumer*
values and lifestyles in the 1970s. Passive Survivors: “Life is a series of ups and
•Dedicate considerable time and money to
searching for the object/product
downs over which I have little control”
•A marketing and consulting tool that helps –Includes collectors or hobbyists
businesses worldwide develop and execute more Relationship-Centered: “My relationships,
effective strategies. particularly with my family, matter to me more •Compulsive consumption behavior
–The system identifies current and future than anything else in the world”
opportunities by segmenting the consumer
–“Addicted” or “out-of-control” consumers
marketplace on the basis of the personality Advisers: “I work to realize my full potential,
contribute to society, and, in so doing, find
–Their actions may have damaging
traits that drive consumer behavior. consequences to them and those around them
more meaning in my life.”
•The basic tenet of VALS is that people express Achievers: “I am success-oriented and confident
–In the realm of abnormal behavior
their personalities through their behaviors. VALS
in all that I do” Brand Personality
specifically defines consumer segments on the
basis of those personality traits that affect
behavior in the marketplace.
Happy Adventurers: “I am fun-loving. I •Personality-like traits associated with brands
constantly seek new and exciting experiences.”
–Rather than looking at what people do and •Examples
segregating people with like activities, VALS uses
psychology to segment people according to their
Approval-Seekers: “I want to be accepted and to –Freshness
belong. I fear failure and losing face.”
distinct personality traits. –Athlete
–The personality traits are the motivation—the Control Seekers: “I am orderly and organized in –Performance driven
cause. Buying behavior becomes the effect—the everything I do. I am focused and directed in all
observable, external behavior prompted by an the tasks I do.” –Dependable
•Can either be functional or symbolic
•Brand personality which is strong and favorable •Makeup of the self-image Consumers use self-altering products to express
will strengthen a brand but not necessarily
demand a price premium •Extended self individualism or uniqueness by
–Creating new self
•Altering the self- image
Brand Personification –Maintaining the existing self
•Recasts consumers’ perception of the 1.One or multiple selves. –Extending the self
attributes of a product/service into the form of
A single consumer will act differently in –Conforming to/taking on the appearance of a
a “human-like character” particular type of person
different situations or with different people
•Consumers can express their inner feelings •We have a variety of social roles Marketing Implications
about products or brands in terms of of Self-Concept
associations with a known personality •Marketers can target products to a particular
“self”
–Identifying consumers’ current brand •For marketers it is important to know that
personality link or creating one for new products 2.Makeup of self-image. consumers make purchase decisions to support
are important marketing tasks their self concept.
Contains traits, skills, habits, possessions,
Product Personality Issues relationships and ways of behavior •Using research techniques to identify how
•Gender customers view themselves may give marketers
•Developed through background, experience, insight into products and promotion options that
–A product personality/persona often means and interaction with others (unique) are not readily apparent.
that the product/brand has a “gender” •Consumers select products congruent with this
–Some products perceived as masculine while image –For example, when examining consumers a
others as feminine (i.e. they have a “gender- marketer may initially build marketing strategy
–Marketers can segment their markets on the
being”) around more obvious clues to consumption
basis of relevant consumer self-images, and
•Knowing the perceived gender of a product or position their products as symbols for such self- behavior, such as consumer’s demographic
specific brand, marketers are in a better images indicators (e.g., age, occupation, income).
position to select visual and copy-text for
various marketing messages –However, in-depth research may yield
information that shows consumers are
•Geography Different Self-Images
purchasing products to fulfill self-concept
objectives that have little to do with the
–Certain products, in the minds of consumers, demographic category they fall into (e.g., senior
possess a strong geographical association citizen may be making purchases that make
•Using the geographical association can create a them feel younger).
geographical equity
–Actual locations or fictitious names of places Actual Self- Ideal Self- •Appealing to the consumer’s self concept needs
are used Image Image could expand the market to which the product is
targeted.
•Color
–Consumers tend to associate personality How consumers How consumers
factors with specific colors see themselves would like to see PERCEPTION
•Blue appeals particularly to female consumers themselves Perception
•Yellow is associated with novelty •The process by which an individual selects,
•Black connote sophistication organizes, and interprets stimuli into a
Ideal
•Bright colors like red, yellow and blue used by Social
Social Self-
meaningful and coherent picture of the world
fast-food restaurants = associated with fast
service and inexpensive food
Self-Image
Image –Has strategy implications for marketers
because consumers make decisions based on
•Fine dining restaurants use sophisticated colors what they perceive than on the basis of
like gray, white, shades of tan or other How consumers would objective reality
pale/muted color to reflect fine leisurely service How consumers feel
like others to see them
–Color combinations in packaging and products
others see them •How we see the world around us
denotes personality
Sensation
Red
Green
•The immediate and direct response of the
Expected “Ought-to”
sensory organs to stimuli
Black Self-Image Self
Gray •A stimulus is any unit of input to any of the
Blue senses
Purple
Brown How consumers expect
Traits/characteristics
–advertisement, product, package, brand name
to see themselves at
Yellow
some specified future consumers believe it is •Sensory receptors are the human organs (eyes,
time their duty or obligation ears, nose , mouth, skin) that receive sensory
to possess inputs, sight, sound, smell, taste or touch
Self and Self-Image

•Consumers have a variety of enduring images 3. Extended Self. Possessions can extend self in

Human sensitivity refers to the experience of
a number of ways: sensation:
of themselves (“self-image” or “perceptions of
self”) –Sensitivity to stimuli varies with the quality of
–Actually:
•These images are associated with personality an individual’s sensory receptors and the amount
•allowing the person to do things that is difficult of intensity of the stimuli to which he/she is
in that individuals’ consumption relates to self- to accomplish exposed
image
–Tend to buy products or services and patronize –Symbolically: –Sensation itself depends on energy change, or
the difference of input
retailers with images/”personalities” that •Making the person feel better/bigger
closely correspond to their own self images –Conferring status or rank •Thus, a constant environment (whether very
busy/noisy or relatively quiet) would provide
–Bestowing feelings of immortality
The Marketing Concept little sensation because of the lack of change –
–Endowing with magical powers the consistent level of stimulation
•One or multiple selves
4. Altering the Self-image.
3. Perceptual Defense. Screening out of stimuli
•As sensory input decreases, the ability to Marketing Applications which are threatening or damaging
detect changes increases of the J.N.D. –If a stimulus is threatening to us in some way,
–This ability of the human organism to •Marketers need to determine the relevant we may not process it or we may distort its
meaning so that it’s more acceptable
accommodate itself to varying levels of j.n.d. for their products
sensitivity as external conditions vary not only •People don’t see what they don’t want to see
protects us from damaging, disruptive, or –so that negative changes are not readily Perceptual Selection
irrelevant bombardment when the input level is discernible to the public
high… 4. Perceptual Blocking. Consumers avoid being
–so that product improvements are very bombarded by tuning out (screening out
–…but has important implications for marketers apparent to consumers enormous amounts of advertising/ stimuli)

The Study of Sensation Some Marketing Examples of the J.N.D. [Organization]


•The investigation of the ways in which people •Pricing: When raising the price, try to move Perceptual Organization
react to the raw sensory information they
less than a JND •
People do not experience the numerous stimuli
receive through their sense organs. –When lowering the price for a sale, move more they select from the environment as separate
than a JND and discrete sensations
• Its goal is to analyze people’s raw responses to •Sales promotion: Make coupons larger than the
–Tend to organize stimuli into groups and
a stimulus before they: JND perceive them as unified wholes
–attend to it •Product: Make decreases in size of food less •Gestalt psychology (Gestalt in German means
than JND
–comprehend it –When the word new is used, make sure the
pattern or configuration) is the school of
psychology that first developed the basic
–give it meaning product change is greater than the JND principles of perceptual organization
•Packaging: To update package styling and log, •
Three basic principles of perceptual
Absolute Threshold keep within the JND
organization:
•The absolute threshold is the lowest level at –To change image, make styling changes greater
–Figure and ground
which an individual can experience a sensation than the JND
–The point at which a person can detect the –Grouping
Aspects of Perception
difference between “something” and “nothing” Selection –Closure
–Under conditions of constant stimulation, the Organization
Organization
absolute threshold increases (the senses become Interpretation
increasingly dulled) •Figure and ground
[Selection]
•Sensory adaptation: “getting used to” certain Perceptual Selection •Grouping
sensations, or becoming accustomed to a certain
•Consumers subconsciously are selective as to •Closure
level of stimulation 1. Figure & Sound. People tend to organize
what they perceive, depending on:
–a problem that causes many advertisers to perceptions into figure-and-ground
change their advertising campaigns regularly –The nature of the stimulus (nature of the relationships.
product, its physical attributes, package design, –The figure is usually perceived clearly
Differential Threshold brand name, advertising, position of the ad,
–The ground is usually perceived as indefinite,
editorial environment)
• Minimal difference that can be detected •Contrast is among the most
hazy, continuous, subordinate
•Marketers usually design so the figure is the
between two similar stimuli attention-compelling attributes of a
stimulus (color contrasts, noticed stimuli.
• Also known as the just noticeable difference differentiated packaging)
(the j.n.d.) 2. Grouping. People group stimuli to form a
–Consumers’ previous experience as it affects unified impression or concept or “chunks” rather
• The j.n.d. between two stimuli is not an their expectations than discrete bits of information
absolute amount but an amount relative to the •People see what they expect to see, based on –Consumers tend to group together objects that
intensity of the first stimulus familiarity, previous experience, preconditioned share similar physical characteristics
set of expectations
•Grouping helps memory and recall
Absolute Threshold –Consumers’ motives (needs, desires, interests)
•Can be used by marketers to imply certain
• Marketers try to increase sensory input in order •People tend to perceive things they need or desired meanings in connection with their
to cut through the daily clutter consumers want
products
experience in the consumption of advertising
Perceptual Selection
–Increase sensory input to cut through the 3. Closure. People have a need for closure and
advertising “clutter” •Selective Exposure organize perceptions to form a complete
picture.
• Other advertisers try to attract attention by •Selective Attention
decreasing sensory input (e.g. silence, use of • Will often fill in missing pieces
unusual media) •Perceptual Defense
• Incomplete messages remembered more than
•Package designers determine consumers’ •Perceptual Blocking complete
absolute thresholds to make sure that their new
product designs will stand out from those of 1. Selective Exposure. Consumers seek out [Interpretation]
competitors messages which: Perceptual Interpretation
–Are pleasant •The interpretation of stimuli is uniquely
Weber’s* Law
–They can sympathize with individual because it is based on what
•Weber’s law states that the stronger the –Reassure them of good purchases individuals expect to see in light of their
initial stimulus, the greater the additional previous experience
intensity needed for the second stimulus to be
perceived as different
2. Selective Attention. Also called perceptual •
Stimuli are often highly ambiguous
vigilance
–An additional level of stimulus, equivalent to – Individuals interpret them in such a way that
the j.n.d., must be added for the majority of •
Heightened awareness when stimuli meet their they serve to fulfill personal needs, wishes and
needs interests
people to perceive a difference between the
resulting stimulus and the initial stimulus •
Consumers prefer different messages and •
How close a person’s interpretations are to
–Holds for all senses and almost all levels of medium reality depends on the clarity of the stimulus,
intensity the past experiences of the perceiver, and
his/her motives and interest at the time of the
perception –Manufacturer Image –Intrinsic to the product or service
–Perceived Risk •Physical characteristics of the product itself
Perceptual Distortion (size, color, flavor, aroma)
•Individuals are subject to influences that tend Positioning –Extrinsic Cues
to distort their perceptions: •Establishing a specific image for a brand in the •Price, packaging, advertising, brand image,
–Physical appearances consumer’s mind store image, peer pressure

–Stereotypes •Product is positioned in relation to competing Perceived Quality of Services


brands
–First impressions •Difficult due to characteristics of services
–Jumping to conclusions •Conveys the concept, or meaning, of the –Intangible
product in terms of how it fulfills a consumer
–Halo effect need –Variable
–Perishable
Interpretation •Result of successful positioning is a distinctive, –Simultaneously Produced and Consumed
positive brand image
•Physical Appearances
•Service quality that a customer perceives is a
•Stereotypes Positioning Techniques function of the magnitude and direction of the
•First Impressions •Umbrella Positioning
gap between expected service and the
customer’s assessment of the service actually
•Jumping to Conclusions –Creating an overall image of the company delivered
•Halo Effect around which many products can be featured
individually Price/Quality Relationship
1. Physical Appearances. Positive attributes of
people they know to those who resemble them •Positioning against Competition •Perceived product value is the trade-off
between the product’s perceived benefits
•Important for model selection •Positioning Based on a Specific Benefit (quality) and perceived sacrifice required to
–effective depictions of a core product benefit acquire it
•Attractive models are more persuasive for often include memorable imagery
some products (enhancement products) but not •The perception of price as an indicator of
problem-solving products product quality (e.g., the higher the price, the
Interpretation
•Finding an “Unowned” Position
–Finding a niche unfulfilled by other companies higher the perceived quality of the product)

2. Stereotypes. People hold meanings related •Filling Several Positions –Other studies show that customers rely on
to stimuli –Creating several distinct offerings, often in the well-known brand name as a quality indicator
–Tend to carry “pictures” in their minds of the form of different brands to fill several –A later study found out that consumers use
unidentified niches price and brand to evaluate the prestige of the
meaning of various kinds of stimuli
product but do not generally use these cues
•Stereotypes influence how stimuli are •Repositioning when they evaluate the product’s performance
perceived –In response to market events (competitors
3. First Impressions. First impressions are cutting into market share) Retail Store Image
lasting –To satisfy changing consumer preferences •Retail stores have images of their own that
•Formed while the perceiver does not know Perceptual Mapping
serve to influence the perceived quality of
which stimuli are relevant, important, or
predictive
•A research technique that enables marketers products they carry and the decisions of
consumers as to where to shop
to plot graphically consumers’ perceptions
4. Jumping to Conclusions. People tend not to
concerning product attributes of specific brands •Consumers tend to perceive stores that offer a
listen to all the information before making a
conclusion
•Enables the marketer to see gaps in the small discount on a large number of items
(frequency of price advantage) as having lower
positioning of all brands in the product class and prices overall than competing stores that offer
–Many jump to conclusions before examining to identify areas in which consumer needs are larger discounts on a larger discounts on a
the relevant evidence like hearing the beginning not being adequately met smaller number of products (magnitude of price
of an ad and drawing the incorrect conclusions Issues in Perceived Price advantage)

•Important to put persuasive arguments first in •Reference prices – used as a basis for •The width of product assortment also affects
advertising comparison in judging another price retail store image
Interpretation –Internal: prices retrieved by the consumer
•The type of product the consumer wishes to
from memory
5. Halo Effect. Consumers perceive and buy influences his/her selection of a retail
evaluate multiple objects based on just one or a –External: advertisers use a higher external outlet
few dimensions reference price in an ad in which a lower sales –conversely, the consumer’s evaluation of a
•Used in licensing of names: associating price is being offered
product often is influenced by the knowledge of
products with a well-known celebrity or designer Acquisition-Transaction Utility where it was bought.
name •
Acquisition utility
•When a second extrinsic cue is available (e.g.
•Important with spokesperson choice –The consumer’s perceived economic gain or price and store image), perceived quality is
loss associated with the purchase sometimes a function of the interaction of both
Issues in Consumer Imagery
–Function of product utility and purchase price cues on the consumer
•Consumers have a number of enduring •
Transaction utility
perceptions/images and products/ brands have Manufacturers’ Image
symbolic value for individuals who evaluate –The perceived pleasure or displeasure •Manufacturers who enjoy a favorable image
them on the basis of their consistency with their associated with the financial aspect of the
personal picture of themselves: generally find that their new products are
purchase
accepted more readily than those of
–Product Positioning and Repositioning –Determined by the difference between the manufacturers who have a less favorable of even
internal reference price and the purchase price a “neutral” image
–Positioning of Services
–Perceived Price Perceived Quality of Products –Researchers have found out that consumers
generally have favorable perceptions of pioneer
–Perceived Quality •Consumers often judge the quality of a product brands (the first in a product category), even
(perceived quality) on the basis of a variety of after follower brands become available
–Retail Store Image informational cues:
Perceived Risk __________________________________
–The stimuli that give direction to the motives
•The degree of uncertainty perceived by the LEARNING
consumer as to the consequences (outcome) of a Learning –In the marketplace, the following may serve
specific purchase decision as cues to help consumers fulfill their needs

Marketers are concerned on how individuals
•Consumer perception of risk varies, depending learn because they want to teach them about: •price
on: •styling
–The person –Products
–The product –Product attributes •packaging
–The situation –Potential consumer benefits •advertising
–The culture •
Marketers must teach consumers:
•store displays
•High-risk perceivers: –where to buy their products –Serve to direct consumer drives when they are
–described as narrow categorizers because they consistent with their expectations
limit their choices (e.g. product choices) to a –how to use their products
few safe alternatives –how to maintain their products •Response:
•Low-risk perceivers: –how to dispose of their products –How individuals react to a drive or cue; how
they behave
–described as broad categorizers because they
tend to make their choices from a much wider •Marketing strategies are based on –Not tied to a need in a one-to-one fashion
range of alternatives communicating with consumers –A need/motive may evoke a whole variety of
Types of Perceived Risk –Marketers want their communication to be: responses

•Functional RiSk: •Noted –The response a consumer makes depends


heavily on previous learning that depends on
–The risk that the product will not perform as •Believed how related responses were reinforced
expected •Remembered previously

•Physical Risk: •Recalled •Reinforcement:


–The risk to self and others that the product –Thus, marketers are very interested in every –Increases the likelihood that a specific
may pose aspect of the learning process response will occur in the future as the result of
particular cues or stimuli
•Financial Risk: •Learning- the process by which individuals
acquire the purchase and consumption Learning Theories
–The risk that the product will not be worth its knowledge and experience that they apply to
cost future related behavior 1. Behavioral Theories
–Based on observable behaviors (responses) that
•Social Risk: –Consumer learning is a process, continually occur as the result of exposure to stimuli
evolving and changing:
–The risk that a poor product choice may result –Sometimes called stimulus-response theories
in social embarrassment •as a result of newly acquired knowledge •When a person responds in a predictable way to
(gained from reading, discussions, observation, a known stimulus, he/she is said to have
thinking) “learned”
•Psychological Risk:
–The risk that a poor product choice will bruise
•from actual experience –Most concerned with the inputs and outcomes
[serve as feedback to the individual of learning, not the process
the consumer’s ego 2. Cognitive Theories
and provides the basis for future behavior in
•Time Risk: similar situations] –Learning based on mental information
–The risk that the time spent in product search
may be wasted if the product does not perform
•The role of experience does not mean that all processing
–Often in response to problem solving
as expected learning is deliberately sought.
How Consumers Handle Risk
(Risk-Reduction Strategies)
–Though much learning is intentional (acquired Behavioral Learning Theories
as the result of careful search for information)
•Classical Conditioning
•Seek Information: –…a great deal of learning is also incidental
–Through word-of-mouth communication, from (acquired by accident or without much effort) •Instrumental or Operant Conditioning
salespeople, from the general media •Encompasses the total range of learning: •Modeling or Observational Learning
•Stay Brand Loyal –From simple, almost reflexive responses Classical Conditioning

–Remaining loyal to a brand with which they –To the learning of abstract concepts and •
Early classical conditioning theorists regarded
have been satisfied instead of purchasing new or complex problem-solving all organisms as passive recipients
untried brands –Conditioning involved building automatic
• Select by Brand Image

BUT, there is no single, universal theory of how responses to stimuli
people learn
– When consumers have no experience with a •
Ivan Pavlov, a Russian physiologist, was the
Elements of first to describe conditioning…
product, they tend to “trust” a favored/well-
Learning Theories
known brand name •
…and to propose it as a general
• Rely on Store Image

Motivation: model of how learning occurs. He

– If consumers have no other information about



Based on needs and goals
used dogs to demonstrate his theories

a product, they often trust the judgment of the –


The degree of relevance, or involvement, with –A behavioral learning theory according to
merchandise buyers of a reputable store the goal, is critical to how motivated the which a stimulus is paired with another stimulus
• Buy the Most Expensive Model
consumer is to search for that elicits a known response that serves to
knowledge/information about a product/ service produce the same response when used alone.
– Consumers may equate price with quality –
Acts as a spur to learning; Stimulates learning
Models of Classical Conditioning
• Seek Reassurance
* Uncovering consumer motives is one of the
prime tasks of marketers, who try to teach
–Via money-back guarantees, government and consumer segments why their product will best
fulfill their needs
private laboratory test results, warranties, and
pre-purchase trial •Cues:
•Advertising wearout can be decreased or –Valuable
avoided by varying the advertising message to consumers
through:
–Cosmetic variation •It often is quite difficult to unseat a brand
leader once stimulus discrimination has occurred
–Substantive variation
•Some disagree about how much repetition is –In general, the longer the period of learning
needed. [of associating a brand name with a specific
product] the more likely the consumer is to
–The three-hit theory states that the optimum
discriminate…
number of exposures to an ad is three
•One to make the consumer aware of the –and the less likely to generalize the stimulus
product
•A second to show consumers the relevance of Instrumental Conditioning
the product A behavioral theory of learning based on a trial-
•A third to remind them of its benefits and-error process, with habits forced as the
result of rewards or positive experiences
•The effectiveness of repetition is somewhat (reinforcement) resulting from certain responses
dependent upon the amount of competitive or behaviors.
advertising to which the consumer is exposed
Classical Conditioning –As exposure increases, the potential for •Like classical conditioning, instrumental
•In a consumer behavior context, an interference increases conditioning requires a link between a stimulus
and a response
unconditioned stimulus might consist of a well-
known brand symbol that implies products that
2. Stimulus Generalization. Learning depends –However, in instrumental conditioning, the
also on the ability of individuals to generalize stimulus that results in the most satisfactory
have certain qualities.
•This previously acquired consumer perception •Having the same response to slightly different response is the one that is learned

of the brand is the unconditioned response.


stimuli •Although classical conditioning is useful in
•Conditioned stimuli might consist of new •Helps “me-too” products to succeed explaining how consumers learn very simple
kinds of behaviors…
products bearing the well-known symbol and the •Useful in product extensions •
….instrumental conditioning is more helpful in
conditioned response would be trying these
products because of the belief that they embody Explains why imitative “me-too” products explaining complex, goal-directed activities
the same attributes which the brand name is
associated.
succeed in the marketplace:
-consumers confuse them with the

According to American psychologist, B. F.
original product they have seen advertised Skinner (1904 – 1990):
Cognitive Associative Learning

Applied by marketers to product line, form, –
most learning occurs in a controlled
• Contemporary behavioral scientists view and category extensions: environment in which individuals are
“rewarded” for choosing an appropriate
classical conditioning: –Product line extensions: related products to an behavior
– as the learning of associations among events already established brand
that allows the organism to anticipate and –Product form extensions: includes different •
Like Pavlov, Skinner developed a model of
“represent” its environment. sizes, colors, flavors learning by working with animals
–rather than being a reflexive action, it is seen –Product category extensions: generally target Types of Reinforcement
as cognitive associative learning (the acquisition new market segments
of new knowledge about the world).

Family branding:
•Positive reinforcement:
Neo-Pavlovian Conditioning –The practice of marketing a whole line of –Events that strengthen the likelihood of a
specific response
•Optimal conditioning: creation of a strong company products under the same brand name
association between the conditioned stimulus
(CS) and the unconditioned stimulus (US)
–Another strategy that capitalizes on the •Negative reinforcement:
consumer’s ability to generalize favorable brand
requires: associations from one product to the next –An unpleasant or negative outcome that also
–Forward conditioning (the CS should precede serves to encourage a specific behavior
the US) •Retail private branding often achieves the –Fear appeals in ad messages are examples of
–Repeated pairing of the CS and US same effect as family branding
negative reinforcement
–A CS and US that logically belong together •Licensing: [Negative reinforcement should not be
–A CS that is novel and unfamiliar confused with punishment which is designed to
–A US that is biologically or symbolically salient –allowing a well-known brand name to be discourage behavior.]
affixed to products of another manufacturer
•The consumer is an information seeker who •Extinction:
uses logical and perceptual relations among 3. Stimulus Discrimination. This discrimination –When a learned response is no longer
events, along with his/her preconceptions to is the basis of positioning which looks for unique reinforced, it diminishes to the point of
form a sophisticated representation of the world ways to fill needs or seeks to establish a unique extinction (the point at which the link between
Strategic Applications of Classical Conditioning image for a brand in the consumer’s mind the stimulus and the expected reward is
•Repetition -Selection of a specific stimulus from similar
eliminated)

•Stimulus generalization stimuli •


Forgetting:

•Stimulus discrimination –The behavior is unlearned because of lack of


•The key to stimulus discrimination is effective use rather than lack of reinforcement
1. Repetition. Increases the strength of the positioning, a major competitive advantage –Often related to the passage of time; known
association between the conditioned and –The image, or position, that a product/service as the process of decay
unconditioned stimulus has in the mind of the consumer is critical to its * Marketers can overcoming forgetting through
repetition and can combat extinction through
•Slows the pace/process of forgetting success
the deliberate enhancement of consumer
•After a certain number of repetitions, •Most product differentiation strategies are satisfaction.
designed to distinguish a product/brand from
retention declines. This effect is called
that of competitors on the basis of an attribute Instrumental Conditioning and Marketing
advertising wearout

Repetition and Wearout


that is:
–Relevant
•Customer Satisfaction (Reinforcement):
–Meaningful –Provide the best possible product/service for
the money and
Cognitive Learning Theory
–…avoid raising consumer expectations for the •Movement from short-term to long-term
product/service beyond what it can deliver Holds that the kind of learning most storage depends on
– Aside from the use of the product itself, characteristic of human beings is problem
solving, which enables individuals to gain some –Rehearsal
consumers can receive reinforcement from other
elements in the purchase situation
control over their environment. –Encoding
–Relationship marketing (developing a close •Not all learning is the result of repeated trials
relationship with customers) is another form of –Learning also takes place as the result of •Rehearsal and encoding:
non-product reinforcement –the amount of information available for
consumer thinking and problem-solving
•Reinforcement Schedules: •Cognitive learning is based on mental activity
delivery from the short-term store to the long-
term store depends on the amount of rehearsal
–Total/continuous an individual gives to it
Information Processing –Encoding: the process by which we select and
–Systematic/fixed ratio
•The human mind processes the information it assign a word or visual image to represent a
–Random/variable ratio: receives as input much as a computer does perceived object
•tends to engender high rates of desired –Information processing is related to both the –Learning visually takes less time than learning
behavior and are somewhat resistant to consumer’s cognitive ability and the complexity verbal information
extinction (perhaps because, for many of the information
consumers, hope springs eternal).
•Individuals differ in imagery – their ability to •Information overload: when the consumer is
•Shaping: form mental images which influences recall presented with too much information
–Result is confusion, leading to poor purchase
–Reinforcement performed before the desired •The more experience a consumer has with a decisions
consumer behavior actually takes place product category, the greater his/her ability to
make use of product information
•Massed vs. Distributed Learning: The Structure of Memory •Retention – information is constantly organized
–Massed: •Because information processing occurs in and reorganized as new links of information are
•learning schedule is “bunched up” all at once forged
stages…
•produces more initial learning –Many theorists view the long-term store as a
•When advertisers want an immediate impact •…it is believed that content is stored in the network consisting of nodes/concepts with links
memory in separate storehouses for further among them
(introduce a new product or to counter a
competitor’s blitz campaign) processing: –As individuals gain more knowledge, they
–Distributed: •Sensory store expand their network of relationships, and
sometimes their search for additional
•learning schedule spread out over a period of •Short-term store information
time
•Long-term store •This process is known as activation, which
•results in learning that persists longer involves relating new data to old to make the
•when the goal is long-term repeat buying on a Information Processing and Memory Stores material more meaningful
regular basis
•A distributed scheduler with ads repeated on a
regular basis usually results in more long-term
learning and is relatively immune to extinction

Observational Learning

A process by which individuals observe how


others behave in response to certain stimuli and
reinforcements. Also known as modeling or
vicarious learning.

Modeling or Observational Learning


How Consumers Store, Retain, and Retrieve •Consumers’ information search is often
•A considerable amount of learning takes place Information dependent upon how similar or dissimilar
in the absence of direct reinforcement (positive
or negative) through a process psychologists call
• presented products are to product categories
Sensory store: all data come to us through our already stored in memory
senses; however, our senses do not transmit
modeling or observational/vicarious learning
information as whole images
–Consumers recode what they have already
• They observe how others behave in response to
– The separate pieces of information are
encoded to include larger amounts of
information (chunking)
certain situations (stimuli), the ensuing results
(reinforcement) that occur, and they imitate synchronized as a single image

The degree of prior knowledge is an important
(model) the positively-reinforced behavior when
faced with similar situations
– This sensory store holds the image of a consideration

–Modeling is the process through which


sensory input for just a second or two
* This suggests that it’s easy for marketers to get

Knowledgeable consumers can take in more
individuals learn behavior by observing the information into the consumer’s sensory store, complex chunks of information than those who
behavior of others and the consequences of such but hard to make a lasting impression are less knowledgeable in the product category
behavior •Information is stored in long-term memory in 2
–Their role models are usually people they •Short-term store: if the data survive the ways:
sensory store, it is moved to the short-term
admire because of such traits as appearance,
store
–Episodically: by the order in which it is
accomplishment, skill, and even social class acquired
– This is our working memory –Semantically: according to significant
Advertisers recognize the importance of
observational learning in their selection of – If rehearsal – the silent, mental repetition of concepts
material – takes place, then the data are [memories stored are organized into frame-
models, whether celebrities or unknowns.
transferred to the long-term store works by which we integrate new data with
• Ads may depict negative consequences for
– If data are not rehearsed and transferred,
previous experience]
certain types of behavior •Total package of associations brought to mind
they are lost in a few seconds when a cue is activated is called a schema
– public policy ads showing the negative
consequences of smoking, of driving too fast, or •Long-term store – once data are transferred to •
Retrieval:
taking drugs. the long-term store, they can last days, weeks
or even years
–the process by which we recover information
from long-term storage Elaboration Likelihood Model (ELM)
–Studies show that consumers tend to
remember the product’s benefits, rather than •Suggests that a person’s level of involvement Brand Loyalty
it’s attributes during message processing is the critical factor
–Motivated consumers are likely to spend time in determining the most effective route of
persuasion •Function of three groups of influences
interpreting and elaborating on information they
find relevant to their needs and are likely to –When involvement is high, consumers follow –Consumer drivers
activate such relevant knowledge from long- the central route and base their attitudes or –Brand drivers
term memory choices on the message arguments –Social drivers
•Studies show that incongruent/unexpected –When involvement is low, they follow the
peripheral route and rely more heavily on other •Four types of loyalty
elements pierce consumers’ perceptual screens:
message elements to form attitudes or make –No loyalty
–improve the memorability of an ad when product choices –Covetous loyalty
these elements are relevant to the advertising
–Inertia loyalty
–BUT provide no memorability for the product –Premium loyalty
when these elements are not relevant to the ad Marketing Applications of ELM [reflects a correlation among consumer
involvement and the cognitive and behavioral
•Interference effects: •For high involvement purchases: dimensions of brand loyalty]
–Caused by confusion with competing ads and –Use arguments stressing the strong, solid, high-
result in a failure to retrieve quality attributes of their products, thus using •Loyalty programs:
–Generally designed with the intention of
–Advertisements for competing brands or for the central (highly cognitive) route
forming and maintaining brand loyalty
other products made by the same manufacturer
can lower the consumer’s ability to remember •For low involvement purchases:
advertised brand information –Use the peripheral route to persuasion,
focusing on the method of presentations rather
•2 kinds of interference than on the content of the message [e.g. use of
Brand Equity

–New learning can interfere with the retrieval celebrity spokespersons or highly visual and •Refers to the value inherent in a well-known
symbolic ads] brand name
of previously stored material
–Old learning can interfere with the recall of •The best strategy for increasing the personal •Value stems from consumer’s perception of
recently learned material relevance of products to consumers is the same brand superiority
as the core of modern marketing:
–Provide benefits that are important and
•Brand equity reflects learned brand loyalty
Issues in Involvement Theory relevant to consumers •Brand loyalty and brand equity lead to
•Consumer Relevance –Improve the product and add benefits as
competition intensifies
increased market share and greater profits

•Central and Peripheral Routes to Persuasion –Focus on forging bonds and relationships with
customers rather than just engaging in
•Measure of Involvement transactions

Consumer Relevance Measures of Consumer Learning

•Involvement depends on degree of personal •Recognition and Recall Measures


relevance that the product holds for the
consumer
–Aided Recall (recognition tests)
–Unaided Recall (recall tests)
•High involvement is:
–Very important to the consumer •Cognitive Responses to Advertising
…mainly in terms of perceived risk –Comprehension: a function of the message
–Provokes extensive problem solving characteristics, the consumer’s opportunity and
ability to process information, and the
–Finding fewer brands acceptable (narrow consumer’s motivation or level of involvement
categorizers)
–Pre-tests and post-tests
Measures of Consumer Learning
Central and Peripheral Routes
to Persuasion •Attitudinal and Behavioral Measures of Brand
Loyalty
•Central route to persuasion –Attitudinal measures: concerned with
–For high involvement purchases consumers’ overall feelings/evaluation about
the product and the brand, and their purchase
–Requires cognitive processing intentions
–Behavioral measures: based on observable
•Peripheral route to persuasion responses to promotional stimuli (purchase
behavior)
–Low involvement
–Consumer less motivated to think
–Learning through repetition, visual cues, and
holistic perception
direct feedback are beginning to blur the
distinction between interpersonal & impersonal
communication
•Direct marketers (often called database
marketers) also seek individual responses from
ads they have placed in all the mass media
COMMUNICATION
–Broadcast, print, online as well as from direct
Communication mail
The Message
•The link between the individual and society •Can be a verbal message, spoken or written,
•The tool that marketers use to persuade and usually can contain more specific product
information than a nonverbal message
consumers to act in a desired way

•Today, the media and communication models •symbolic


Can be a non-verbal message in the form of
communication
that have been used for decades are undergoing
fundamental changes –Non-verbal communication takes place in
interpersonal channels as well as in impersonal
•The transmission of a message from a sender channels
to a receiver (or channel) of transmission
Feedback
Components of Communication •An essential component of both interpersonal
•The transmission of a message from a sender and impersonal communications
to a receiver (or channel) of transmission •Prompt feedback permits the sender to:
–reinforce
•An essential component is feedback, which –change
alerts the sender as to whether the intended
message was, in fact, received –modify the message to ensure that it is
understood in the intended way
The Sender •Generally, it is easier to obtain feedback (both
•The initiator of the communication… verbal and non-verbal) from interpersonal
communications than impersonal
•… and can be a: communications

–Formal source: might be the organization The Communications Process


communicating the message
•The Message Initiator (the Source)
–Informal source: might be a parent or friend
who gives product information or advice •The Sender
•Informal word-of-mouth communication tends
to be highly persuasive
•The Receiver
The Receiver
•The Medium
•The targeted prospect or a customer •The Message
•There are also intermediary audiences for a •The Target Audience (the Receivers)
message such as: •Feedback - the Receiver’s Response
–Wholesalers, distributors, and retailers who
receive trade In general, a company’s marketing
communications are designed to make the
•There are also unintended audiences which consumer:
include everyone who is exposed to the –aware of the product
message, whether or not they are specifically
targeted by the source –give the product a symbolic meaning
–show how it can solve the consumer’s problem
The Medium better than a competitive product/service
•The channel/way the message is The Message Initiator (Source)
communicated
•Can be – •The sponsor (initiator) must encode the
message in such a way that its meaning is
–an impersonal communications channel interpreted by the target audience in precisely
•e.g. a mass medium like a newspaper of TV the intended way
program –Encoding can be done through words, pictures,
–an interpersonal communications channel symbols, spokespersons, and special channels
•an informal conversation between two friends
•a formal conversation between a salesperson & •Publicity is usually the result of public
a customer relations efforts and tends to be more
believable because its commercial origins and
•Mass media are generally classified as: intent are not readily apparent
–Print (newspapers, magazines, billboards)
–Broadcast (radio, television) •The credibility of the source affects the
–Electronic (Internet) decoding of the message

The Medium
•The perceived honesty and objectivity of the
•New modes of interactive communication that source contributes to his/her credibility
permit the audiences of mass media to provide
–If the source is well-respected and highly •Source credibility judged on past performance, •The reputation of the retailer who sells the
thought of by the intended audience, the reputation, service, quality, spokesperson product has a major influence on message
message is much more likely to be believed, and image, retailers, social responsibility credibility
vice versa •Institutional advertising used to promote
favorable company image
•The reputation of the medium that carries the
advertisement also enhances the credibility of
• Credibility is build on several factors, foremost
• Not-for-profit sources generally have more the advertiser
of which are the intentions of the source
credibility than for-profit sources
–If the receiver perceives any type of personal –Such formal sources as neutral rating services •There is no single answer as to which medium
has the most credibility
gain for the message sponsor as a result of the
or editorial sources have greater credibility than – especially now when new forms of media and
proposed action or advice, the message itself
commercial sources
becomes suspect traditional media in new forms are emerging
• Consumers judge commercial source credibility
•The consumer’s previous experience with the
The Message Initiator (Source) on such factors as:
Issues with credibility product or the retailer has a major impact on
–Past performance the credibility of the message
• Credibility of Informal Sources
–The kind and quality of service
• Credibility of Formal Sources –The quality and image of products offered
•Credibility of Spokespersons and Endorsers –Their position in the community Sleeper Effect
The idea that both positive and negative
Credibility of Formal Sources
•Message Credibility credibility effects tend to disappear after a
•Firms with well-established reputations period of time.
1. Credibility of informal sources. generally have an easier time selling their
products than do firms with lesser reputations Effects of Time on Source Credibility
o Includes word of mouth
•These sources also called opinion leaders •A quality image permits a company to •The persuasive effects of high-credibility
experiment more freely in many more areas of sources do not endure over time
•Informal sources may not always be credible marketing than would otherwise be considered •Although a high-credibility source is initially
prudent
•Built on the perception that the informal more influential than a low-credibility source,
sources (friends, neighbors, relatives) have •Institutional advertising is designed to research suggests that both positive and
nothing to gain from their recommendation promote a favorable company image rather than negative credibility effects tend to disappear
to promote specific products after 6 weeks or so
•An opinion leader is an example of an informal
source who profits psychologically, if not •Firms often engage in cause-related marketing, –This phenomenon has been termed the
tangibly, by providing product information to where they contribute a portion of the revenues sleeper effect = consumers simply forget the
others they receive from selling certain products to source of the message faster than they forget
causes the message itself
–This ego gratification may actually improve
the quality of the information provided 3. Credibility of Spokespersons and Endorsers
–The sleeper effect is caused by disassociation
over time, leaving just the message content
–The fact that the opinion leader does not •Effectiveness related to:
receive material gain from the recommended •The theory of differential decay suggests that
action increases the likelihood that the advice –The message the memory of a negative cue simply decays
will be seriously considered –Synergy between endorser and type of product faster than the message itself, leaving behind
•Clever marketers initiate word-of-mouth –Demographic characteristics of endorser
the primary message content
(WOM) campaigns
–Corporate credibility
•Reintroduction of a similar message by the
–Many firms enlist typical consumers to serve as source serves to jog the audience’s memory, and
their buzz agents –Endorsement wording the original effect remanifests itself

•Marketers are now more acutely concerned •The spokesperson that gives the product –i.e. the high-credibility source remains more
with negative word-of-mouth that can result in message is often perceived as the source persuasive than the low-credibility source
unfounded rumors about products •Studies show: The Target Audience (Receivers)
•Persistent critics of marketers who initiate ad –The effectiveness of the spokesperson is •Receivers decode the messages they receive
publicity online are called determined related to the message itself on the basis of their personal experience and
detractors
–The synergy between the endorser and the personal characteristics
•Factors motivating consumers to engage in type of product/service advertised is an •Personal characteristics and comprehension:
WOM: important factor –The amount of meaning derived from the
–Consumer involvement with the product or –Endorsers who have demographic message is the result of the message
message characteristics that are similar to those of the characteristics, the receiver’s opportunity and
target audience are viewed as more ability to process the message, and the
–Self-involvement credible/persuasive than those who do not receiver’s motivation
–Alleviating post-purchase uncertainty & –The endorser’s credibility is not a substitute –Personality, attitudes, and prior learning all
dissonance affect how a message is decoded
for corporate credibility
–Seeking information –Perception, based as it is on expectations,
•Marketers who use celebrities to give motivation, and past experience, certainly
–Concern for others testimonials/ influence message interpretation
•Primary motives behind eWOM: endorse products must be sure that the
specific wording of the endorsement lies within
•Involvement and congruency
–Venting negative feelings the recognized competence of the spokesperson –A person’s level of involvement determines
how much attention is paid to the message &
–Concern for others •In interpersonal communications, consumers how carefully it is decoded
–Extraversion and positive self-enhancement are more likely to be persuaded by salespersons
•Mood
who engender confidence and who give the
–Social benefits impression of honesty and integrity –A consumer’s mood (cheerfulness,
–Economic incentives unhappiness) affects the way in which an ad is
4. Message Credibility perceived, recalled and acted upon
–Helping the company –Often influenced by the context in which the
–Advice seeking •Credibility of retailers advertising message appears (e.g. the adjacent
•Reputation of the medium that carries the ad TV program or newspaper story) and the content
2. Credibility of Formal sources. Neutral of the ad itself which in turn, affect the
sources have the greatest credibility •Consumer’s previous experience with product consumer’s evaluation and recall of the message
•Barriers to communication may affect the –Which consumers received the message •Selective binding possible
accuracy with which consumers interpret [Data collected via both types of measures are
messages offered for sale by syndicated services] •High quality production
–Selective exposure to messages
•Message Attention and Interpretation •High credibility
–Psychological noise
–Physiological measures •Long message life
Selective Exposure to Messages
–Theater tests •High pass-along rate
•Consumers selectively perceive advertising •Long lead time
messages –Readership surveys
–Tend to ignore ads that have no special –Attitudinal measures •High clutter
interest or relevance to them
•Message Recall Measures •Delayed and indirect feedback
–TV remote controls offer viewers the ability to
“wander” among program offerings with ease •Rates vary based on circulation and selectivity
(referred to as “grazing”) –Day after recall Persuasive Capabilities and Limitations of Major
Media (Television)
–Some marketers try to overcome channel Physiological Measures
surfing during commercials by roadblocking •Low costs per contact
(i.e. playing the same commercial •Physiological measures track bodily responses
simultaneously on competing channels) to stimuli •Long lead time
Psychological Noise
•Sophisticated physiological techniques can be •High clutter
used to measure the degree of consumer arousal
•Things that impair reception of a message, and involvement…
•Short message life
such as competing advertising messages or
distracting thoughts •…but do not assess the reasons behind their •Viewers can avoid exposure with zapping, etc.
•To overcome psychological noise, a sender can: levels of engagement with the messages tested •Day-after recall tests for feedback
–Repeat exposure to the message Attitudinal Measures •Large audiences possible
–Use contrast
–Use teasers
•Generally, researchers use attitudinal •Appeals to many senses
measures, placed within copy pretests or
–Use customized ads posttests to assess whether respondents: •Emotion and attention possible
–Shift advertising from TV to internet –like the message •Demonstration possible
•The most effective way to ensure that a –understand it correctly
promotional message stands out and is received •Very high costs overall
and decoded appropriately by the target –regard it as effective and persuasive
audience is through effective positioning and a Designing Persuasive Communications
•Researchers are also interested in measuring
unique selling proposition
the emotions and feelings evoked by the ads •Message Strategy
Feedback: The Receiver’s Response –The message is the thought idea, attitude,
Designing Persuasive Communications
•The ultimate test of marketing communication image or other information that the sender
is the receiver’s response •Communications strategy wishes to convey to the intended audience
–Senders must recognize what they are trying
–Only through feedback can the sender
determine if and how well the message has been
–Must include objectives to say and audience’s characteristics so they can
received •The sponsor must first establish the primary encode the message appropriately

•Feedback should be gathered: communications objectives such as generating –Involvement theory


awareness, promoting sales, and encouraging •Suggests that individuals are more likely to
–Promptly certain practices/behavior devote active cognitive effort to evaluating the
–Accurately –Includes cognitive models pros and cons of a product in a high-involvement
purchase situation, and more likely to focus on
•An advantage of interpersonal communication •For a long time, the cognitive models were peripheral message cues in a low-involvement
is the ability to obtain immediate feedback used to describe the communications process situation
through verbal as well as non-verbal cues –Newer models •Led to ELM (Elaboration Likelihood Model) -
–Permits rapid adjustment of the message central and peripheral routes
–This adaptability is what makes personal
•Today, other models are gaining popularity
selling so effective •One example is a model based on the key Designing Persuasive Communications

•Feedback is also important for impersonal or factors of perception, experience and memory •Resonance
mass communication because of its expense •Media Strategy •Message framing
–The organization that initiates the message –Consumer profile
needs some method for determining whether its
•First, the sponsor should develop a consumer
•Comparative advertising
mass communication is:
•being received by the intended audience profile of the target market •Order effects
•understood in the intended way –Audience profile •Repetition
•successful in achieving the intended objectives •Next, a medium with an appropriate audience
•Unlike interpersonal communications, mass profile needs to be selected 1. Resonance. Wordplay
–Before selecting a specific medium, the
communications feedback is rarely direct; it is
usually inferred advertiser needs to select a general media
•Used to create a double meaning when used
category that will enhance the message with a relevant picture
–Receivers buy (or do not buy) the advertised
product; they renew (or do not renew) their –Once marketers have identified the 2. Message Framing.
magazine subscriptions, etc. appropriate media category, they can then
choose the specific medium/media in that
•Another type of feedback that companies seek category that reaches their intended audiences
Positive framing:
from mass audiences is the degree of consumer –stress the benefits to be gained by using a
satisfaction or dissatisfaction with a product
–The web is an advertising medium, and using it specific product
to communicate effectively with customers is a
purchase •Negative framing:
challenge to marketers
Advertising Effectiveness Research –stress the benefits to be lost by not using the
Persuasive Capabilities and Limitations of product
•Media and message exposure measures Major Media (Magazines)

–How many consumers received the message •Highly selective


–One-sided messages: tell consumers only the –Emotional appeals are more effective in
good points/benefits persuading less educated audiences
–effective if audience is friendly, initially favors
the communicator’s position, not likely to hear Emotional Advertising Appeals
an opposing argument Fear
•Two-sided: tell consumers both good Humor
points/benefits and bad points/disadvantages Abrasive advertising
–effective when the target audience is critical Sex in advertising
or unfriendly, if well-educated, or likely to hear Audience participation
opposing claims
Impact of Humor on Advertising
3. Comparative Advertising. Marketer claims
product superiority over another brand Humor is more effective with existing products
(explicitly or implicitly identified) than with new products.
–on overall basis or on selected product
attributes Humor attracts attention.
•Useful for: Humor is not more effective at increasing
–product positioning persuasion.
–target market selection
–brand positioning strategies Humor does not enhance source credibility.

4. Order Effects Humor enhances liking.


•Primacy Humor that is relevant to the product is superior
•Recency to humor that is unrelated to the product.

•Order of benefits
•Brand name

Order Effects
•Communications researchers have found that
the order in which a message is presented
affects audience receptivity
•On television, the position of a commercial in a
commercial pod can be critical
–Commercials shown first are recalled best,
those in the middle the least
•Magazine publishers recognize the impact of
order effects by charging more for ads on the
front, back and inside covers of magazines than
for the inside magazine pages because of their
greater visibility and recall
•Order is also important in listing product
benefits within an ad
–If interest is low, the most important point
should be made first to attract attention
–If interest is high, it is not necessary to pique
curiosity and so product benefits can be
arranged in ascending order
•When both favorable and unfavorable
information are to be presented, placing the
favorable material first often produces greater
tolerance for the unfavorable news
–It also produces greater acceptance and
understanding of the total message

5. Repetition
•Important factor in learning
–Frequency of the ad affects:
•persuasion, ad recall, brand name recall, and
brand preferences
–Multiple message exposures give consumers
more opportunity to:
•internalize product attributes
•develop more or stronger cue associations and
more positive attitudes
•increased willingness to resist competitive
counter persuasion efforts

Advertising Appeals
•Factual and emotional appeal effectiveness
varies with the circumstance and the audience
–Reason-why appeals are more effective in
persuading educated audiences

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