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This document describes how to use color codes in messages sent to players in the CircleMUD game engine. It explains that CircleMUD supports 8 colors that can be conditionally displayed depending on a player's selected color level. It provides the macros for turning colors on and off, recommends using the CC conditional color macro series, and describes examples of properly and improperly using the color macros to ensure colors display correctly for each player based on their individual color level setting.
This document describes how to use color codes in messages sent to players in the CircleMUD game engine. It explains that CircleMUD supports 8 colors that can be conditionally displayed depe…