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29th July 2009


In this guide I will try to explain how to properly configure PCSX2 and to give some tips for
running games. Here it is in steps:

1) Download the new PCSX2 v0.9.4


2) Open the archive and extract its contents into a folder(eg C:\PCSX2)
3) Run pcsx2t.exe or pcsx2.exe which is in the folder you extracted the files

Index
1. Plugin configuration
Graphics plugin configuration
Sound plugin configuration
Pad plugin configuration
CDVD plugin configuration
Dev9 plugin configuration
USB plugin configuration
Firewire plugin configuration
2. BIOS configuration
3. CPU configuration
4. Miscellaneous options configuration

Configuring PCSX2
PCSX2 now comes in 2 versions, the TLB and the VM (virtual memory) one. The TLB version is
the pcsx2t.exe while the VM version is the pcsx2.exe. First try running the VM version, following
the instructions given (type your account user name, log off/on and restart). If the program still fails
to allocate the memory, simply use the TLB version and dont worry the speed difference is not that

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great. The VM version is said to not work properly with systems not having Service Pack 2
installed, or XP Home but it is not limited to those, so if you want to save yourself from the trouble
just use the TLB one.

This is the main GUI (Graphical User Interface) of PCSX2. From here you can change the settings
or plugins used by PCSX2 as you see fit. Go to Config=>Configure to start configuring PCSX2.
You'll see a screen like this (click to enlarge):

First off you can use the Set Plugins Directory and Set Bios Directory to change the directory from
which PCSX2 loads its plugins and bios respectively. So if you are not using the default directories
(/plugins and /bios) you should use these buttons to change them. The Configuration,Test and
About buttons that you see under each plugin section are for Configuring the selected plugin,testing
if a selected plugin works (kind of obsolete since if it shows up in the list it will work) and for
checking out some info about the selected plugin.

Now let's continue onto the actual plugin configuring.

Graphics
What version of pixel shaders does your graphics card support?
Check this link GPU Database to check. (thanks to Nachbrenner)

For the time being you will be able to use the ZeroGS v0.97.0 plugin (from pcsx2 plugins section),
which is a new DirectX 9 graphics plugin that requires a graphics card that supports pixel
shaders 2 to work.

GSdx9 at v0.10.8 (at the time of writing this), another DirectX 9 based plugin by Gabest which
recently got greatly improved in both speed and image quality requires pixel shaders 2 to work as
well now. Both of these plugins are included in all PCSX2 v0.9.4 packs so you won't have to
download them separately and any updates will be available in our plugin download section. Other
plugins like GStaris, GSmax or GSsoft will NOT appear in the graphics plugin list since their
specifications are outdated and you should not expect an update to them soon.

Select GSdx9 v0.10.8 and press the Configure button.

First of all GSdx9 comes in 2 versions,a normal one and an SSE2 one. Only IF your
processor supports SSE2 (Pentium 4/Core Duo or Athlon64/FX) use the SSE2 version since
it will be faster for you. Otherwise you must use the normal version or the plugin will NOT
show up in the drop down list. Both flavors, the SSE1 and the SSE2 are included in all
PCSX2 v0.9.4 packs.

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Attention (only for the old v9!): GSdx9 v0.9.0 has a bug in both Fixed Pipeline and Pixel
Shaders 1.1 which will cause color corruption.These options are removed from v0.10 and
on since they are not supported anymore.
If your card does not support higher pixel shaders unforunately you will have color
corruption in your games.

Resolution: In this drop-down menu you will be able to select "Windowed" if you want
GSdx9 to run in a window, or choose the resolution/refresh rate you want for a full-screen
display

Renderer: Here you can choose how the graphics will be rendered.
By selecting "Direct3D",GSdx9 will use the Direct3D capabilities of your graphics
card,boosting the emulation speed significantly. Also the compatibility of this mode is quite
good,so it is higly recommended to use.
By selecting "Software(float)" GSdx9 will use it's built-in sofware renderer,which will not
use your graphics card at all, but your processor instead. This way the emulation speed is
greatly reduced but you get maximum compatibility. Recommended if you encounter
graphics bugs with the Direct3D renderer.
By selecting "Do not render" the plugin will simply not render anything, thus not giving any
output on screen. Use it only if you want to eg. Hear some music since with this mode you
get a dramatic speed increase.

Shader: Here you will be able to choose between 2 options:

If your graphics card doesnt support some of the modes, they will not show up in the
drop-down list. Pixel Shader 2.0: Will use Pixel Shaders v2.0, improving the graphics.
Pixel Shader 3.0: Will use Pixel Shaders v3.0, improving the graphics. Highly recommened
for graphics card owners that have pixel shaders 3. Fast and compatible.

Interlancing (F5): Here you are able to choose between None and 6 other interlancing
techniques,which are used to remove the "shaking" of the display.
In parentheses you can see what kind of effect and maybe disadvantage (e.g. like the half FPS
note in blend) each one of these modes have.
You can cicle through them when running a game by pressing the F5 key

Aspect Ratio (F6): Self explanatory, you can select stretch to stretch the display to get rid of
the black boarders,4:3 for a normal display and 16:9 for a wide screen display.
You can cicle through them when running a game by pressing the F6 key

D3D internal res: Here you can specify the exact resolution you want your game to run at!
This way,if your pc is powerful enough,you can play your favorite ps2 games in much higher
resolutions making the graphics crisp and more detailed.
Note that the higher the resolution,the more resources the plugin will have to use,thus
making emulation much slower.

Native: If you check this box,the plugin will render in the native resolution of the ps2 (that is
why D3D internal res gets grayed out)

Linear texture filtering: Check/uncheck to enable/disable Linear texture filtering.With this


option checked texture pixels are filtered, making them look less "blocky".

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Enable tv-out: Check/uncheck this option to enable/disable tv-out. If your video card has a
tv-out the output window of GSdx9 is displayed on the TV.

NLOOP 0 hack: This fixes some problems with Final Fantasy X. It is a very specific hack and
should ONLY be used with Final Fantasy X.
You can also set it to the third state (gray-checked) which will let the plugin decide when the
hack is needed and when it is not and enable/disable it respectively.

Wait Vsync:

Movie Capture: This is a hidden ( ) feature. By pressing the Insert key of the Numpad
while running PCSX2 with GSdx9 a message box will appear. In the first field you must
show the plugin where the captured video will be stored, and type the filename too. In the
second field you can choose a compression codec like DiVX or "Uncompressed" which will
not compress the video at all.If you choose a compression codec, you will be able to change
its settings by pressing the "Config" button. Note that only codecs already installed in your
PC will show up.
Press the Insert key of the Numpad again at any time to stop the capturing. The video
produced will be automatically sped up to 100% for your viewing pleasure .

Delete key: By pressing the Delete key, you can move the information bar from the output
window in the actualy display (like in GSsoft) and restore it on the window by pressing it
again.

Hit Ok to save your changes or cancel to go back to the main Configuration window.

Select ZeroGS v0.96.0 and press the Configure button.

ZeroGS is a new DirectX 9 plugin developped by ZeroFrog and is aimed only for modern
graphics cards which support pixel shaders 2.0 or higher. As noted before if your card does
not meet that requirement you will get an "Error opening gs plugin" message and pcsx2 will
terminate. Just like GSdx9 it comes in 2 versions, a normal one and an SSE2 one. Only IF
your processor supports SSE2 (Pentium 4/Core Duo or Athlon64/FX) use the SSE2 version
since it will be faster for you.

Interlance Enable: When this is checked some interlacing issues will be resolved (screen
"shaking") although some games look better with this disabled. You can toggle it while
running a game by using the "F5" key.

Bilinear Filtering: When this is checked the plugin will filter the display, smoothing out
edges. This will generally drop your FPS dramatically except if you own a very powerful
graphics card. You can toggle it while running a game by pressing and holding "shift" then
press "F5".

Anti-aliasing: Here you can choose the level of anti-aliasing you want the plugin to use, to
make edges smoother. You can toggle this while running a game by using the "F6" key. Note
that this might reduce speed.
None: Will not use any level of anti-aliasing.
2x: Will use 2X anti-aliasing.
4x: Will use 4X anti-aliasing.

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Wireframe rendering: When checked the plugin will only render in wireframe,so you'll just
see some polygon lines here and there
You can toggle it while running a game by pressing and holding "shift" then press "F6".

Capture avi: You can capture a video of your gameplay just like the GSdx9 plugin.Press "F7"
and a window will appear for codec selection.For the time being you will only be able to use
XviD encoding since the rest of the codecs will crash the plugin.After you select it,you can
configure the codec by pressing the configure button.Press ok and the recording process will
start.Press "F7" again to stop it.The video will be saved in the PCSX2 root directory as
"zerogs.avi".

Save snapshots as BMPs(default is JPG): What it says, with this enabled snapshots you take
with "F8" will be saved as BMP files and not as JPGs files which is the default. The
snapshots you take with "F8" are located in the /snaps folder of your pcsx2 directory.

Fullscreen: Pretty simple,if you have this checked the plugin will show the output full screen
instead of windowed.If you have it disabled and already running a game you can press and
hold "alt" then press "enter" to go full screen.\

Default Window Size: You can check the window size ZeroGS will have when you run it by
default. Options are 640x480,800x600,1024x768,1280x960,choose what you like best and
note it will not affect speed.

You can press and hold the "shift" key and then press the "f7" key to toggle on and off the
Frames Per Second display in ZeroGS's window.

Sound
From v0.9.2 you will only be able to use PEOPS SPU2 plugin,which has been greatly improved
compaired to older versions.
SPU2Null is not included in the release and will NOT work with the newer version

PEOPS SPU2 is still in early stages but in many cases it produces sounds and sometimes even
music. Also it might help some games progress more if they get stuck in some SPU2 function.
Highly recommended to use,but you will notice a 1-2 FPS drop if you use it. Note that if your CPU
does not support SSE2,you might need to use the build provided in PCSX2.net download section.
Pete has saved me the time and has included a detailed description of each setting on his plugin in
the included readme file, so use that to configure it properly .

First Controller/Second Controller


Here you will be able to use 2 plugins, SSSPSX Pad v1.7.0 (from www.pcsx2.net) and
PadwinKeyb v0.9.0

Select SSSPSX Pad v1.7.0 and press the Configure button.

You'll see a window like this (click to enlarge):

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The second controller field is totally obsolete,since you can now configure both plugins from hitting
configure with either plugin selected in either First Controller or Second Controller field.

Now hit Configure to start configuring SSSPSX Pad:

Here, you simply press on each button's name and input the key you want to assign to it.If
you want to clear a key from being assigned somewhere you can click on the respective
button and wait until the "Timeout: " timer reaches 0. Then the selected key will be assigned
to NONE again.

Click on the PAD1/PAD2 tabs on the upper left corner to swich from configuring controller
1 to controller 2 (you don't need to do it from the main configuration screen).

SSSPSX Pad supports analog controllers.You can assign your analog axis in the
"LX,LY,RX,RY" buttons.LX is for Left analog X-Axis,LY is for Left analog Y-Axis,RX is
for Right analog X-Axis,RY is for Right analog Y-Axis.

The R3 and L3 buttons are the buttons on the analog stick of the ps2 controller, R for right
and L for left as usual.

Select PadwinKeyb v0.9.0 and press the Configure button.

You'll see a window like this (click to enlarge):

The picture is self-explanatory here i guess,you should just click in each button's area then
press the button you want to assign to it. The button assigned will appear in the second field
right under the button you pressed. Press the PAD1/PAD2 buttons to switch from the first
controller's to the second controller's button configuration. When youre done hit Ok to save
your changes.

Since release 0.7 Analog support has been added to PCSX2,which hasn't been mentioned
anywhere yet .

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You will NOT be able to configure anything to analog movement with this plugin and you
can only use the defaults:
To move the left analog stick: Press and HOLD the left mouse button and move the mouse
as an analog controller.
To move the right analog stick: Press and HOLD the right mouse button and move the
mouse as an analog controller. Note that this way BOTH PLAYERS' analog controllers will
move simultaneously (like doing the same movement for both players)
Also you can use the left mouse click for the L3 button and the right mouse click for the R3
button.

To emulate the Dualshock 2 pressure sensitive buttons press the left or right mouse button
and simultaneously roll the mouse wheel.You can try this for games that controls seem to not
respond and is known to be required from the games "Ace Combat 5" and "Euro Rally
Champion".

Check/Uncheck "Enable Logging" to enable/disable the pad logging,which as the box says is
for developers only.

Note that there are problems with the PAD plugin and pads (kinda ironic eh? ). It is
recommended that you not only not use your pad,but you should unplug it from your PC to
be able to configure your keyboard properly.

Cdvdrom
Here you will be able to select which plugin will be responsible for reading your CDs/DVDs or
images. By default, PCSX2 includes EFP Iso CDVD v0.6.0, Linuzappz Iso CDVD v0.5.0, EFP
Polling CDVD v0.4.0, CDVDnull v0.6.0 and PEOPS CDVD v1.2.0.
Note: Older plugins like CDVDbin or CDVDdraft will NOT work with v0.9 since they are
outdated.

Select EFP Iso CDVD v0.6.0 and hit Configure

Here you can press the Browse button to pre-select an image that the emulator will run. If
you do that, then you will be able to run the image selected by both using Run =>Execute
and File =>Run CD with the difference that with Run =>Execute you will see the bios at the
start then run the game (just like on the ps2) and with File =>Run CD you will skip the bios
intro and run the game at once.

Show configure screen when starting emulation: When checked,the EFP Iso configure screen
will pop up whenever you press File =>Run CD or Run =>Execute where you will be able to
browse for the desired image you want to run and press ok.If not checked,the plugin will run
the image you have pre-selected before pressing File =>Run CD or Run =>Execute.

Show configure screen when restarting emulation: Same as above,but with restarting.

Get from Disc: This will pop up a new window where you can create an ISO from your PS2
disc.
Source CD/DVD Device: Input here the cd/dvd drive letter in which your PS2 disc is in that
you want to create an iso from.

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Iso file: Input the path and filename your iso file will have (or press browse and find it
yourself to save you the typing).
New file compression: You can select a compression method you want for your new iso
image file. No compression will not compress it, compressions noted as "for speed" are faster
but make bigger images and compressions noted as "for size" are slower but create smaller
images.
Multiple files(all under 2GB): Check this box if you want your image to be split in multiple
files which will be each less than 2GB. Very useful if you don't have an NTFS partition that
supports large files or when you want to split an image for storage purposes.
Finally,press make file to create the image you have selected.

Convert: This option lets you compress or uncompress images.


In the new screen,first select the image you want to get modified.
Then select the kind of compression (or uncompressed to decompress it) you want and
finally hit Change file. The Multiple files checkbox does the exact same thing as described
above.

Select Linuzappz Iso CDVD v0.5.0 and hit configure.

This plugin has the extra ability of compressing your images to save you disk space apart
from running your images for the emulator.

Click Select Iso to select the game image you want to run/compress. Once you've selected an
image you can either close the config window so you can run it in the same manner as
CDVDbin or press "Compress Iso" to compress it.If you selected an already compressed
image you can also select "Decompress Iso" to decompress it.

Under "Compression Method" you can select either ".Z - compress faster", which will
compress your image faster but make it larger or ".BZ - compress better", which will
compress your image slowly but make it smaller.

Under Options you can check/uncheck "Enable Block Dump=>'block.dump'". When


checked, this option will create a block.dump file in the PCSX2 root folder (where pcsx2.exe
is located) from the game you ran. This file is like a small iso,which is mainly used for
debugging. It will store the sectors read during the execution of the game you ran, so after
you will be able to load the file(using "select iso" of Linuzappz Iso CDVD) and run it
without any image/cd/dvd. Note that if the game will try to read any other sectors from the
ones not included in the dump file, it will obviously stop responding.

Press ok to save your changes.

Select EFP Polling CDVD v0.4.0 and hit configure.

This plugin is pretty simple in it's configuration. Simply type the drive letter your ps2 game is
in and you are done. Note: EFP Polling does NOT support ps2 CD games yet, you can
only run DVD games with it.

CDVDnull v0.6.0

This is a Null plugin just like SPU2null,meaning it simply does nothing.You should use this
plugin if you want to run demos(via File => Open ELF file) or if you want to run the bios

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only(via Run =>Execute).It doesn't have a configuration screen for obvious reasons

Select PEOPS CDVD v1.2.0 and press configure.

I wouldn't put this plugin's configuration here since Pete has all this documented but it
seems noone reads documentation anymore.

Interface: Here you can choose "Win9x/ME - ASPI scsi commands" or "W2K/XP IOCTL
scsi commands".As noted the first option is for Windows 9x or Millenium and second option
is for Windows 2000 or XP. If the option that is noted for your operating system does not
work (eg. emulator freezes after you press run cd or you get an "error opening cdvd plugin")
simply use the other option. If neither work,try installing an ASPI layer like the one from
adaptec. Yes it's that simple!

Drive: Simply choose the drive letter your ps2 game is on.the plugin will auto-detect your
cd/dvd rom drive letters.

Caching mode: Here you can choose how the plugin will cache the reads it makes. Each
option has a pretty simple and complete description besides it, so you shouldn't have trouble
selecting what you want. To ensure maximum compatibility I recommend using the "Read
Ahead-fast,reads more sectors at once" option.

Try to limit speed: When checked the plugin will try to limit your reader's speed to the value
you select in the drop down box at the right of this option. As noted it isn't supported by all
drives. You should not enable it unless you experience some really strange reading speed
issues.

Don't wait until drive is ready: Does what it says,so if you have problems using this plugin try
checking this to see if it helps.

Check tray state: Do what it says and leave it off...

Try again on reading error.Retry count(1-10): This option when enabled will force the plugin
to try reading the same sectors again if it had trouble reading them and returned an error.
Leaving this enabled will not cause you any problems so just to be safe,leave it on with some
normal value like 5 (as it is by default).

Show message box on reading error: When checked a pop up box will show when a reading
error occurs.You can enable it to ensure no read errors have been made or if there have been
maybe change the try again value above to something higher to get a better chance of reading
the sector properly.

Important note: Testers have detected an incompatibility of this plugin with systems that
have the Nvidia Nforce SMBUS drivers. If you are using these,the plugin will immediately
freeze your pc after running anything. Your only solution is to either uninstall/not use that
driver or use another CDVD plugin

Dev9
Here are the plugins that handle the HDD (Hard Disk Drive) emulation. Only the Dev9null v0.3.0 is

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included in the release package which is yet another Null plugin which is exactly like all the other
ones.

USB
Here are the plugins that handle USB (Universal Serial Bus) emulation. Only the USB Null v0.4.0
is included in the release package which is yet another Null plugin. There are no other USB plugins
available or in development. Press Configure to get a menu with a checkbox where you can
check/uncheck "Enable Logging" which will enable/disable usb logging. As said, it should be used
from developers only.

Firewire
Here are the plugins that handle the Firewire port of the PS2. Only the FWnull v0.4.0 is included in
the release package. There are no other Firewire plugins available or in development. FWnull v0.4
is another Null plugin. Press Configure to get a menu with a checkbox where you can
check/uncheck "Enable Logging" which will enable/disable firewire logging. As said, it should be
used from developers only.

BIOS(Basic Input Output System)


In this drop down menu you will find your bios image, if you have one and have put it in the
selected bios folder. Note that the only LEGAL way of obtaining a bios is dumping it from your
OWN Playstation 2 console. DO NOT ask where to get the bios in the PCSX2 forum,because it's
against the rules.That's because the ps2 BIOS is a copyrighted material of Sony and that makes its'
distribution illegal, meaning NGemu could get in trouble if it was found out that we were supplying
people illegaly with bios files. You can find out if your BIOS image is valid or not by checking if
there is a percentage besides it in the BIOS drop down box of the main configuration screen. If it
does, your BIOS image is NOT valid. Also if it does not even appear there even after you have
selected your right bios directory, it is once again an invalid image.

Attention: Since v0.7 it is recommended that you have all files for BIOS newer than the
SCPH-10000.bin. You will probably be able to run the bios or games without having them but
there may be a chance that these affect compatibility somehow. This includes rom1.bin, rom2.bin,
erom.bin and a SCPH-XXXXX.nvm file where XXXXX is the version of your bios (eg.
SCPH-34004.nvm). This last file can be also created from PCSX2 after you configure your bios
(set time zone,language etc) but it's better if you have this file directly ripped from your Playstation
2. Once more
DO NOT ASK where to get these files, since they are part of BIOS too.

Here's a quick explanation about what these files do by auMatt:

auMatt wrote:
Basically the first jap ps2 had a single bios and the dvd player etc were installed on the memcard.
The PS2's after that first model had the Dvd Player software installed in a seperate ROM (EROM)
which is encrypted.
The ROM1 is an additional part of the BIOS that contains some extra stuff like ID's for DVD
Player version etc.
ROM2 is the same really but I think only available in Chinese PS2's.

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Hope this helps.

A new Bios dumper is already available that can dump your PS2 Bios, ROM1, ROM2, EROM and
NVM. Get it here: tools

Note: For maximum compatibility it is recommened that you use a BIOS image different than
SCPH10000.BIN which is the oldest one. That's because with this BIOS there are problems in
memory card emulation and in other sections.

How to extract the bios files from your PS2: Visit PS2Dev and a thread HERE.

So now we are done Configuring all plugins for PCSX2

CPU settings
Next are the CPU which can be found under Config =>Cpu. You'll see a window like this (will vary
depending on your CPU,click to enlarge):

First,check the information of your processor that is automatically detected by PCSX2:


CPU Vendor: Shows the vendor of your CPU (AMD or Intel).
Family: The family your processor is in.
CPU Speed: The real cpu speed of your processor.
Features: Shows the features that your processor has. These are very improtant since they
are used in PCSX2 for extra speed. If you don't have some, you won't be able to select some
features below.

Now there are various checkboxes you can check and uncheck.

"EErec - EE/IOP Recompiler": When this is checked,the recompiler for the Emotion Engine
of the ps2 will be enabled,granting a really big speedup. It's extremely compatible, so you
should always use it but it will NOT work with processors which don't have MMX or
SSE. Uncheck it and you are using the really slow Interpreter mode, which in some rare
cases is more compatible.

"VU0rec": Check it to enable the recompiler for the VU0 unit. More speed with this
checked, but it tends to mess up more often than VU1rec, so check/uncheck depending on
the game you are running. Note it does not work properly with processors not supporting
SSE2.

"VU1rec": Check it to enable the recompiler for the VU1 unit. Will give a significant speed
increase, but it will reduce compatibility with some games although usually it works properly.
Note it does not work properly with processors not supporting SSE2.

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"Multi-threaded GS mode (MTGS)": With this mode checked you will experience a
significant speed boost in dual core/hyper-threading CPUs. This mode can cause all kinds of
crashes, lower compatibility and you will have to restart PCSX2 after you enable it. Use it
only with dual core/hyper-threading CPUs.

"Dual Core mode (DC)": Yet another mode that boosts speed in dual core CPUs only and
only if MTGS has been enabled above. This is also experimental so more or less the same
things apply with MTGS although you should only use it in dual core CPUs.

"Frame Limiting (FL)": Here are some new options regarding frame limiting and skipping.

"Normal": No frame limit as the description says, will render everything at max
speed(frame limiter disabled).

"Limit": Your good old frame limiter, although rarely handy in our case hehe. With this
enabled speed will be limited to 50 FPS for PAL games and 60 FPS for NTSC games.
Note that sometimes the PAL/NTSC region of the game might get detected wrong
from the emulator, making this option not work correctly.

"Frame Skip": See included description.

"VU Skip": See included description, might be buggy.

Miscellaneous options
Now to descibe what the rest of the options do:

File =>Run CD/DVD: If you press this the emulator will run the image you have selected in
your CDVD plugin or will ask you to find an image if you haven't selected one in the CDVD
plugins' configuration. If you are using PEOPS CDVD or CDVDraft plugins this will
instantly run the CD/DVD of the selected drive. Note that this option skips the BIOS intro
and runs the game instantly.

File =>Open ELF File: You can use this to run demos which are almost always in .elf format.
Also if you're getting a message like "This is not a PS2 game" when trying to run a
game you can use this to work around this problem.Press it and browse your games'
CD/DVD until you find(it's usually in the CD/DVD root directory) a file named something
like SLUS_XXX.XX or SLES_XXX.XX where XXXXX are numbers different for each
game.When you find it,select it and most times you will get around this problem .

File =>States =>Load/Save/Other: Here you can load/save states after you've pressed ESC to
return to the PCSX2 GUI while running a game. With "Other" you can specify yourself a
different filename from the defaults PCSX2 uses. It is NOT recommended to load states
this way because plugins like GSdx9 have problems resuming. Instead you can save/load
states by pressing F1 to save, F3 to load and F2 to change slot.

File =>Exit: Closes the emulator.

Run =>Execute: This way you can run only the BIOS that you have selected in the

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Configuration. If you haven't selected the CDVDnull plugin but another CDVD plugin you
will either get a browser window asking for an image file, where you should just press cancel
or you will get an error message saying "Error opening CDVD plugin" if you're using
PEOPS CDVD or CDVDraft plugins in which case you will have to change them.
Also this can be used to resume the emulator if you have paused it by pressing ESC. Note
that GSdx9 has trouble resuming this way so you shouldn't pause the emulator when using it.

Run =>Reset: Simply Resets the emulator

Run =>Arguments: If you don't know how to use this DONT CHANGE IT

Run =>Process Priority: In this menu you can select Normal, High or Low depending on the
priority you want PCSX2 to have in your processors' queue. This means that the higher the
priority, the more your processor will use its power to run PCSX2 and leave the rest
programs in queue. Setting this to High might cause problems so it is recommened you leave
it to Normal. The option checked is the option that is active at the time.

Config =>
Configure: Will open the plugin configuration screen.

Graphics/Controllers/Sound/Cdvdrom/Dev9/USB/Firewire: Will open the


configuration screen for the selected plugin respectively
(graphics/pad/cdvdrom/dev9/usb/firewire).

Memcards: Will open the memcard manager which can't do anything for the time being
.

Cpu: Will open the Cpu configuration screen that we saw earlier.

Patches: Will open the patches browser. This will read all your .pnach files(your
patches) in the /patches directory of PCSX2.Here you can create, edit or simply
browse patches.

Language =>*Insert Language Here*: Will change the language PCSX2's GUI is in.The
language checked is the language that is currently displaying.

Misc =>
Patch browser: New experimental patch system, still not complete so don't use it yet.

Patch finder: New experimental patch system, still not complete so don't use it yet.

Check/Uncheck Enable Console: This will enable/disable a second window that will
appear behind the PCSX2 display and is mainly used for debugging.There you will be
able to see various messages that can help you identify a problem or when running a
game what is being done each moment by the emulator.Recommened only for
advanced users since it can slow down the emulator quite abit.Note that if you close
the console output,the emulator will close with it.

Check/Uncheck Enable Patches: This will enable/disable game patches.Patches are


mostly used to skip game videos which are not properly emulated yet and can stop the

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emulator from progressing sometimes.Also more advanced patches can be used to


increase compatibility but can't be created by normal users.If you have a game that you
believe stops before an intro video or any other video and there is no patch for it yet,
you can create one by yourself. Check out CKemu's Guide for creating patches to do
this.
Also if you enable the console output you will be able to see the game's CRC(after the
emulator has loaded the game's ELF file) which you will need to create your patch.

Help =>About: The about window.Here you can see who the emulators' authors are and
some thanks.

Help =>Compatibility list: Will open the included compatibility list, where you can find and
see if a game you have is supported and in which level.

If you still have problems using the emulator, post your problem in the PCSX2 forums HERE after
reading the rules carefully.

Back to Top

That's it! Hope this will be helpful to all the people who are new in PCSX2 and for some members
who like to fiddle with options to get more games working.

Credits
This guide has been translated by: Bositman.
Guide version: 1.0

Thanks to Gigahertz for pointing out how to make the index work with Firefox
Many thanks to my buddy Regulus for the background, the smilies script and for his help
Thanks to Razor Blade for fixing the image borders
Thanks to crushtest for pointing out some problems with Firefox and for his suggestions
Thanks to Nachbrenner for his suggestions and additions
Thanks to Falcon4ever for bugging me with XHTML validation

Official guide made by Bositman

Number of Visitors: 18041454u | 58744486h


Webdesign: ©2006-2009 CKemu | SiteCode:
©2006-2009 Falcon4ever

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