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Instructions

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Instructions
Instructions apply to either the "Character" or the "Skills" pages of this sheet, and will say which.
Only enter data into grey cells, the white cells are all calculations.
Character Generation
On "Character" enter the player's name on cell D2.
On "Character" enter the character's name on cell D4.
On "Character" enter a 1 next to level on cell D5.
On "Character" select a race from the drop down choices in cell D5.
On "Character" select a Profession from the drop down choices in cell D6.
If you are a caster, on "Character" enter the realm(s) that go with your profession in cell D9
If you are a non caster, choose your realm and on "Character" enter it into cell D9.
On "Character" select a Culture and enter into cell D8.
On "Skills" enter your cultural ranks into column "O". Specify any skills that require it (see 14).
Either Roll or spend points to generate your stats. (See steps 11 and 12 for help with purchasing)
On "Character" in column "T" enter your potentials. Total value is calculated for you in Cell T13.
On "Character" in column "U" enter your temps. Total value is calculated for you in Cell U13.
On "Skills" in column "B" put an 'x' in any column that is a Professional skill.
Purchase skills for lv 1 on "Skills" enter on column P. Specify skills that require it. (See 14 below)
"Combat training" is tagged 1, 2, 3, 4, 5 to specify the categories, with differing costs
Level Gain
Do temp stat gain, enter the new values for level 2 in column V. (or W for level 3, X for level 4, etc.)
13th cell of your new temps shows cost, and the difference from last level in cell 14.
On "Character" enter new level next to level on cell D5. Your temps will update to the new values.
Puchase skills for level 2 on "Skills" enter on column U. (V for level 3, W for level 4, etc.)

Player:
Character
Name:
Level:
Race:
Profession:
Culture:

Realm:
Appearance
Sex:
Age:
Height:
Weight:
Build:
Skin:
Hair:
Eyes:
Talents

Equipment

Statistics
Agility
Constitution
Empathy
Intuition
Memory
Presence
Quickness
Reasoning

Potential

Temp

Bonus

Racial

Self Discipline

Strength

0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0

Bonus

Racial

0
0
0
0
0
0

0
0
0
0
0

0
0
0
0
0
0
0

Resistance Rolls

Channeling
Essence
Mentalism
Poison
Disease
Fear

In/In/SD
Em/Em/SD
Pr/Pr/SD
Co/Co/SD
Co/Co/SD
SD/SD/Re

Special

Total

0
0
0
0
0
0
0
0
0
0
Special

10

Total

0
0
10
0
0
0

Movement
Base Move:
Initiative
Hits:
Fatigue:
Power Pts:

0'
0
0
0
0

Encumbrance

Weight (lbs):
Weight (%):

0%

Maneuvers:
Max Pace:

Defense
Armor Type:
1
Shield:
25
DB:
24

0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0

Me/Me/Re
Me/Me/Re
Me/Me/Re
Me/Me/Re
Me/Me/Re
Me/Me/Re
Me/Me/Re
Me/Re/Re
Me/Re/Re

0
0
0
0
0
0

0
0
0
0
0
0

0
0
0
0
0
0

0
0
0
0
0
0

Co/Co/SD
Ag/Qu/St
Ag/Qu/St
Ag/Qu/St
Ag/Co/St
Ag/Co/St

0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0

Ag/St/St
Ag/St/St
Ag/St/St

Adrenal Focus 0
Mind over Matter0
Meditation
0

0
0
0

0
0
0

0
0
0

Co/SD/SD
Co/SD/SD
SD/SD/Pr

0
0
0
0
0
0

0
0
0
0
0
0

0
0
0
0
0
0

0
0
0
0
0
0

Em/In/Pr
Em/In/Pr
Em/In/Pr

0
0
0
0
0
0

0
0
0
0
0
0

0
0
0
0
0
0

0
0
0
0
0
0

Re/Em/Pr
Ag/Em/Pr
Ag/SD/Qu
Re/Me/In
Re/Me/In
Re/Me/In

Own Region

Math

Running

Own Region

Stats

Ag/St/St
Ag/SD/St

DP Cost

Culture

0
0
0
0
0
0
0
0
0

Bonus Ranks

Special

Profession

0
0
0
0
0
0
0
0
0

Subskill

Rank

Skill
Academic
Linguistics
Linguistics
Linguistics
Linguistics
Lore
Lore
Lore
Science
Science
Athletic
Body Development*
Gymnastic
Gymnastic
Gymnastic
Movement
Movement
Combat
Combat Expertise
Combat Expertise
Combat Expertise
Shield*
Combat Training 1
Combat Training 1
Combat Training 1
Combat Training 2
Combat Training 2
Combat Training 3
Combat Training 4
Combat Training 5
Discipline
Body Discipline
Body Discipline
Mental Discipline
Magical
Delving
Delving
Magical Expertise
Magical Expertise
Magical Expertise
Power Manipulation
Outdoor
Animal Handling
Riding
Driving/Pilot
Survival
Survival
Survival

DPs Spent:

Stat

Bonuses

Scribing

0
0
0
0

0
0
0
0

0
0
0
0

Me/Re/In
Me/Re/In
Re/SD/In
Re/In/Em

0
0
0
0

0
0
0
0

0
0
0
0

0
0
0
0

Em/In/Pr
Em/In/Pr
Em/Pr/Pr
Em/Re/In

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

Pr/Pr/Me
Pr/Pr/Co
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me
Pr/Pr/Me

0
0
0

0
0
0

0
0
0

0
0
0

Ag/SD/Qu
Ag/SD/In
Ag/In/Pr

0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0

Me/Re/Re
Me/Re/Re
Ag/SD/Me
Ag/SD/Me
Ag/Re/In
Ag/Re/In
Me/Re/In
Me/Re/In
Me/Em/Pr
Me/Em/Pr
Em/Me/Re
Em/Me/Re

Stats

DP Cost

Culture

0
0
0
0

Bonus Ranks

Special

Profession

First Aid

Stat

Subskill

Rank

Skill
Perception
Navigation
Navigation
Perception*
Tracking*
Social
Influence
Influence
Leadership*
Social Awareness*
Spellcasting
Magic Ritual
Power Development*
Base/Open
Base/Open
Base/Open
Base/Open
Base/Open
Base/Open
Base/Open
Base/Open
Closed Spells
Closed Spells
Closed Spells
Closed Spells
Restricted Spells
Restricted Spells
Subterfuge
Ambush
Stalk/Hide*
Trickery
Trades & Crafts
Composition
Composition
Crafting
Crafting
Mechanical
Mechanical
Medical
Medical
Performance Art
Performance Art
Vocation
Vocation

Stats

No Profession

Fighter

Warrior Monk

Thief

Rogue

Laborer

Linguistics
Lore
Science

Me/Me/Re
Me/Me/Re
Me/Re/Re

2/4
2/4
3/5

3/5
3/5
5/7

3/4
3/4
4/6

3/4
3/4
4/6

3/4
3/4
5/7

3/5
3/4
5/7

Body Development*
Gymnastic
Movement

Co/Co/SD
Ag/Qu/St
Ag/Co/St

4/6
3/5
2/4

1/3
2/4
1/3

2/4
2/3
1/2

3/5
2/3
1/3

2/4
2/4
1/3

2/3
2/3
1/2

Combat Expertise
Shield*
Combat Training 1
Combat Training 2
Combat Training 3
Combat Training 4
Combat Training 5

Ag/St/St
varies
varies
varies
varies
varies

3/5
3/4
3/5
5/7
9/12
12/15
16/20

1/2
1/2
1/2
2/3
3/4
3/5
4/6

1/2
1/2
1/2
2/3
3/4
3/5
4/6

3/4
3/4
3/4
4/6
6/8
9/12
12/15

2/3
1/3
2/3
3/4
4/6
5/7
6/8

3/5
3/4
3/4
4/6
6/8
9/12
12/15

Body Discipline
Mental Discipline

Co/SD/SD
SD/SD/Pr

3/4
3/4

2/3
4/6

1/3
1/3

4/6
5/7

3/4
4/6

4/6
4/6

Delving
Magical Expertise
Power Manipulation

Em/In/Pr
Em/In/Pr

3/5
3/5
3/5

9/12
9/12
9/12

9/12
9/12
9/12

5/7
9/12
9/12

6/8
9/12
9/12

9/12
9/12
9/12

Animal Handling
Riding
Driving/Pilot
Survival

Re/Em/Pr
Ag/Em/Pr
Ag/SD/Qu
Re/Me/In

3/4
3/4
3/4
3/4

2/4
2/3
2/4
2/4

3/4
3/4
3/4
3/4

3/4
3/4
3/4
3/4

2/4
2/4
2/4
2/4

1/3
1/3
1/3
1/3

Navigation
Perception*
Tracking*

Me/Re/In
Re/SD/In
Re/In/Em

2/4
2/4
2/4

3/4
3/4
2/4

3/4
3/4
3/4

2/3
1/2
2/3

2/4
2/3
2/4

3/4
3/4
3/4

Em/In/Pr
Em/Pr/Pr
Em/Re/In

3/4
3/4
3/4

3/4
2/4
3/4

3/5
3/5
3/5

2/3
3/4
3/4

2/4
3/4
3/4

3/4
3/4
3/4

R*/R*/Me
R*/R*/Co
R*/R*/Me
R*/R*/Me

4/6
4/6
4/6
6/8

12/15
12/15
12/15
20/24

12/15
12/15
12/15
20/24

12/15
12/15
12/15
20/24

12/15
12/15
12/15
20/24

12/15
12/15
12/15
20/24

Skill
Academic

Athletic

Combat

Discipline

Magical

Outdoor

Perception

Social
Influence
Leadership*
Social Awareness*
Spellcasting
Magic Ritual
Power Development*
Base/Open
Closed Spells

Arcane Spells
Restricted Spells

Em/Pr/In
R*/R*/Me

20/24
20/24

20/24
20/24

20/24
20/24

20/24
20/24

20/24
20/24

20/24
20/24

Ambush
Stalk/Hide*
Trickery
Trades & Crafts
Composition
Crafting
Mechanical
Medical
Performance Art
Vocation

Ag/SD/Qu
Ag/SD/In
Ag/In/Pr

4/6
3/5
2/4

3/4
2/4
2/3

3/5
2/4
2/3

2/3
1/3
1/2

2/4
2/3
1/3

4/6
3/5
2/4

Me/Re/Re
Ag/SD/Me
Ag/Re/In
Me/Re/In
Me/Em/Pr
Em/Me/Re

3/4
3/4
3/5
3/4
3/4
2/4

3/5
2/4
4/6
3/4
3/5
2/4

3/4
3/4
3/5
3/4
3/4
2/4

3/4
3/4
1/3
3/4
3/4
2/4

3/5
3/4
3/4
3/4
3/5
2/4

2/4
1/2
2/3
2/4
2/4
1/2

Subterfuge

Scholar

Ranger

Paladin

Monk

Magent

Bard

Dabbler

Cleric

Druid

Magician

Illusionist

Mentalist

Lay Healer

1/2
1/2
2/3

3/5
3/5
5/7

3/4
3/4
5/7

3/4
2/4
4/6

3/4
3/4
4/6

1/3
1/3
2/4

3/4
3/4
4/6

2/3
1/3
3/4

2/4
2/3
3/5

1/2
1/2
1/3

2/3
2/3
3/4

2/3
2/3
3/4

2/3
2/3
2/4

6/8
5/7
3/5

4/6
3/5
1/3

2/4
3/4
2/3

4/6
2/4
1/3

4/6
3/4
2/3

5/7
4/6
3/4

6/8
4/6
3/4

6/8
5/7
3/5

6/8
5/7
3/5

6/8
5/7
3/5

9/12
6/8
4/6

6/8
5/7
3/5

6/8
5/7
3/5

5/7
4/6
5/7
9/12
16/20
20/24
20/24

3/4
2/4
3/4
4/6
6/8
9/12
12/15

2/3
1/3
2/4
3/5
5/7
6/8
9/12

2/4
2/3
2/4
3/5
5/7
6/8
9/12

3/4
2/4
3/4
4/6
6/8
9/12
12/15

3/5
3/4
3/5
5/7
9/12
12/15
16/20

3/5
3/4
3/5
5/7
9/12
12/15
16/20

6/8
4/6
5/7
9/12
16/20
20/24
20/24

9/12
6/8
6/8
12/15
20/24
20/24
20/24

6/8
5/7
4/6
6/8
12/15
16/20
20/24

9/12
6/8
6/8
12/15
20/24
20/24
20/24

6/8
5/7
5/7
9/12
16/20
20/24
20/24

9/12
6/8
6/8
12/15
20/24
20/24
20/24

3/5
3/4

4/6
5/7

3/4
4/6

2/3
3/4

3/5
3/5

5/7
5/7

6/8
6/8

4/6
3/4

4/6
3/4

5/7
2/4

6/8
3/5

1/3
1/3

2/4
2/4

3/5
4/6
4/6

4/6
4/6
4/6

4/6
4/6
3/5

4/6
4/6
4/6

4/6
4/6
4/6

3/5
3/5
3/5

2/4
3/5
3/5

2/4
2/3
2/3

2/4
2/4
2/4

1/2
1/2
1/2

1/2
1/2
1/2

1/3
1/3
1/3

2/3
2/3
2/3

3/4
3/4
3/4
3/4

1/3
1/3
1/3
1/3

2/4
2/3
2/4
2/4

3/4
3/4
3/4
2/4

3/5
3/5
3/5
3/5

3/5
3/5
3/5
3/5

3/5
3/5
3/5
3/5

3/5
3/5
3/5
3/5

1/3
1/3
1/3
1/3

4/6
4/6
4/6
4/6

4/6
4/6
4/6
4/6

4/6
4/6
4/6
4/6

3/5
4/6
4/6
4/6

2/3
2/3
2/3

1/2
1/3
1/2

3/4
3/4
3/4

3/4
3/4
3/4

3/4
2/3
2/4

3/4
3/4
3/4

2/4
1/3
2/4

3/4
4/6
4/6

2/4
3/5
2/4

3/4
4/6
4/6

2/4
1/3
2/4

3/5
3/5
3/5

3/4
2/4
4/6

2/4
2/3
2/4

3/5
3/5
3/5

2/4
1/2
2/4

3/4
3/4
3/4

2/3
3/4
3/4

2/3
2/3
2/3

2/3
2/4
2/3

1/3
1/3
1/3

3/5
3/5
3/5

2/4
2/4
2/4

2/4
2/4
2/4

1/3
1/3
1/3

2/3
2/3
2/3

6/8
6/8
6/8
12/15

3/5
3/5
3/5
5/7

4/6
4/6
4/6
6/8

4/6
4/6
4/6
6/8

3/5
3/5
3/5
5/7

3/4
3/4
3/4
4/6

3/5
3/5
3/5
5/7

1/2
1/3
1/3
2/4

1/2
1/3
1/3
2/4

1/3
1/3
1/3
2/4

1/3
1/2
1/3
2/4

2/4
1/3
1/3
2/4

2/4
1/3
1/3
2/4

20/24
20/24

20/24
20/24

20/24
20/24

20/24
20/24

20/24
20/24

16/20
20/24

20/24
20/24

6/8
12/15

6/8
12/15

6/8
12/15

6/8
12/15

6/8
12/15

6/8
12/15

6/8
5/7
3/5

4/6
2/4
4/6

6/8
4/6
4/6

4/6
3/5
3/5

2/4
2/3
2/3

9/12
4/6
3/4

3/5
2/4
1/3

9/12
6/8
4/6

9/12
4/6
4/6

9/12
6/8
4/6

9/12
4/6
1/3

9/12
6/8
4/6

9/12
6/8
4/6

2/3
2/4
3/4
1/3
2/3
1/3

4/6
3/4
5/7
4/6
4/6
3/5

4/6
2/4
5/7
4/6
4/6
3/4

3/4
3/5
4/6
3/4
3/5
2/4

3/5
3/5
4/6
3/4
3/5
3/4

3/4
3/4
3/5
3/4
1/3
2/4

3/4
3/4
2/4
3/4
3/4
2/4

2/4
4/6
5/7
2/4
2/3
3/5

3/5
3/5
4/6
2/4
3/5
3/4

3/4
3/5
4/6
3/5
3/4
3/4

2/4
3/5
5/7
4/6
2/3
3/5

3/5
3/5
4/6
3/5
3/5
3/4

2/4
2/4
4/6
1/3
3/5
2/4

Healer

Mystic

Sorcerer

2/4
2/4
3/4

2/4
2/4
3/5

1/2
1/2
2/3

1/2
4/6
3/4

6/8
4/6
3/4

9/12
6/8
4/6

9/12
6/8
6/8
12/15
20/24
20/24
20/24

6/8
5/7
6/8
12/15
20/24
20/24
20/24

9/12
6/8
9/12
16/20
20/24
20/24
20/24

2/4
2/4

5/7
3/5

6/8
2/4

2/3
2/3
2/3

2/4
2/4
2/4

1/2
1/2
1/2

4/6
4/6
4/6
4/6

4/6
4/6
4/6
4/6

3/5
4/6
4/6
4/6

3/4
3/4
4/6

3/4
2/4
3/4

3/4
4/6
4/6

2/4
2/4
2/4

2/3
2/3
2/3

2/3
2/4
2/4

2/4
1/3
1/3
2/4

2/4
1/3
1/3
2/4

1/2
1/3
1/2
2/3

6/8
12/15

6/8
12/15

5/7
9/12

9/12
6/8
4/6

4/6
3/5
2/4

9/12
6/8
4/6

3/4
3/4
4/6
1/3
3/5
2/4

2/4
3/5
3/5
2/4
2/4
2/4

2/4
3/4
3/5
3/4
2/4
2/4

-2
-2

-2

-2
-2

+20 +20 +10 +5


-5 -5 +10
+5 +5
+25 +20 +15 +5

+5 +10
-10 -10 -10 +15 +15

M
M
S
M
M
M
L

Fatigue

Size

+2
+4

Disease

-4
-2

-5

Poison

+1
-2
+1
-4

Mentalism

-4
-2
-4

Essence

-2
+2
+1
+4

Reasoning

Memory

Intuition

Empathy
-2
-4

-2
+2
-2
-4

Strength

+4

+2

Self Disc.

+2
+3

-4
+2
-2
-2

Quickness

+4

Presence

-1
+2
+3
+4

Constitution

Agility

Race
Dwarf
Elf
Goblin
Halfling
Human
Orc
Troll

Channeling

Races
Resistance Rolls

Stat Bonuses

+15
+10

+20

Lifespan

Bonus DP

Stride

Recovery Mult

10
5
60
20
50
50
25

-10
5
-20
-15
0
0
20

Base Hits

30 1/2x 300
20 2x im.
25 1/2x 80
25 1x 110
25 1x 100
25 1/2x 200
25 2x 200

Stat
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42

Stats
Bonus
0
-15
-14
-13
-12
-11
-10
-9
-9
-8
-8
-8
-7
-7
-7
-6
-6
-6
-5
-5
-5
-5
-5
-5
-4
-4
-4
-4
-4
-4
-3
-3
-3
-3
-3
-3
-2
-2
-2
-2
-2
-2
-1

Pts
0
-92
-86
-80
-74
-68
-62
-56
-53
-50
-48
-46
-44
-42
-40
-38
-36
-34
-32
-31
-30
-29
-28
-27
-26
-25
-24
-23
-22
-21
-20
-19
-18
-17
-16
-15
-14
-13
-12
-11
-10
-9
-8

Stat Bonuses
Stat
Bonus
Ag
0
Co
0
Em
0
In
0
Me
0
Pr
0
Qu
0
Re
0
SD
0
St
0
R*
0

Realm Stats
Realm
Bonus
Channeling
0
Essence
0
Mentalism
0
Chan/Ess
0
Chan/Ment
0
Ess/Ment
0
Chan/Ess/Ment
0

Combat Training Stats


Skill
Unarmed
Melee
Thrown
Missile
Directed Spell
Siege Weapon
Firearm
Energy Weapon

43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88

-1
-1
-1
-1
-1
0
0
0
0
0
0
1
1
1
1
1
1
2
2
2
2
2
2
3
3
3
3
3
3
4
4
4
4
4
4
5
5
5
5
5
5
6
6
6
7
7

-7
-6
-5
-4
-3
-2
-1
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
35
37
39
41
43

89
90
91
92
93
94
95
96
97
98
99
100

7
8
8
8
9
9
10
11
12
13
14
15

45
47
49
51
54
57
63
69
75
81
87
93

ombat Training Stats


Stats
Ag/St/St
Ag/St/St
Ag/Ag/St
Ag/Ag/St
Ag/SD/R*
Re/SD/In
Ag/St/SD
Ag/Ag/SD

Rank Bonus
Ranks
Bonus
0
-25
1
5
2
10
3
15
4
20
5
25
6
30
7
35
8
40
9
45
10
50
11
53
12
56
13
59
14
62
15
65
16
68
17
71
18
74
19
77
20
80
21
82
22
84
23
86
24
88
25
90
26
92
27
94
28
96
29
98
30
100
31
101
32
102
33
103
34
104
35
105
36
106
37
107
38
108
39
109
40
110
41
111
42
112

43
44
45
46
47
48
49
50

113
114
115
116
117
118
119
120

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